Akua Kālilo
Bracers of Defence,
Blesing of Protection,
Wave/Whelm/Brackrazor,
Spear +2,
Stone of Good Luck (A),
Flare (Flame Tongue Shortsword) (A),
Wand of Winter,
Tome of Leadership and Influence,
Defender Shortword,
Rod of Absorbtion,
Staff of Power ,
Efreeti Bottle,
Steel,
Cli Lyre,
+1 wraps of unarmed power
Log Entries
Date Played ▼ | Adventure Title | Session | Levels | GP | Downtime | Magic Items | ||
---|---|---|---|---|---|---|---|---|
2023-02-03 20:00 | DDHC00-GSM Chapter 8: The Styes (Das Geschwür) P4 | 1 | 4402 | 10 | Cli Lyre | Show | ||
Downtime Activities Saltmarsh provides a haven for adventurers between expeditions, and the characters can spend that time engaged in various tasks around town. The following options build on the downtime activities discussed in chapter 8 of the Player’s Handbook. Characters can pursue them to make some additional money or strengthen their ties to Saltmarsh. The activities given here are based on the ones presented in Xanathar’s Guide to Everything. If you have that supplement, consider using the guidelines for rivals and the complications attached to some of the activities given in that book. You can also offer other activities as you see fit. The ones detailed below are specific to Saltmarsh. Buying and Selling Magic Items Captain Xendros of the Faithful Quartermasters of Iuz has magic items for sale and can also broker the sale of magic items. Any such item comes with a mild curse, however. Anyone attuned to the item can be targeted by a detect thoughts spell cast by Xendros, with no limit on range; any saving throws triggered by the spell automatically fail; and the target has no knowledge of the casting. This curse can be detected by casting an identify spell on the item and succeeding on a DC 25 Intelligence (Arcana) check. The check can be attempted once per casting. Xendros asks for a 50 gp retainer to engage her services as an item broker each week, and the process consumes a character’s effort for a week as it involves multiple meetings to haggle over prices, specific desired features, and so on. If the characters pay the retainer, roll twice on Magic Item Table F and once each on tables A, B, C, D, and E to determine which magic items Xendros has on offer in any given week. (Unsold items are shipped elsewhere and regularly replaced with new options.) If the characters want a specific item, Xendros can fulfill a request for an item from Table F or Table G with 1d4 weeks of work. Her asking price is based on the item’s rarity, as given in the table below, but she might also be willing to part with an item in return for a favor. She especially wants to see Keoland’s ambitions for Saltmarsh foiled, and she might try to enlist the characters in a plot to ruin the mining efforts. Item Rarity Gold Cost Carousing Saltmarsh has several taverns that provide plenty of opportunities for adventurers to spend their money on fine food and strong drink. Carousing gives the characters a chance to make contacts in town. A week of carousing costs 2d10 gp as you lavish money on food and drink for yourself and others. When carousing, pick a single tavern in town to frequent. At the end of the week, you earn a contact in town. You can have a maximum number of contacts in town equal to 1 + your Charisma bonus (minimum of 1). The nature of the contacts depends on the chosen tavern. The DM creates a specific contact, such as the bartender at the appropriate tavern or a specific person you have connected with. Optionally, the DM can instead allow you to declare an NPC as a contact when you meet them, provided that the individual fits the contact type. In this case, you recognize the NPC as a pal from your time spent carousing. In either case, that individual acts as a trusted friend and offers help as necessary, though they are unwilling to risk their life or possessions. Krag is always open to recruiting someone to help organize Eliander’s library and take care of things in the graveyard. In return for help with his day job, Krag grants access to the library and can help conduct research. His expert command of local history makes him a useful contact. He has no shortage of semi-interesting tales about notorious fish and monstrous pirates. You can spend a week working with Krag, helping tend the graveyard during the day and organizing Eliander’s library in the evenings. You earn enough money to afford a modest lifestyle. You also learn one piece of lore regarding the region around Saltmarsh. That lore is the equivalent of one true statement about a person, place, or thing found within 25 miles of town. The DM is the final arbiter on the exact information learned, but it is likely something that helps you solve a problem or make progress with a task. Employment Characters who are interested in making a fair wage for little risk can find jobs around town. Having a job can also enable a character to come to the attention of one of Saltmarsh’s leaders. The employment opportunities below are tailored to each of those individuals, including: Hiring on with the Oweland family to work on a fishing boat For each week of employment, you earn the coin needed to sustain a modest lifestyle. There is also a chance that you attract the notice of the prominent person associated with your job. At the end of each week, make a DC 15 Charisma check. On a success, you earn the opportunity to request an audience with that person. Mercenary Work Ingo the Drover is always on the lookout for skilled mercenaries to fulfill the contracts offered to him. He has a particular need for those who can serve as caravan guards, personal protection for merchants, and sentries aboard docked ships. For each week of mercenary work, you earn the coin needed to sustain a modest lifestyle and an extra 2d10 gp. Additionally, roll a d20 at the end of each week. On a 19 or higher, you earn a bonus of 3d20 gp due to the unexpectedly dangerous nature of your most recent assignment. |
||||||||
2023-01-24 18:30 | DDHC00-GSM Chapter 8: The Styes (Das Geschwür) P1-3 | 940 | Show | |||||
2022-06-18 13:55 | Trade Log | -5 | Spear of Backbiting > Steel | Show Trade Log | ||||
Player: Dylan Lee |
||||||||
2021-09-24 07:08 | Trade Log | 150 | Show Trade Log | |||||
converting to season 11 |
||||||||
2021-08-08 15:00 | DDHC-TYP : Tomb of Horrors | 800 | Tome of Leadership and Influence, Winged Boots , Defender Shortword, Rod of Absorbtion, Staff of Power , Efreeti Bottle, Spear of Backbiting | Show | ||||
1x Potion of Speed & 2x Potion of Supreme healing gefunden |
||||||||
2021-03-25 18:00 | CCC-QCC2018-01 Of Gods and Monsters | 400 | Show | |||||
2h gespielt Geschichte von Tarrasque gehört und der Sache nachgegangen. War eine Dragonturtle und haben die wieder ruhig gestellt. Hat im Zirkus ein Plüschi eines Owlbearen in Platearmor gekriegt. Story Award: Run Away and Join the Circus The Ecology of the Tarrasque. |
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2021-03-11 19:33 | Trade Log | -15 | Cape of the mountebank > Wand of Winter | Show Trade Log | ||||
Player name: meloonboi |
||||||||
2020-12-31 14:27 | Purchase Log | 0.5 | Show Purchase | |||||
Buys a Sling and 100 bulleets |
||||||||
2020-12-03 09:05 | Trade Log | -15 | Ring of Spellstoring (A) > Flare (Flame Tongue Shortsword) (A) | Show Trade Log | ||||
Traded with Player: Johannes G. |
||||||||
2020-12-01 18:00 | DDHC-TYP -White Plume Mountain | 1 | 240 | Spear +2, Blesing of Protection, Wave/Whelm/Brackrazor, Ring of Spellstoring (A), Stone of Good Luck (A) | Show | |||
Alle 3 Waffen abgegebene |
||||||||
2020-11-12 19:00 | DDHC-TOA-4 Cellar of Death | 1 | 120 | Show | ||||
Yuan-Ti Verwandlung vorgenommen |
||||||||
2020-11-02 22:22 | Trade Log | -15 | Bracer of Flying Daggers (A) > Cape of the mountebank | Show Trade Log | ||||
Traded with |
||||||||
2020-10-28 16:30 | CCC-QCC2018-2 Heart and Soul | 1 | 30 | Figurine of Wondrous Power – Bronze Griffon | Show | |||
Storyaward Word spreads through the Red Wizard channels that you are a friend of Thay. This award may have additional repercussions in future QCC modules. |
||||||||
2020-10-11 18:29 | Trade Log | -15 | Cloak of Displacement > Bracers of Defence | Show Trade Log | ||||
Traded with Seraina (own Chara) |
||||||||
2020-10-04 18:28 | Trade Log | -15 | Dark Mother’s Ring of Spell Storing (A) > Bracer of Flying Daggers (A) | Show Trade Log | ||||
Traded with Seraina (own chara) |
||||||||
2020-07-29 16:00 | CCC-GHC-BK2-05 Finglebruggles Phantomball Field | 120 | Show | |||||
Story Award You are a champion phantomball player, and your |
||||||||
2020-07-29 10:42 | Trade Log | -15 | Cloak of Protection > Winged Boots (A) | Show Trade Log | ||||
Traded with Mike Zaitchik, DCI 68986587 Character: Dante Heoun |
||||||||
2020-07-03 18:07 | Trade Log | -15 | Death's Head > Cloak of Displacement | Show Trade Log | ||||
Traded with Cassandria (own Chara) |
||||||||
2020-07-02 19:00 | CCC-GHC-BK1-02 The Tithes That Bindes (Mace of Disruption) | 1 | -180 | Death's Head | Show | |||
Story Award: |
||||||||
2020-06-22 19:00 | CCC-HAL-02 Six Striking Swords | 1 | 150 | Dark Mother’s Ring of Spell Storing (A) | Show | |||
5h gespielt |
Date Played ▼ | Adventure Title | Tier | Session | ACP | TCP | Downtime | Renown | |
---|---|---|---|---|---|---|---|---|
2023-02-03 20:00 | DDHC00-GSM Chapter 8: The Styes (Das Geschwür) P4 | 10 | Show | |||||
Downtime Activities Saltmarsh provides a haven for adventurers between expeditions, and the characters can spend that time engaged in various tasks around town. The following options build on the downtime activities discussed in chapter 8 of the Player’s Handbook. Characters can pursue them to make some additional money or strengthen their ties to Saltmarsh. The activities given here are based on the ones presented in Xanathar’s Guide to Everything. If you have that supplement, consider using the guidelines for rivals and the complications attached to some of the activities given in that book. You can also offer other activities as you see fit. The ones detailed below are specific to Saltmarsh. Buying and Selling Magic Items Captain Xendros of the Faithful Quartermasters of Iuz has magic items for sale and can also broker the sale of magic items. Any such item comes with a mild curse, however. Anyone attuned to the item can be targeted by a detect thoughts spell cast by Xendros, with no limit on range; any saving throws triggered by the spell automatically fail; and the target has no knowledge of the casting. This curse can be detected by casting an identify spell on the item and succeeding on a DC 25 Intelligence (Arcana) check. The check can be attempted once per casting. Xendros asks for a 50 gp retainer to engage her services as an item broker each week, and the process consumes a character’s effort for a week as it involves multiple meetings to haggle over prices, specific desired features, and so on. If the characters pay the retainer, roll twice on Magic Item Table F and once each on tables A, B, C, D, and E to determine which magic items Xendros has on offer in any given week. (Unsold items are shipped elsewhere and regularly replaced with new options.) If the characters want a specific item, Xendros can fulfill a request for an item from Table F or Table G with 1d4 weeks of work. Her asking price is based on the item’s rarity, as given in the table below, but she might also be willing to part with an item in return for a favor. She especially wants to see Keoland’s ambitions for Saltmarsh foiled, and she might try to enlist the characters in a plot to ruin the mining efforts. Item Rarity Gold Cost Carousing Saltmarsh has several taverns that provide plenty of opportunities for adventurers to spend their money on fine food and strong drink. Carousing gives the characters a chance to make contacts in town. A week of carousing costs 2d10 gp as you lavish money on food and drink for yourself and others. When carousing, pick a single tavern in town to frequent. At the end of the week, you earn a contact in town. You can have a maximum number of contacts in town equal to 1 + your Charisma bonus (minimum of 1). The nature of the contacts depends on the chosen tavern. The DM creates a specific contact, such as the bartender at the appropriate tavern or a specific person you have connected with. Optionally, the DM can instead allow you to declare an NPC as a contact when you meet them, provided that the individual fits the contact type. In this case, you recognize the NPC as a pal from your time spent carousing. In either case, that individual acts as a trusted friend and offers help as necessary, though they are unwilling to risk their life or possessions. Krag is always open to recruiting someone to help organize Eliander’s library and take care of things in the graveyard. In return for help with his day job, Krag grants access to the library and can help conduct research. His expert command of local history makes him a useful contact. He has no shortage of semi-interesting tales about notorious fish and monstrous pirates. You can spend a week working with Krag, helping tend the graveyard during the day and organizing Eliander’s library in the evenings. You earn enough money to afford a modest lifestyle. You also learn one piece of lore regarding the region around Saltmarsh. That lore is the equivalent of one true statement about a person, place, or thing found within 25 miles of town. The DM is the final arbiter on the exact information learned, but it is likely something that helps you solve a problem or make progress with a task. Employment Characters who are interested in making a fair wage for little risk can find jobs around town. Having a job can also enable a character to come to the attention of one of Saltmarsh’s leaders. The employment opportunities below are tailored to each of those individuals, including: Hiring on with the Oweland family to work on a fishing boat For each week of employment, you earn the coin needed to sustain a modest lifestyle. There is also a chance that you attract the notice of the prominent person associated with your job. At the end of each week, make a DC 15 Charisma check. On a success, you earn the opportunity to request an audience with that person. Mercenary Work Ingo the Drover is always on the lookout for skilled mercenaries to fulfill the contracts offered to him. He has a particular need for those who can serve as caravan guards, personal protection for merchants, and sentries aboard docked ships. For each week of mercenary work, you earn the coin needed to sustain a modest lifestyle and an extra 2d10 gp. Additionally, roll a d20 at the end of each week. On a 19 or higher, you earn a bonus of 3d20 gp due to the unexpectedly dangerous nature of your most recent assignment. |
||||||||
2023-01-24 18:30 | DDHC00-GSM Chapter 8: The Styes (Das Geschwür) P1-3 | Show | ||||||
2022-06-18 13:55 | Trade Log | -5 | Show Trade Log | |||||
Player: Dylan Lee |
||||||||
2021-09-24 07:08 | Trade Log | 150 | Show Trade Log | |||||
converting to season 11 |
||||||||
2021-08-08 15:00 | DDHC-TYP : Tomb of Horrors | Show | ||||||
1x Potion of Speed & 2x Potion of Supreme healing gefunden |
||||||||
2021-03-25 18:00 | CCC-QCC2018-01 Of Gods and Monsters | Show | ||||||
2h gespielt Geschichte von Tarrasque gehört und der Sache nachgegangen. War eine Dragonturtle und haben die wieder ruhig gestellt. Hat im Zirkus ein Plüschi eines Owlbearen in Platearmor gekriegt. Story Award: Run Away and Join the Circus The Ecology of the Tarrasque. |
||||||||
2021-03-11 19:33 | Trade Log | -15 | Show Trade Log | |||||
Player name: meloonboi |
||||||||
2020-12-31 14:27 | Purchase Log | Show Purchase | ||||||
Buys a Sling and 100 bulleets |
||||||||
2020-12-03 09:05 | Trade Log | -15 | Show Trade Log | |||||
Traded with Player: Johannes G. |
||||||||
2020-12-01 18:00 | DDHC-TYP -White Plume Mountain | Show | ||||||
Alle 3 Waffen abgegebene |
||||||||
2020-11-12 19:00 | DDHC-TOA-4 Cellar of Death | Show | ||||||
Yuan-Ti Verwandlung vorgenommen |
||||||||
2020-11-02 22:22 | Trade Log | -15 | Show Trade Log | |||||
Traded with |
||||||||
2020-10-28 16:30 | CCC-QCC2018-2 Heart and Soul | Show | ||||||
Storyaward Word spreads through the Red Wizard channels that you are a friend of Thay. This award may have additional repercussions in future QCC modules. |
||||||||
2020-10-11 18:29 | Trade Log | -15 | Show Trade Log | |||||
Traded with Seraina (own Chara) |
||||||||
2020-10-04 18:28 | Trade Log | -15 | Show Trade Log | |||||
Traded with Seraina (own chara) |
||||||||
2020-07-29 16:00 | CCC-GHC-BK2-05 Finglebruggles Phantomball Field | Show | ||||||
Story Award You are a champion phantomball player, and your |
||||||||
2020-07-29 10:42 | Trade Log | -15 | Show Trade Log | |||||
Traded with Mike Zaitchik, DCI 68986587 Character: Dante Heoun |
||||||||
2020-07-03 18:07 | Trade Log | -15 | Show Trade Log | |||||
Traded with Cassandria (own Chara) |
||||||||
2020-07-02 19:00 | CCC-GHC-BK1-02 The Tithes That Bindes (Mace of Disruption) | Show | ||||||
Story Award: |
||||||||
2020-06-22 19:00 | CCC-HAL-02 Six Striking Swords | Show | ||||||
5h gespielt |
Date Played ▼ | Adventure Title | Session | XP | GP | Downtime | Renown | Magic Items | |
---|---|---|---|---|---|---|---|---|
2023-02-03 20:00 | DDHC00-GSM Chapter 8: The Styes (Das Geschwür) P4 | 4402 | 10 | Cli Lyre | Show | |||
Downtime Activities Saltmarsh provides a haven for adventurers between expeditions, and the characters can spend that time engaged in various tasks around town. The following options build on the downtime activities discussed in chapter 8 of the Player’s Handbook. Characters can pursue them to make some additional money or strengthen their ties to Saltmarsh. The activities given here are based on the ones presented in Xanathar’s Guide to Everything. If you have that supplement, consider using the guidelines for rivals and the complications attached to some of the activities given in that book. You can also offer other activities as you see fit. The ones detailed below are specific to Saltmarsh. Buying and Selling Magic Items Captain Xendros of the Faithful Quartermasters of Iuz has magic items for sale and can also broker the sale of magic items. Any such item comes with a mild curse, however. Anyone attuned to the item can be targeted by a detect thoughts spell cast by Xendros, with no limit on range; any saving throws triggered by the spell automatically fail; and the target has no knowledge of the casting. This curse can be detected by casting an identify spell on the item and succeeding on a DC 25 Intelligence (Arcana) check. The check can be attempted once per casting. Xendros asks for a 50 gp retainer to engage her services as an item broker each week, and the process consumes a character’s effort for a week as it involves multiple meetings to haggle over prices, specific desired features, and so on. If the characters pay the retainer, roll twice on Magic Item Table F and once each on tables A, B, C, D, and E to determine which magic items Xendros has on offer in any given week. (Unsold items are shipped elsewhere and regularly replaced with new options.) If the characters want a specific item, Xendros can fulfill a request for an item from Table F or Table G with 1d4 weeks of work. Her asking price is based on the item’s rarity, as given in the table below, but she might also be willing to part with an item in return for a favor. She especially wants to see Keoland’s ambitions for Saltmarsh foiled, and she might try to enlist the characters in a plot to ruin the mining efforts. Item Rarity Gold Cost Carousing Saltmarsh has several taverns that provide plenty of opportunities for adventurers to spend their money on fine food and strong drink. Carousing gives the characters a chance to make contacts in town. A week of carousing costs 2d10 gp as you lavish money on food and drink for yourself and others. When carousing, pick a single tavern in town to frequent. At the end of the week, you earn a contact in town. You can have a maximum number of contacts in town equal to 1 + your Charisma bonus (minimum of 1). The nature of the contacts depends on the chosen tavern. The DM creates a specific contact, such as the bartender at the appropriate tavern or a specific person you have connected with. Optionally, the DM can instead allow you to declare an NPC as a contact when you meet them, provided that the individual fits the contact type. In this case, you recognize the NPC as a pal from your time spent carousing. In either case, that individual acts as a trusted friend and offers help as necessary, though they are unwilling to risk their life or possessions. Krag is always open to recruiting someone to help organize Eliander’s library and take care of things in the graveyard. In return for help with his day job, Krag grants access to the library and can help conduct research. His expert command of local history makes him a useful contact. He has no shortage of semi-interesting tales about notorious fish and monstrous pirates. You can spend a week working with Krag, helping tend the graveyard during the day and organizing Eliander’s library in the evenings. You earn enough money to afford a modest lifestyle. You also learn one piece of lore regarding the region around Saltmarsh. That lore is the equivalent of one true statement about a person, place, or thing found within 25 miles of town. The DM is the final arbiter on the exact information learned, but it is likely something that helps you solve a problem or make progress with a task. Employment Characters who are interested in making a fair wage for little risk can find jobs around town. Having a job can also enable a character to come to the attention of one of Saltmarsh’s leaders. The employment opportunities below are tailored to each of those individuals, including: Hiring on with the Oweland family to work on a fishing boat For each week of employment, you earn the coin needed to sustain a modest lifestyle. There is also a chance that you attract the notice of the prominent person associated with your job. At the end of each week, make a DC 15 Charisma check. On a success, you earn the opportunity to request an audience with that person. Mercenary Work Ingo the Drover is always on the lookout for skilled mercenaries to fulfill the contracts offered to him. He has a particular need for those who can serve as caravan guards, personal protection for merchants, and sentries aboard docked ships. For each week of mercenary work, you earn the coin needed to sustain a modest lifestyle and an extra 2d10 gp. Additionally, roll a d20 at the end of each week. On a 19 or higher, you earn a bonus of 3d20 gp due to the unexpectedly dangerous nature of your most recent assignment. |
||||||||
2023-01-24 18:30 | DDHC00-GSM Chapter 8: The Styes (Das Geschwür) P1-3 | 940 | Show | |||||
2022-06-18 13:55 | Trade Log | -5 | Spear of Backbiting > Steel | Show Trade Log | ||||
Player: Dylan Lee |
||||||||
2021-09-24 07:08 | Trade Log | 150 | Show Trade Log | |||||
converting to season 11 |
||||||||
2021-08-08 15:00 | DDHC-TYP : Tomb of Horrors | 800 | Tome of Leadership and Influence, Winged Boots , Defender Shortword, Rod of Absorbtion, Staff of Power , Efreeti Bottle, Spear of Backbiting | Show | ||||
1x Potion of Speed & 2x Potion of Supreme healing gefunden |
||||||||
2021-03-25 18:00 | CCC-QCC2018-01 Of Gods and Monsters | 400 | Show | |||||
2h gespielt Geschichte von Tarrasque gehört und der Sache nachgegangen. War eine Dragonturtle und haben die wieder ruhig gestellt. Hat im Zirkus ein Plüschi eines Owlbearen in Platearmor gekriegt. Story Award: Run Away and Join the Circus The Ecology of the Tarrasque. |
||||||||
2021-03-11 19:33 | Trade Log | -15 | Cape of the mountebank > Wand of Winter | Show Trade Log | ||||
Player name: meloonboi |
||||||||
2020-12-31 14:27 | Purchase Log | 0.5 | Show Purchase | |||||
Buys a Sling and 100 bulleets |
||||||||
2020-12-03 09:05 | Trade Log | -15 | Ring of Spellstoring (A) > Flare (Flame Tongue Shortsword) (A) | Show Trade Log | ||||
Traded with Player: Johannes G. |
||||||||
2020-12-01 18:00 | DDHC-TYP -White Plume Mountain | 240 | Spear +2, Blesing of Protection, Wave/Whelm/Brackrazor, Ring of Spellstoring (A), Stone of Good Luck (A) | Show | ||||
Alle 3 Waffen abgegebene |
||||||||
2020-11-12 19:00 | DDHC-TOA-4 Cellar of Death | 120 | Show | |||||
Yuan-Ti Verwandlung vorgenommen |
||||||||
2020-11-02 22:22 | Trade Log | -15 | Bracer of Flying Daggers (A) > Cape of the mountebank | Show Trade Log | ||||
Traded with |
||||||||
2020-10-28 16:30 | CCC-QCC2018-2 Heart and Soul | 30 | Figurine of Wondrous Power – Bronze Griffon | Show | ||||
Storyaward Word spreads through the Red Wizard channels that you are a friend of Thay. This award may have additional repercussions in future QCC modules. |
||||||||
2020-10-11 18:29 | Trade Log | -15 | Cloak of Displacement > Bracers of Defence | Show Trade Log | ||||
Traded with Seraina (own Chara) |
||||||||
2020-10-04 18:28 | Trade Log | -15 | Dark Mother’s Ring of Spell Storing (A) > Bracer of Flying Daggers (A) | Show Trade Log | ||||
Traded with Seraina (own chara) |
||||||||
2020-07-29 16:00 | CCC-GHC-BK2-05 Finglebruggles Phantomball Field | 120 | Show | |||||
Story Award You are a champion phantomball player, and your |
||||||||
2020-07-29 10:42 | Trade Log | -15 | Cloak of Protection > Winged Boots (A) | Show Trade Log | ||||
Traded with Mike Zaitchik, DCI 68986587 Character: Dante Heoun |
||||||||
2020-07-03 18:07 | Trade Log | -15 | Death's Head > Cloak of Displacement | Show Trade Log | ||||
Traded with Cassandria (own Chara) |
||||||||
2020-07-02 19:00 | CCC-GHC-BK1-02 The Tithes That Bindes (Mace of Disruption) | -180 | Death's Head | Show | ||||
Story Award: |
||||||||
2020-06-22 19:00 | CCC-HAL-02 Six Striking Swords | 150 | Dark Mother’s Ring of Spell Storing (A) | Show | ||||
5h gespielt |