Arsene Lapin

Season:
11
Race:
Harengon
Class:
Rogue (Swashbuckler)
Background:
Sailor
Lifestyle:
Modest
Current Level:
16
XP Level:
5
Total XP:
9076
XP to Level:
4924
XP for Next:
14000
ACP Level:
5
ACP to Level:
5.0
Milestone Level:
16
Total GP:
77488
Total Downtime:
227
Tag:
Faction:
Order of the Gauntlet
Faction Rank:
Whitehawk (rank 3)
Renown Rank:
Whitehawk (rank 3)
Total Renown:
11
Secret Missions:
1
Treasure CPs:
0/0/0/0
Magic Item Count:
37
Magic Item Limit:
6
Cloak of Protection,
Dagger of Venom,
Manual of Quickness of Action,
Serpent Scale Armor,
Longbow +3,
Ring of Protection,
Belt of Fire Giant Strength,
Nine Lives Stealer Scimitar,
Discord,
Bracers of Defence +2 Initiative,
Staff of Striking,
Arrow Catching Shield,
Bracers of Archery,
Rod of the Pact Keeper +3,
Ring of Shooting Stars,
Rapier +3,
Staff of Thunder and Lightning ,
Staff of Thunder and Lightning,
Tentacle Rod,
Woe,
Ring of Evasion,
Frostbrand Greatsword,
Ring of Free Action,
Portable Hole,
Moon-Touched Rapier,
Belt of Fire Giant Strength,
Scimitar of Speed,
Tome of Clear Thought,
Wand of the War Mage +3,
Anstruth Harp,
Necklace of Fireballs,
Heavy Crossbow +3,
Gem of Seeing,
Eldritch Staff,
Ring of Free Action,
Spellwrought Tattoo: Message,
Robe of Scintillating Colours

Log Entries

Date Played Adventure Title Session Levels GP ▲ Downtime Magic Items
2018-08-30 00:00 Purchase Log -500 -10 Cloak of Protection Show Purchase
2022-04-02 15:00 Purchased scrolls and scribed into spell book -100 -23 Show

Alarm, Comprehend languages, Identify, Illusory script, Tensers Floating Disk, Unseen Servant
Gentle Repose, Magic Mouth, Skywrite
Feign Death, Leomund’s Tiny Hut, Phantom Steed. Water Breathing
Contact Other Plane, Rary’s Telepathic Bond

2018-08-19 00:00 Standard Equipment Buy/Sell 0 -32.5 0 Show

Purchased

Mace (-1gp)
Light Crossbow (-25gp)
10 Bolts (-1gp)
Bolt Case (-1gp)
Handaxe (-5gp)

Sold Yklwa (+0.5 gp)

Total -47gp

2018-08-19 00:00 DM Quest - Initiate 0 0 0 Insignia of Claws Show
2018-08-26 11:16 DM Quest - Ritual of Scrying #3 0 0 0 Show

Post DCI card image to G+

2018-08-19 00:00 DM Quest - Ritual of Divination #2 0 0 0 Show

Follow the D&D Adventurers League on Twitter

2018-08-18 00:00 Monk Starting Equipment 0 10 0 Show
2018-08-27 02:26 DDEP07-02 Drums of the Dead (Tier 1) 1 62 10 Show

Story Award: Plaguebuster

 You helped an alliance of heroes concoct an antidote for the zombie plague ravaging Chult. Your exposure to the antidote has hardened your immune system against disease. You have advantage on saving throws made to resist disease.

2018-08-19 11:00 DM Reward (DDAL05-02 The Black Road) 1 75 5 Show
2018-08-26 13:00 DM Rewards DDAL05-06 Beneath the Fetid Chelimber 1 75 5 Show
2018-08-26 15:00 DM Rewards DDAL05-07 Chelimber’s Descent 1 75 5 Show
2018-08-21 21:00 DM Rewards DDAL05-10 Giant Diplomacy 1 75 5 Show
2018-08-21 18:00 DM Rewards DDAL05-03 Uninvited Guests 1 75 5 Show
2018-08-21 18:00 DMQuest - Adventure Calls 1 75 5 Show
2018-08-20 02:07 DDAL05-10 Giant Diplomacy 1 87.5 5 Show

Story Award: Defenders of Parnast
"You have repelled the enemies of Parnast and instilled confidence in the people. You’ll never sleep in a barn again while in Parnast. Everyone opens their doors to you."

2021-07-20 12:28 CCC-TRI-29 Tidefall 800 Dagger +3 Show

+4 hours played

2021-08-29 15:00 DDAL05-9 Durlag’s Tomb 800 Skeggox (+3 Battle Axe), Potion of Superior Healing Show
2021-08-17 20:30 CCC-BMG-37 Weakness of Rock 800 Manual of Quickness of Action Show

+4 hours

2021-07-13 20:30 CCC-GHC-09 Swamp of Death 800 Giant's Bane (Longbow +2) Show

+4 hours

2021-08-26 12:00 CCC-QCC-2017 Delusions of Grandeur, Dreams of Revenge 1 800 20 Manual of Bodily Health Show

4 Hours

Story Awards

Learn the Culture (Mulmaster)
You may spend 5 downtime days (and the associated lifestyle cost) in Mulmaster touring the city and learning the history of the region. You gain advantage on any single ability check relating to Mulmaster, the Brotherhood of the Cloaks, the cults of Elemental Evil, or the Red Wizards of Thay or on any single attack against an elemental or undead creature. Once the advantage benefit has been used, you may return to Mulmaster every time you gain a level and perform this quest again by spending the required downtime and lifestyle expenses.

Favor of Boddynock Glitterstone.
Having spent time in the company of accomplished bounty hunter Boddynock Glitterstone, you have learned a thing or two about the history and efforts of the four major Elemental Evil cults that have been active in the regions through which you adventure. Boddynock reveals to you the location of a still functioning secret elemental node (air or water, PCs choice) near the Moonsea which you may travel to between adventures (spending 10 downtime days and the associated lifestyle costs). Travelling to a water node will allow a character to recharge a weird tank while traveling to an air node will allow them to recharge a balloon pack, storm boomerang, and/or wingwear (1 per day). In addition, you gain advantage on Intelligence (History) checks relating to any two of the following Elemental Evil cults: the Black Earth, the Crushing Wave, the Eternal Flame, and/or the Howling Hatred.

Date Played Adventure Title Tier Session ACP TCP Downtime Renown
2018-08-30 00:00 Purchase Log -10 Show Purchase
2022-04-02 15:00 Purchased scrolls and scribed into spell book -23 Show

Alarm, Comprehend languages, Identify, Illusory script, Tensers Floating Disk, Unseen Servant
Gentle Repose, Magic Mouth, Skywrite
Feign Death, Leomund’s Tiny Hut, Phantom Steed. Water Breathing
Contact Other Plane, Rary’s Telepathic Bond

2018-08-19 00:00 Standard Equipment Buy/Sell 0 0 0 Show

Purchased

Mace (-1gp)
Light Crossbow (-25gp)
10 Bolts (-1gp)
Bolt Case (-1gp)
Handaxe (-5gp)

Sold Yklwa (+0.5 gp)

Total -47gp

2018-08-19 00:00 DM Quest - Initiate 0 0 Show
2018-08-26 11:16 DM Quest - Ritual of Scrying #3 0 0 0 Show

Post DCI card image to G+

2018-08-19 00:00 DM Quest - Ritual of Divination #2 0 0 Show

Follow the D&D Adventurers League on Twitter

2018-08-18 00:00 Monk Starting Equipment 0 0 0 Show
2018-08-27 02:26 DDEP07-02 Drums of the Dead (Tier 1) 1 10 2 Show

Story Award: Plaguebuster

 You helped an alliance of heroes concoct an antidote for the zombie plague ravaging Chult. Your exposure to the antidote has hardened your immune system against disease. You have advantage on saving throws made to resist disease.

2018-08-19 11:00 DM Reward (DDAL05-02 The Black Road) 1 5 Show
2018-08-26 13:00 DM Rewards DDAL05-06 Beneath the Fetid Chelimber 1 5 Show
2018-08-26 15:00 DM Rewards DDAL05-07 Chelimber’s Descent 1 5 Show
2018-08-21 21:00 DM Rewards DDAL05-10 Giant Diplomacy 1 5 Show
2018-08-21 18:00 DM Rewards DDAL05-03 Uninvited Guests 1 5 Show
2018-08-21 18:00 DMQuest - Adventure Calls 1 5 1 Show
2018-08-20 02:07 DDAL05-10 Giant Diplomacy 1 5 1 Show

Story Award: Defenders of Parnast
"You have repelled the enemies of Parnast and instilled confidence in the people. You’ll never sleep in a barn again while in Parnast. Everyone opens their doors to you."

2021-07-20 12:28 CCC-TRI-29 Tidefall Show

+4 hours played

2021-08-29 15:00 DDAL05-9 Durlag’s Tomb Show
2021-08-17 20:30 CCC-BMG-37 Weakness of Rock Show

+4 hours

2021-07-13 20:30 CCC-GHC-09 Swamp of Death Show

+4 hours

2021-08-26 12:00 CCC-QCC-2017 Delusions of Grandeur, Dreams of Revenge 20 Show

4 Hours

Story Awards

Learn the Culture (Mulmaster)
You may spend 5 downtime days (and the associated lifestyle cost) in Mulmaster touring the city and learning the history of the region. You gain advantage on any single ability check relating to Mulmaster, the Brotherhood of the Cloaks, the cults of Elemental Evil, or the Red Wizards of Thay or on any single attack against an elemental or undead creature. Once the advantage benefit has been used, you may return to Mulmaster every time you gain a level and perform this quest again by spending the required downtime and lifestyle expenses.

Favor of Boddynock Glitterstone.
Having spent time in the company of accomplished bounty hunter Boddynock Glitterstone, you have learned a thing or two about the history and efforts of the four major Elemental Evil cults that have been active in the regions through which you adventure. Boddynock reveals to you the location of a still functioning secret elemental node (air or water, PCs choice) near the Moonsea which you may travel to between adventures (spending 10 downtime days and the associated lifestyle costs). Travelling to a water node will allow a character to recharge a weird tank while traveling to an air node will allow them to recharge a balloon pack, storm boomerang, and/or wingwear (1 per day). In addition, you gain advantage on Intelligence (History) checks relating to any two of the following Elemental Evil cults: the Black Earth, the Crushing Wave, the Eternal Flame, and/or the Howling Hatred.

Date Played Adventure Title Session XP GP ▲ Downtime Renown Magic Items
2018-08-30 00:00 Purchase Log -500 -10 Cloak of Protection Show Purchase
2022-04-02 15:00 Purchased scrolls and scribed into spell book -100 -23 Show

Alarm, Comprehend languages, Identify, Illusory script, Tensers Floating Disk, Unseen Servant
Gentle Repose, Magic Mouth, Skywrite
Feign Death, Leomund’s Tiny Hut, Phantom Steed. Water Breathing
Contact Other Plane, Rary’s Telepathic Bond

2018-08-19 00:00 Standard Equipment Buy/Sell 0 0 -32.5 0 0 Show

Purchased

Mace (-1gp)
Light Crossbow (-25gp)
10 Bolts (-1gp)
Bolt Case (-1gp)
Handaxe (-5gp)

Sold Yklwa (+0.5 gp)

Total -47gp

2018-08-19 00:00 DM Quest - Initiate 0 0 0 0 Insignia of Claws Show
2018-08-26 11:16 DM Quest - Ritual of Scrying #3 0 500 0 0 0 Show

Post DCI card image to G+

2018-08-19 00:00 DM Quest - Ritual of Divination #2 0 500 0 0 Show

Follow the D&D Adventurers League on Twitter

2018-08-18 00:00 Monk Starting Equipment 0 0 10 0 0 Show
2018-08-27 02:26 DDEP07-02 Drums of the Dead (Tier 1) 1 1125 62 10 2 Show

Story Award: Plaguebuster

 You helped an alliance of heroes concoct an antidote for the zombie plague ravaging Chult. Your exposure to the antidote has hardened your immune system against disease. You have advantage on saving throws made to resist disease.

2018-08-19 11:00 DM Reward (DDAL05-02 The Black Road) 1 150 75 5 Show
2018-08-26 13:00 DM Rewards DDAL05-06 Beneath the Fetid Chelimber 1 150 75 5 Show
2018-08-26 15:00 DM Rewards DDAL05-07 Chelimber’s Descent 1 150 75 5 Show
2018-08-21 21:00 DM Rewards DDAL05-10 Giant Diplomacy 1 150 75 5 Show
2018-08-21 18:00 DM Rewards DDAL05-03 Uninvited Guests 1 150 75 5 Show
2018-08-21 18:00 DMQuest - Adventure Calls 1 600 75 5 1 Show
2018-08-20 02:07 DDAL05-10 Giant Diplomacy 1 1275 87.5 5 1 Show

Story Award: Defenders of Parnast
"You have repelled the enemies of Parnast and instilled confidence in the people. You’ll never sleep in a barn again while in Parnast. Everyone opens their doors to you."

2021-07-20 12:28 CCC-TRI-29 Tidefall 800 Dagger +3 Show

+4 hours played

2021-08-29 15:00 DDAL05-9 Durlag’s Tomb 800 Skeggox (+3 Battle Axe), Potion of Superior Healing Show
2021-08-17 20:30 CCC-BMG-37 Weakness of Rock 800 Manual of Quickness of Action Show

+4 hours

2021-07-13 20:30 CCC-GHC-09 Swamp of Death 800 Giant's Bane (Longbow +2) Show

+4 hours

2021-08-26 12:00 CCC-QCC-2017 Delusions of Grandeur, Dreams of Revenge 800 20 Manual of Bodily Health Show

4 Hours

Story Awards

Learn the Culture (Mulmaster)
You may spend 5 downtime days (and the associated lifestyle cost) in Mulmaster touring the city and learning the history of the region. You gain advantage on any single ability check relating to Mulmaster, the Brotherhood of the Cloaks, the cults of Elemental Evil, or the Red Wizards of Thay or on any single attack against an elemental or undead creature. Once the advantage benefit has been used, you may return to Mulmaster every time you gain a level and perform this quest again by spending the required downtime and lifestyle expenses.

Favor of Boddynock Glitterstone.
Having spent time in the company of accomplished bounty hunter Boddynock Glitterstone, you have learned a thing or two about the history and efforts of the four major Elemental Evil cults that have been active in the regions through which you adventure. Boddynock reveals to you the location of a still functioning secret elemental node (air or water, PCs choice) near the Moonsea which you may travel to between adventures (spending 10 downtime days and the associated lifestyle costs). Travelling to a water node will allow a character to recharge a weird tank while traveling to an air node will allow them to recharge a balloon pack, storm boomerang, and/or wingwear (1 per day). In addition, you gain advantage on Intelligence (History) checks relating to any two of the following Elemental Evil cults: the Black Earth, the Crushing Wave, the Eternal Flame, and/or the Howling Hatred.