Magic Items
Purchased Magic Items
Name ▲
Rarity
Location
Table
Result
Source
Silvered Rapier
common
DDHC-COS Curse of Strahd Ch. 13 Amber Temple
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Notes:
Weapon (rapier), common
An alchemical process has bonded silver to this magic weapon. When you score a Critical Hit with it against a creature that is shape-shifted, the weapon deals one additional die of damage.
Silvered Spear
common
DDHC-DD-06 The Forbidden Vale
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Notes:
Weapon (spear), common
An alchemical process has bonded silver to this magic weapon. When you score a Critical Hit with it against a creature that is shape-shifted, the weapon deals one additional die of damage.
Spider Staff
rare
Service Reward: Spider Staff
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Notes:
Staff, rare (requires attunement by a Bard, Sorcerer, Warlock, or Wizard)
The top of this magic quarterstaff is shaped like a spider. It deals an extra 1d6 poison damage on a hit when used to make a weapon attack.
Spells. The staff has 10 charges. While holding it, you can expend the requisite number of charges to cast one of the following spells from the staff: spider climb (1 charge) or web (2 charges; spell save DC 15).
The staff regains 1d6 + 4 expended charges daily at dusk. If you expend the staff’s last charge, roll a d20. On a 1, the staff crumbles to dust and is destroyed.
Staff of Frost
very_rare
DDHC-COS Curse of Strahd Ch. 13 Amber Temple
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Notes:
Staff, very rare (requires attunement by a Druid, Sorcerer, Warlock, or Wizard)
You have Resistance to Cold damage while you hold this staff.
Spells. The staff has 10 charges. While holding the staff, you can cast one of the spells on the following table from it, using your spell save DC. The table indicates how many charges you must expend to cast the spell.
Spell Charge | Cost
Cone of Cold | 5
Fog Cloud | 1
Ice Storm | 4
Wall of Ice | 4
Regaining Charges. The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll 1d20. On a 1, the staff turns to water and is destroyed.
Tome of Understanding
very_rare
DDHC-COS Curse of Strahd Ch. 13 Amber Temple
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Notes:
Wondrous Item, very rare
This book contains intuition and insight exercises, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Wisdom increases by 2, to a maximum of 30. The manual then loses its magic, but regains it in a century.
Wand of Secrets
common
DDHC-COS Curse of Strahd Ch. 13 Amber Temple
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Notes:
Wand, uncommon
This wand has 3 charges and regains 1d3 expended charges daily at dawn. While holding it, you can take a Magic action to expend 1 charge, and if a secret door or trap is within 60 feet of you, the wand pulses and points at the one nearest to you.
| Name ▲ | Rarity | Location | Table | Result | Source | |
|---|---|---|---|---|---|---|
| Silvered Rapier | common | DDHC-COS Curse of Strahd Ch. 13 Amber Temple | Show | |||
|
Notes:
Weapon (rapier), common |
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| Silvered Spear | common | DDHC-DD-06 The Forbidden Vale | Show | |||
|
Notes:
Weapon (spear), common |
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| Spider Staff | rare | Service Reward: Spider Staff | Show | |||
|
Notes:
Staff, rare (requires attunement by a Bard, Sorcerer, Warlock, or Wizard) Spells. The staff has 10 charges. While holding it, you can expend the requisite number of charges to cast one of the following spells from the staff: spider climb (1 charge) or web (2 charges; spell save DC 15). The staff regains 1d6 + 4 expended charges daily at dusk. If you expend the staff’s last charge, roll a d20. On a 1, the staff crumbles to dust and is destroyed. |
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| Staff of Frost | very_rare | DDHC-COS Curse of Strahd Ch. 13 Amber Temple | Show | |||
|
Notes:
Staff, very rare (requires attunement by a Druid, Sorcerer, Warlock, or Wizard) Spells. The staff has 10 charges. While holding the staff, you can cast one of the spells on the following table from it, using your spell save DC. The table indicates how many charges you must expend to cast the spell. Spell Charge | Cost Regaining Charges. The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll 1d20. On a 1, the staff turns to water and is destroyed. |
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| Tome of Understanding | very_rare | DDHC-COS Curse of Strahd Ch. 13 Amber Temple | Show | |||
|
Notes:
Wondrous Item, very rare |
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| Wand of Secrets | common | DDHC-COS Curse of Strahd Ch. 13 Amber Temple | Show | |||
|
Notes:
Wand, uncommon |
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