Magic Items
Purchased Magic Items
Name
Rarity ▼
Location
Table
Result
Source
đš Eagle Whistle
rare
Trade Log
Show
Notes:
Wondrous item, rare
While you blow an eagle whistle continuously, you can fly twice as fast as your walking speed. You can blow the whistle continuously for a number of rounds equal to 5 + five times your Constitution modifier (minimum of 1 round) or until you talk, hold your breath, or start suffocating. A use of the whistle also ends if you land. If you are aloft when you stop blowing the whistle, you fall. The whistle has three uses. It regains expended uses daily at dawn.
đš Bracers of Defense
rare
Mummy
Decent into Avernus
Show
â Wand of Wonder
rare
DDAL00-03 Those That Came Before
Show
Notes:
Rhaugilathâs efforts to record the history of the Netherese Empire sometimes incorporated some unsavory elements⌠such as the transmogrification of a chaos sorcerer into this elegant wand. Covered in swirls, whorls, dizzying patterns, knobs, and clicky bits, it thrums and hums in your hand.
â Adamantine Half-Plate
uncommon
DDAL00-01 Window to the Past
Show
Notes:
Appearing almost decorative, this suit of highly-polished adamantine armor hails from ancient Netheril and is adorned in minute runes of protection.
â +1 Moon Sickle
uncommon
Purchase Log
Show
â Listening Ear (Beacon Ear Horn of Hearing)
common
BMG-DRW-OD-11 Summit at Tantras
Show
Notes:
This ear cuff is sculpted from amber resin, and molded to fit into the contours of the wearerâs auricle. A gold clasp and chain that fits over the wearerâs helix holds the accessory in place.
đ˛ Szass Tamâs Planar Essence
common
DDEP00-01 Red War
Show
Notes:
You have wrested away part of Szass Tamâs essence. Specifically, this spark of energy allowed the lichâs simulacrum to navigate the planes â and while you arenât as proficient with this skill, you can retain a small bit of its power. Choose one of the Outer Planes listed in Appendix C of the Playerâs Handbook; once choice is permanent once made. You can use your action to cast plane shift on you (targeting yourself only) and travel to the chosen plane, or from that plane back to the Material Plane. This item can be found in the Dungeon Masterâs Guide under the entry for Boon of Planar Travel
â Enduring Spellbook
common
BMG-DRW-OD-10 Across the Glacier of the White Worm
Show
đľ Hat of Vermin
common
Inherited Malevolence
Purchase Log
Show
Notes:
This hat has 3 charges. While holding the hat, you can use an action to expend 1 of its charges and speak a command word that summons your choice of a bat, a frog, or a rat (see the Playerâs Handbook or the Monster Manual for statistics). The summoned creature magically appears in the hat and tries to get away from you as quickly as possible. The creature is neither friendly nor hostile, and it isnât under your control. It behaves as an ordinary creature of its kind and disappears after 1 hour or when it drops to 0 hit points. The hat regains all expended charges daily at dawn.
Name | Rarity ▼ | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
đš Eagle Whistle | rare | Trade Log | Show | |||
Notes:
Wondrous item, rare |
||||||
đš Bracers of Defense | rare | Mummy | Decent into Avernus | Show | ||
â Wand of Wonder | rare | DDAL00-03 Those That Came Before | Show | |||
Notes:
Rhaugilathâs efforts to record the history of the Netherese Empire sometimes incorporated some unsavory elements⌠such as the transmogrification of a chaos sorcerer into this elegant wand. Covered in swirls, whorls, dizzying patterns, knobs, and clicky bits, it thrums and hums in your hand. |
||||||
â Adamantine Half-Plate | uncommon | DDAL00-01 Window to the Past | Show | |||
Notes:
Appearing almost decorative, this suit of highly-polished adamantine armor hails from ancient Netheril and is adorned in minute runes of protection. |
||||||
â +1 Moon Sickle | uncommon | Purchase Log | Show | |||
â Listening Ear (Beacon Ear Horn of Hearing) | common | BMG-DRW-OD-11 Summit at Tantras | Show | |||
Notes:
This ear cuff is sculpted from amber resin, and molded to fit into the contours of the wearerâs auricle. A gold clasp and chain that fits over the wearerâs helix holds the accessory in place. |
||||||
đ˛ Szass Tamâs Planar Essence | common | DDEP00-01 Red War | Show | |||
Notes:
You have wrested away part of Szass Tamâs essence. Specifically, this spark of energy allowed the lichâs simulacrum to navigate the planes â and while you arenât as proficient with this skill, you can retain a small bit of its power. Choose one of the Outer Planes listed in Appendix C of the Playerâs Handbook; once choice is permanent once made. You can use your action to cast plane shift on you (targeting yourself only) and travel to the chosen plane, or from that plane back to the Material Plane. This item can be found in the Dungeon Masterâs Guide under the entry for Boon of Planar Travel |
||||||
â Enduring Spellbook | common | BMG-DRW-OD-10 Across the Glacier of the White Worm | Show | |||
đľ Hat of Vermin | common | Inherited Malevolence | Purchase Log | Show | ||
Notes:
This hat has 3 charges. While holding the hat, you can use an action to expend 1 of its charges and speak a command word that summons your choice of a bat, a frog, or a rat (see the Playerâs Handbook or the Monster Manual for statistics). The summoned creature magically appears in the hat and tries to get away from you as quickly as possible. The creature is neither friendly nor hostile, and it isnât under your control. It behaves as an ordinary creature of its kind and disappears after 1 hour or when it drops to 0 hit points. The hat regains all expended charges daily at dawn. |