Magic Items

Purchased Magic Items

Name ▲ Rarity Location Table Result Source
Earring of Message common The Mansion of Lord Potrick Huntcrown BMG-DRWEP-OD-01 The Enemy of My Enemy Show
Notes:

The blue crystal of this earring is wrapped with delicate copper wire. The earring has 5 charges. While wearing it, you can use an action to expend 1 charge and cast the message spell. The earring regains 1d4 + 1 expended charges daily at dawn.

Flame tongue (Longsword) common A gith-yanki guard captain in service of Thay DDAL-DRW13 Night Thieves Show
Notes:

This crucible steel blade is covered in a distinctive pattern of banding and mottling reminiscent of flowing water. These patterns shift and change slowly over time.

Gloomy Mantle of Spell Resistance very_rare A cultist Gloomstalker in the Thunder Peaks DDAL-DRW-11 Shadows in the Stacks Show
Notes:

You have advantage on saving throws while you wear this cloak.

The body of the gloom weaver is shrouded in a mantle of spell resistance, wrought from cloth dark as a starless sky.

Goggles of Night uncommon DDAL-DRW-12 To Walk The Cold Dark Show
Iron Bands of Bilarro uncommon Aboard the salvaged wreck of the Umberlee's Resolve, Hawk Island, Sea of Stars DDAL-DRW01 Breaking Umberlee’s Resolve Show
Kyrzin’s Ooze very_rare The Far Realm DDAL-DRW20 The Fall of Szass Tam Show
Notes:

This opalescent, symbiotic goo comes sealed in a jar and slowly shifts and moves, as if endlessly exploring the jar's interior. To attune to this item, you must first drink the contents of the jar, unlocking the following properties.
Resistant. While attuned to Kyrzin's ooze, you have resistance to acid and poison damage, and you're immune to the poisoned condition.
Amorphous. As an action, you can speak a command word and cause your body to assume the amorphous qualities of an Ooze. For the next minute, you (along with any equipment you're wearing or carrying) can move through a space as narrow as 1 inch wide without squeezing. Once you use this property, it can't be used again until the next dawn.
Acid Breath. As an action, you can exhale acid in a 30-foot line that is 5 feet wide. Each creature in that line must make a DC 15 Dexterity saving throw, taking 8d8 acid damage on a failed save, or half as much damage on a successful one. Once you use this property, it can't be used again until the next dawn.
Symbiotic Nature. The ooze can't be removed from you while you're attuned to it, and you can't voluntarily end your attunement to it. If you're targeted by a spell that ends a curse, your attunement to the ooze ends as it seeps out of you.
If you die while the ooze is inside you, it bursts out and engulfs you, turning your corpse into a black pudding (see the Monster Manual allied with the Far Realm.

Mariner's Studded Leather uncommon A Pirate Captain named Quint who was pressganging crews and turning over those that resisted to a Thayan conjuror to be sacrificed to open a portal. DDAL-DRW09 Vile Bounty Show
Notes:

Made from tough, flexible shark leather, this armor is reinforced with close-set coral spikes

Miirym's Wrath (Ascendant, Legacy) unique (Dragon's Wrath Weapon (Halberd, Legacy) Trade Log Show
Notes:

Miirym the Sentinel Wyrm is a spectral dragon and the guardian of Candlekeep's catacombs. Bound into service after trying to loot Candlekeep's riches, her enchantment remains even in death.
Wil assisted Miirym is breaking free of a freezing magic domination by the Elder Evil, Father Llymic, while they defended Candlekeep from assault by the Tenebrous Creed. Miirym is bound to Candlekeep and so has empowered this weapon so that Wil can find retribution against the Creed and Thay.

Legacy Item
Run all 19 Tomb of Annihilation DDAL adventures, the full Hardcover, & participate in both season 7 Epics as a DM or organizer.
When awarded, choose an uncommon Weapon or Armor to give to a 1st level character. As that character advances the item advances, turning into a tier appropriate item of the same magic item category and form when the character reaches a new tier, including Legendary rarity when the character levels to 17. Legacy items require attunement, have a rarity of Unique (untradeable), and cannot be sentient items.

Moon sickle +1 uncommon In the cabinet of the ship’s infirmary DDAL-DRW-10 Unsafe Harborage Show
Moon Sickle +2 common Awarded for our help in BMG-DRWEP-OD-01 The Enemy of My Enemy Show
Notes:

A glowing platinum arabesque graces both sides of this sickle’s blade. The polished ivory hilt is carved in the likeness of a beautiful dryad.

Mr. & Mrs. Wubsy (Sending Stones) uncommon A gift from Abby von Finkelstein CCC-CIC-04 Best Friends Forever Show
Notes:

These sending stones are sewn into a matching pair of stuffed children’s toys: a male and female sphinx. To activate one of them, the owner must hug the animal and say “I love you Mr./Mrs. Wubsy.” If the owner wishes, the sphinx’s eyes can be commanded to glow with a soft blue light equal to a candle. The stones cannot be removed from the toys without destroying the magic.

Nolzur’s Marvelous Pigments very_rare FR-DC DDAL- The Cult of Boiling Mud [The Small Teeth Expedition]. Show
Pearl of Power common A Thayan ambassador to Mulmaster DDAL-DRW13 Night Thieves Show
Notes:

This large freshwater pearl is set into a golden button.

Reaper (Familiar) unique ExtraLife2018 ExtraLife 2018 Certificate Show
Ring of Evasion very_rare Xorvintroth DDAL-DRW-16 Uprising Show
Notes:

Crafted for the Red Wizards, this ring bears their symbol (eight orbs spiraling around an arcane starburst) carved into a jasper gem. The ring can only be destroyed by a moon-touched sword.

This ring has 3 charges, and it regains 1d3 expended charges daily at dawn. When you fail a Dexterity saving
throw while wearing it, you can use your reaction to expend 1 of its charges to succeed on that saving throw instead.

Ring of X-Ray Vision rare Dropped by Vothara, a spy for Tenebrous Creed and likely a warlock of the Great Old Ones DDAL-DRW10 Unsafe Harborage Show
Stone Plate +2 very_rare An elemental rift under Mulmaster CCC-JGD-01 Left Black & Blue Show
Notes:

This suit of plate armor was created by Cultists of the Black Earth and is fashioned from slabs of heat-resistant stone (instead of metal). The armor resizes to fit its wearer.

Stone Tortle's Bracers of Defense rare A gift from the Stone Tortoise guardian of an abandoned temple outside Hillsfar CCC-SQC-02-01 None the Wiser Show
Notes:

While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no shield.
While in possession of the item, the bearer feels enlightened and speaks only in Haikus instead of regular sentences.

Thayvian Mantle of Spell Resistance rare The Thayan embassy in Mulmaster during the Red War CCC-ST2-1 Red War: Embassy of Evil Show
Notes:

You have advantage on saving throws while you wear this cloak.

This crimson cloak is embroidered with golden sigils of Thay. When the wearer of this cloak is presented with an opportunity to act in a selfish or malevolent way, this item heighten the wearer's urge to do so.

The Choralier’s Companion (Saddle of the Cavalier) uncommon Worn by Ger’tethjzan, a young Black Dragon in Mulmaster CCC-REAP-01 Red War: Lost Ashes of a Wayward Gnome Show
Notes:

While in this saddle on a mount, you can't be dismounted against your will if you're conscious, and attack rolls against the mount have disadvantage. Any mount that wears this saddle possesses a phenomenal gift for singing—the song selection, frequency, and volume depends on the temperament of the mount, but it’s beautiful and almost always entertaining. This effect does not grant any additional languages to the mount.
This item can be found in the Dungeon Master’s Guide.

Unlocked Magic Items