Magic Items

Purchased Magic Items

Name Rarity Location Table Result Source
šŸ—¹ Half-Plate +2 very_rare Trade Log Show
šŸŽ• Necklace of Fireballs (5 beads) common DDAL-DRW18 Against the Machine Show
Notes:

Carnelian orbs in clawlike settings hang from a heavy gold chain. Each stone is hot to the touch, and feels as if it could easily detach from its setting.
This necklace has 1d6 + 3 (5 total) beads hanging from it. You can use an action to detach a bead and throw it up to 60 feet away. When it reaches the end of its trajectory, the bead detonates as a 3rd-level fireball spell (save DC 15).
You can hurl multiple beads, or even the whole necklace, as one action. When you do so, increase the level of the fireball by 1 for each bead beyond the first.

☐ Instrument of the Bards (Anstruth Harp) very_rare DDAL-DRW18 Against the Machine Show
Notes:

Wondrous item, very rare (requires attunement by a bard)
The graceful curves, intricate decoration, and peerless sound of this harp mark it as one of greatest musical instruments ever fashioned. Carvings in the harp's golden wood depict the gods dancing to the music of Milil, god of song.
An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way.
Seven types of these instruments exist, each named after a legendary bard college. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take 2d4 psychic damage.
You can use an action to play the instrument and cast one of the following spells: control weather, cure wounds (5th level), fly, invisibility, levitate, protection from evil and good, or wall of thorns. Once the instrument has been used to cast a spell, it can’t be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.
You can play the instrument while casting a spell that causes any of its targets to be charmed on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell has a somatic or a material component.

šŸ—µ Boots of False Tracks common Trade Log Show
Notes:

These thick-soled boots are made of supple black leather. When used to leave false tracks, the tracks they leave are filled with fresh blood—as if the creature leaving them was grievously wounded.

☐ Portable Hole rare DDAL-DRW17 Expedition to the Supreme Forge Show
Notes:

Wondrous item, rare
The portable hole is embroidered with the unholy words of the Tenebrous Creed in different languages. Harmless black flames surround it while it’s open.

☐ Moon-Touched Sword (Greatsword) common DDAL-DRW17 Expedition to the Supreme Forge Show
Notes:

Weapon (greatsword), common
The flats of the blade act like windows onto a night sky with blinking stars and a large viridian sphere shifting slowly in different directions. Three sluggish, green tentacles protrude from one end of the blade, acting as its guard and grip. The light the blade produces is green in color, and emitted from the viridian sphere.

☐ Ioun Stone of Intellect very_rare DDAL-DRW17 Expedition to the Supreme Forge Show
Notes:

Wondrous item, very rare (requires attunement)
This translucent green stone came from the Far Realm.

☐ Bitter Wrath (Frost Brand) very_rare DDAL07-09 Unusual Opposition Show
Notes:

Weapon (rapier), very rare (requires attunement)
This extraordinary weapon is crafted from a single piece of ice with a pommel wrapped in braided leaves. If wielded in temperatures in excess of 90 degrees, rivulets of water run down its blade—soaking the hand holding it. Despite this, it never melts away.

šŸ—¹ Blood of Fury Tattoo common DDAL-DRW20 The Death of Szass Tam Show
Notes:

Wondrous item (tattoo), legendary (requires attunement)
When this tattoo is applied to a creature, it takes the form of an Abeiran dragonborn sigil that marks the individual as a being of ā€œill nature and worse temperament.ā€

šŸ—¹ Manual of Bodily Health very_rare DDHC-TYP Tales from the Yawning Portal: Glacier of the Frost Giant Jarl Show
☐ Knave's Eye Patch rare DDAL-DRWEP04 Tears Among the Stars Show
☐ Ioun Stone of Mastery legendary DDAL-DRWEP04 Tears Among the Stars Show
šŸ—¹ Tome of Understanding very_rare Trade Log Show
☐ Ascendant Gem Dragon-Touched Focus legendary DDAL-DRW19 Fall the Cold Night Show
Notes:

Wondrous Item, Legendary (Requires Attunement by a Spellcaster)
This wondrous item can be a scepter, an orb, an amulet, a crystal, or another finely crafted object. It typically incorporates imagery of dragons’ wings, claws, teeth,
or scales. Due to the strange magic that trapped Amaranthraxine’s spirit in the walls of Xorvintroth, this hoard item can’t increase or decrease in power.
You have advantage on initiative rolls. While you are holding the focus, it can function as a spellcasting focus for all your spells.
Whenever you use a spell slot to cast a spell, you can immediately teleport to an unoccupied space you can see within 15 feet of you.
While you are holding the focus, you can use it to cast the following spells: Rary’s telepathic bond, Raulothim’s psychic lance.* Once the item is used to cast a spell, it can’t be used to cast that spell again until the next dawn.
When you cast a spell of 1st level or higher while holding this focus, you can treat the spell as if it were cast using a 9th-level spell slot. Once this property is used, it can’t be used again until the next dawn.
* This spell originally appeared in Fizban’s Treasury of Dragons and

šŸ—¹ Belt of Storm Giant Strength legendary DDAL06-03 Crypt of the Death Giants Show
Notes:

While wearing this belt, your Strength score changes to a score granted by the belt (29). If your Strength is already equal to or greater than the belt's score, the item has no effect on you.
Six varieties of this belt exist, corresponding with and having rarity according to the six kinds of true giants. The belt of stone giant strength and the belt of frost giant strength look different, but they have the same effect.
The storm giant quintessent Dessa imbued this belt with her elemental strength. When the belt’s fantastic strength is used lightning dances around the wearer while a warm desert wind blows in the area.