Pierce
Dawnfire (Sun Blade),
Soul Coin,
Shield, +3,
Blackrazor,
Rod of Alertness,
Robe of the Archmagi (Grey),
Staff of the Magi,
Staff of Power,
Tome of the Stilled Tongue
Log Entries
Date Played | Adventure Title ▼ | Session | Levels | GP | Downtime | Magic Items | ||
---|---|---|---|---|---|---|---|---|
2020-05-27 03:18 | Trade Log | -15 | Cubic Gate > Staff of the Magi | Show Trade Log | ||||
Traded Saser's Staff of the Magi for Pierce's Cubic Gate. |
||||||||
2020-05-22 23:05 | Trade Log | -15 | Tome of Understanding > Rod of Alertness | Show Trade Log | ||||
Traded Pierce's Tome of Understanding for Kildrak's Rod of Alertness. |
||||||||
2019-12-24 17:53 | Purchase Log | -50 | Show Purchase | |||||
Scale Mail |
||||||||
2021-03-09 18:20 | Trade Log | -15 | Rod of Resurrection > Tome of the Stilled Tongue | Show Trade Log | ||||
Traded Pierce's Rod of Resurrection for Teodor's Tome of the Stilled Tongue. Player: Siobhan Hanlon |
||||||||
2020-11-16 13:20 | Trade Log | -15 | Tome of Leadership and Influence > +3 Pike | Show Trade Log | ||||
Traded Pierce's Tome of Leadership and Influence for Camille's +3 Pike. Player: Andrew G (DCI: 5320742920) |
||||||||
2020-06-03 22:28 | Trade Log | -15 | Manual of Bodily Health > Staff of Power | Show Trade Log | ||||
Traded Drago's Staff of Power for Pierce's Manual of Bodily Health. |
||||||||
2020-05-27 03:17 | Trade Log | -15 | Plate Armor of Etherealness > Robe of the Archmagi (Grey) | Show Trade Log | ||||
Traded Theran's Robe of the Archmagi (Grey) for Pierce's Plate Armor of Etherealness. |
||||||||
2019-12-26 18:32 | Trade Log | -15 | Bracers of Defense > Flame Tongue (Shortsword) | Show Trade Log | ||||
Traded Pierce's Bracers of Defense for Aeon's Flame Tongue (Shortsword) |
||||||||
2021-01-24 19:36 | Trade Log | -15 | Cloak of Displacement > Vicious Mace | Show Trade Log | ||||
Traded Pierce's Cloak of Displacement for Tessa's Vicious Mace Player: sirtessa#4845 |
||||||||
2019-12-25 00:10 | Downtime Catchup | 1 | 1 | -20 | Show | |||
2019-12-26 12:00 | DDHC-TYP Tales from the Yawning Portal | 1 | 1 | 240 | Bracers of Defense, Blackrazor | Show | ||
1. First Weapon Returned. Max gold for their level for each character in the party, and each character may choose five rare consumables (following normal rules for the number of pieces of magical ammunition). A character could, for example, choose 2 potions of superior healing, 2 spells scroll of greater restoration, and 1d6 +2 crossbow bolts. 2. Second Weapon Returned. Each character may choose one of the following items: arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads (with six beads), staff of the woodlands, +2 wand of the war mage, or a +2 weapon. 3. Third Weapon Returned. Each character receives either a blessing of protection or a blessing of weapon enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL restrictions. |
||||||||
2020-01-22 11:30 | DDEX3-9 The Waydown | 1 | 1 | 120 | Canaith Mandolin | Show | ||
Canaith Mandolin. Wondrous item, rare (requires attunement by a bard). Made of fine, dark wood, this mandolin is inlaid with mithral and mother-of-pearl in the shape of forked lightning bolts. The bearer of this instrument can use an action to cause his or her voice to carry clearly for up to 300 feet until the end of the bearer’s next turn. A description of this item can be found in the Dungeon Master's Guide. |
||||||||
2019-12-23 19:30 | DDEX1-1 Defiance in Phlan | 1 | 1 | 20 | Show | |||
Mission 1: The Meeting at Deepnight. |
||||||||
2019-12-23 20:30 | DDEX1-1 Defiance in Phlan | 1 | 1 | 20 | Show | |||
Mission 2: The Screams at Dawn. |
||||||||
2020-03-03 18:00 | DDAL09-05 Faces of Fortune | 1 | 1 | 120 | Gem of Seeing, Soul Coin | Show | ||
Gem of Seeing. Wondrous Item, rare (requires attunement). This gem has 3 charges. As an action, you can speak the gem's command word and expend 1 charge. For the next 10 minutes, you have truesight out to 120 feet when you peer through the gem. The gem regains 1d3 expended charges daily at dawn. While looking through this unusual cut-gemstone monocle, the wearer can percieve the relative value of an item to its owner (monetary, sentimental, or otherwise). Soul Coin. Wondrous Item, uncommon. Soul coins are about 5 inches across and about an inch thick, minted from infernal iron. Each coin weighs one-third of a pound, and is inscribed with Infernal writing and a spell that magically binds a single soul to the coin. Because each soul coin has a unique soul trapped within it, each has a story. A creature might have been imprisoned as a result of defaulting on a deal, while another might be the victim of a night hag’s curse. |
||||||||
2020-07-14 12:30 | DDAL08-18 Moving Day | 1 | 1 | 3000 | Rod of Resurrection | Show | ||
Rod of Resurrection. Rod, legendary (requires attunement by a cleric, druid, or paladin). The rod has 5 charges. While you hold it, you can use an action to cast one of the following spells from it: heal (expends 1 charge) or resurrection (expends 5 charges). The rod regains 1 expended charge daily at dawn. If the rod is reduced to 0 charges, roll d20. On a 1, the rod disappears in a burst of radiance. This item is found on Magic Item Table I in the Dungeon Master’s Guide. This rod is engraved with sun symbols and bejeweled with faceted citrines. It glows equal to a torch when within 100 ft. of undead. |
||||||||
2020-05-26 18:00 | DDAL08-17 The Tower of Ahghairon | 1 | 1 | 3000 | Cubic Gate | Show | ||
Cubic Gate. Wondrous Item, very rare. This cube is 3 inches across and radiates palpable magical energy. The six sides of the cube are each keyed to a different plane of existence, one of which is the Material Plane. The other sides are linked to planes determined by the GM. You can use an action to press one side of the cube to cast the gate spell with it, opening a portal to the plane keyed to that side. Alternatively, if you use an action to press one side twice, you can cast the plane shift spell (save DC 17) with the cube and transport the targets to the plane keyed to that side. The cube has 3 charges. Each use of the cube expends 1 charge. The cube regains 1d3 expended charges daily at dawn. This item can be found on Magic Item Table I in the Dungeon Master’s Guide. Created by the wizard Hilather, the six sides of this cube are covered in characters from the language of Alzhedo. The six sides are keyed to: the Prime Material, the Elemental Plane of Fire, the Nine Hells, the Far Realm, the Outlands, and Arborea. |
||||||||
2020-05-19 18:00 | DDAL08-16 A Change of Address | 1 | 1 | 3000 | Plate Armor of Etherealness | Show | ||
Plate Armor of Etherealness. Armor (plate), rare (requires attunement). While you’re wearing this armor, you can speak its command word as an action to gain the effect of the etherealness spell, which lasts for 10 minutes or until you remove the armor or use an action to speak the command word again. This property of the armor can’t be used again until the next dawn. This item is found on Magic Item Table I in the Dungeon Master’s Guide. This armor has a holy symbol of Shar forged into the breastplate. It also looks dim and reflects light poorly. While you wear it, you can speak and understand Qualith without having to roll any checks or saves to avoid short term madness. |
||||||||
2020-01-01 10:30 | DDAL05-5 A Dish Best Served Cold | 1 | 1 | 60 | Cloak of Displacement | Show | ||
Cloak of Displacement. Wondrous Item, rare (requires attunement). While you wear this cloak, it projects an illusion that makes you appear to be standing in a place near your actual location, causing any creature to have disadvantage on attack rolls against you. If you take damage, the property ceases to function until the start of your next turn. This property is suppressed while you are incapacitated, restrained, or otherwise unable to move. This item can be found in the Dungeon Master’s Guide. This cloak is made of the pelt of a smooth, blackfurred creature. A bone toggle fastens the cloak around its wearer’s neck. Close examination of the gold-embroidered hem reveals a poem that reads (in Common): “Six men in pain; six men rent. Blood, it falls like rain; broken bodies bent. Six men plead; and six men cry; Tearing arm and leg, six men die.” |
||||||||
2020-03-04 13:30 | DDAL05-17 Hartkiller’s Horn | 1 | 1 | Dagger of Venom | Show | |||
Dagger of Venom. Weapon (dagger), rare. You gain a +1 bonus to attack and damage rolls made with this magic weapon. You can use an action to cause thick, black poison to coat the blade. The poison remains for 1 minute or until an attack using this weapon hits a creature. That creature must succeed on a DC 15 Constitution saving throw or take 2d10 poison damage and become poisoned for 1 minute. The dagger can’t be used this way again until the next dawn. The pommel of this wicked looking dagger looks like a black viper with a forked blade worked to resemble the tongue. This item can be found in the Dungeon Master’s Guide. Gratitude of Hartkiller. In spreading the truth about the events that unfolded in Hartsvale, you find yourself blessed by the All-Father and gain temporary use of the Lucky feat, except that any expended luck points don’t return. Once all three points have been spent, remove this story award. |
Date Played | Adventure Title ▼ | Tier | Session | ACP | TCP | Downtime | Renown | |
---|---|---|---|---|---|---|---|---|
2020-05-27 03:18 | Trade Log | -15 | Show Trade Log | |||||
Traded Saser's Staff of the Magi for Pierce's Cubic Gate. |
||||||||
2020-05-22 23:05 | Trade Log | -15 | Show Trade Log | |||||
Traded Pierce's Tome of Understanding for Kildrak's Rod of Alertness. |
||||||||
2019-12-24 17:53 | Purchase Log | Show Purchase | ||||||
Scale Mail |
||||||||
2021-03-09 18:20 | Trade Log | -15 | Show Trade Log | |||||
Traded Pierce's Rod of Resurrection for Teodor's Tome of the Stilled Tongue. Player: Siobhan Hanlon |
||||||||
2020-11-16 13:20 | Trade Log | -15 | Show Trade Log | |||||
Traded Pierce's Tome of Leadership and Influence for Camille's +3 Pike. Player: Andrew G (DCI: 5320742920) |
||||||||
2020-06-03 22:28 | Trade Log | -15 | Show Trade Log | |||||
Traded Drago's Staff of Power for Pierce's Manual of Bodily Health. |
||||||||
2020-05-27 03:17 | Trade Log | -15 | Show Trade Log | |||||
Traded Theran's Robe of the Archmagi (Grey) for Pierce's Plate Armor of Etherealness. |
||||||||
2019-12-26 18:32 | Trade Log | -15 | Show Trade Log | |||||
Traded Pierce's Bracers of Defense for Aeon's Flame Tongue (Shortsword) |
||||||||
2021-01-24 19:36 | Trade Log | -15 | Show Trade Log | |||||
Traded Pierce's Cloak of Displacement for Tessa's Vicious Mace Player: sirtessa#4845 |
||||||||
2019-12-25 00:10 | Downtime Catchup | 1 | -20 | Show | ||||
2019-12-26 12:00 | DDHC-TYP Tales from the Yawning Portal | 1 | Show | |||||
1. First Weapon Returned. Max gold for their level for each character in the party, and each character may choose five rare consumables (following normal rules for the number of pieces of magical ammunition). A character could, for example, choose 2 potions of superior healing, 2 spells scroll of greater restoration, and 1d6 +2 crossbow bolts. 2. Second Weapon Returned. Each character may choose one of the following items: arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads (with six beads), staff of the woodlands, +2 wand of the war mage, or a +2 weapon. 3. Third Weapon Returned. Each character receives either a blessing of protection or a blessing of weapon enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL restrictions. |
||||||||
2020-01-22 11:30 | DDEX3-9 The Waydown | 1 | Show | |||||
Canaith Mandolin. Wondrous item, rare (requires attunement by a bard). Made of fine, dark wood, this mandolin is inlaid with mithral and mother-of-pearl in the shape of forked lightning bolts. The bearer of this instrument can use an action to cause his or her voice to carry clearly for up to 300 feet until the end of the bearer’s next turn. A description of this item can be found in the Dungeon Master's Guide. |
||||||||
2019-12-23 19:30 | DDEX1-1 Defiance in Phlan | 1 | Show | |||||
Mission 1: The Meeting at Deepnight. |
||||||||
2019-12-23 20:30 | DDEX1-1 Defiance in Phlan | 1 | Show | |||||
Mission 2: The Screams at Dawn. |
||||||||
2020-03-03 18:00 | DDAL09-05 Faces of Fortune | 1 | Show | |||||
Gem of Seeing. Wondrous Item, rare (requires attunement). This gem has 3 charges. As an action, you can speak the gem's command word and expend 1 charge. For the next 10 minutes, you have truesight out to 120 feet when you peer through the gem. The gem regains 1d3 expended charges daily at dawn. While looking through this unusual cut-gemstone monocle, the wearer can percieve the relative value of an item to its owner (monetary, sentimental, or otherwise). Soul Coin. Wondrous Item, uncommon. Soul coins are about 5 inches across and about an inch thick, minted from infernal iron. Each coin weighs one-third of a pound, and is inscribed with Infernal writing and a spell that magically binds a single soul to the coin. Because each soul coin has a unique soul trapped within it, each has a story. A creature might have been imprisoned as a result of defaulting on a deal, while another might be the victim of a night hag’s curse. |
||||||||
2020-07-14 12:30 | DDAL08-18 Moving Day | 1 | Show | |||||
Rod of Resurrection. Rod, legendary (requires attunement by a cleric, druid, or paladin). The rod has 5 charges. While you hold it, you can use an action to cast one of the following spells from it: heal (expends 1 charge) or resurrection (expends 5 charges). The rod regains 1 expended charge daily at dawn. If the rod is reduced to 0 charges, roll d20. On a 1, the rod disappears in a burst of radiance. This item is found on Magic Item Table I in the Dungeon Master’s Guide. This rod is engraved with sun symbols and bejeweled with faceted citrines. It glows equal to a torch when within 100 ft. of undead. |
||||||||
2020-05-26 18:00 | DDAL08-17 The Tower of Ahghairon | 1 | Show | |||||
Cubic Gate. Wondrous Item, very rare. This cube is 3 inches across and radiates palpable magical energy. The six sides of the cube are each keyed to a different plane of existence, one of which is the Material Plane. The other sides are linked to planes determined by the GM. You can use an action to press one side of the cube to cast the gate spell with it, opening a portal to the plane keyed to that side. Alternatively, if you use an action to press one side twice, you can cast the plane shift spell (save DC 17) with the cube and transport the targets to the plane keyed to that side. The cube has 3 charges. Each use of the cube expends 1 charge. The cube regains 1d3 expended charges daily at dawn. This item can be found on Magic Item Table I in the Dungeon Master’s Guide. Created by the wizard Hilather, the six sides of this cube are covered in characters from the language of Alzhedo. The six sides are keyed to: the Prime Material, the Elemental Plane of Fire, the Nine Hells, the Far Realm, the Outlands, and Arborea. |
||||||||
2020-05-19 18:00 | DDAL08-16 A Change of Address | 1 | Show | |||||
Plate Armor of Etherealness. Armor (plate), rare (requires attunement). While you’re wearing this armor, you can speak its command word as an action to gain the effect of the etherealness spell, which lasts for 10 minutes or until you remove the armor or use an action to speak the command word again. This property of the armor can’t be used again until the next dawn. This item is found on Magic Item Table I in the Dungeon Master’s Guide. This armor has a holy symbol of Shar forged into the breastplate. It also looks dim and reflects light poorly. While you wear it, you can speak and understand Qualith without having to roll any checks or saves to avoid short term madness. |
||||||||
2020-01-01 10:30 | DDAL05-5 A Dish Best Served Cold | 1 | Show | |||||
Cloak of Displacement. Wondrous Item, rare (requires attunement). While you wear this cloak, it projects an illusion that makes you appear to be standing in a place near your actual location, causing any creature to have disadvantage on attack rolls against you. If you take damage, the property ceases to function until the start of your next turn. This property is suppressed while you are incapacitated, restrained, or otherwise unable to move. This item can be found in the Dungeon Master’s Guide. This cloak is made of the pelt of a smooth, blackfurred creature. A bone toggle fastens the cloak around its wearer’s neck. Close examination of the gold-embroidered hem reveals a poem that reads (in Common): “Six men in pain; six men rent. Blood, it falls like rain; broken bodies bent. Six men plead; and six men cry; Tearing arm and leg, six men die.” |
||||||||
2020-03-04 13:30 | DDAL05-17 Hartkiller’s Horn | 1 | Show | |||||
Dagger of Venom. Weapon (dagger), rare. You gain a +1 bonus to attack and damage rolls made with this magic weapon. You can use an action to cause thick, black poison to coat the blade. The poison remains for 1 minute or until an attack using this weapon hits a creature. That creature must succeed on a DC 15 Constitution saving throw or take 2d10 poison damage and become poisoned for 1 minute. The dagger can’t be used this way again until the next dawn. The pommel of this wicked looking dagger looks like a black viper with a forked blade worked to resemble the tongue. This item can be found in the Dungeon Master’s Guide. Gratitude of Hartkiller. In spreading the truth about the events that unfolded in Hartsvale, you find yourself blessed by the All-Father and gain temporary use of the Lucky feat, except that any expended luck points don’t return. Once all three points have been spent, remove this story award. |
Date Played | Adventure Title ▼ | Session | XP | GP | Downtime | Renown | Magic Items | |
---|---|---|---|---|---|---|---|---|
2020-05-27 03:18 | Trade Log | -15 | Cubic Gate > Staff of the Magi | Show Trade Log | ||||
Traded Saser's Staff of the Magi for Pierce's Cubic Gate. |
||||||||
2020-05-22 23:05 | Trade Log | -15 | Tome of Understanding > Rod of Alertness | Show Trade Log | ||||
Traded Pierce's Tome of Understanding for Kildrak's Rod of Alertness. |
||||||||
2019-12-24 17:53 | Purchase Log | -50 | Show Purchase | |||||
Scale Mail |
||||||||
2021-03-09 18:20 | Trade Log | -15 | Rod of Resurrection > Tome of the Stilled Tongue | Show Trade Log | ||||
Traded Pierce's Rod of Resurrection for Teodor's Tome of the Stilled Tongue. Player: Siobhan Hanlon |
||||||||
2020-11-16 13:20 | Trade Log | -15 | Tome of Leadership and Influence > +3 Pike | Show Trade Log | ||||
Traded Pierce's Tome of Leadership and Influence for Camille's +3 Pike. Player: Andrew G (DCI: 5320742920) |
||||||||
2020-06-03 22:28 | Trade Log | -15 | Manual of Bodily Health > Staff of Power | Show Trade Log | ||||
Traded Drago's Staff of Power for Pierce's Manual of Bodily Health. |
||||||||
2020-05-27 03:17 | Trade Log | -15 | Plate Armor of Etherealness > Robe of the Archmagi (Grey) | Show Trade Log | ||||
Traded Theran's Robe of the Archmagi (Grey) for Pierce's Plate Armor of Etherealness. |
||||||||
2019-12-26 18:32 | Trade Log | -15 | Bracers of Defense > Flame Tongue (Shortsword) | Show Trade Log | ||||
Traded Pierce's Bracers of Defense for Aeon's Flame Tongue (Shortsword) |
||||||||
2021-01-24 19:36 | Trade Log | -15 | Cloak of Displacement > Vicious Mace | Show Trade Log | ||||
Traded Pierce's Cloak of Displacement for Tessa's Vicious Mace Player: sirtessa#4845 |
||||||||
2019-12-25 00:10 | Downtime Catchup | 1 | -20 | Show | ||||
2019-12-26 12:00 | DDHC-TYP Tales from the Yawning Portal | 1 | 240 | Bracers of Defense, Blackrazor | Show | |||
1. First Weapon Returned. Max gold for their level for each character in the party, and each character may choose five rare consumables (following normal rules for the number of pieces of magical ammunition). A character could, for example, choose 2 potions of superior healing, 2 spells scroll of greater restoration, and 1d6 +2 crossbow bolts. 2. Second Weapon Returned. Each character may choose one of the following items: arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads (with six beads), staff of the woodlands, +2 wand of the war mage, or a +2 weapon. 3. Third Weapon Returned. Each character receives either a blessing of protection or a blessing of weapon enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL restrictions. |
||||||||
2020-01-22 11:30 | DDEX3-9 The Waydown | 1 | 120 | Canaith Mandolin | Show | |||
Canaith Mandolin. Wondrous item, rare (requires attunement by a bard). Made of fine, dark wood, this mandolin is inlaid with mithral and mother-of-pearl in the shape of forked lightning bolts. The bearer of this instrument can use an action to cause his or her voice to carry clearly for up to 300 feet until the end of the bearer’s next turn. A description of this item can be found in the Dungeon Master's Guide. |
||||||||
2019-12-23 19:30 | DDEX1-1 Defiance in Phlan | 1 | 20 | Show | ||||
Mission 1: The Meeting at Deepnight. |
||||||||
2019-12-23 20:30 | DDEX1-1 Defiance in Phlan | 1 | 20 | Show | ||||
Mission 2: The Screams at Dawn. |
||||||||
2020-03-03 18:00 | DDAL09-05 Faces of Fortune | 1 | 120 | Gem of Seeing, Soul Coin | Show | |||
Gem of Seeing. Wondrous Item, rare (requires attunement). This gem has 3 charges. As an action, you can speak the gem's command word and expend 1 charge. For the next 10 minutes, you have truesight out to 120 feet when you peer through the gem. The gem regains 1d3 expended charges daily at dawn. While looking through this unusual cut-gemstone monocle, the wearer can percieve the relative value of an item to its owner (monetary, sentimental, or otherwise). Soul Coin. Wondrous Item, uncommon. Soul coins are about 5 inches across and about an inch thick, minted from infernal iron. Each coin weighs one-third of a pound, and is inscribed with Infernal writing and a spell that magically binds a single soul to the coin. Because each soul coin has a unique soul trapped within it, each has a story. A creature might have been imprisoned as a result of defaulting on a deal, while another might be the victim of a night hag’s curse. |
||||||||
2020-07-14 12:30 | DDAL08-18 Moving Day | 1 | 3000 | Rod of Resurrection | Show | |||
Rod of Resurrection. Rod, legendary (requires attunement by a cleric, druid, or paladin). The rod has 5 charges. While you hold it, you can use an action to cast one of the following spells from it: heal (expends 1 charge) or resurrection (expends 5 charges). The rod regains 1 expended charge daily at dawn. If the rod is reduced to 0 charges, roll d20. On a 1, the rod disappears in a burst of radiance. This item is found on Magic Item Table I in the Dungeon Master’s Guide. This rod is engraved with sun symbols and bejeweled with faceted citrines. It glows equal to a torch when within 100 ft. of undead. |
||||||||
2020-05-26 18:00 | DDAL08-17 The Tower of Ahghairon | 1 | 3000 | Cubic Gate | Show | |||
Cubic Gate. Wondrous Item, very rare. This cube is 3 inches across and radiates palpable magical energy. The six sides of the cube are each keyed to a different plane of existence, one of which is the Material Plane. The other sides are linked to planes determined by the GM. You can use an action to press one side of the cube to cast the gate spell with it, opening a portal to the plane keyed to that side. Alternatively, if you use an action to press one side twice, you can cast the plane shift spell (save DC 17) with the cube and transport the targets to the plane keyed to that side. The cube has 3 charges. Each use of the cube expends 1 charge. The cube regains 1d3 expended charges daily at dawn. This item can be found on Magic Item Table I in the Dungeon Master’s Guide. Created by the wizard Hilather, the six sides of this cube are covered in characters from the language of Alzhedo. The six sides are keyed to: the Prime Material, the Elemental Plane of Fire, the Nine Hells, the Far Realm, the Outlands, and Arborea. |
||||||||
2020-05-19 18:00 | DDAL08-16 A Change of Address | 1 | 3000 | Plate Armor of Etherealness | Show | |||
Plate Armor of Etherealness. Armor (plate), rare (requires attunement). While you’re wearing this armor, you can speak its command word as an action to gain the effect of the etherealness spell, which lasts for 10 minutes or until you remove the armor or use an action to speak the command word again. This property of the armor can’t be used again until the next dawn. This item is found on Magic Item Table I in the Dungeon Master’s Guide. This armor has a holy symbol of Shar forged into the breastplate. It also looks dim and reflects light poorly. While you wear it, you can speak and understand Qualith without having to roll any checks or saves to avoid short term madness. |
||||||||
2020-01-01 10:30 | DDAL05-5 A Dish Best Served Cold | 1 | 60 | Cloak of Displacement | Show | |||
Cloak of Displacement. Wondrous Item, rare (requires attunement). While you wear this cloak, it projects an illusion that makes you appear to be standing in a place near your actual location, causing any creature to have disadvantage on attack rolls against you. If you take damage, the property ceases to function until the start of your next turn. This property is suppressed while you are incapacitated, restrained, or otherwise unable to move. This item can be found in the Dungeon Master’s Guide. This cloak is made of the pelt of a smooth, blackfurred creature. A bone toggle fastens the cloak around its wearer’s neck. Close examination of the gold-embroidered hem reveals a poem that reads (in Common): “Six men in pain; six men rent. Blood, it falls like rain; broken bodies bent. Six men plead; and six men cry; Tearing arm and leg, six men die.” |
||||||||
2020-03-04 13:30 | DDAL05-17 Hartkiller’s Horn | 1 | Dagger of Venom | Show | ||||
Dagger of Venom. Weapon (dagger), rare. You gain a +1 bonus to attack and damage rolls made with this magic weapon. You can use an action to cause thick, black poison to coat the blade. The poison remains for 1 minute or until an attack using this weapon hits a creature. That creature must succeed on a DC 15 Constitution saving throw or take 2d10 poison damage and become poisoned for 1 minute. The dagger can’t be used this way again until the next dawn. The pommel of this wicked looking dagger looks like a black viper with a forked blade worked to resemble the tongue. This item can be found in the Dungeon Master’s Guide. Gratitude of Hartkiller. In spreading the truth about the events that unfolded in Hartsvale, you find yourself blessed by the All-Father and gain temporary use of the Lucky feat, except that any expended luck points don’t return. Once all three points have been spent, remove this story award. |