Karl Petersham Character Sheet

Season:
S8
Race:
Human (Variant)
Class:
Wizard (Abjuration)
Background:
Sage
Lifestyle:
Aristocratic
Current Level:
20
XP Level:
16
Total XP:
221525
XP to Level:
3475
XP for Next:
225000
ACP Level:
23
ACP to Level:
2.0
Milestone Level:
23
Total GP:
185271.5
Total Downtime:
981
Tag:
Caster, Support
Faction:
Default
Faction Rank:
Heroic (rank 4)
Renown Rank:
Seasoned (rank 3)
Total Renown:
17
Secret Missions:
0
Treasure CPs:
0/0/0/0
Magic Item Count:
13
Magic Item Limit:
10
Staff of the Magi,
Staff of the Magi,
Tome of Clear Thought (used),
Blessing of Understanding,
Blessing of Health,
Manual of Bodily Health (used),
Staff of Power,
Ioun Stone of Mastery,
Tome of Clear Thought,
Tome of Leadership and Influence,
Szass Tam’s Arcane Essence,
Carpet of Flying (6x9),
Plate Armor of Etherealness,
Cubic Gate,
Rod of Resurrection,
Heavy crossbow +3

Log Entries

Date Played Adventure Title Session Levels GP Downtime ▲ Magic Items
2019-02-28 22:55 DDAL07-08 Putting the Dead to Rest 21 3375 45 Show DM Log
2018-03-13 02:18 Downtime: Copying Spells Staff of the Magi Show

Purchased scrolls of:
* 4th level: Banishment
* 5th level: Steel Wind Strike
Copied scrolls of:
* 4th level: Banishment
* 5th level: Steel Wind Strike

2019-03-13 21:37 Purchase Log Staff of the Magi Show Purchase
2018-03-07 01:26 DMQuest: Jungle Guide Show DM Log

Uncommon PHB Scroll (Remove Curse 3rd level)

2019-04-27 23:34 DMQuest: Giving DM Show DM Log

One Potion of Vitality

2019-04-27 23:34 DMQuest: Giving DM Show DM Log

One Potion Vitality (T3 Character)

2018-03-13 21:53 DMQuest: Bounty Hunter 1 Show DM Log
2018-03-19 00:23 DMQuest: Rotting DM Show DM Log

Scroll Planar Binding + Potion of Invulnerability
Add up to a rare (4th or 5th) scroll of a PH spell and up to a rare potion from the DMG to one of your tier appropriate characters

2018-03-13 10:20 Trade Log Tome of Clear Thought > Tome of Clear Thought (used) Show Trade Log
2018-03-06 04:14 Backstory for Karl Petersham Show DM Log

They say I’ve been a grouch since the midwife gave me a smack and I just harrumphed. Unsurprising.
My mother, Kynthia, named me Rosalind first after her great grandmother, the original Lady Elversham. She named me Karl after her uncle second, but I am called Magister Petersham by most, and “Child” by my father, though I am now 54 years old. Only a few of the house staff and faculty, and of course the Duchess, remember I was nicknamed “Thorny” as a child. (A rose with a prickly personality. It’s supposed to be endearing or something. I don’t get it.)

I was happy early in childhood, but Mother died when I was 9.

This meant I was largely cared for and raised by the faculty and serving staff at the school, which is a large Manor home and boarding school in the countryside, and that of Lady Elversham’s Sorcerous Finishing School. It is just on the other hill, not but a blink away, but still a completely segregated entity because my great-grandfather was somehow more obstinate and obstreperous than even my father and would not employ Lady Elversham or her daughters.

I had a few friends, but they were mostly the adults at the schools or their children, because the students didn’t have much opportunity for play, or when they did, they didn’t much want to associate with the faculty and staff children.

And so, a age 9, I ceased childhood as I became an obligation to Headmaster Eustace Petersham, a now-single father whose priority focus was always on his role as the 4th headmaster at the Petersham School for Magical Boys, a preparatory academy for young nobles, sons of influential merchants, and aspiring wizards.

A prodigy who demonstrated mastery of the arcane arts at an early age, I’d sat in all of the courses so often that I could fill in for sick instructors in many of the subjects before I was old enough to be accepted as a student at the academy of magic.

I graduated from the school at 13 (5 years early) and began a series of apprenticeships to each of the instructors, well, all except father, who reserved his lessons for the “truly gifted.” That was an excuse to avoid the fractious arguments that invariably occurred whenever I sought to apply to a University or Academy like the Blackstaff’s, and Father insisted the free education I received was sufficient for “your talent levels with any substantial magical arts.”

These days, I am Assistant Headmaster, Instructor in Astronomy in the school of knowledge, and head of Abjuration in the Academy Of Magic.
I tend to “come out of retirement just this one last time” for an adventure with close friends about once a year just to get away from my overbearing family and grading assignments.

8 Life Events
99 arcane matter - You saw a creature being conjured by magic. This is not uncommon, but I mention it because it happened when I was three and seeing modrons coalesce in that circle is my first memory.
5 tragedy - Mother died, killed in a battle with a summoned demon. No one said this school is safe.
100 weird stuff - A powerful being granted you a wish, but you squandered it by wishing my father would put me on the faculty.
He did so, but relegated me to “remedial Magics and academics of little import”
57 - You spent time working in a job related to your background. Start the game with an extra 8 (2d6) gp.
42 - befriended Lady Mary Icesun (Neutral Noble), the daughter of our then Duke, while she was faculty at Elversham. She is a practitioner of some skill, though it was quickly apparent her powers are eldritch and granted by her Faerie godmother, a good deal less academic than my approach. Sound theories, though. She now holds the Duchy herself, and is doing well.
86 - Fought in a small conflict as the school staff and students were besieged by an expelled student’s summoned creatures as he attempted revenge and a coup of the Duchy. I escaped the battle unscathed, though many friends were injured. A few, including the Duke, were lost.
77 - Went on an adventure with the Duchess. I was poisoned by a trap or a monster. I recovered, but the next time you must make a saving throw against poison, you make the saving throw with disadvantage.
79 - 8 years later, I left adventuring retirement again at the Duchess’ insistence. While away, I contracted a disease while clearing a filthy warren. I recovered from the disease with the care of Chef Shadereaver, the wise woman that is in charge Elversham’s herbology, culinary, and medical curriculum, but a persistent, nagging cough remains to this day.

2018-03-07 01:25 DMQuest: Jungle Guide Show DM Log

Uncommon scroll of PHB spell (GLYPH OF WARDING 3rd level)

2018-03-13 22:44 DMQuest: Zealot of Oghma Show DM Log

Nick DMed his 8th hour

2018-03-13 22:43 DMQuest: Zealot of Oghma Show DM Log

Walker DMed!

2020-05-02 13:45 Trade Log Figurine of Wondrous Power: Obsidian Steed > Staff of Power Show Trade Log

Unloaded more surplus with Roen Thorbjon, a Dwarven Cleric of some renown. A nightmare for a Staff of Power? I don't know how I got away with such a steal.
(Traded with Bryce C. 8318110732 at the table)

2020-05-02 18:31 DDAL00-11F - Pipyap's: Nessus: Twice as Nice for Half the Price Ioun Stone of Mastery Show

Gained Potion of Speed, one spell scroll (conjuration only, and of 8th level or below), One potion from Magic Item table A-E
Bought 1 scroll Death Ward, 4 scrolls Mind Blank, Potion of Necrotic Resist, 20 potions of healing, and 1 potion of Supreme Healing.

2020-05-31 12:39 DDEP07-02 Drums of the Dead 250 Tome of Clear Thought, Tome of Leadership and Influence, Spellguard Shield Show

Dispatched to the jungles outside of Port Nyanzaru to fight our way into the undead giant tortoise fort of Ras Nsi, now under the control of Valindra Shadow Mantle and Szass Tam's Simulacrum.
Story Award: Lich Slayer
You helped an alliance of heroes stop Szass Tam and Valindra Shadowmantle from destroying Port Nyanzaru and conquering Chult. Your names spread throughout the necromantic orders, where they are feared forevermore. You have advantage on saving throws made to resist spells cast by necromancers and other undead creatures.
Story Award: Blessed of Ubtao
Your understanding of the maze of life has pleased the great god Ubtao. To save his people, the god has granted you the ability to forsee your own failures and react accordingly. Once before the end of this event, you can undo any action you take after it has been resolved. This could be an action taken during combat, or a character action you describe to the DM outside of combat. Time literally resets to the moment before the action was taken, yet you remain cognizant of its outcome.

2018-03-07 01:26 DMQuest: Jungle Guide Show DM Log

Uncommon scroll of a PH Spell (Protection from Energy 3rd lvl)

2020-08-23 01:12 DDEP00-01 Red War 3000 Szass Tam’s Arcane Essence Show

Sent into the Embassy of Thay in Mulmaster to find the warping in the Weave, break it and destroy the Simulacrum of Szass Tam.

2018-03-10 23:56 DMQuest: Nyanzaru Guide Show DM Log

Common PHB Scroll (Alarm, 1st level)

2018-03-07 01:24 DMQuest: Fanged DM Show DM Log

2k xp, Add a Common or Uncommon Scroll (Lightning Bolt, 3rd lvl)& a Potion (POTION OF Resistance) from the DMG to one of your characters.

Date Played Adventure Title Tier Session ACP TCP Downtime ▲ Renown
2019-02-28 22:55 DDAL07-08 Putting the Dead to Rest 21 45 0 Show DM Log
2018-03-13 02:18 Downtime: Copying Spells Show

Purchased scrolls of:
* 4th level: Banishment
* 5th level: Steel Wind Strike
Copied scrolls of:
* 4th level: Banishment
* 5th level: Steel Wind Strike

2019-03-13 21:37 Purchase Log Show Purchase
2018-03-07 01:26 DMQuest: Jungle Guide Show DM Log

Uncommon PHB Scroll (Remove Curse 3rd level)

2019-04-27 23:34 DMQuest: Giving DM Show DM Log

One Potion of Vitality

2019-04-27 23:34 DMQuest: Giving DM Show DM Log

One Potion Vitality (T3 Character)

2018-03-13 21:53 DMQuest: Bounty Hunter 1 Show DM Log
2018-03-19 00:23 DMQuest: Rotting DM Show DM Log

Scroll Planar Binding + Potion of Invulnerability
Add up to a rare (4th or 5th) scroll of a PH spell and up to a rare potion from the DMG to one of your tier appropriate characters

2018-03-13 10:20 Trade Log Show Trade Log
2018-03-06 04:14 Backstory for Karl Petersham Show DM Log

They say I’ve been a grouch since the midwife gave me a smack and I just harrumphed. Unsurprising.
My mother, Kynthia, named me Rosalind first after her great grandmother, the original Lady Elversham. She named me Karl after her uncle second, but I am called Magister Petersham by most, and “Child” by my father, though I am now 54 years old. Only a few of the house staff and faculty, and of course the Duchess, remember I was nicknamed “Thorny” as a child. (A rose with a prickly personality. It’s supposed to be endearing or something. I don’t get it.)

I was happy early in childhood, but Mother died when I was 9.

This meant I was largely cared for and raised by the faculty and serving staff at the school, which is a large Manor home and boarding school in the countryside, and that of Lady Elversham’s Sorcerous Finishing School. It is just on the other hill, not but a blink away, but still a completely segregated entity because my great-grandfather was somehow more obstinate and obstreperous than even my father and would not employ Lady Elversham or her daughters.

I had a few friends, but they were mostly the adults at the schools or their children, because the students didn’t have much opportunity for play, or when they did, they didn’t much want to associate with the faculty and staff children.

And so, a age 9, I ceased childhood as I became an obligation to Headmaster Eustace Petersham, a now-single father whose priority focus was always on his role as the 4th headmaster at the Petersham School for Magical Boys, a preparatory academy for young nobles, sons of influential merchants, and aspiring wizards.

A prodigy who demonstrated mastery of the arcane arts at an early age, I’d sat in all of the courses so often that I could fill in for sick instructors in many of the subjects before I was old enough to be accepted as a student at the academy of magic.

I graduated from the school at 13 (5 years early) and began a series of apprenticeships to each of the instructors, well, all except father, who reserved his lessons for the “truly gifted.” That was an excuse to avoid the fractious arguments that invariably occurred whenever I sought to apply to a University or Academy like the Blackstaff’s, and Father insisted the free education I received was sufficient for “your talent levels with any substantial magical arts.”

These days, I am Assistant Headmaster, Instructor in Astronomy in the school of knowledge, and head of Abjuration in the Academy Of Magic.
I tend to “come out of retirement just this one last time” for an adventure with close friends about once a year just to get away from my overbearing family and grading assignments.

8 Life Events
99 arcane matter - You saw a creature being conjured by magic. This is not uncommon, but I mention it because it happened when I was three and seeing modrons coalesce in that circle is my first memory.
5 tragedy - Mother died, killed in a battle with a summoned demon. No one said this school is safe.
100 weird stuff - A powerful being granted you a wish, but you squandered it by wishing my father would put me on the faculty.
He did so, but relegated me to “remedial Magics and academics of little import”
57 - You spent time working in a job related to your background. Start the game with an extra 8 (2d6) gp.
42 - befriended Lady Mary Icesun (Neutral Noble), the daughter of our then Duke, while she was faculty at Elversham. She is a practitioner of some skill, though it was quickly apparent her powers are eldritch and granted by her Faerie godmother, a good deal less academic than my approach. Sound theories, though. She now holds the Duchy herself, and is doing well.
86 - Fought in a small conflict as the school staff and students were besieged by an expelled student’s summoned creatures as he attempted revenge and a coup of the Duchy. I escaped the battle unscathed, though many friends were injured. A few, including the Duke, were lost.
77 - Went on an adventure with the Duchess. I was poisoned by a trap or a monster. I recovered, but the next time you must make a saving throw against poison, you make the saving throw with disadvantage.
79 - 8 years later, I left adventuring retirement again at the Duchess’ insistence. While away, I contracted a disease while clearing a filthy warren. I recovered from the disease with the care of Chef Shadereaver, the wise woman that is in charge Elversham’s herbology, culinary, and medical curriculum, but a persistent, nagging cough remains to this day.

2018-03-07 01:25 DMQuest: Jungle Guide Show DM Log

Uncommon scroll of PHB spell (GLYPH OF WARDING 3rd level)

2018-03-13 22:44 DMQuest: Zealot of Oghma Show DM Log

Nick DMed his 8th hour

2018-03-13 22:43 DMQuest: Zealot of Oghma Show DM Log

Walker DMed!

2020-05-02 13:45 Trade Log Show Trade Log

Unloaded more surplus with Roen Thorbjon, a Dwarven Cleric of some renown. A nightmare for a Staff of Power? I don't know how I got away with such a steal.
(Traded with Bryce C. 8318110732 at the table)

2020-05-02 18:31 DDAL00-11F - Pipyap's: Nessus: Twice as Nice for Half the Price Show

Gained Potion of Speed, one spell scroll (conjuration only, and of 8th level or below), One potion from Magic Item table A-E
Bought 1 scroll Death Ward, 4 scrolls Mind Blank, Potion of Necrotic Resist, 20 potions of healing, and 1 potion of Supreme Healing.

2020-05-31 12:39 DDEP07-02 Drums of the Dead Show

Dispatched to the jungles outside of Port Nyanzaru to fight our way into the undead giant tortoise fort of Ras Nsi, now under the control of Valindra Shadow Mantle and Szass Tam's Simulacrum.
Story Award: Lich Slayer
You helped an alliance of heroes stop Szass Tam and Valindra Shadowmantle from destroying Port Nyanzaru and conquering Chult. Your names spread throughout the necromantic orders, where they are feared forevermore. You have advantage on saving throws made to resist spells cast by necromancers and other undead creatures.
Story Award: Blessed of Ubtao
Your understanding of the maze of life has pleased the great god Ubtao. To save his people, the god has granted you the ability to forsee your own failures and react accordingly. Once before the end of this event, you can undo any action you take after it has been resolved. This could be an action taken during combat, or a character action you describe to the DM outside of combat. Time literally resets to the moment before the action was taken, yet you remain cognizant of its outcome.

2018-03-07 01:26 DMQuest: Jungle Guide Show DM Log

Uncommon scroll of a PH Spell (Protection from Energy 3rd lvl)

2020-08-23 01:12 DDEP00-01 Red War Show

Sent into the Embassy of Thay in Mulmaster to find the warping in the Weave, break it and destroy the Simulacrum of Szass Tam.

2018-03-10 23:56 DMQuest: Nyanzaru Guide Show DM Log

Common PHB Scroll (Alarm, 1st level)

2018-03-07 01:24 DMQuest: Fanged DM Show DM Log

2k xp, Add a Common or Uncommon Scroll (Lightning Bolt, 3rd lvl)& a Potion (POTION OF Resistance) from the DMG to one of your characters.

Date Played Adventure Title Session XP GP Downtime ▲ Renown Magic Items
2019-02-28 22:55 DDAL07-08 Putting the Dead to Rest 21 6750 3375 45 0 Show DM Log
2018-03-13 02:18 Downtime: Copying Spells Staff of the Magi Show

Purchased scrolls of:
* 4th level: Banishment
* 5th level: Steel Wind Strike
Copied scrolls of:
* 4th level: Banishment
* 5th level: Steel Wind Strike

2019-03-13 21:37 Purchase Log Staff of the Magi Show Purchase
2018-03-07 01:26 DMQuest: Jungle Guide 2000 Show DM Log

Uncommon PHB Scroll (Remove Curse 3rd level)

2019-04-27 23:34 DMQuest: Giving DM Show DM Log

One Potion of Vitality

2019-04-27 23:34 DMQuest: Giving DM Show DM Log

One Potion Vitality (T3 Character)

2018-03-13 21:53 DMQuest: Bounty Hunter 1 3500 Show DM Log
2018-03-19 00:23 DMQuest: Rotting DM 5000 Show DM Log

Scroll Planar Binding + Potion of Invulnerability
Add up to a rare (4th or 5th) scroll of a PH spell and up to a rare potion from the DMG to one of your tier appropriate characters

2018-03-13 10:20 Trade Log Tome of Clear Thought > Tome of Clear Thought (used) Show Trade Log
2018-03-06 04:14 Backstory for Karl Petersham Show DM Log

They say I’ve been a grouch since the midwife gave me a smack and I just harrumphed. Unsurprising.
My mother, Kynthia, named me Rosalind first after her great grandmother, the original Lady Elversham. She named me Karl after her uncle second, but I am called Magister Petersham by most, and “Child” by my father, though I am now 54 years old. Only a few of the house staff and faculty, and of course the Duchess, remember I was nicknamed “Thorny” as a child. (A rose with a prickly personality. It’s supposed to be endearing or something. I don’t get it.)

I was happy early in childhood, but Mother died when I was 9.

This meant I was largely cared for and raised by the faculty and serving staff at the school, which is a large Manor home and boarding school in the countryside, and that of Lady Elversham’s Sorcerous Finishing School. It is just on the other hill, not but a blink away, but still a completely segregated entity because my great-grandfather was somehow more obstinate and obstreperous than even my father and would not employ Lady Elversham or her daughters.

I had a few friends, but they were mostly the adults at the schools or their children, because the students didn’t have much opportunity for play, or when they did, they didn’t much want to associate with the faculty and staff children.

And so, a age 9, I ceased childhood as I became an obligation to Headmaster Eustace Petersham, a now-single father whose priority focus was always on his role as the 4th headmaster at the Petersham School for Magical Boys, a preparatory academy for young nobles, sons of influential merchants, and aspiring wizards.

A prodigy who demonstrated mastery of the arcane arts at an early age, I’d sat in all of the courses so often that I could fill in for sick instructors in many of the subjects before I was old enough to be accepted as a student at the academy of magic.

I graduated from the school at 13 (5 years early) and began a series of apprenticeships to each of the instructors, well, all except father, who reserved his lessons for the “truly gifted.” That was an excuse to avoid the fractious arguments that invariably occurred whenever I sought to apply to a University or Academy like the Blackstaff’s, and Father insisted the free education I received was sufficient for “your talent levels with any substantial magical arts.”

These days, I am Assistant Headmaster, Instructor in Astronomy in the school of knowledge, and head of Abjuration in the Academy Of Magic.
I tend to “come out of retirement just this one last time” for an adventure with close friends about once a year just to get away from my overbearing family and grading assignments.

8 Life Events
99 arcane matter - You saw a creature being conjured by magic. This is not uncommon, but I mention it because it happened when I was three and seeing modrons coalesce in that circle is my first memory.
5 tragedy - Mother died, killed in a battle with a summoned demon. No one said this school is safe.
100 weird stuff - A powerful being granted you a wish, but you squandered it by wishing my father would put me on the faculty.
He did so, but relegated me to “remedial Magics and academics of little import”
57 - You spent time working in a job related to your background. Start the game with an extra 8 (2d6) gp.
42 - befriended Lady Mary Icesun (Neutral Noble), the daughter of our then Duke, while she was faculty at Elversham. She is a practitioner of some skill, though it was quickly apparent her powers are eldritch and granted by her Faerie godmother, a good deal less academic than my approach. Sound theories, though. She now holds the Duchy herself, and is doing well.
86 - Fought in a small conflict as the school staff and students were besieged by an expelled student’s summoned creatures as he attempted revenge and a coup of the Duchy. I escaped the battle unscathed, though many friends were injured. A few, including the Duke, were lost.
77 - Went on an adventure with the Duchess. I was poisoned by a trap or a monster. I recovered, but the next time you must make a saving throw against poison, you make the saving throw with disadvantage.
79 - 8 years later, I left adventuring retirement again at the Duchess’ insistence. While away, I contracted a disease while clearing a filthy warren. I recovered from the disease with the care of Chef Shadereaver, the wise woman that is in charge Elversham’s herbology, culinary, and medical curriculum, but a persistent, nagging cough remains to this day.

2018-03-07 01:25 DMQuest: Jungle Guide 2000 Show DM Log

Uncommon scroll of PHB spell (GLYPH OF WARDING 3rd level)

2018-03-13 22:44 DMQuest: Zealot of Oghma 5000 Show DM Log

Nick DMed his 8th hour

2018-03-13 22:43 DMQuest: Zealot of Oghma 10000 Show DM Log

Walker DMed!

2020-05-02 13:45 Trade Log Figurine of Wondrous Power: Obsidian Steed > Staff of Power Show Trade Log

Unloaded more surplus with Roen Thorbjon, a Dwarven Cleric of some renown. A nightmare for a Staff of Power? I don't know how I got away with such a steal.
(Traded with Bryce C. 8318110732 at the table)

2020-05-02 18:31 DDAL00-11F - Pipyap's: Nessus: Twice as Nice for Half the Price Ioun Stone of Mastery Show

Gained Potion of Speed, one spell scroll (conjuration only, and of 8th level or below), One potion from Magic Item table A-E
Bought 1 scroll Death Ward, 4 scrolls Mind Blank, Potion of Necrotic Resist, 20 potions of healing, and 1 potion of Supreme Healing.

2020-05-31 12:39 DDEP07-02 Drums of the Dead 250 Tome of Clear Thought, Tome of Leadership and Influence, Spellguard Shield Show

Dispatched to the jungles outside of Port Nyanzaru to fight our way into the undead giant tortoise fort of Ras Nsi, now under the control of Valindra Shadow Mantle and Szass Tam's Simulacrum.
Story Award: Lich Slayer
You helped an alliance of heroes stop Szass Tam and Valindra Shadowmantle from destroying Port Nyanzaru and conquering Chult. Your names spread throughout the necromantic orders, where they are feared forevermore. You have advantage on saving throws made to resist spells cast by necromancers and other undead creatures.
Story Award: Blessed of Ubtao
Your understanding of the maze of life has pleased the great god Ubtao. To save his people, the god has granted you the ability to forsee your own failures and react accordingly. Once before the end of this event, you can undo any action you take after it has been resolved. This could be an action taken during combat, or a character action you describe to the DM outside of combat. Time literally resets to the moment before the action was taken, yet you remain cognizant of its outcome.

2018-03-07 01:26 DMQuest: Jungle Guide 2000 Show DM Log

Uncommon scroll of a PH Spell (Protection from Energy 3rd lvl)

2020-08-23 01:12 DDEP00-01 Red War 3000 Szass Tam’s Arcane Essence Show

Sent into the Embassy of Thay in Mulmaster to find the warping in the Weave, break it and destroy the Simulacrum of Szass Tam.

2018-03-10 23:56 DMQuest: Nyanzaru Guide Show DM Log

Common PHB Scroll (Alarm, 1st level)

2018-03-07 01:24 DMQuest: Fanged DM 2000 Show DM Log

2k xp, Add a Common or Uncommon Scroll (Lightning Bolt, 3rd lvl)& a Potion (POTION OF Resistance) from the DMG to one of your characters.