Magic Items
Purchased Magic Items
Name
Rarity
Location
Table
Result
Source
☐ Headband of Intellect
uncommon
DDEX1-6 The Scroll Thief
Show
Notes:
Your Intelligence score is 19 while you wear this headband. It has no effect on you if your Intelligence is already 19 or higher without it.
The headband made of polished bone with a sigil embossed on it of Denlor, a wizard who once resided within Phlan.
🗹 Gloves of Thievery
uncommon
Trade
Trade Log
Show
Notes:
These gloves are invisible while worn. While wearing them, you gain a +5 bonus to Dexterity (Sleight of Hand) checks and Dexterity checks made to pick locks.
☐ Rapier +1
unique
Trade Log
Show
☐ +1 Bloodwell Vial
uncommon
Purchase Log
Show
☐ Necklace of Prayer Beads
rare
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
Notes:
1x Curing, 2x Favor, 1xWind Walking, 1xBlessing, 1xSmiting
🏲 Blessing of Protection
unique
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
☐ Ring of Spell Storing
rare
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
☐ Stone of Good Luck
uncommon
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
☐ Goggles of Night
uncommon
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
☐ +1 Chain Mail
rare
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
☐ Boots of Striding and Springing
uncommon
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
🗹 Ring of Protection
rare
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
🗹 Glamored Studded Leather
rare
DDAL08-11 Poisoned Words
Show
Notes:
While wearing this armor, you gain a +1 bonus to AC. You can also use a bonus action to speak the armor's command word and cause the armor to assume the appearance of a normal set of clothing or some other kind of armor. You decide what it looks like, including color, style, and accessories, but the armor retains its normal bulk and weight. The illusory appearance lasts until you use this property again or remove the armor.
This armor is made of salmon leather that has been dyed midnight black. While wearing this armor, you cannot become wet unless fully immersed in a liquid.
🗹 Vault of the Efreeti (Portable Hole)
rare
CCC-ODFC-0202 Palace of the Efreeti
Show
Notes:
Wondrous item, rare
This piece of find red silk can be folded up into a handkerchief, scarf, banner, or cloak. When studied closely, the folds of silk seem to dance and flicker like fire. A character wearing or carrying this item can speak and understand Ignan.
It otherwise functions as a portable hole.
You can use an action to unfold a portable hole and place it on or against a solid surface, whereupon the portable hole creates an extradimensional hole 10 feet deep. The cylindrical space within the hole exists on a different plane, so it can't be used to create open passages. Any creature inside an open portable hole can exit the hole by climbing out of it.
You can use an action to close a portable hole by taking hold of the edges of the cloth and folding it up. Folding the cloth closes the hole, and any creatures or objects within remain in the extradimensional space. No matter what's in it, the hole weighs next to nothing.
If the hole is folded up, a creature within the hole's extradimensional space can use an action to make a DC 10 Strength check. On a successful check, the creature forces its way out and appears within 5 feet of the portable hole or the creature carrying it. A breathing creature within a closed portable hole can survive for up to 10 minutes, after which time it begins to suffocate.
Placing a portable hole inside an extradimensional space created by a bag of holding, Heward's handy haversack, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it and deposited in a random location on the Astral Plane. The gate then closes. The gate is one-way only and can't be reopened.
☐ Bracers of Defense
rare
WBW-DC-ZION-01 Anna's Embrace
Show
Notes:
The bracers are white in color, with veins of gold running around it. Whenever an enemy’s attack roll misses to hit you, a purple-hued magical illusion appears briefly in the form of a young human woman with long hair. The illusion moves swiftly to protect you from the attack before it vanishes.
🗵 Talking Doll
common
WBW-DC-ZION-01 Anna's Embrace
Show
Notes:
The doll is made out of clay, with small purple garnet stones as its eyes. The doll comes with six default phrases that it randomly says in a young woman’s voice whenever someone picks it up:
“Nope. I’m not sad at all. Not sad.”
“Everything will be okay. I know it.”
“I miss you.”
“Mama. Papa.”
“Can I get a pat on the head? Thank you.”
Sobbing noises
☐ Zion Strika (Boots of Speed)
rare
WBW-DC-ZION-02 Alexander's Hand
Show
Notes:
The boots are white in color and trimmed with gold. While the effects of these boots are active, a bluish magical illusion of a young human man wielding a glaive appears, chasing you whenever you move, or distracting any creature attempting to make an opportunity attack against you.
🗵 Liriod (Compass Pole of Collapsing)
common
WBW-DC-ZION-02 Alexander's Hand
Show
Notes:
Sculpted along the shaft of this 1-foot-long rod made of gray marble are two blue dragon wyrmlings fighting. When this magic item reverts to a 10-foot pole, the rod splits in half horizontally as it elongates, and a magical 9-foot long crackling, harmless, black lightning connects both ends of the pole.
🗹 Zion Manta (Mantle of Spell Resistance)
rare
WBW-ZION-03 Noctis Sacrifice
Show
Notes:
This mantle cloak is white in color, lined with gold. Whenever you succeed on a saving throw against a spell while attuned to this item, a magical illusion of a young man in long hooded robes appear, chanting as it protects you from the spell.
☐ Temperate Fish Suit
common
SJ-DC-TRIDEN-MYKE-01 Every Breath You Take
Show
Notes:
This suit is very robust, and though there are signs of corrosion, they are all cosmetic. It is made from materials that are not native to Toril, giving it increased insulation – it has the Temperate property: The bearer suffers no harm in temperatures as cold as -20 degrees Fahrenheit or as warm as 120 degrees Fahrenheit. ``
Name | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
☐ Headband of Intellect | uncommon | DDEX1-6 The Scroll Thief | Show | |||
Notes:
Your Intelligence score is 19 while you wear this headband. It has no effect on you if your Intelligence is already 19 or higher without it. The headband made of polished bone with a sigil embossed on it of Denlor, a wizard who once resided within Phlan. |
||||||
🗹 Gloves of Thievery | uncommon | Trade | Trade Log | Show | ||
Notes:
These gloves are invisible while worn. While wearing them, you gain a +5 bonus to Dexterity (Sleight of Hand) checks and Dexterity checks made to pick locks. |
||||||
☐ Rapier +1 | unique | Trade Log | Show | |||
☐ +1 Bloodwell Vial | uncommon | Purchase Log | Show | |||
☐ Necklace of Prayer Beads | rare | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
Notes:
1x Curing, 2x Favor, 1xWind Walking, 1xBlessing, 1xSmiting |
||||||
🏲 Blessing of Protection | unique | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
☐ Ring of Spell Storing | rare | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
☐ Stone of Good Luck | uncommon | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
☐ Goggles of Night | uncommon | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
☐ +1 Chain Mail | rare | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
☐ Boots of Striding and Springing | uncommon | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
🗹 Ring of Protection | rare | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
🗹 Glamored Studded Leather | rare | DDAL08-11 Poisoned Words | Show | |||
Notes:
While wearing this armor, you gain a +1 bonus to AC. You can also use a bonus action to speak the armor's command word and cause the armor to assume the appearance of a normal set of clothing or some other kind of armor. You decide what it looks like, including color, style, and accessories, but the armor retains its normal bulk and weight. The illusory appearance lasts until you use this property again or remove the armor. This armor is made of salmon leather that has been dyed midnight black. While wearing this armor, you cannot become wet unless fully immersed in a liquid. |
||||||
🗹 Vault of the Efreeti (Portable Hole) | rare | CCC-ODFC-0202 Palace of the Efreeti | Show | |||
Notes:
Wondrous item, rare |
||||||
☐ Bracers of Defense | rare | WBW-DC-ZION-01 Anna's Embrace | Show | |||
Notes:
The bracers are white in color, with veins of gold running around it. Whenever an enemy’s attack roll misses to hit you, a purple-hued magical illusion appears briefly in the form of a young human woman with long hair. The illusion moves swiftly to protect you from the attack before it vanishes. |
||||||
🗵 Talking Doll | common | WBW-DC-ZION-01 Anna's Embrace | Show | |||
Notes:
The doll is made out of clay, with small purple garnet stones as its eyes. The doll comes with six default phrases that it randomly says in a young woman’s voice whenever someone picks it up: |
||||||
☐ Zion Strika (Boots of Speed) | rare | WBW-DC-ZION-02 Alexander's Hand | Show | |||
Notes:
The boots are white in color and trimmed with gold. While the effects of these boots are active, a bluish magical illusion of a young human man wielding a glaive appears, chasing you whenever you move, or distracting any creature attempting to make an opportunity attack against you. |
||||||
🗵 Liriod (Compass Pole of Collapsing) | common | WBW-DC-ZION-02 Alexander's Hand | Show | |||
Notes:
Sculpted along the shaft of this 1-foot-long rod made of gray marble are two blue dragon wyrmlings fighting. When this magic item reverts to a 10-foot pole, the rod splits in half horizontally as it elongates, and a magical 9-foot long crackling, harmless, black lightning connects both ends of the pole. |
||||||
🗹 Zion Manta (Mantle of Spell Resistance) | rare | WBW-ZION-03 Noctis Sacrifice | Show | |||
Notes:
This mantle cloak is white in color, lined with gold. Whenever you succeed on a saving throw against a spell while attuned to this item, a magical illusion of a young man in long hooded robes appear, chanting as it protects you from the spell. |
||||||
☐ Temperate Fish Suit | common | SJ-DC-TRIDEN-MYKE-01 Every Breath You Take | Show | |||
Notes:
This suit is very robust, and though there are signs of corrosion, they are all cosmetic. It is made from materials that are not native to Toril, giving it increased insulation – it has the Temperate property: The bearer suffers no harm in temperatures as cold as -20 degrees Fahrenheit or as warm as 120 degrees Fahrenheit. `` |