Magic Items

Purchased Magic Items

Name Rarity Location ▼ Table Result Source
Chain Mail +1 rare DDHC-TftYP-White Plume Mountain Show
Notes:

You have a +1 bonus to AC while wearing this armor.

Goggles of Night rare DDHC-TftYP-White Plume Mountain Show
Notes:

While wearing these dark lenses, you have Darkvision out to 60 feet. If you already have Darkvision, wearing the goggles increases its range by 60 feet.

Boots of Striding and Springin (A) uncommon DDHC-TftYP-White Plume Mountain Show
Notes:

While you wear these boots, your Speed becomes 30 feet unless your Speed is higher, and your Speed isn’t reduced by you carrying weight in excess of your carrying capacity or wearing Heavy Armor.

Once on each of your turns, you can jump up to 30 feet by spending only 10 feet of movement.

Ring of Spell Storing (A) rare DDHC-TftYP-White Plume Mountain Show
Notes:

This ring stores spells cast into it, holding them until the attuned wearer uses them. The ring can store up to 5 levels worth of spells at a time. When found, it contains 1d6 − 1 levels of stored spells chosen by the DM.

Any creature can cast a spell of level 1 through 5 into the ring by touching the ring as the spell is cast. The spell has no effect other than to be stored in the ring. If the ring can’t hold the spell, the spell is expended without effect. The level of the slot used to cast the spell determines how much space it uses.

While wearing this ring, you can cast any spell stored in it. The spell uses the slot level, spell save DC, spell attack bonus, and spellcasting ability of the original caster but is otherwise treated as if you cast the spell. The spell cast from the ring is no longer stored in it, freeing up space.

Blessing of Protection unique DDHC-TftYP-White Plume Mountain Show
Notes:

You gain a +1 bonus to AC and saving throws.

Stone of Good Luck (A) uncommon DDHC-TftYP-White Plume Mountain Show
Notes:

While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws.

Bracers of Defense (A) common DDHC-TftYP-White Plume Mountain Show
Notes:

While wearing these bracers, you gain a +2 bonus to Armor Class if you are wearing no armor and using no Shield.

Platearmor of Vulnerability (slashing) (A) rare DDHC-TftYP-White Plume Mountain Show
Notes:

While wearing this armor, you have Resistance to one of the following damage types: Slashing

Curse. This armor is cursed, a fact that is revealed only when the Identify spell is cast on the armor or you attune to it. Attuning to the armor curses you until you are targeted by a Remove Curse spell or similar magic; removing the armor fails to end the curse. While cursed, you have Vulnerability to two of the three damage types associated with the armor (not the one to which it grants Resistance).

Staff of Frost (Requires Attunement by a Druid, Sorcerer, Warlock, or Wizard) very_rare WBW-DC-PHP-POLAR-01 Show
Notes:

You have Resistance to Cold damage while you hold this staff.
Spells. The staff has 10 charges. While holding the staff, you can cast one of the spells on the following table from it, using your spell save DC. The table indicates how many charges you must expend to cast the spell.
Spell Charge Cost
Cone of Cold 5
Fog Cloud 1
Ice Storm 4
Wall of Ice 4
Regaining Charges. The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll 1d20. On a 1, the staff turns to water and is destroyed.

Shard of Snow Ice (ioun Stone of awareness) (A) rare WBW-DC-PHP-POLAR-01 Show
Notes:

Roughly marble sized, Ioun Stones are named after Ioun, a god of knowledge and prophecy revered on some worlds. Many types of Ioun Stones exist, each type a distinct combination of shape and color.
When you take a Magic action to toss an Ioun Stone into the air, the stone orbits your head at a distance of 1d3 feet, conferring its benefit to you while doing so. You can have up to three Ioun Stones orbiting your head at the same time.
Each Ioun Stone orbiting your head is considered to be an object you are wearing. The orbiting stone avoids contact with other creatures and objects, adjusting its orbit to avoid collisions and thwarting all attempts by other creatures to attack or snatch it.
As a Utilize action, you can seize and stow any number of Ioun Stones orbiting your head. If your Attunement to an Ioun Stone ends while it's orbiting your head, the stone falls as though you had dropped it.
The type of stone determines its rarity and effects.
Awareness (Rare). While this dark-blue rhomboid orbits your head, you have Advantage on Initiative rolls and Wisdom (Perception) checks.

Candle of the Deep common FR-DC-RAY-07 Green Lady's Lament Show
Notes:

The flame of this candle is not extinguished when immersed in water. It gives off light and heat like a normal candle.

Sentinel. This item glows faintly when Undead are within 120 feet of it.