Aeon

Season:
9
Race:
High Elf
Class:
Wizard
Background:
Lifestyle:
None
Current Level:
20
Total GP:
19391
Total Downtime:
-242
Tag:
Faction:
Emerald Enclave
Faction Rank:
Winterstalker (rank 4)
Magic Item Count:
8
Magic Item Limit:
10
Tome of Clear Thought,
Aegis of the Raven Queen (Shield, +3),
Manual of Bodily Health,
Wave,
Staff of the Magi,
Gray Robe of the Archmagi,
Quaryl's Codex (Tome of the Stilled Tongue),
Staff of Power

Log Entries

Date Played Adventure Title ▼ Session Levels GP Downtime Magic Items
2020-10-26 10:59 Trade Log -15 Belt of Storm Giant Strength > Scarab of Protection Show Trade Log

Traded Aeon's Belt of Storm Giant Strength for Davina's Scarab of Protection.

Player: Elese Cox

2019-12-20 22:36 Trade Log -15 Bracers of Defense > Flame Tongue (Shortsword) Show Trade Log

Traded Aeon's Bracers of Defense for Theran's Flame Tongue (Shortsword)

2019-12-26 18:33 Trade Log -15 Flame Tongue (Shortsword) > Bracers of Defense Show Trade Log

Traded Pierce's Bracers of Defense for Aeon's Flame Tongue (Shortsword)

2019-12-29 21:54 Trade Log -15 Tome of Leadership and Influence > Tome of Clear Thought Show Trade Log

Traded Aeon's Tome of Leadership and Influence for BlueCadet-2's Tome of Clear Thought (Bran Stormtide. DCI is 3318629820).

2020-01-16 17:46 Trade Log -15 Holy Symbol of Kyuss (Talisman of Ultimate Evil) > Staff of the Magi Show Trade Log

Traded Aeon's Talisman of Ultimate Evil for Grommet's Staff of the Magi.

2020-01-17 13:36 Purchase Log -14 Show Purchase

Purchased Traveler's Clothes (2 gp), Dagger (2 gp) and Shield (10 gp).

2020-01-20 14:46 Trade Log -15 The Mask of Wompona Yarp (Helm of Brilliance) > Staff of Power Show Trade Log

Traded Garthok's Staff of Power for Aeon's Helm of Brilliance

Player: Carl Mitchell
DCI: 1319050934
Character: Garthok

2020-06-10 21:51 Purchase Log -1775 Show Purchase

Material component for Shapechange (1500 gp)

11x casting of True Seeing (275 gp)

2019-12-22 11:44 Downtime Catchup 1 -80 Show
2019-11-17 17:34 Downtime Catchup 1 1 -20 Show
2019-11-28 19:00 DDHC-TYP Tales from the Yawning Portal 1 1 240 Ring of Protection, Bracers of Defense, Ring of Spell Storing, Wave Show

1. First Weapon Returned. Max gold for their level for each character in the party, and each character may choose five rare consumables (following normal rules for the number of pieces of magical ammunition). A character could, for example, choose 2 potions of superior healing, 2 spells scroll of greater restoration, and 1d6 +2 crossbow bolts.

2. Second Weapon Returned. Each character may choose one of the following items: arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads (with six beads), staff of the woodlands, +2 wand of the war mage, or a +2 weapon.

3. Third Weapon Returned. Each character receives either a blessing of protection or a blessing of weapon enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL restrictions.

2019-12-20 13:00 DDEX3-13 Writhing in the Dark 1 1 90 Rod of the Pact Keeper, +2 Show

Rod of the Pact Keeper, +2. Rod, rare (requires attunement by a warlock). This rod looks like three tentacles wrapped around each other. Upon speaking the word "Xicvizt", the tentacles writhe as though were alive and are wreathed in purple fire that sheds dim light in a 5-foot radius. A description of this item can be found in the Dungeon Master’s Guide.

1x Conjure Animals, 2x Faerie Fire

2020-08-31 02:00 DDEP00-01 The Red War 1 1 3000 Show

Szass Tam’s Arcane Essence. Epic boon, unique. You have wrested away part of Szass Tam’s essence. Specifically, this spark of energy was originally wrested from the vile lich himself, and grants one additional 9th level spell slot, provided that you already have one. This item can be found in the Dungeon Master’s Guide under the entry for Boon of High Magic.

Planes in Pockets in Planes. The Thayan mansion in Mulmaster was comprised of a series of nested demiplanes and pocket dimensions, and you survived the exploration – and brought back lingering traces of that magic. As a result, you always know what plane you are on, and if you find yourself away from your native plane you may excise this magic to return to the Prime Material plane immediately. If you do this, destroy this story award.

2019-12-06 19:00 DDAL08-11 Poisoned Words 1 1 120 Glamored Studded Leather Show

Glamored Studded Leather. Armor (studded leather), rare. While wearing this armor, you gain a +1 bonus to AC. You can also use a bonus action to speak the armor's command word and cause the armor to assume the appearance of a normal set of clothing or some other kind of armor. You decide what it looks like, including color, style, and accessories, but the armor retains its normal bulk and weight. The illusory appearance lasts until you use this property again or remove the armor. This item is found on Magic Item Table G in the Dungeon Master’s Guide. This armor is made of salmon leather that has been dyed midnight black. While wearing this armor, you cannot become wet unless fully immersed in a liquid.

2020-01-13 11:00 DDAL07-15 Streams of Crimson 1 1 3000 Efreeti Chain Show

Efreeti Chain. Armor (chain mail), legendary (requires attunement). While wearing this armor, you gain a +3 bonus to AC, you are immune to fire damage, and you can understand and speak Primordial. In addition, you can stand on and walk across molten rock as if it were solid ground. The efreeti Prince Rashidi al-Zahar ibn Rath transmogrified an efreeti sultana into this delicate suit of crimson chain mail. The wearer of this armor always feels a slight draft, and sometimes finds it hard to stay focused on a task.

The Opal Pendant. You captured part of the Soulmonger’s energy within a magic opal pendant taken from a Thayan zulkir. At some point in the future, you and your allies will need to deal with this nefarious device permanently. Perhaps this will aid you when you do.

Prince Rashidi al-Zahar ibn Rath, seventeenth son of Rathiman the Wise, who is the Sultan of the Obsidian Mountains and Ruby Palace, Suzerain of the Sparkling Desert, and high vizier of the City of Brass, may his reign remain ceaseless and ever burning.

2020-01-12 12:00 DDAL07-14 The Fathomless Depths of Ill Intent 1 1 800 The Mask of Wompona Yarp (Helm of Brilliance) Show

The Mask of Wompona Yarp (Helm of Brilliance). Wondrous item, very rare (requires attunement). This dazzling helm is set with 1d10 diamonds, 2d10 rubies, 3d10 fire opals, and 4d10 opals. Any gem pried from the helm crumbles to dust. When all the gems are removed or destroyed, the helm loses its magic.
You gain the following benefits while wearing it:
• You can use an action to cast one of the following spells (save DC 18), using one of the helm's gems of the specified type as a component: daylight (opal), fireball (fire opal), prismatic spray (diamond), or wall of fire (ruby). The gem is destroyed when the spell is cast and disappears from the helm.
• As long as it has at least one diamond, the helm emits dim light in a 30-foot radius when at least one undead is within that area. Any undead that starts its turn in that area takes 1d6 radiant damage.
• As long as the helm has at least one ruby, you have resistance to fire damage.
• As long as the helm has at least one fire opal, you can use an action and speak a command word to cause one weapon you are holding to burst into flames. The flames emit bright light in a 10-foot radius and dim light for an additional 10 feet. The flames are harmless to you and the weapon. When you hit with an attack using the blazing weapon, the target takes an extra 1d6 fire damage. The flames last until you use a bonus action to speak the command word again or until you drop or stow the weapon.
Roll a d20 if you are wearing the helm and take fire damage as a result of failing a saving throw against a spell. On a roll of 1, the helm emits beams of light from its remaining gems. Each creature within 60 feet of the helm other than you must succeed on a DC 17 Dexterity saving throw or be struck by a beam, taking radiant damage equal to the number of gems in the helm. The helm and its gems are then destroyed. This item is found in the Dungeon Master’s Guide.
This monstrous batiri goblin mask is made of lacquered wood and its gems carved to resemble numerous unblinking eyes. When a gem is used, the surrounding wood closes around it like an eyelid. When found, the helm has 6 diamonds, 5 rubies, 17 fire opals, and 34 opals.

2019-12-22 09:00 DDAL07-02 Over the Edge 1 1 30 Show

Adventure 5. One Accepting Altar

2019-12-22 11:00 DDAL07-02 Over the Edge 2 1 30 Show

Adventure 3. Three Bargaining Coins.

2020-03-31 13:00 DDAL06-03 Crypt of the Death Giants 1 1 1500 Belt of Storm Giant Strength Show

Belt of Storm Giant Strength. Wondrous Item, Legendary. While wearing this belt, your Strength score changes to a score granted by the belt (29). If your Strength is already equal to or greater than the belt's score, the item has no effect on you. Six varieties of this belt exist, corresponding with and having rarity according to the six kinds of true giants. The belt of stone giant strength and the belt of frost giant strength look different, but they have the same effect. The storm giant quintessent Dessa imbued this belt with her elemental strength. When the belt’s fantastic strength is used lightning dances around the wearer while a warm desert wind blows in the area. This item can be found in the Dungeon Masters Guide.

Hall of Omens. Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained.

Death's End. You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03 Hecatomb).

2019-11-05 12:00 DDAL05-1 Treasures of the Broken Hoard 1 1 20 Show

Mission 1. Beneath the Hills

Date Played Adventure Title ▼ Tier Session ACP TCP Downtime Renown
2020-10-26 10:59 Trade Log -15 Show Trade Log

Traded Aeon's Belt of Storm Giant Strength for Davina's Scarab of Protection.

Player: Elese Cox

2019-12-20 22:36 Trade Log -15 Show Trade Log

Traded Aeon's Bracers of Defense for Theran's Flame Tongue (Shortsword)

2019-12-26 18:33 Trade Log -15 Show Trade Log

Traded Pierce's Bracers of Defense for Aeon's Flame Tongue (Shortsword)

2019-12-29 21:54 Trade Log -15 Show Trade Log

Traded Aeon's Tome of Leadership and Influence for BlueCadet-2's Tome of Clear Thought (Bran Stormtide. DCI is 3318629820).

2020-01-16 17:46 Trade Log -15 Show Trade Log

Traded Aeon's Talisman of Ultimate Evil for Grommet's Staff of the Magi.

2020-01-17 13:36 Purchase Log Show Purchase

Purchased Traveler's Clothes (2 gp), Dagger (2 gp) and Shield (10 gp).

2020-01-20 14:46 Trade Log -15 Show Trade Log

Traded Garthok's Staff of Power for Aeon's Helm of Brilliance

Player: Carl Mitchell
DCI: 1319050934
Character: Garthok

2020-06-10 21:51 Purchase Log Show Purchase

Material component for Shapechange (1500 gp)

11x casting of True Seeing (275 gp)

2019-12-22 11:44 Downtime Catchup -80 Show
2019-11-17 17:34 Downtime Catchup 1 -20 Show
2019-11-28 19:00 DDHC-TYP Tales from the Yawning Portal 1 Show

1. First Weapon Returned. Max gold for their level for each character in the party, and each character may choose five rare consumables (following normal rules for the number of pieces of magical ammunition). A character could, for example, choose 2 potions of superior healing, 2 spells scroll of greater restoration, and 1d6 +2 crossbow bolts.

2. Second Weapon Returned. Each character may choose one of the following items: arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads (with six beads), staff of the woodlands, +2 wand of the war mage, or a +2 weapon.

3. Third Weapon Returned. Each character receives either a blessing of protection or a blessing of weapon enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL restrictions.

2019-12-20 13:00 DDEX3-13 Writhing in the Dark 1 Show

Rod of the Pact Keeper, +2. Rod, rare (requires attunement by a warlock). This rod looks like three tentacles wrapped around each other. Upon speaking the word "Xicvizt", the tentacles writhe as though were alive and are wreathed in purple fire that sheds dim light in a 5-foot radius. A description of this item can be found in the Dungeon Master’s Guide.

1x Conjure Animals, 2x Faerie Fire

2020-08-31 02:00 DDEP00-01 The Red War 1 Show

Szass Tam’s Arcane Essence. Epic boon, unique. You have wrested away part of Szass Tam’s essence. Specifically, this spark of energy was originally wrested from the vile lich himself, and grants one additional 9th level spell slot, provided that you already have one. This item can be found in the Dungeon Master’s Guide under the entry for Boon of High Magic.

Planes in Pockets in Planes. The Thayan mansion in Mulmaster was comprised of a series of nested demiplanes and pocket dimensions, and you survived the exploration – and brought back lingering traces of that magic. As a result, you always know what plane you are on, and if you find yourself away from your native plane you may excise this magic to return to the Prime Material plane immediately. If you do this, destroy this story award.

2019-12-06 19:00 DDAL08-11 Poisoned Words 1 Show

Glamored Studded Leather. Armor (studded leather), rare. While wearing this armor, you gain a +1 bonus to AC. You can also use a bonus action to speak the armor's command word and cause the armor to assume the appearance of a normal set of clothing or some other kind of armor. You decide what it looks like, including color, style, and accessories, but the armor retains its normal bulk and weight. The illusory appearance lasts until you use this property again or remove the armor. This item is found on Magic Item Table G in the Dungeon Master’s Guide. This armor is made of salmon leather that has been dyed midnight black. While wearing this armor, you cannot become wet unless fully immersed in a liquid.

2020-01-13 11:00 DDAL07-15 Streams of Crimson 1 Show

Efreeti Chain. Armor (chain mail), legendary (requires attunement). While wearing this armor, you gain a +3 bonus to AC, you are immune to fire damage, and you can understand and speak Primordial. In addition, you can stand on and walk across molten rock as if it were solid ground. The efreeti Prince Rashidi al-Zahar ibn Rath transmogrified an efreeti sultana into this delicate suit of crimson chain mail. The wearer of this armor always feels a slight draft, and sometimes finds it hard to stay focused on a task.

The Opal Pendant. You captured part of the Soulmonger’s energy within a magic opal pendant taken from a Thayan zulkir. At some point in the future, you and your allies will need to deal with this nefarious device permanently. Perhaps this will aid you when you do.

Prince Rashidi al-Zahar ibn Rath, seventeenth son of Rathiman the Wise, who is the Sultan of the Obsidian Mountains and Ruby Palace, Suzerain of the Sparkling Desert, and high vizier of the City of Brass, may his reign remain ceaseless and ever burning.

2020-01-12 12:00 DDAL07-14 The Fathomless Depths of Ill Intent 1 Show

The Mask of Wompona Yarp (Helm of Brilliance). Wondrous item, very rare (requires attunement). This dazzling helm is set with 1d10 diamonds, 2d10 rubies, 3d10 fire opals, and 4d10 opals. Any gem pried from the helm crumbles to dust. When all the gems are removed or destroyed, the helm loses its magic.
You gain the following benefits while wearing it:
• You can use an action to cast one of the following spells (save DC 18), using one of the helm's gems of the specified type as a component: daylight (opal), fireball (fire opal), prismatic spray (diamond), or wall of fire (ruby). The gem is destroyed when the spell is cast and disappears from the helm.
• As long as it has at least one diamond, the helm emits dim light in a 30-foot radius when at least one undead is within that area. Any undead that starts its turn in that area takes 1d6 radiant damage.
• As long as the helm has at least one ruby, you have resistance to fire damage.
• As long as the helm has at least one fire opal, you can use an action and speak a command word to cause one weapon you are holding to burst into flames. The flames emit bright light in a 10-foot radius and dim light for an additional 10 feet. The flames are harmless to you and the weapon. When you hit with an attack using the blazing weapon, the target takes an extra 1d6 fire damage. The flames last until you use a bonus action to speak the command word again or until you drop or stow the weapon.
Roll a d20 if you are wearing the helm and take fire damage as a result of failing a saving throw against a spell. On a roll of 1, the helm emits beams of light from its remaining gems. Each creature within 60 feet of the helm other than you must succeed on a DC 17 Dexterity saving throw or be struck by a beam, taking radiant damage equal to the number of gems in the helm. The helm and its gems are then destroyed. This item is found in the Dungeon Master’s Guide.
This monstrous batiri goblin mask is made of lacquered wood and its gems carved to resemble numerous unblinking eyes. When a gem is used, the surrounding wood closes around it like an eyelid. When found, the helm has 6 diamonds, 5 rubies, 17 fire opals, and 34 opals.

2019-12-22 09:00 DDAL07-02 Over the Edge 1 Show

Adventure 5. One Accepting Altar

2019-12-22 11:00 DDAL07-02 Over the Edge 2 Show

Adventure 3. Three Bargaining Coins.

2020-03-31 13:00 DDAL06-03 Crypt of the Death Giants 1 Show

Belt of Storm Giant Strength. Wondrous Item, Legendary. While wearing this belt, your Strength score changes to a score granted by the belt (29). If your Strength is already equal to or greater than the belt's score, the item has no effect on you. Six varieties of this belt exist, corresponding with and having rarity according to the six kinds of true giants. The belt of stone giant strength and the belt of frost giant strength look different, but they have the same effect. The storm giant quintessent Dessa imbued this belt with her elemental strength. When the belt’s fantastic strength is used lightning dances around the wearer while a warm desert wind blows in the area. This item can be found in the Dungeon Masters Guide.

Hall of Omens. Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained.

Death's End. You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03 Hecatomb).

2019-11-05 12:00 DDAL05-1 Treasures of the Broken Hoard 1 Show

Mission 1. Beneath the Hills

Date Played Adventure Title ▼ Session XP GP Downtime Renown Magic Items
2020-10-26 10:59 Trade Log -15 Belt of Storm Giant Strength > Scarab of Protection Show Trade Log

Traded Aeon's Belt of Storm Giant Strength for Davina's Scarab of Protection.

Player: Elese Cox

2019-12-20 22:36 Trade Log -15 Bracers of Defense > Flame Tongue (Shortsword) Show Trade Log

Traded Aeon's Bracers of Defense for Theran's Flame Tongue (Shortsword)

2019-12-26 18:33 Trade Log -15 Flame Tongue (Shortsword) > Bracers of Defense Show Trade Log

Traded Pierce's Bracers of Defense for Aeon's Flame Tongue (Shortsword)

2019-12-29 21:54 Trade Log -15 Tome of Leadership and Influence > Tome of Clear Thought Show Trade Log

Traded Aeon's Tome of Leadership and Influence for BlueCadet-2's Tome of Clear Thought (Bran Stormtide. DCI is 3318629820).

2020-01-16 17:46 Trade Log -15 Holy Symbol of Kyuss (Talisman of Ultimate Evil) > Staff of the Magi Show Trade Log

Traded Aeon's Talisman of Ultimate Evil for Grommet's Staff of the Magi.

2020-01-17 13:36 Purchase Log -14 Show Purchase

Purchased Traveler's Clothes (2 gp), Dagger (2 gp) and Shield (10 gp).

2020-01-20 14:46 Trade Log -15 The Mask of Wompona Yarp (Helm of Brilliance) > Staff of Power Show Trade Log

Traded Garthok's Staff of Power for Aeon's Helm of Brilliance

Player: Carl Mitchell
DCI: 1319050934
Character: Garthok

2020-06-10 21:51 Purchase Log -1775 Show Purchase

Material component for Shapechange (1500 gp)

11x casting of True Seeing (275 gp)

2019-12-22 11:44 Downtime Catchup -80 Show
2019-11-17 17:34 Downtime Catchup 1 -20 Show
2019-11-28 19:00 DDHC-TYP Tales from the Yawning Portal 1 240 Ring of Protection, Bracers of Defense, Ring of Spell Storing, Wave Show

1. First Weapon Returned. Max gold for their level for each character in the party, and each character may choose five rare consumables (following normal rules for the number of pieces of magical ammunition). A character could, for example, choose 2 potions of superior healing, 2 spells scroll of greater restoration, and 1d6 +2 crossbow bolts.

2. Second Weapon Returned. Each character may choose one of the following items: arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads (with six beads), staff of the woodlands, +2 wand of the war mage, or a +2 weapon.

3. Third Weapon Returned. Each character receives either a blessing of protection or a blessing of weapon enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL restrictions.

2019-12-20 13:00 DDEX3-13 Writhing in the Dark 1 90 Rod of the Pact Keeper, +2 Show

Rod of the Pact Keeper, +2. Rod, rare (requires attunement by a warlock). This rod looks like three tentacles wrapped around each other. Upon speaking the word "Xicvizt", the tentacles writhe as though were alive and are wreathed in purple fire that sheds dim light in a 5-foot radius. A description of this item can be found in the Dungeon Master’s Guide.

1x Conjure Animals, 2x Faerie Fire

2020-08-31 02:00 DDEP00-01 The Red War 1 3000 Show

Szass Tam’s Arcane Essence. Epic boon, unique. You have wrested away part of Szass Tam’s essence. Specifically, this spark of energy was originally wrested from the vile lich himself, and grants one additional 9th level spell slot, provided that you already have one. This item can be found in the Dungeon Master’s Guide under the entry for Boon of High Magic.

Planes in Pockets in Planes. The Thayan mansion in Mulmaster was comprised of a series of nested demiplanes and pocket dimensions, and you survived the exploration – and brought back lingering traces of that magic. As a result, you always know what plane you are on, and if you find yourself away from your native plane you may excise this magic to return to the Prime Material plane immediately. If you do this, destroy this story award.

2019-12-06 19:00 DDAL08-11 Poisoned Words 1 120 Glamored Studded Leather Show

Glamored Studded Leather. Armor (studded leather), rare. While wearing this armor, you gain a +1 bonus to AC. You can also use a bonus action to speak the armor's command word and cause the armor to assume the appearance of a normal set of clothing or some other kind of armor. You decide what it looks like, including color, style, and accessories, but the armor retains its normal bulk and weight. The illusory appearance lasts until you use this property again or remove the armor. This item is found on Magic Item Table G in the Dungeon Master’s Guide. This armor is made of salmon leather that has been dyed midnight black. While wearing this armor, you cannot become wet unless fully immersed in a liquid.

2020-01-13 11:00 DDAL07-15 Streams of Crimson 1 3000 Efreeti Chain Show

Efreeti Chain. Armor (chain mail), legendary (requires attunement). While wearing this armor, you gain a +3 bonus to AC, you are immune to fire damage, and you can understand and speak Primordial. In addition, you can stand on and walk across molten rock as if it were solid ground. The efreeti Prince Rashidi al-Zahar ibn Rath transmogrified an efreeti sultana into this delicate suit of crimson chain mail. The wearer of this armor always feels a slight draft, and sometimes finds it hard to stay focused on a task.

The Opal Pendant. You captured part of the Soulmonger’s energy within a magic opal pendant taken from a Thayan zulkir. At some point in the future, you and your allies will need to deal with this nefarious device permanently. Perhaps this will aid you when you do.

Prince Rashidi al-Zahar ibn Rath, seventeenth son of Rathiman the Wise, who is the Sultan of the Obsidian Mountains and Ruby Palace, Suzerain of the Sparkling Desert, and high vizier of the City of Brass, may his reign remain ceaseless and ever burning.

2020-01-12 12:00 DDAL07-14 The Fathomless Depths of Ill Intent 1 800 The Mask of Wompona Yarp (Helm of Brilliance) Show

The Mask of Wompona Yarp (Helm of Brilliance). Wondrous item, very rare (requires attunement). This dazzling helm is set with 1d10 diamonds, 2d10 rubies, 3d10 fire opals, and 4d10 opals. Any gem pried from the helm crumbles to dust. When all the gems are removed or destroyed, the helm loses its magic.
You gain the following benefits while wearing it:
• You can use an action to cast one of the following spells (save DC 18), using one of the helm's gems of the specified type as a component: daylight (opal), fireball (fire opal), prismatic spray (diamond), or wall of fire (ruby). The gem is destroyed when the spell is cast and disappears from the helm.
• As long as it has at least one diamond, the helm emits dim light in a 30-foot radius when at least one undead is within that area. Any undead that starts its turn in that area takes 1d6 radiant damage.
• As long as the helm has at least one ruby, you have resistance to fire damage.
• As long as the helm has at least one fire opal, you can use an action and speak a command word to cause one weapon you are holding to burst into flames. The flames emit bright light in a 10-foot radius and dim light for an additional 10 feet. The flames are harmless to you and the weapon. When you hit with an attack using the blazing weapon, the target takes an extra 1d6 fire damage. The flames last until you use a bonus action to speak the command word again or until you drop or stow the weapon.
Roll a d20 if you are wearing the helm and take fire damage as a result of failing a saving throw against a spell. On a roll of 1, the helm emits beams of light from its remaining gems. Each creature within 60 feet of the helm other than you must succeed on a DC 17 Dexterity saving throw or be struck by a beam, taking radiant damage equal to the number of gems in the helm. The helm and its gems are then destroyed. This item is found in the Dungeon Master’s Guide.
This monstrous batiri goblin mask is made of lacquered wood and its gems carved to resemble numerous unblinking eyes. When a gem is used, the surrounding wood closes around it like an eyelid. When found, the helm has 6 diamonds, 5 rubies, 17 fire opals, and 34 opals.

2019-12-22 09:00 DDAL07-02 Over the Edge 1 30 Show

Adventure 5. One Accepting Altar

2019-12-22 11:00 DDAL07-02 Over the Edge 2 30 Show

Adventure 3. Three Bargaining Coins.

2020-03-31 13:00 DDAL06-03 Crypt of the Death Giants 1 1500 Belt of Storm Giant Strength Show

Belt of Storm Giant Strength. Wondrous Item, Legendary. While wearing this belt, your Strength score changes to a score granted by the belt (29). If your Strength is already equal to or greater than the belt's score, the item has no effect on you. Six varieties of this belt exist, corresponding with and having rarity according to the six kinds of true giants. The belt of stone giant strength and the belt of frost giant strength look different, but they have the same effect. The storm giant quintessent Dessa imbued this belt with her elemental strength. When the belt’s fantastic strength is used lightning dances around the wearer while a warm desert wind blows in the area. This item can be found in the Dungeon Masters Guide.

Hall of Omens. Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained.

Death's End. You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03 Hecatomb).

2019-11-05 12:00 DDAL05-1 Treasures of the Broken Hoard 1 20 Show

Mission 1. Beneath the Hills