Magic Items

Purchased Magic Items

Name Rarity Location Table Result Source
🗹 Cloak of Protection uncommon DDAL06-01 A Thousand Tiny Deaths Trade Log Show
Notes:

You gain a +1 bonus to AC and saving throws while you wear this cloak.
Made of tattered, patched canvas and stitched together with thick, coarse twine; a homelier cloak you’ll likely never see. The only exceptional component of the beastly thing is the saucer-sized black dragon scale that hangs over the wearer’s chest when the cloak is worn. It is glossy and bears the sigil of Nightscale herself.

☐ Periapt of Wound Closure uncommon CCC-THENT-0102 Those That Dwell Beneath Show
Notes:

While you wear this pendant, you stabilize whenever you are dying at the start of Your Turn. In addition, whenever you roll a Hit Die to regain hit points, double the number of hit points it restores.
Silvered wings, like those of a hummingbird, hold between them a clear crystal. If the effect of the pendant occurs, the crystal takes on a deep red hue, which fades away at the next dawn.

☐ Adamantine Chain Mail uncommon CCC-BMG-MOON3-2: Within the Tunnels of Dwarvenholm Show
Notes:

This chain shirt shows no signs of its age, but gleams brightly, showing off the fine runework that contains Bronwyn Rookoath’s personal emblem. This suit of armor is reinforced with adamantine, one of the hardest substances in existence. While you’re wearing it, any critical hit against you becomes a normal hit. This item can be found in the Dungeon Master’s Guide.

☐ +1 Dragonhide Belt uncommon Purchase Log Show
🗹 Bracers of Defense rare DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
🏲 Blessing of Protection unique DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
☐ Stone of Good Luck uncommon DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
☐ Goggles of Night uncommon DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
☐ Ring of Protection rare DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
☐ Ring of Spell Storing rare DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
☐ +1 Chain Mail rare DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
☐ Boots of Striding and Springing uncommon DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
☐ Armor of Vulnerability (Slashing) rare DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
☐ Brazier of Controlling Fire Elementals rare CCC-WYC1-1 Back to the Burning Show
Notes:

This item is warm to the touch and it appears to be crafted from black iron. Sigils of flames cover its surface surrounding a symbol of the Cult of Eternal Flame painted in orange and red. While this brazier is on a bearer’s person, that person can speak and understand Ignan.
While a fire burns in this black iron brazier, you can use an action to speak the brazier’s command word and summon a fire elemental, as if you had cast the conjure elemental spell. The brazier can’t be used this way again until the next dawn. The brazier weighs five pounds.

☐ Flare (Flame Tongue Shortsword) rare CCC-WYC1-2 Where Rock and Fire Meet Show
Notes:

Wondrous item, rare (requires attunement)
This shortsword appears to be made of molten steel that seems to find its way to shape right before it strikes its target. While attuned to this sword, you feel comfortable in temperatures as low as 20 degrees below zero Fahrenheit and as high as 120 degrees above zero Fahrenheit.
You can use a bonus action to speak this magic sword’s command word (‘devastation’ in Terran), causing flames to erupt from the blade. These flames she bright light in a 40-foot radius and dim light for an additional 40 feet. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. The flames last until you use a bonus action to speak the command word again or until you drop or sheathe the sword.

🗹 Wand of Fireballs rare CCC-WYC1-3 The Dawn Heresy Show
Notes:

Wondrous item, rare (requires attunement by a spellcaster)
This wand is made of pure gold and is adorned with a large ruby on top. It is inlaid with beautiful script from Aumunator’s holy works written in Netherese. While attuned to this wand, you can read Netherese and feel as though Aumunator himself is watching over you, almost judgmentally.
This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast fireball (save DC 15) from it. For 1 charge, you cast the 3rd-level version of the spell. You can increase the spell slot level by one for each additional charge you expend. The wand regains 1d6 + 1 expended charges each day at noon. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.

☐ Armor of the First Frost (Elven Chain) rare WBW-DB-AA-ASHALON-01 Beneath the Eternal Glacier Show
Notes:

Armor, rare
You gain a +1 bonus to AC while you wear this armor. You are considered proficient with this armor even if you lack Proficiency with Medium Armor. This item can be found in the Dungeon Master’s Guide.
The surface of this icy armor is cold to the touch, with tendrils of frost decorating the metal. While wearing this, you have a keener understanding of duty and responsibility.
Despite the material it is made of, the temperature around you always remains comfortable, even in the hottest or coldest environments.

🗵 Shroud of Night (Cloak of Billowing) common WBW-DB-AA-ASHALON-01 Beneath the Eternal Glacier Show
Notes:

Wondrous item, common
While wearing this cloak, you can use a bonus action to make it billow dramatically. This item is found in Xanathar’s Guide to Everything.
The dark fabric, hewn from the night sky and strung with silver thread, shines with the sparkle of a thousand stars. To wear it will help you reach for your loftiest and most ambitious goals. It whispers to you in a language known only to the Feywild, allowing you to understand and speak Sylvan.

☐ Antgaladion, Harmonious Dancing Longsword very_rare WBW-DB-AA-ASHALON-01 Beneath the Eternal Glacier Show
Notes:

Weapon (longsword), very rare (requires attunement)
You can use a bonus action to toss this magic sword into the air and speak the command word. When you do so, the sword begins to hover, flies up to 30 feet, and attacks one creature of your choice within 5 feet of it. The sword uses your attack roll and ability score modifier to damage rolls.
While the sword hovers, you can use a bonus action to cause it to fly up to 30 feet to another spot within 30 feet of you. As part of the same bonus action, you can cause the sword to attack one creature within 5 feet of it.
After the hovering sword attacks for the fourth time, it flies up to 30 feet and tries to return to your hand. If you have no hand free, it falls to the ground at your feet. If the sword has no unobstructed path to you, it moves as close to you as it can and then falls to the ground. It also ceases to hover if you grasp it or move more than 30 feet away from it. This item is found in the Dungeon Master’s Guide.
The blade of this elegantly curved elven longsword is made of the sharpest and coldest ice from the domain of Aesandoral the Ice Lord. As quick as the blizzard winds, it only takes one minute to attune. Its name is inscribed on its blade in Sylvan. Its command phrase is “Long may winter reign.”

☐ Frost Salamander Whistle (Horn of Valhalla, Silver) rare WBW-DC-AA-ASHALON-02 Under the Cover of Stars Show
Notes:

Wondrous item, rare
You can use an action to blow this horn. In response, warrior spirits from the Valhalla appear within 60 feet of you. They use the statistics of a berserker. They return to Valhalla after 1 hour or when they drop to 0 hit points. Once you use the horn, it can't be used again until 7 days have passed.
Four types of horn of Valhalla are known to exist, each made of a different metal. The horn's type determines how many berserkers answer its summons, as well as the requirement for its use.
If you blow the horn without meeting its requirement, the summoned berserkers attack you. If you meet the requirement, they are friendly to you and your companions and follow your commands. This item can be found in the Dungeon Master’s Guide.
This horn was formed from the skull of a white dragon once offered to Aesandoral the Frostlord. It summons frost salamanders (with the statistics of berserkers). It will also carry your voice loudly as you bellow your battle commands.