Magic Items

Purchased Magic Items

Name ▲ Rarity Location Table Result Source
โ˜ +1 Rythm Maker's Drum uncommon Purchase Log Show
โ˜ Absorbing Tatto (Cold) rare Trade Log Show
โ˜ Absorbing Tatto (Lightning) very_rare Trade Log Show
๐Ÿ—น Belt of Storm Giant Strength legendary DDAL06-03 Crypt of the Death Giants Show
๐Ÿฒ Blessing of Health unique DDHC-DMM Dungeon of the Mad Mage: Level 23 Show
๐Ÿฒ Blessing of Protection unique Purchase Log Show
๐Ÿฒ Boon of Immortality unique DDAL09-20 Where Devils fear to Tread Show
Notes:

You stop aging. You are immune to any effect that would age you, and you can't die from old age.

โ˜ Cap of Water Breathing uncommon Purchase Log Show
๐Ÿฒ Charm of Animal Conjuring (Octopus) unique DDHC00-GSM Ghosts of Saltmarsh Show
Notes:

This charm allows you to cast the conjure animals spell (3rd-level version) as an action. Once used three times, the charm vanishes from you.
Can conjure only octopuses and giant octopuses.

๐ŸŽ• Chime of Opening uncommon DDAL-DRW-08 The Harrowing of Hell Show
โ˜ Cloak of Arachnida very_rare DDEP-DRW-04 Tears Among the Stars Show
โ˜ Efreeti Chain legendary DDAL07-15 Streams of Crimson Show
Notes:

Armor (chain mail), legendary (requires attunement)
While wearing this armor, you gain a +3 bonus to AC, you are immune to fire damage, and you can understand and speak Primordial. In addition, you can stand on and walk across molten rock as if it were solid ground.
The efreeti Prince Rashidi al-Zahar ibn Rath transmogrified an efreeti sultana into this delicate suit of crimson chain mail. The wearer of this armor always feels a slight draft, and sometimes finds it hard to stay focused on a task. This item can be found in the Dungeon Masterโ€™s Guide.

๐Ÿ—น Half-Plate +2 very_rare Trade Log Show
โ˜ Instrument of the Bards (Anstruth Harp) very_rare DDHC-DMM Dungeon of the Mad Mage: Level 23 Show
โ˜ Instrument of the Bards (Canaith Mandolin) rare DDEX3-9 The Waydown Show
โ˜ Ioun Stone of Mastery legendary DDEP-DRW-04 Tears Among the Stars Show
โ˜ Knave's Eye Patch rare DDEP-DRW-04 Tears Among the Stars Show
๐Ÿ—น Manual of Bodily Health very_rare CCC-QCC-2017 Delusions of Grandeur, Dreams of Revenge Show
๐Ÿ—น Manual of Quickness of Action very_rare CCC-BMG-37 Weakness of Rock Show
Notes:

Wondrous Item, Very Rare

This book contains coordination and balance exercises, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the bookโ€™s contents and practicing its guidelines, your Dexterity score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. This item can be found in the Dungeon Masters Guide.

โ˜ Oathbinder legendary DDHC-TOA-15 Maze of Shadows Show
Notes:

Handed down through generations of holy warriors, Oathbinder is a warhammer fashioned from gold, jade, and finished wood. You gain a +2 bonus to attack and damage rolls made with this weapon. In addition, it has all of the properties of a mace of disruption.
While holding the weapon, you can use an action to cast beacon of hope. Once used, this ability can't be used again until the next dawn.

Sentience.
Oathbinder is a lawful good weapon with an Intelligence of 12, a Wisdom of 14 and a Charisma of 14. It has hearing and normal vision out to a range of 60 feet.
The weapon can speak, read, and understand Common and Celestial. It has a strong, feminine voice. It knows every language you know while you're attuned to it.

Personality.
Imbued with the lifeforce of an ancient celestial, Oathbinder is the sworn enemy of fiends and other evil extraplanar creatures. It speaks only when it has something important to say, and can often be openly curt and matter-of-fact when doing so.
Oathbinder is courageous in the face of all that is evil. If its wielder actively chooses to flee from facing an extraplanar evil, such as a demon or powerful undead, and can't provide good justification for doing so, the weapon openly mocks them for their cowardice until the wielder can redeem themselves by defeating a worthy evil opponent.
A protector of life and light, Oathbinder has no patience for those who perform acts spurned by dishonesty and corruption. It strongly protests against any wielder who continuously participates in such actions, and can be very disagreeable when its wielder consistently tolerates others who do the same.

Mace of Disruption.
When you hit a fiend or an undead with this magic weapon, that creature takes an extra 2d6 radiant damage. If the target has 25 hit points or fewer after taking this damage, it must succeed on a DC 15 Wisdom saving throw or be destroyed. On a successful save, the creature becomes frightened of you until the end of your next turn.
While you hold this weapon, it sheds bright light in a 20-foot radius and dim light for an additional 20 feet.