Magic Items
Purchased Magic Items
Name
Rarity
Location
Table
Result ▲
Source
Circlet of Blasting
uncommon
DDAL-ELW02 Boromar Ball
Show
Notes:
Wondrous Item, Uncommon
Crafted of beaten silver, this circlet holds a brilliant sapphire in its center that emanates a pleasant warmth when used. While wearing this circlet, you can use an action to cast the scorching ray spell with it. When you make the spell's attacks, you do so with an attack bonus of +5. The circlet can't be used this way again until the next dawn.
Tier 1, 4 treasure checkpoints
Wand of Magic Detection
uncommon
DDAL-ELW04 - Jack of Daggers
Show
Notes:
Wand, uncommon
This wand is made of ivory and carved with arcane runes representing each school of magic. This wand has 3 charges. While holding it, you can expend 1 charge as an action to cast the detect magic spell from it. The wand regains 1d3 expended charges daily at dawn.
Price: Tier 1, 8 treasure checkpoints, magic item table B
Cloak of the Bat
rare
DDAL-ELW09 Searching for Secrets
Show
Notes:
Wondrous item, rare (requires attunement)
Tier 2-4, 20 treasure checkpoints
Magic Item Table G, Dungeon Master’s Guide
While wearing this cloak, you have advantage on Dexterity (Stealth) checks. In an area of dim light or darkness, you can grip the edges of the cloak with both hands and use it to fly at a speed of 40 feet. If you ever fail to grip the cloak's edges while flying in this way, or if you are no longer in dim light or darkness, you lose this flying speed.
While wearing the cloak in an area of dim light or darkness, you can use your action to cast polymorph on yourself, transforming into a bat. While you are in the form of the bat, you retain your Intelligence, Wisdom, and Charisma scores. The cloak can't be used this way again until the next dawn.
Name | Rarity | Location | Table | Result ▲ | Source | |
---|---|---|---|---|---|---|
Circlet of Blasting | uncommon | DDAL-ELW02 Boromar Ball | Show | |||
Notes:
Wondrous Item, Uncommon Crafted of beaten silver, this circlet holds a brilliant sapphire in its center that emanates a pleasant warmth when used. While wearing this circlet, you can use an action to cast the scorching ray spell with it. When you make the spell's attacks, you do so with an attack bonus of +5. The circlet can't be used this way again until the next dawn. Tier 1, 4 treasure checkpoints |
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Wand of Magic Detection | uncommon | DDAL-ELW04 - Jack of Daggers | Show | |||
Notes:
Wand, uncommon This wand is made of ivory and carved with arcane runes representing each school of magic. This wand has 3 charges. While holding it, you can expend 1 charge as an action to cast the detect magic spell from it. The wand regains 1d3 expended charges daily at dawn. Price: Tier 1, 8 treasure checkpoints, magic item table B |
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Cloak of the Bat | rare | DDAL-ELW09 Searching for Secrets | Show | |||
Notes:
Wondrous item, rare (requires attunement) While wearing this cloak, you have advantage on Dexterity (Stealth) checks. In an area of dim light or darkness, you can grip the edges of the cloak with both hands and use it to fly at a speed of 40 feet. If you ever fail to grip the cloak's edges while flying in this way, or if you are no longer in dim light or darkness, you lose this flying speed. While wearing the cloak in an area of dim light or darkness, you can use your action to cast polymorph on yourself, transforming into a bat. While you are in the form of the bat, you retain your Intelligence, Wisdom, and Charisma scores. The cloak can't be used this way again until the next dawn. |