Show Log Entry
Adventure Title
DDAL00-03 Those That Came Before
DDAL00-03 Those That Came Before
Session
1
1
Date Played
2022-02-09 18:30:00 UTC
2022-02-09 18:30:00 UTC
Levels Gained
1
1
GP +/-
8150
8150
Downtime +/-
10.0
10.0
Location Played
Online (Roll-20 + Discord)
Online (Roll-20 + Discord)
DM Name
Paaske
Paaske
DM DCI Number
#2318837348
#2318837348
Notes
**Level up:** Accepted **Hours Played:** 5 hours **Gold Earned:** 8150 gp **Consumeables:** *Potion of Supreme Healing* **Story Award: Favor of Candlekeep** Inkpot and the scribes of Candlekeep are extremely grateful for your stories and account of your time in Warlock’s Crypt. **Option 1** - Learning Netherese: In return, they have offered to teach you ancient Netherese as an immersion course; if you would like to learn ancient Netherese, you must spend 120 downtime days at Candlekeep doing nothing other than working on your knowledge of this language. **Option 2** - Spell Scrolls: If you are not interested in learning ancient Netherese, you may instead choose: * Three spell scrolls of up to 5th level for free from an approved Adventurers League resource (Tier 3). * Three spell scrolls of up to 7th level for free from an approved Adventurers League resource (Tier 4).
**Level up:** Accepted **Hours Played:** 5 hours **Gold Earned:** 8150 gp **Consumeables:** *Potion of Supreme Healing* **Story Award: Favor of Candlekeep** Inkpot and the scribes of Candlekeep are extremely grateful for your stories and account of your time in Warlock’s Crypt. **Option 1** - Learning Netherese: In return, they have offered to teach you ancient Netherese as an immersion course; if you would like to learn ancient Netherese, you must spend 120 downtime days at Candlekeep doing nothing other than working on your knowledge of this language. **Option 2** - Spell Scrolls: If you are not interested in learning ancient Netherese, you may instead choose: * Three spell scrolls of up to 5th level for free from an approved Adventurers League resource (Tier 3). * Three spell scrolls of up to 7th level for free from an approved Adventurers League resource (Tier 4).
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Gray Robe of the Archmagi | Legendary | true | |||
**Wondrous item, legendary (requires attunement by a sorcerer, wizard, or warlock)** *Originally crafted during the height of the Netherese Empire, this robe is a warm gray color and very plush. It is stitched with silver thread and the back is covered by Rhaugilath’s arcane sigil mixed with the sign of Mystryl. * This elegant garment is made from exquisite cloth of white, gray, or black and adorned with silvery runes. The robe's color corresponds to the alignment for which the item was created. A white robe was made for good, gray for neutral, and black for evil. You can't attune to a robe of the archmagi that doesn't correspond to your alignment. You gain these benefits while wearing the robe: If you aren't wearing armor, your base Armor Class is 15 + your Dexterity modifier. You have advantage on saving throws against spells and other magical effects. Your spell save DC and spell attack bonus each increase by 2. |