Magic Items
Purchased Magic Items
Name
Rarity ▲
Location
Table
Result
Source
šµ Instrument of Illusions
common
Purchase Log
Show
Notes:
While you are playing this musical instrument, you can create harmless, illusory visual effects within a 5-foot-radius sphere centered on the instrument. If you are a bard, the radius increases to 15 feet. Sample visual effects include luminous musical notes, a spectral dancer, butterflies, and gently falling snow. The magical effects have neither substance nor sound, and they are obviously illusory. The effects end when you stop playing.
šµ Winning Pumpkin Ring
common
Liar's Night Wave 1, 2 and 3
Show
Notes:
Wondrous item, common
It is made of polished silver, in the shape of your carved pumpkin.
While wearing this ring, the glowing image of your carved pumpkin appears in front of your own face, like a mask.
Her Mother, when Phanrae told her she was going on a trip
ā Mystery Key
common
Liar's Night Wave 1, 2 and 3
Show
Notes:
Wondrous Item, common
A question mark is worked into the head of this key. The key has a 5 percent chance of unlocking any lock into which itās inserted. Once it unlocks something, the key disappears.
šµ Cloak of Many Fashions
common
CCC-GSP-0103 Tainted Love
Show
Notes:
While wearing this cloak, you can use a bonus action to change the style, color, and apparent quality of the garment. The cloakās weight doesnāt change. Regardless of its appearance, the cloak canāt be anything but a cloak. Although it can duplicate the appearance of other magic cloaks, it doesnāt gain their magical properties.
It is a bright orange cloak and designed with large brown diagonal lines. This garment is of fine quality and underneath, the brand, āCadorna,ā is embroidered on it.
This item can be found on the Common Magic Item Table in Xanatharās Guide to Everything.
ā Manke's Die (Charlatan's Die)
common
CCC-GLIP-0101 Glip Dak
Show
Notes:
Wondrous Item, common (requires attunement)
Whenever you roll this six-sided die, you can control which number it rolls.
This item can be found in Xanatharās Guide to Everything.
šµ Devil King High School Uniform (Clothes of Mending)
common
CCC-GSP04-01 Devil King High School: Year One
Show
Notes:
This standard set of clothing for students is a combination of black trousers or a red skirt, together with a black top decorated with gold outlines and buttons. The fabric of the uniform is specially made to make it easy and comfortable to wear under armor.
šµ Moon-Touched Rapier
common
Trade Log
Show
Notes:
In darkness, the unsheathed blade of this sword sheds moonlight, creating bright light in a 15-foot radius and dim light for an additional 15 feet.
ā Moon-Touched Sword (Greatsword)
common
CCC-MTL-02 House of Revenance
Show
Notes:
Weapon (greatsword), common
In darkness, the unsheathed blade of this sword sheds moonlight, creating bright light in a 15-foot radius and dim light for an additional 15 feet
šµ Instrument of Scribing
common
SJ-DC-DD-06 The Prime Strikers
Show
šµ Imperial Cloak (Cloak of Many Fashions)
common
SJ-DC-CGG-01 To Raise a Princess
Show
ā Mexel Doll
common
SJ-DC-CGG-02 To Kill an Empress
Show
Notes:
x
This doll bears the resemblance of Commander Mexel, crafted by a Princess Serach trained under artificer mentors.
ā Unearthed Ring of Mind Shielding
uncommon
CCC-MTL-02 House of Revenance
Show
Notes:
Ring, uncommon (requires attunement)
This ring is set with a perfectly round off-white stone. The stoneās natural veins resemble the mountains of the moon. When within 120ft of an aberration, the ring glows softly.
While wearing this ring, you are immune to magic that allows other creatures to read your thoughts, determine whether you are lying, know your alignment, or know your creature type. Creatures can telepathically communicate with you only if you allow it.
You can use an action to cause the ring to become invisible until you use another action to make it visible, until you remove the ring, or until you die.
If you die while wearing the ring, your soul enters it, unless it already houses a soul. You can remain in the ring or depart for the afterlife. As long as your soul is in the ring, you can telepathically communicate with any creature wearing it. A wearer canāt prevent this telepathic communication.
ā +1 Rythm Maker's Drum
uncommon
Purchase Log
Show
š¹ Devil King High School Tote Bag (Bag of Holding)
uncommon
CCC-GSP04-01 Devil King High School: Year One
Show
Notes:
The bag is dark blue with grey straps and a strap of metallic fastener at the top that binds the edges of the opening. The bag of holding also has the schoolās logo at the side with a small devil toy trinket hanging from one of the straps.
ā Ring of Free Action
rare
WBW-DC-GAR-01 Wild Wild Witches
Show
ā Westdeck Sword (Longsword +2)
rare
SJ-DC-CGG-02 To Kill an Empress
Show
Notes:
The hilt of this longsword bears the sigil of House Westdeck. Viewing this sword from certain angles under a clear sky in the Calatas system makes one see its form change into a staff, a dagger, or a bow.)
This sword has the War Leader minor property: the bearer can use an action to cause his or her voice to carry clearly for up to 300 feet until the end of the bearer's next turn.
ā Cloak of the Bat
rare
SJ-DC-DD-06 The Prime Strikers
Show
š¹ Cloak of the Bat
rare
Liar's Night Wave 1, 2 and 3
Show
Notes:
Wondrous Item, rare, (requires Attunement)
While wearing this cloak, you have advantage on Dexterity (Stealth) checks. In an area of dim light or darkness, you can grip the edges of the cloak with both hands and use it to fly at a speed of 40 feet. If you ever fail to grip the cloak's edges while flying in this way, or if you are no longer in dim light or darkness, you lose this flying speed.
While wearing the cloak in an area of dim light or darkness, you can use your action to cast polymorph on yourself, transforming into a bat. While you are in the form of the bat, you retain your Intelligence, Wisdom, and Charisma scores. The cloak can't be used this way again until the next dawn.
ā Malina Crystal (Elemental Essence Shard (Air))
rare
SJ-DC-CGG-01 To Raise a Princess
Show
ā Astromancy Archive
rare
SJ-DC-AMAK-04: Starlight's Lament
Show
Name | Rarity ▲ | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
šµ Instrument of Illusions | common | Purchase Log | Show | |||
Notes:
While you are playing this musical instrument, you can create harmless, illusory visual effects within a 5-foot-radius sphere centered on the instrument. If you are a bard, the radius increases to 15 feet. Sample visual effects include luminous musical notes, a spectral dancer, butterflies, and gently falling snow. The magical effects have neither substance nor sound, and they are obviously illusory. The effects end when you stop playing. |
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šµ Winning Pumpkin Ring | common | Liar's Night Wave 1, 2 and 3 | Show | |||
Notes:
Wondrous item, common |
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ā Mystery Key | common | Liar's Night Wave 1, 2 and 3 | Show | |||
Notes:
Wondrous Item, common |
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šµ Cloak of Many Fashions | common | CCC-GSP-0103 Tainted Love | Show | |||
Notes:
While wearing this cloak, you can use a bonus action to change the style, color, and apparent quality of the garment. The cloakās weight doesnāt change. Regardless of its appearance, the cloak canāt be anything but a cloak. Although it can duplicate the appearance of other magic cloaks, it doesnāt gain their magical properties. |
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ā Manke's Die (Charlatan's Die) | common | CCC-GLIP-0101 Glip Dak | Show | |||
Notes:
Wondrous Item, common (requires attunement) |
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šµ Devil King High School Uniform (Clothes of Mending) | common | CCC-GSP04-01 Devil King High School: Year One | Show | |||
Notes:
This standard set of clothing for students is a combination of black trousers or a red skirt, together with a black top decorated with gold outlines and buttons. The fabric of the uniform is specially made to make it easy and comfortable to wear under armor. |
||||||
šµ Moon-Touched Rapier | common | Trade Log | Show | |||
Notes:
In darkness, the unsheathed blade of this sword sheds moonlight, creating bright light in a 15-foot radius and dim light for an additional 15 feet. |
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ā Moon-Touched Sword (Greatsword) | common | CCC-MTL-02 House of Revenance | Show | |||
Notes:
Weapon (greatsword), common |
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šµ Instrument of Scribing | common | SJ-DC-DD-06 The Prime Strikers | Show | |||
šµ Imperial Cloak (Cloak of Many Fashions) | common | SJ-DC-CGG-01 To Raise a Princess | Show | |||
ā Mexel Doll | common | SJ-DC-CGG-02 To Kill an Empress | Show | |||
Notes:
x |
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ā Unearthed Ring of Mind Shielding | uncommon | CCC-MTL-02 House of Revenance | Show | |||
Notes:
Ring, uncommon (requires attunement) |
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ā +1 Rythm Maker's Drum | uncommon | Purchase Log | Show | |||
š¹ Devil King High School Tote Bag (Bag of Holding) | uncommon | CCC-GSP04-01 Devil King High School: Year One | Show | |||
Notes:
The bag is dark blue with grey straps and a strap of metallic fastener at the top that binds the edges of the opening. The bag of holding also has the schoolās logo at the side with a small devil toy trinket hanging from one of the straps. |
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ā Ring of Free Action | rare | WBW-DC-GAR-01 Wild Wild Witches | Show | |||
ā Westdeck Sword (Longsword +2) | rare | SJ-DC-CGG-02 To Kill an Empress | Show | |||
Notes:
The hilt of this longsword bears the sigil of House Westdeck. Viewing this sword from certain angles under a clear sky in the Calatas system makes one see its form change into a staff, a dagger, or a bow.) This sword has the War Leader minor property: the bearer can use an action to cause his or her voice to carry clearly for up to 300 feet until the end of the bearer's next turn. |
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ā Cloak of the Bat | rare | SJ-DC-DD-06 The Prime Strikers | Show | |||
š¹ Cloak of the Bat | rare | Liar's Night Wave 1, 2 and 3 | Show | |||
Notes:
Wondrous Item, rare, (requires Attunement) |
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ā Malina Crystal (Elemental Essence Shard (Air)) | rare | SJ-DC-CGG-01 To Raise a Princess | Show | |||
ā Astromancy Archive | rare | SJ-DC-AMAK-04: Starlight's Lament | Show |