Magic Items
Purchased Magic Items
Name ▼
Rarity
Location
Table
Result
Source
Talking Doll
common
WBW-DC-DMMC-01
WBW-DC-DMMC-01
Show
Notes:
Requires Attunement
While this doll is within 5 feet of you, you can spend a short rest telling it up to six phrases, none of which can be more than six words long, and set an observable condition under which the doll speaks each phrase. You can also replace old phrases with new ones. Whatever the condition, it must occur within 5 feet of the doll to make it speak. For example, whenever someone picks up the doll, it might say, “I want a piece of candy.” The doll’s phrases are lost when your attunement to the doll ends.
FLAVOR TEXT
If you let Jhun’s Solace die, it speaks with Loluk’s voice. This voice is emotionless and distant, a shadow of Loluk’s former self.
MINOR PROPERTY
Sentinel. The eyes of the doll glow faintly when an aberration is within 120 feet of it.
Staff of Healing
rare
WBW-DC-DMMC-01
WBW-DC-DMMC-01
Show
Notes:
This is a gnarled staff made of meranti. It is slightly longer than a regular walking stick and the top ends in a knot that fits nicely in the palm of one’s hand. Every time you wield the staff without attuning to it, you get the sense that ancient spirits are watching you.
Staff, rare (requires attunement by a bard, cleric, or druid)
This staff has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC and spellcasting ability modifier: cure wounds (1 charge per spell level, up to 4th), lesser restoration (2 charges), or mass cure wounds (5 charges).
The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff vanishes in a flash of light, lost forever.
Shield +2
rare
Trade Log
Show
Notes:
Traded with Flinter
Necklace of Prayer Beads
rare
Trade Log
Show
Notes:
Bless, Curing, Favor, Summons, Windwalking
Traded with Aerynn
Mantle of Spell Resistance
rare
WBW-DC-DMMC-01
WBW-DC-DMMC-01
Show
Notes:
Wondrous item, rare (requires attunement)
You have advantage on saving throws against spells while you wear this cloak.
FLAVOR TEXT
Silver threads are woven into the forest green fabric in a crosshatch pattern around along the edges. It smells of pine and frankincense.
MINOR PROPERTY
Waterborne. This item floats on water and other liquids. Its bearer has advantage on Strength (Athletics) checks to swim.
Helm of Teleportation
rare
CCC-PHA-01, Six Summoned Swords
CCC-PHA-01, Six Summoned Swords
Show
Notes:
The helm called “Weave” once belonged to the drow mage Axcelia Axcelon. It is crafted out of mithral and fashioned into the shape of a spider. When held to the back of the wearer’s head, eight thin spidery legs extend and wrap around the head and face of the wearer to form the helmet. The feel of the legs over skin is soft and silken – a sensation that is both comfortable and extremely unsettling to the unaccustomed wearer.
A worshipper of Lolth would pause in envy and awe at the sight of such fine workmanship.
When the helmet is used, all those being transported hear the words “Across the weave” whispered softly in undercommon.
Faerie Dragon Wand
uncommon
CCC-MELB-01 A Single Tearfall
CCC-MELB-01 A Single Tearfall
Show
Notes:
Wand of Magic Detection, Wand, uncommon
This wand has 3 charges. While holding it, you can expend 1 charge as an action to cast the detect magic spell from it. The wand regains 1d3 expended charges daily at dawn.
This wand was crafted from the iridescent shell of the newly hatched Faerie Dragon, Hugh Fearnheart. The sound of wind chimes can be heard whenever it is used.
Bag of Holding
uncommon
High Level Creation
Show
Amulet of the Devout +2
rare
Service Awards
Show
Name ▼ | Rarity | Location | Table | Result | Source | |
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Talking Doll | common | WBW-DC-DMMC-01 | WBW-DC-DMMC-01 | Show | ||
Notes:
Requires Attunement While this doll is within 5 feet of you, you can spend a short rest telling it up to six phrases, none of which can be more than six words long, and set an observable condition under which the doll speaks each phrase. You can also replace old phrases with new ones. Whatever the condition, it must occur within 5 feet of the doll to make it speak. For example, whenever someone picks up the doll, it might say, “I want a piece of candy.” The doll’s phrases are lost when your attunement to the doll ends. FLAVOR TEXT If you let Jhun’s Solace die, it speaks with Loluk’s voice. This voice is emotionless and distant, a shadow of Loluk’s former self. MINOR PROPERTY Sentinel. The eyes of the doll glow faintly when an aberration is within 120 feet of it. |
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Staff of Healing | rare | WBW-DC-DMMC-01 | WBW-DC-DMMC-01 | Show | ||
Notes:
This is a gnarled staff made of meranti. It is slightly longer than a regular walking stick and the top ends in a knot that fits nicely in the palm of one’s hand. Every time you wield the staff without attuning to it, you get the sense that ancient spirits are watching you. Staff, rare (requires attunement by a bard, cleric, or druid) This staff has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC and spellcasting ability modifier: cure wounds (1 charge per spell level, up to 4th), lesser restoration (2 charges), or mass cure wounds (5 charges). The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff vanishes in a flash of light, lost forever. |
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Shield +2 | rare | Trade Log | Show | |||
Notes:
Traded with Flinter |
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Necklace of Prayer Beads | rare | Trade Log | Show | |||
Notes:
Bless, Curing, Favor, Summons, Windwalking |
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Mantle of Spell Resistance | rare | WBW-DC-DMMC-01 | WBW-DC-DMMC-01 | Show | ||
Notes:
Wondrous item, rare (requires attunement) You have advantage on saving throws against spells while you wear this cloak. FLAVOR TEXT Silver threads are woven into the forest green fabric in a crosshatch pattern around along the edges. It smells of pine and frankincense. MINOR PROPERTY Waterborne. This item floats on water and other liquids. Its bearer has advantage on Strength (Athletics) checks to swim. |
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Helm of Teleportation | rare | CCC-PHA-01, Six Summoned Swords | CCC-PHA-01, Six Summoned Swords | Show | ||
Notes:
The helm called “Weave” once belonged to the drow mage Axcelia Axcelon. It is crafted out of mithral and fashioned into the shape of a spider. When held to the back of the wearer’s head, eight thin spidery legs extend and wrap around the head and face of the wearer to form the helmet. The feel of the legs over skin is soft and silken – a sensation that is both comfortable and extremely unsettling to the unaccustomed wearer. |
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Faerie Dragon Wand | uncommon | CCC-MELB-01 A Single Tearfall | CCC-MELB-01 A Single Tearfall | Show | ||
Notes:
Wand of Magic Detection, Wand, uncommon This wand has 3 charges. While holding it, you can expend 1 charge as an action to cast the detect magic spell from it. The wand regains 1d3 expended charges daily at dawn. This wand was crafted from the iridescent shell of the newly hatched Faerie Dragon, Hugh Fearnheart. The sound of wind chimes can be heard whenever it is used. |
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Bag of Holding | uncommon | High Level Creation | Show | |||
Amulet of the Devout +2 | rare | Service Awards | Show |