Sera

Season:
Season 7
Race:
Human (Variant)
Class:
Sorcerer (Divine Soul), Cleric (Life domain)
Background:
Acolyte (Custom)
Lifestyle:
None
Current Level:
20
Total GP:
59506.66
Total Downtime:
111.5
Tag:
Tier 4
Faction:
Order of the Gauntlet
Faction Rank:
Vindicator (rank 4)
Magic Item Count:
22
Magic Item Limit:
10
Tome of Leadership and Influence ,
Staff of the Magi,
Adamantine Armor (Half Plate),
Miltiades’s Shield (+3 Shield),
Manual of Quickness of Action,
Periapt of Proof against Poison,
Goggles of the Night,
Weave (Helm of Teleportation),
Bloodwell Vial +1,
Manual of Bodily Health,
Necklace of Prayers Beads,
Gray Robe of the Archmagi,
Rod of Resurrection,
Half Plate +2,
Periapt of Health ,
Emerald Pen ,
Gem of Seeing ,
Tome of Understanding,
Staff of Power,
The Eye of Xxiphu,
Belt of Storm Giant Strength,
Manual of Bodily Health

Log Entries

Date Played Adventure Title ▲ Session Levels GP Downtime Magic Items
2018-09-09 21:00 DDAL00-02{d} Lost Tales of Myth Drannor - Echoes of the Weeping War 1 -5 5 Velahr'Kerym (Flame Tongue Longsword) Show
2022-02-09 18:30 DDAL00-03 Those That Came Before 1 1 8150 10 Gray Robe of the Archmagi Show

Level up: Accepted
Hours Played: 5 hours
Gold Earned: 8150 gp
Consumeables: Potion of Supreme Healing
Story Award: Favor of Candlekeep
Inkpot and the scribes of Candlekeep are extremely grateful for your stories and account of your time in Warlock’s Crypt.

Option 1 - Learning Netherese: In return, they have offered to teach you ancient Netherese as an immersion course; if you would like to learn ancient Netherese, you must spend 120 downtime days at Candlekeep doing nothing other than working on your knowledge of this language.
Option 2 - Spell Scrolls: If you are not interested in learning ancient Netherese, you may instead choose:
* Three spell scrolls of up to 5th level for free from an approved Adventurers League resource (Tier 3).
* Three spell scrolls of up to 7th level for free from an approved Adventurers League resource (Tier 4).

2018-06-10 00:00 DDAL05-17 Hartkiller’s Horn 1 616.66 10 Show

Story Reward: Gratitude of Hartkiller

2022-12-03 19:00 DDAL05-19 Eye of Xxiphu 1 1 49500 10 Tome of Understanding, Staff of Power, The Eye of Xxiphu Show

Level up: Accepted
Hours Played: 5 hours
Gold Earned: 50.000 gp
Gold Spent: Platinum-plated dragon scale (Worth 500 gp) for Fizban's Platinum Shield
Consumeables: Potion of Supreme Healing, Cordial of Water Breathing (Potion of water breating 24 hour)

2018-07-20 00:00 DDAL05-4 In Dire Need 1 385 15 Mithral Splint Show

Story Reward: SEER’s Delivery Service, Heroes of Citadel Adbar, Ire of the Frost Giants

2018-10-18 19:00 DDAL05-5 A Dish Best Served Cold 1 5 Cloak of Displacement Show

Story Award: Frontier Friend

2019-04-13 19:00 DDAL05-8 Durlag’sTower 1 10 Staff of Thunder and Lightning Show

Story Award: Vergadian's Firespirits
Vergadain, a dwarven deity of wealth and trickery, was known for his favored drink; as clear as water and smelled of honey and cane sugar, but was in truth an incredibly potent liquor that put standard dwarven spirits to shame. He would sometimes challenge unknowing humans and elves to drinking contents, where he would slyly swap in sweetened water while his opponent would down drink after drink of this highly-flammable liquid. It rarely ended well for them. And now you have the recipe!

Downtime Activity
You may spend 60 downtime days to craft one barrel of firespirits. Each batch requires special sweet herbs from Bitter-root’s copse near Durlag’s Tower and 100 gp worth of other materials, including aged dwarven spirits blessed by a dwarven priest. If you find yourself in possession of campaign documentation that bestows ownership of a distillery, this time and gold cost is reduced by half.

Each barrel contains approximately 30 gallons of firespirits, and can be sold for 1,000 gp.
Alternately, as this is a rare elixir; it may be worth a significant amount to Fai Chen, certain high-ranking lords, or other purveyors of such fineries. Additionally, if you give a nip of firespirits (just a wee one) to a dwarf, all Charisma (Persuasion) checks made with them are made with advantage for the next hour.

2023-01-15 18:00 DDAL06-03 Crypt of the Death Giants 1 1 -300 10 Belt of Storm Giant Strength Show

Level up: Accepted
Hours Played: 4 hours
Gold Earned: 1750 gp
Gold Spent: 50 gp for offering, 2000 gp for Planar Ally
Consumeables: Potion of Speed, Spell Scroll of Project Image

Story Award: Deaths End
You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03 Hecatomb)

Downtime Activity: Hall of Mirth
Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria.

Downtime Activity: Hall of Honor
Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation.

Downtime Activity: Hall of Omens
Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained.

Wish
Cast Wish on the party to grant everyone permanent resistance to Psychic for Raneko (Ian), Murkeg (YesAdMan), Morkai (Dadurkann), and Sera herself. In the process losing the ability to cast wish again.

2018-05-26 10:00 DDAL07-04 A Walk in the Park 1 14.4 5 Show
2018-05-26 13:00 DDAL07-05 Whispers in the Dark 1 100 5 Show
2018-10-03 19:00 DDAL07-06 Fester and Burn 1 5 Mace of Smiting Show

Story Award: Necromance-me

2019-05-07 18:15 DDAL07-09 Unusual Opposition 1 5 Show

Story Award: Blackwater Twist
You bartered away your own beauty to the Blackwater Three in exchange for secret knowledge. Something about you, be it physical or spiritual, becomes twisted and hideous. For the remainder of this adventure, and for the next adventure in which your character participates, you have disadvantage on Charisma saving throws, and Charisma (Deception or Persuasion) checks.
Slow Progression
Planar Bind Couatl for 130 days left (8th level spell slot)

2022-02-12 02:51 DDAL08-16 A Change of Address 1 Plate Armor of Etherealness Show DM Log
2021-11-02 03:37 DDAL10-07 Into Darkness 1 Dark Shard Amulet, Mace of Smiting Show DM Log
2019-08-10 11:00 DDEP08-03 Last Orders at the Yawning 1 -2000 5 Animated Shield Show

Defeated by Halaster
Each character that loses to Halaster, must spend one year and a day serving the mad mage here in his nine-pin alley, at the conclusion of the adventure. This can be accounted for a couple different ways.
* The character spends 366 downtime days and may now be played again.
* The character is shelved for 366 real days, returning to play, once that time has passed.
* The player may write a 1500 word journal of their time in service to Halaster (make it entertaining and keep it family friendly) and email a PDF to community@dndadventurersleague.org to receive a full pardon and have the downtime day requirement waived.

Tavern Prize: Hangover, Shmangover
No matter how much you imbibe at an inn or tavern, a sprinkle of these magic salts on the tongue before bedtime means you'll never get a hangover.

Slow-Progression
Bought Splint Mail Barding for 800 gp

2018-06-24 12:30 DDEX1-10 Tyranny in Phlan 1 300 10 Show
2018-07-25 18:00 DDEX1-12 Raiders of the Twilight Marsh 1 930 10 Show

Story Award: Favors and Enmity

2018-12-02 16:00 DDEX2-4 Mayhem in the Earthspur Mines 1 -5 5 Belt of Dwarvenkind Show

Slow progression

2018-04-21 19:00 DDEX3-10 Quelling the Horde 1 -7 10 Wand of The War Mage +1 Show
2018-09-20 18:00 DDEX3-11 The Quest for Sporedome 1 5 Half-Plate of Poison Resistance Show

Story Award: Mmm...Tastes Like Sanity.

Date Played Adventure Title ▲ Tier Session ACP TCP Downtime Renown
2018-09-09 21:00 DDAL00-02{d} Lost Tales of Myth Drannor - Echoes of the Weeping War 2 1 2 2 5 0.5 Show
2022-02-09 18:30 DDAL00-03 Those That Came Before 1 10 Show

Level up: Accepted
Hours Played: 5 hours
Gold Earned: 8150 gp
Consumeables: Potion of Supreme Healing
Story Award: Favor of Candlekeep
Inkpot and the scribes of Candlekeep are extremely grateful for your stories and account of your time in Warlock’s Crypt.

Option 1 - Learning Netherese: In return, they have offered to teach you ancient Netherese as an immersion course; if you would like to learn ancient Netherese, you must spend 120 downtime days at Candlekeep doing nothing other than working on your knowledge of this language.
Option 2 - Spell Scrolls: If you are not interested in learning ancient Netherese, you may instead choose:
* Three spell scrolls of up to 5th level for free from an approved Adventurers League resource (Tier 3).
* Three spell scrolls of up to 7th level for free from an approved Adventurers League resource (Tier 4).

2018-06-10 00:00 DDAL05-17 Hartkiller’s Horn 1 10 2 Show

Story Reward: Gratitude of Hartkiller

2022-12-03 19:00 DDAL05-19 Eye of Xxiphu 1 10 Show

Level up: Accepted
Hours Played: 5 hours
Gold Earned: 50.000 gp
Gold Spent: Platinum-plated dragon scale (Worth 500 gp) for Fizban's Platinum Shield
Consumeables: Potion of Supreme Healing, Cordial of Water Breathing (Potion of water breating 24 hour)

2018-07-20 00:00 DDAL05-4 In Dire Need 1 15 2 Show

Story Reward: SEER’s Delivery Service, Heroes of Citadel Adbar, Ire of the Frost Giants

2018-10-18 19:00 DDAL05-5 A Dish Best Served Cold 2 1 2 2 5 1.5 Show

Story Award: Frontier Friend

2019-04-13 19:00 DDAL05-8 Durlag’sTower 3 1 4 8 10 1 Show

Story Award: Vergadian's Firespirits
Vergadain, a dwarven deity of wealth and trickery, was known for his favored drink; as clear as water and smelled of honey and cane sugar, but was in truth an incredibly potent liquor that put standard dwarven spirits to shame. He would sometimes challenge unknowing humans and elves to drinking contents, where he would slyly swap in sweetened water while his opponent would down drink after drink of this highly-flammable liquid. It rarely ended well for them. And now you have the recipe!

Downtime Activity
You may spend 60 downtime days to craft one barrel of firespirits. Each batch requires special sweet herbs from Bitter-root’s copse near Durlag’s Tower and 100 gp worth of other materials, including aged dwarven spirits blessed by a dwarven priest. If you find yourself in possession of campaign documentation that bestows ownership of a distillery, this time and gold cost is reduced by half.

Each barrel contains approximately 30 gallons of firespirits, and can be sold for 1,000 gp.
Alternately, as this is a rare elixir; it may be worth a significant amount to Fai Chen, certain high-ranking lords, or other purveyors of such fineries. Additionally, if you give a nip of firespirits (just a wee one) to a dwarf, all Charisma (Persuasion) checks made with them are made with advantage for the next hour.

2023-01-15 18:00 DDAL06-03 Crypt of the Death Giants 1 10 Show

Level up: Accepted
Hours Played: 4 hours
Gold Earned: 1750 gp
Gold Spent: 50 gp for offering, 2000 gp for Planar Ally
Consumeables: Potion of Speed, Spell Scroll of Project Image

Story Award: Deaths End
You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03 Hecatomb)

Downtime Activity: Hall of Mirth
Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria.

Downtime Activity: Hall of Honor
Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation.

Downtime Activity: Hall of Omens
Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained.

Wish
Cast Wish on the party to grant everyone permanent resistance to Psychic for Raneko (Ian), Murkeg (YesAdMan), Morkai (Dadurkann), and Sera herself. In the process losing the ability to cast wish again.

2018-05-26 10:00 DDAL07-04 A Walk in the Park 1 5 1 Show
2018-05-26 13:00 DDAL07-05 Whispers in the Dark 1 5 1 Show
2018-10-03 19:00 DDAL07-06 Fester and Burn 2 1 2 2 5 0.5 Show

Story Award: Necromance-me

2019-05-07 18:15 DDAL07-09 Unusual Opposition 3 1 2 4 5 0.5 Show

Story Award: Blackwater Twist
You bartered away your own beauty to the Blackwater Three in exchange for secret knowledge. Something about you, be it physical or spiritual, becomes twisted and hideous. For the remainder of this adventure, and for the next adventure in which your character participates, you have disadvantage on Charisma saving throws, and Charisma (Deception or Persuasion) checks.
Slow Progression
Planar Bind Couatl for 130 days left (8th level spell slot)

2022-02-12 02:51 DDAL08-16 A Change of Address 1 Show DM Log
2021-11-02 03:37 DDAL10-07 Into Darkness 1 Show DM Log
2019-08-10 11:00 DDEP08-03 Last Orders at the Yawning 3 1 2 4 5 0.5 Show

Defeated by Halaster
Each character that loses to Halaster, must spend one year and a day serving the mad mage here in his nine-pin alley, at the conclusion of the adventure. This can be accounted for a couple different ways.
* The character spends 366 downtime days and may now be played again.
* The character is shelved for 366 real days, returning to play, once that time has passed.
* The player may write a 1500 word journal of their time in service to Halaster (make it entertaining and keep it family friendly) and email a PDF to community@dndadventurersleague.org to receive a full pardon and have the downtime day requirement waived.

Tavern Prize: Hangover, Shmangover
No matter how much you imbibe at an inn or tavern, a sprinkle of these magic salts on the tongue before bedtime means you'll never get a hangover.

Slow-Progression
Bought Splint Mail Barding for 800 gp

2018-06-24 12:30 DDEX1-10 Tyranny in Phlan 1 10 1 Show
2018-07-25 18:00 DDEX1-12 Raiders of the Twilight Marsh 1 10 2 Show

Story Award: Favors and Enmity

2018-12-02 16:00 DDEX2-4 Mayhem in the Earthspur Mines 2 1 2 2 5 0.5 Show

Slow progression

2018-04-21 19:00 DDEX3-10 Quelling the Horde 1 10 1 Show
2018-09-20 18:00 DDEX3-11 The Quest for Sporedome 2 1 2 2 5 0.5 Show

Story Award: Mmm...Tastes Like Sanity.

Date Played Adventure Title ▲ Session XP GP Downtime Renown Magic Items
2018-09-09 21:00 DDAL00-02{d} Lost Tales of Myth Drannor - Echoes of the Weeping War 1 -5 5 0.5 Velahr'Kerym (Flame Tongue Longsword) Show
2022-02-09 18:30 DDAL00-03 Those That Came Before 1 8150 10 Gray Robe of the Archmagi Show

Level up: Accepted
Hours Played: 5 hours
Gold Earned: 8150 gp
Consumeables: Potion of Supreme Healing
Story Award: Favor of Candlekeep
Inkpot and the scribes of Candlekeep are extremely grateful for your stories and account of your time in Warlock’s Crypt.

Option 1 - Learning Netherese: In return, they have offered to teach you ancient Netherese as an immersion course; if you would like to learn ancient Netherese, you must spend 120 downtime days at Candlekeep doing nothing other than working on your knowledge of this language.
Option 2 - Spell Scrolls: If you are not interested in learning ancient Netherese, you may instead choose:
* Three spell scrolls of up to 5th level for free from an approved Adventurers League resource (Tier 3).
* Three spell scrolls of up to 7th level for free from an approved Adventurers League resource (Tier 4).

2018-06-10 00:00 DDAL05-17 Hartkiller’s Horn 1 6000 616.66 10 2 Show

Story Reward: Gratitude of Hartkiller

2022-12-03 19:00 DDAL05-19 Eye of Xxiphu 1 49500 10 Tome of Understanding, Staff of Power, The Eye of Xxiphu Show

Level up: Accepted
Hours Played: 5 hours
Gold Earned: 50.000 gp
Gold Spent: Platinum-plated dragon scale (Worth 500 gp) for Fizban's Platinum Shield
Consumeables: Potion of Supreme Healing, Cordial of Water Breathing (Potion of water breating 24 hour)

2018-07-20 00:00 DDAL05-4 In Dire Need 1 3125 385 15 2 Mithral Splint Show

Story Reward: SEER’s Delivery Service, Heroes of Citadel Adbar, Ire of the Frost Giants

2018-10-18 19:00 DDAL05-5 A Dish Best Served Cold 1 5 1.5 Cloak of Displacement Show

Story Award: Frontier Friend

2019-04-13 19:00 DDAL05-8 Durlag’sTower 1 10 1 Staff of Thunder and Lightning Show

Story Award: Vergadian's Firespirits
Vergadain, a dwarven deity of wealth and trickery, was known for his favored drink; as clear as water and smelled of honey and cane sugar, but was in truth an incredibly potent liquor that put standard dwarven spirits to shame. He would sometimes challenge unknowing humans and elves to drinking contents, where he would slyly swap in sweetened water while his opponent would down drink after drink of this highly-flammable liquid. It rarely ended well for them. And now you have the recipe!

Downtime Activity
You may spend 60 downtime days to craft one barrel of firespirits. Each batch requires special sweet herbs from Bitter-root’s copse near Durlag’s Tower and 100 gp worth of other materials, including aged dwarven spirits blessed by a dwarven priest. If you find yourself in possession of campaign documentation that bestows ownership of a distillery, this time and gold cost is reduced by half.

Each barrel contains approximately 30 gallons of firespirits, and can be sold for 1,000 gp.
Alternately, as this is a rare elixir; it may be worth a significant amount to Fai Chen, certain high-ranking lords, or other purveyors of such fineries. Additionally, if you give a nip of firespirits (just a wee one) to a dwarf, all Charisma (Persuasion) checks made with them are made with advantage for the next hour.

2023-01-15 18:00 DDAL06-03 Crypt of the Death Giants 1 -300 10 Belt of Storm Giant Strength Show

Level up: Accepted
Hours Played: 4 hours
Gold Earned: 1750 gp
Gold Spent: 50 gp for offering, 2000 gp for Planar Ally
Consumeables: Potion of Speed, Spell Scroll of Project Image

Story Award: Deaths End
You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03 Hecatomb)

Downtime Activity: Hall of Mirth
Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria.

Downtime Activity: Hall of Honor
Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation.

Downtime Activity: Hall of Omens
Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained.

Wish
Cast Wish on the party to grant everyone permanent resistance to Psychic for Raneko (Ian), Murkeg (YesAdMan), Morkai (Dadurkann), and Sera herself. In the process losing the ability to cast wish again.

2018-05-26 10:00 DDAL07-04 A Walk in the Park 1 600 14.4 5 1 Show
2018-05-26 13:00 DDAL07-05 Whispers in the Dark 1 600 100 5 1 Show
2018-10-03 19:00 DDAL07-06 Fester and Burn 1 5 0.5 Mace of Smiting Show

Story Award: Necromance-me

2019-05-07 18:15 DDAL07-09 Unusual Opposition 1 5 0.5 Show

Story Award: Blackwater Twist
You bartered away your own beauty to the Blackwater Three in exchange for secret knowledge. Something about you, be it physical or spiritual, becomes twisted and hideous. For the remainder of this adventure, and for the next adventure in which your character participates, you have disadvantage on Charisma saving throws, and Charisma (Deception or Persuasion) checks.
Slow Progression
Planar Bind Couatl for 130 days left (8th level spell slot)

2022-02-12 02:51 DDAL08-16 A Change of Address 1 Plate Armor of Etherealness Show DM Log
2021-11-02 03:37 DDAL10-07 Into Darkness 1 Dark Shard Amulet, Mace of Smiting Show DM Log
2019-08-10 11:00 DDEP08-03 Last Orders at the Yawning 1 -2000 5 0.5 Animated Shield Show

Defeated by Halaster
Each character that loses to Halaster, must spend one year and a day serving the mad mage here in his nine-pin alley, at the conclusion of the adventure. This can be accounted for a couple different ways.
* The character spends 366 downtime days and may now be played again.
* The character is shelved for 366 real days, returning to play, once that time has passed.
* The player may write a 1500 word journal of their time in service to Halaster (make it entertaining and keep it family friendly) and email a PDF to community@dndadventurersleague.org to receive a full pardon and have the downtime day requirement waived.

Tavern Prize: Hangover, Shmangover
No matter how much you imbibe at an inn or tavern, a sprinkle of these magic salts on the tongue before bedtime means you'll never get a hangover.

Slow-Progression
Bought Splint Mail Barding for 800 gp

2018-06-24 12:30 DDEX1-10 Tyranny in Phlan 1 4000 300 10 1 Show
2018-07-25 18:00 DDEX1-12 Raiders of the Twilight Marsh 1 5000 930 10 2 Show

Story Award: Favors and Enmity

2018-12-02 16:00 DDEX2-4 Mayhem in the Earthspur Mines 1 -5 5 0.5 Belt of Dwarvenkind Show

Slow progression

2018-04-21 19:00 DDEX3-10 Quelling the Horde 1 600 -7 10 1 Wand of The War Mage +1 Show
2018-09-20 18:00 DDEX3-11 The Quest for Sporedome 1 5 0.5 Half-Plate of Poison Resistance Show

Story Award: Mmm...Tastes Like Sanity.