Magic Items
Purchased Magic Items
Name
Rarity ▼
Location
Table
Result
Source
☐ Ring of Jumping
uncommon
DDHC-KftGV-03 Reach for the Stars
Show
☐ Wand of Magic Missiles
uncommon
DDHC-KftGV-03 Reach for the Stars
Show
☐ Wind Fan
uncommon
DDAL04-5 The Seer
Show
Notes:
This fan is made of thin, brittle parchment glued over sharpened iron tines. When used, the wind issuing from this fan is bone-chillingly cold and carries the sickly-sweet stench of rotting flesh. The fan can be used as a weapon; it is treated as a nonmagical short sword (dealing slashing damage) when it is open, or as a non-magical club when it is closed.
☐ Boots of Elvenkind
uncommon
DDAL04-06 The Ghost
Show
Notes:
These light boots are made of supple, green leather and accented with dead leaves. They are constantly covered in muck as if the wearer had been walking through ankle‐deep, bloody gore. No amount of cleaning (magical or otherwise) removes the filth.
🗹 +1 Amulet of the Devout
uncommon
Purchase Log
Show
☐ Stone of Good Luck
uncommon
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
☐ Goggles of Night
uncommon
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
☐ Wand of Secrets
uncommon
CCC-COS-02-01 38 Souls
Show
Notes:
This wand lets out of a puff of sulfur every time it is used.
☐ The Emerald Kitgloves (Gloves of Thievery)
uncommon
CCC-BMG-10 HILL1-1 Arrival
Show
Notes:
These delicate, goatskin gloves are colored with a bright green pigment and slip onto the wearer’s hands effortlessly. While wearing these gloves, the wearer experiences irresistible generosity, expressing compliments to those around them and spending coin for the benefit of others without hesitation. Unlike conventional gloves of thievery, these gloves do not turn invisible when worn, but shrink or grow to accommodate a small or medium wearer’s size.
☐ Ring of Spell Storing
common
DDAL04-8 The Broken One
Show
Notes:
The ring it appears to be a plain gold band, though tarnished and chipped. When the wearer casts an arcane spell they feel cold and faint of breath (an unsettling experience that causes no damage or condition change). A character may altune to this item in 1 minute.
Name | Rarity ▼ | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
☐ Ring of Jumping | uncommon | DDHC-KftGV-03 Reach for the Stars | Show | |||
☐ Wand of Magic Missiles | uncommon | DDHC-KftGV-03 Reach for the Stars | Show | |||
☐ Wind Fan | uncommon | DDAL04-5 The Seer | Show | |||
Notes:
This fan is made of thin, brittle parchment glued over sharpened iron tines. When used, the wind issuing from this fan is bone-chillingly cold and carries the sickly-sweet stench of rotting flesh. The fan can be used as a weapon; it is treated as a nonmagical short sword (dealing slashing damage) when it is open, or as a non-magical club when it is closed. |
||||||
☐ Boots of Elvenkind | uncommon | DDAL04-06 The Ghost | Show | |||
Notes:
These light boots are made of supple, green leather and accented with dead leaves. They are constantly covered in muck as if the wearer had been walking through ankle‐deep, bloody gore. No amount of cleaning (magical or otherwise) removes the filth. |
||||||
🗹 +1 Amulet of the Devout | uncommon | Purchase Log | Show | |||
☐ Stone of Good Luck | uncommon | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
☐ Goggles of Night | uncommon | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
☐ Wand of Secrets | uncommon | CCC-COS-02-01 38 Souls | Show | |||
Notes:
This wand lets out of a puff of sulfur every time it is used. |
||||||
☐ The Emerald Kitgloves (Gloves of Thievery) | uncommon | CCC-BMG-10 HILL1-1 Arrival | Show | |||
Notes:
These delicate, goatskin gloves are colored with a bright green pigment and slip onto the wearer’s hands effortlessly. While wearing these gloves, the wearer experiences irresistible generosity, expressing compliments to those around them and spending coin for the benefit of others without hesitation. Unlike conventional gloves of thievery, these gloves do not turn invisible when worn, but shrink or grow to accommodate a small or medium wearer’s size. |
||||||
☐ Ring of Spell Storing | common | DDAL04-8 The Broken One | Show | |||
Notes:
The ring it appears to be a plain gold band, though tarnished and chipped. When the wearer casts an arcane spell they feel cold and faint of breath (an unsettling experience that causes no damage or condition change). A character may altune to this item in 1 minute. |