Magic Items

Purchased Magic Items

Name ▼ Rarity Location Table Result Source
Wand of Magic Detection uncommon DDAL-ELW04 - Jack of Daggers Show
Notes:

Wand, uncommon

This wand is made of ivory and carved with arcane runes representing each school of magic. This wand has 3 charges. While holding it, you can expend 1 charge as an action to cast the detect magic spell from it. The wand regains 1d3 expended charges daily at dawn.

Price: Tier 1, 8 treasure checkpoints, magic item table B

Cloak of the Bat rare DDAL-ELW09 Searching for Secrets Show
Notes:

Wondrous item, rare (requires attunement)
Tier 2-4, 20 treasure checkpoints
Magic Item Table G, Dungeon Master’s Guide

While wearing this cloak, you have advantage on Dexterity (Stealth) checks. In an area of dim light or darkness, you can grip the edges of the cloak with both hands and use it to fly at a speed of 40 feet. If you ever fail to grip the cloak's edges while flying in this way, or if you are no longer in dim light or darkness, you lose this flying speed.

While wearing the cloak in an area of dim light or darkness, you can use your action to cast polymorph on yourself, transforming into a bat. While you are in the form of the bat, you retain your Intelligence, Wisdom, and Charisma scores. The cloak can't be used this way again until the next dawn.

Circlet of Blasting uncommon DDAL-ELW02 Boromar Ball Show
Notes:

Wondrous Item, Uncommon

Crafted of beaten silver, this circlet holds a brilliant sapphire in its center that emanates a pleasant warmth when used. While wearing this circlet, you can use an action to cast the scorching ray spell with it. When you make the spell's attacks, you do so with an attack bonus of +5. The circlet can't be used this way again until the next dawn.

Tier 1, 4 treasure checkpoints