Magic Items

Purchased Magic Items

Name Rarity Location ▲ Table Result Source
Mariner's Studded Leather uncommon A Pirate Captain named Quint who was pressganging crews and turning over those that resisted to a Thayan conjuror to be sacrificed to open a portal. DDAL-DRW09 Vile Bounty Show
Notes:

Made from tough, flexible shark leather, this armor is reinforced with close-set coral spikes

Pearl of Power common A Thayan ambassador to Mulmaster DDAL-DRW13 Night Thieves Show
Notes:

This large freshwater pearl is set into a golden button.

Amulet of Health rare A Thayan conjurer opening a portal inside a volcano DDAL-DRW09 Vile Bounty Show
Notes:

This pearl-studded amulet is also a magical compass. The wielder can use an action to learn which way is north.

The Wall of Teeth (Shield +2) rare A trash pit in a sewer tunnel beneath the Wave and Wink dancehall in Mulmaster DDEX2-14 The Sword of Selfaril Show
Notes:

This shield is fashioned of dull, black steel and festooned with hundreds upon hundreds of human teeth. Whenever the wielder of the shield is presented with an opportunity to act in a selfish or malevolent way, the item heightens the wielder’s urge to do so.
A description of this item can be found in the Dungeon Master's Guide.

Moon Sickle +2 common Awarded for our help in BMG-DRWEP-OD-01 The Enemy of My Enemy Show
Notes:

A glowing platinum arabesque graces both sides of this sickle’s blade. The polished ivory hilt is carved in the likeness of a beautiful dryad.

Dawnfire (Sun Blade) rare Barrows of Solina, once borne by Alisandre Solina, paladin and Lady Arbiter of the Order of Dawnfire. CCC-STORM-01 The Barrows of Solina Show
Notes:

This item appears to be a longsword hilt. While grasping the hilt, you can use a bonus action to cause a blade of pure radiance to spring into existence, or make the blade disappear. While the blade exists, this magic longsword has the finesse property. If you are proficient with shortswords or longswords, you are proficient with the sun blade. You gain a +2 bonus to attack and damage rolls made with this weapon, which deals radiant damage instead of slashing damage. When you hit an undead with it, that target takes an extra 1d8 radiant damage.

The sword's luminous blade emits bright light in a 15-foot radius and dim light for an additional 15 feet. The light is sunlight. While the blade persists, you can use an action to expand or reduce its radius of bright and dim light by 5 feet each, to a maximum of 30 feet each or a minimum of 10 feet each.

The ruby in Dawnfire’s pommel sheds dim light for 10 feet when within 60 feet of undead.

An argument can be made that it has a blue blade https://ironharvest.obsidianportal.com/items/the-dawnfire-sun-blade

This item can be found in the Dungeon Master’s Guide.

Amulet of the Devout +2 uncommon Candlekeep DDAL-DRW-11 Shadows in the Stacks Show
Notes:

This amulet bears the symbol of a deity inlaid with precious stones or metals. While you wear the holy symbol, you gain a +2 bonus to spell attack rolls and the saving throw DCs of your spells.

Miirym's Wrath (Ascendant, Legacy) unique (Dragon's Wrath Weapon (Halberd, Legacy) Trade Log Show
Notes:

Miirym the Sentinel Wyrm is a spectral dragon and the guardian of Candlekeep's catacombs. Bound into service after trying to loot Candlekeep's riches, her enchantment remains even in death.
Wil assisted Miirym is breaking free of a freezing magic domination by the Elder Evil, Father Llymic, while they defended Candlekeep from assault by the Tenebrous Creed. Miirym is bound to Candlekeep and so has empowered this weapon so that Wil can find retribution against the Creed and Thay.

Legacy Item
Run all 19 Tomb of Annihilation DDAL adventures, the full Hardcover, & participate in both season 7 Epics as a DM or organizer.
When awarded, choose an uncommon Weapon or Armor to give to a 1st level character. As that character advances the item advances, turning into a tier appropriate item of the same magic item category and form when the character reaches a new tier, including Legendary rarity when the character levels to 17. Legacy items require attunement, have a rarity of Unique (untradeable), and cannot be sentient items.

Ring of X-Ray Vision rare Dropped by Vothara, a spy for Tenebrous Creed and likely a warlock of the Great Old Ones DDAL-DRW10 Unsafe Harborage Show
Reaper (Familiar) unique ExtraLife2018 ExtraLife 2018 Certificate Show
Blessing of Health unique Fai Chen's Fantastical Faire Downtime Activity: Fai Chen - Funeral Show
Notes:

+2 to Constitution and max increases by 2

Bloodfury Tattoo legendary Far Realm DDAL-DRW20 The Fall of Szass Tam Show
Notes:

When this tattoo is applied to a creature, it takes the form of an Abeiran dragonborn sigil that marks the individual as a being of "ill nature and worse temperament." Produced by a special needle, this magic tattoo evokes fury in its form and colors.

Moon sickle +1 uncommon In the cabinet of the ship’s infirmary DDAL-DRW-10 Unsafe Harborage Show
Adamantine Plate uncommon In the Glacier of the White Wyrm Trade Log Show
Notes:

Appearing almost decorative, this suit of highly polished adamantine armor hails from ancient Netheril and is adorned in minute runes of protection.

Bowl of commanding water elementals rare Myth Nantar, under the Moonsea DDAL-DRW02 Blood in the Water Show
Notes:

While this bowl is fillled with water, yoi can use an action to speak the bowl's Command Word and summon a Water Elemental, as if you had cast the Conjure Elemental spell. The bowl can't be used this way again until the next dawn.
The bowl is about 1 foot in diameter and half as
deep. It weighs 3 pounds and holds about 3 gallons.

Discord (Plate +2) unique Ruins of Xorvintroth. Icewind Dale DDAL-DRW-15 Frozen Whispers Show
Notes:

Discord is comprised of sharp, interlocking spikes of green crystal and extinguishes all nonmagical flames
within 30 feet of it. A creature wearing Discord hears insidious whispers originating from a point just beyond
their peripheral vision.
Unless deafened, the creature has disadvantage on saving throws caused by, and on Wisdom checks related to, Father Llymic and its allies.
While wearing this armor, you gain a +2 bonus to AC. In addition, you can use your reaction to see normally in
darkness, both magical and nonmagical, out to a distance of 120 feet until the start of your next turn.
Discord can’t be !used this way again until the next dawn.

Kyrzin’s Ooze very_rare The Far Realm DDAL-DRW20 The Fall of Szass Tam Show
Notes:

This opalescent, symbiotic goo comes sealed in a jar and slowly shifts and moves, as if endlessly exploring the jar's interior. To attune to this item, you must first drink the contents of the jar, unlocking the following properties.
Resistant. While attuned to Kyrzin's ooze, you have resistance to acid and poison damage, and you're immune to the poisoned condition.
Amorphous. As an action, you can speak a command word and cause your body to assume the amorphous qualities of an Ooze. For the next minute, you (along with any equipment you're wearing or carrying) can move through a space as narrow as 1 inch wide without squeezing. Once you use this property, it can't be used again until the next dawn.
Acid Breath. As an action, you can exhale acid in a 30-foot line that is 5 feet wide. Each creature in that line must make a DC 15 Dexterity saving throw, taking 8d8 acid damage on a failed save, or half as much damage on a successful one. Once you use this property, it can't be used again until the next dawn.
Symbiotic Nature. The ooze can't be removed from you while you're attuned to it, and you can't voluntarily end your attunement to it. If you're targeted by a spell that ends a curse, your attunement to the ooze ends as it seeps out of you.
If you die while the ooze is inside you, it bursts out and engulfs you, turning your corpse into a black pudding (see the Monster Manual allied with the Far Realm.

Earring of Message common The Mansion of Lord Potrick Huntcrown BMG-DRWEP-OD-01 The Enemy of My Enemy Show
Notes:

The blue crystal of this earring is wrapped with delicate copper wire. The earring has 5 charges. While wearing it, you can use an action to expend 1 charge and cast the message spell. The earring regains 1d4 + 1 expended charges daily at dawn.

Thayvian Mantle of Spell Resistance rare The Thayan embassy in Mulmaster during the Red War CCC-ST2-1 Red War: Embassy of Evil Show
Notes:

You have advantage on saving throws while you wear this cloak.

This crimson cloak is embroidered with golden sigils of Thay. When the wearer of this cloak is presented with an opportunity to act in a selfish or malevolent way, this item heighten the wearer's urge to do so.

Vorpal Scimitar legendary The Tomb Of The Fire King DDAL07-16 Pools of Cerulean Show

Unlocked Magic Items