Magic Items

Purchased Magic Items

Name Rarity Location Table Result ▲ Source
Wand of Magic Detection uncommon FR-DC-MELB-01-05 Book of Wild Magic Show
Notes:

Wand, uncommon
This wand has 3 charges. While holding it, you can expend 1 charge to cast Detect Magic from it. The wand regains 1d3 expended charges daily at dawn.

Hat of Vermin [Crafted] common Bastion Turn Show
Notes:

Wondrous Item, Common
This hat has 3 charges. While holding the hat, you can take a Magic action to expend 1 charge and summon your choice of a Bat, a Frog, or a Rat. The summoned creature magically appears in the hat and tries to get away from you as quickly as possible. The creature is Indifferent toward you and other creatures, and it isn’t under your control. It behaves as an ordinary creature of its kind and disappears after 1 hour or when it drops to 0 Hit Points. The hat regains all expended charges daily at dawn.

Dragonhide Belt +2 rare PO-BK-3-06 Trouble Brewing in Port Nyanzaru Show
Notes:

Wondrous Item, rare (requires attunement by a Monk)
This dragonhide belt is amethyst colored.
This finely detailed belt is made of dragonhide. While wearing it, you gain a +2 bonus to the saving throw DCs of your ki features.

In addition, you can use an action to regain ki points equal to a roll of your Martial Arts die. You can’t use this action again until the next dawn.