Magic Items

Purchased Magic Items

Name Rarity Location ▲ Table Result Source
Belt of Hill Giant Strength common Trade Log Show
Notes:

Previously owned by my other character Jaqarra, who got it from Paul Becker's character Ariok (DCI 5103747655), who got it in a trade with Chris Zylman's character Lyr (DCI 7102023741). Original item info: http://www.adventurersleaguelog.com/users/726/characters/2368/magic_items/8087

Ring of Animal Influence rare DDAL04-13 The Horseman Trade Log Show
Notes:

Originally owned by Gail D's character Elisae Dey (DCI 6503885717), who got it from DDAL04-13 The Horseman. This ring is decorated with canid and raptor symbols. The wearer feels predatory urges and desires a diet of fresh meat.

Scroll of Lesser Restoration uncommon DDAL05-07 Chelimber's Descent DDAL05-07 Chelimber's Descent Show
Lance of the Ild Rune uncommon DDAL05-11 Forgotten Traditions DDAL05-11 Forgotten Traditions Show
Notes:

Took the opal from the Rune-Forged Guardian, used it on a silvered lance. The lance is now a magic weapon that deals 1d6 extra points of fire damage. Added adamantine for 500 gp 11/13/2017.

Scroll of Antilife Shell rare DDAL05-11 Forgotten Traditions DDAL05-11 Forgotten Traditions Show
Notes:

In gem form.

Potion of Acid Resistance uncommon DDAL06-01 A Thousand Tiny Deaths DDAL06-01 A Thousand Tiny Deaths Show
Notes:

When you drink this potion, you gain resistance to acid damage for 1 hour.

Potion of Poison uncommon DDAL07-02 Over the Edge DDAL07-02 Over the Edge Show
Quarterstaff +1 uncommon DDAL07-03 A Day at the Races Trade Log Show
Notes:

This quarterstaff features a blunted iron hook on one end and is used by dinosaur wranglers to goad ornery beasts in their charge into doing what they’re supposed to. The staff is carved from dark, smooth wood and decorated with feathers.

Traded with my own character Wanda. Original item entry: http://www.adventurersleaguelog.com/users/726/characters/8676/magic_items/24573

Staff of the Woodlands rare DDAL07-08 Putting the Dead to Rest Trade Log Show
Notes:

Traded with Ethan Polak's traitorous snake of a character What, who found it in the Ruins of Matolo.

Goggles of Night uncommon DDEX1-4 Dues for the Dead Trade Log Show
Notes:

Traded with Grant J's character Danric Roper (DCI 7115358558), who got it from Robert Pack's character Vilabog Nylyn (DCI 5317027682), who got it from DDEX1-4.

Robe of Stars very_rare DDHC-SKT-10 Hold of the Storm Giants H 26 DDHC-SKT Storm King’s Thunder Show
Conch of Teleportation very_rare DDHC-SKT-10 Hold of the Storm Giants DDHC-SKT Storm King’s Thunder Show
Adamantine Lance +2 rare DDHC-SKT-12 Doom of the Desert G 11 DDHC-SKT Storm King’s Thunder Show
Notes:

Adamantine added for 500 gp on 11/13/2017.

Wand of Magic Missiles uncommon DDHC-SKT-12 Doom of the Desert F 58 DDHC-SKT Storm King’s Thunder Show
Windcraft Boots of Striding and Springing uncommon DDHC-SKT-12 Doom of the Desert F 27 DDHC-SKT Storm King’s Thunder Show
Notes:

These boots crackle with static electricity. A trail of lightning follows the wearer when they move quickly.

Staff of Fire very_rare DDHC-SKT-12 Doom of the Desert H 39 DDHC-SKT Storm King’s Thunder Show
Notes:

The head of the staff is carved into the shape of a gold dragon, which opens its mouth to spit fire whenever the staff is activated.

Bag of Tricks (Tan) uncommon DDHC-SKT Chapter 3 F 71 DM Quest: Dedicated DM #04 Show
Notes:

This ordinary bag, made from gray, rust, or tan cloth, appears empty. Reaching inside the bag, however, reveals the presence of a small, fuzzy object. The bag weighs 1/2 pound.

You can use an action to pull the fuzzy object from the bag and throw it up to 20 feet. When the object lands, it transforms into a creature you determine by rolling a d8 and consulting the table that corresponds to the bag's color. The creature vanishes at the next dawn or when it is reduced to 0 hit points.

  1. Jackal
  2. Ape
  3. Baboon
  4. Axe Beak
  5. Black Bear
  6. Giant Weasel
  7. Giant Hyena
  8. Tiger

The creature is friendly to you and your companions, and it acts on your turn. You can use a bonus action to command how the creature moves and what action it takes on its next turn, or to give it general orders, such as to attack your enemies. In the absence of such orders, the creature acts in a fashion appropriate to its nature.

Once three fuzzy objects have been pulled from the bag, the bag can't be used again until the next dawn.

Conch of Teleportation very_rare DDHC-SKT Chapter 8: Forge of the Fire Giants DDHC-SKT Storm King’s Thunder Show
Potion of Fire Breath uncommon DDHC-SKT Chapter 8: Forge of the Fire Giants B 16 DDHC-SKT Storm King’s Thunder Show
Daern's Instant Fortress rare DDHC-SKT Storm King's Thunder DDHC-SKT Storm King’s Thunder Show
Notes:

Received as a gift from Citadel Adbar. The fortress has the appearance of a tree house.