Magic Items

Purchased Magic Items

Name Rarity ▼ Location Table Result Source
☐ Ring of Jumping uncommon DDHC-KftGV-03 Reach for the Stars Show
☐ Wand of Magic Missiles uncommon DDHC-KftGV-03 Reach for the Stars Show
☐ Wind Fan uncommon DDAL04-5 The Seer Show
Notes:

This fan is made of thin, brittle parchment glued over sharpened iron tines. When used, the wind issuing from this fan is bone-chillingly cold and carries the sickly-sweet stench of rotting flesh. The fan can be used as a weapon; it is treated as a nonmagical short sword (dealing slashing damage) when it is open, or as a non-magical club when it is closed.

☐ Boots of Elvenkind uncommon DDAL04-06 The Ghost Show
Notes:

These light boots are made of supple, green leather and accented with dead leaves. They are constantly covered in muck as if the wearer had been walking through ankle‐deep, bloody gore. No amount of cleaning (magical or otherwise) removes the filth.

🗹 +1 Amulet of the Devout uncommon Purchase Log Show
☐ Stone of Good Luck uncommon DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
☐ Goggles of Night uncommon DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
☐ Wand of Secrets uncommon CCC-COS-02-01 38 Souls Show
Notes:

This wand lets out of a puff of sulfur every time it is used.

☐ The Emerald Kitgloves (Gloves of Thievery) uncommon CCC-BMG-10 HILL1-1 Arrival Show
Notes:

These delicate, goatskin gloves are colored with a bright green pigment and slip onto the wearer’s hands effortlessly. While wearing these gloves, the wearer experiences irresistible generosity, expressing compliments to those around them and spending coin for the benefit of others without hesitation. Unlike conventional gloves of thievery, these gloves do not turn invisible when worn, but shrink or grow to accommodate a small or medium wearer’s size.

☐ Ring of Spell Storing common DDAL04-8 The Broken One Show
Notes:

The ring it appears to be a plain gold band, though tarnished and chipped. When the wearer casts an arcane spell they feel cold and faint of breath (an unsettling experience that causes no damage or condition change). A character may altune to this item in 1 minute.