Jedediah Salt
Ring of Spell Storing,
Goggles of Night,
Moon-Touched Longsword ,
Cloak of the Bat (Raven),
Emerald of the War Mage,
Rod of Alertness,
Shield, +3,
Belt of Storm Giant Strength,
Blackrazor,
Rod of Security,
Greataxe, +3,
Belt of Storm Giant Strength
Log Entries
Date Played | Adventure Title ▼ | Session | Levels | GP | Downtime | Magic Items | ||
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2019-12-15 21:08 | Trade Log | -15 | Mithral Plate > Quiver of Ehlonna | Show Trade Log | ||||
Traded Jedediah's Mithral Plate for Gurgash' Quiver of Ehlonna |
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2020-01-04 10:58 | Trade Log | -15 | Tome of Leadership and Influence > Greataxe, +3 | Show Trade Log | ||||
Traded Jedediah's Tome of Leadership and Influence for Billetera de la Prisión's Greataxe, +3 Rob F. 7100843139 PC: |
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2020-01-04 05:48 | Trade Log | -15 | Studded Leather, +2 > Tome of Leadership and Influence | Show Trade Log | ||||
Traded Jedediah's Studded Leather, +2 for Skunk's Tome of Leadership and Influence |
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2019-12-21 12:39 | Purchase Log | -1500 | Show Purchase | |||||
Plate Armor. |
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2019-12-12 22:59 | Trade Log | -15 | Gwa’thern Faln > Iron Bands of Bilarro | Show Trade Log | ||||
Traded Drago's Iron Bands of Bilarro for Jedediah's Gwa'thern Faln. |
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2019-12-21 12:27 | Downtime Catchup | 1 | -200 | Show | ||||
2019-10-20 22:55 | Downtime Catchup | 1 | 1 | -20 | Show | |||
2019-10-27 19:30 | DDHC-TYP Tales from the Yawning Portal | 1 | 1 | 240 | Ring of Spell Storing, Goggles of Night, Blackrazor | Show | ||
1. First Weapon Returned. Max gold for their level for each character in the party, and each character may choose five rare consumables (following normal rules for the number of pieces of magical ammunition). A character could, for example, choose 2 potions of superior healing, 2 spells scroll of greater restoration, and 1d6 +2 crossbow bolts. 2. Second Weapon Returned. Each character may choose one of the following items: arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads (with six beads), staff of the woodlands, +2 wand of the war mage, or a +2 weapon. 3. Third Weapon Returned. Each character receives either a blessing of protection or a blessing of weapon enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL restrictions. |
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2019-12-04 19:00 | DDHC-MORD-01 Riddle of the Raven Queen | 3 | 1 | 90 | Gwa’thern Faln, Mithral Plate, Emerald of the War Mage | Show | ||
Gwa’thern Faln. Weapon (longbow), rare (requires attunement). This ancient longbow’s staff is fashioned from a thick, gnarled piece of yew and polished to a lustrous shine. The weapon (whose name means Shadowbreaker in Elvish) was once wielded by a legendary elven warrior. You gain a +1 bonus to attack and damage rolls made with this magic weapon—which can also be used as a quarterstaff. By whispering the bow’s name and firing an arrow at a point you can see within 60 feet, you can use an action to cast faerie fire (save DC 15). Once used, this property of the bow can’t be used again until the following dawn. Mithral Plate. Armor (plate), uncommon. Ghoriliath wears a suit of mithral plate emblazoned with an unblinking, lidless eye in the center of the breastplate. Emerald of the War Mage. Wondrous item, common (requires attunement by a spellcaster). |
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2019-11-20 19:00 | DDHC-MORD-01 Riddle of the Raven Queen | 1 | 1 | 120 | Show | |||
2019-11-27 19:00 | DDHC-MORD-01 Riddle of the Raven Queen | 2 | 1 | 90 | Cloak of the Bat (Raven) | Show | ||
Cloak of the Bat (Raven). Wondrous item, rare (requires attunement). In addition to the sudden appearance of the Starsinger, the character that the ravens took the Visage from has a cloak of the bat draped over their shoulders. This cloak is made of hundreds of large, black feathers, and instead of transforming its wearer into a bat, this cloak allows its wearer to transform into a raven. |
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2019-10-09 20:00 | DDAL09-01 Escape from Elturgard | 1 | 1 | 20 | Show | |||
Part 1: The Smith |
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2019-10-09 21:00 | DDAL09-01 Escape from Elturgard | 1 | 1 | 20 | Show | |||
Part 2: The Miller |
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2021-08-20 11:00 | DDAL06-03 Crypt of the Death Giants | 1 | 0 | 3000 | Belt of Storm Giant Strength | Show | ||
Belt of Storm Giant Strength. Wondrous item, legendary (requires attunement). While wearing this belt, your Strength score changes to 29. The item has no effect on you if your Strength without the belt is equal to or greater than 29. The storm giant quintessent Dessa imbued this belt with her elemental strength. When the belt’s fantastic strength is used lightning dances around the wearer while a warm desert wind blows in the area. This item can be found in the Dungeon Masters Guide. Hall of Mirth. Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria. Hall of Omens. Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained. Hall of Honor. Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation. Death's End. You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03 Hecatomb). |
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2019-12-21 12:32 | DDAL06-03 Crypt of the Death Giants | 1 | Belt of Storm Giant Strength | Show DM Log | ||||
2020-01-03 19:00 | DDAL05-18 The Mysterious Isle | 1 | 1 | 3000 | Studded Leather, +2 | Show | ||
Studded Leather, +2 |
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2020-08-23 02:30 | DDAL00-12d The Devil's Song | 1 | 1 | 1500 | Staff of the Magi | Show | ||
A Pale Devil. Defeated the ancient white dragon. Staff of the Magi. Staff, legendary (requires attunement by a sorcerer, warlock, or wizard). Ollamh Harp. Wondrous item, legendary (requires attunement by a bard). |
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2019-11-06 19:00 | DDAL00-11d The Love Triangle Contract | 1 | 1 | 90 | Moon-Touched Longsword | Show | ||
2019-12-28 12:30 | DDAL00-10 Trust and Understanding | 1 | 1 | 4500 | Ioun Stone of Greater Absorption | Show | ||
Ioun Stone of Greater Absorption. Wondrous item, legendary (requires attunement). This lavender and green stone has been fashioned into the shape of a strange dragon; it has a long, sinewy neck, a body like a serpent, four stout legs, and two long whiskers that almost look like a mustache. This is what the dragons of far-off Shou Lung in Kara-Tur look like. While this marbled object orbits your head, you can use your reaction to cancel a spell of 8th level or lower cast by a creature you can see and targeting only you. Once the stone has canceled 50 levels of spells, it burns out and turns dull gray, losing its magic. If you are targeted by a spell whose level is higher than the number of spell levels the stone has left, the stone can't cancel it. This item is found on Magic Item Table I in the Dungeon Master’s Guide. Potion of Invulnerability. |
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2019-12-12 18:00 | DDAL00-03 Those That Came Before | 1 | 1 | 800 | Wand of Wonder, Rod of Alertness | Show | ||
Rooster (Wand of Wonder). Wand, rare (requires attunement by a spellcaster). Rhaugilath’s efforts to record the history of the Netherese Empire sometimes incorporated some unsavory elements… such as the transmogrification of a chaos sorcerer into this elegant wand. Covered in swirls, whorls, dizzying patterns, knobs, and clicky bits, it thrums and hums in your hand. This item can be found in the Dungeon Master’s Guide. Rod of Alertness. Rod, very rare (requires attunement). This slender crystal rod is topped with flanged head made of obsidian, and tipped with horrifically sharp silver needles. The center seems to be filled with a curious liquid, within which several free-floating eyes can be spotted. This item can be found in the Dungeon Master’s Guide. |
Date Played | Adventure Title ▼ | Tier | Session | ACP | TCP | Downtime | Renown | |
---|---|---|---|---|---|---|---|---|
2019-12-15 21:08 | Trade Log | -15 | Show Trade Log | |||||
Traded Jedediah's Mithral Plate for Gurgash' Quiver of Ehlonna |
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2020-01-04 10:58 | Trade Log | -15 | Show Trade Log | |||||
Traded Jedediah's Tome of Leadership and Influence for Billetera de la Prisión's Greataxe, +3 Rob F. 7100843139 PC: |
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2020-01-04 05:48 | Trade Log | -15 | Show Trade Log | |||||
Traded Jedediah's Studded Leather, +2 for Skunk's Tome of Leadership and Influence |
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2019-12-21 12:39 | Purchase Log | Show Purchase | ||||||
Plate Armor. |
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2019-12-12 22:59 | Trade Log | -15 | Show Trade Log | |||||
Traded Drago's Iron Bands of Bilarro for Jedediah's Gwa'thern Faln. |
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2019-12-21 12:27 | Downtime Catchup | -200 | Show | |||||
2019-10-20 22:55 | Downtime Catchup | 1 | -20 | Show | ||||
2019-10-27 19:30 | DDHC-TYP Tales from the Yawning Portal | 1 | Show | |||||
1. First Weapon Returned. Max gold for their level for each character in the party, and each character may choose five rare consumables (following normal rules for the number of pieces of magical ammunition). A character could, for example, choose 2 potions of superior healing, 2 spells scroll of greater restoration, and 1d6 +2 crossbow bolts. 2. Second Weapon Returned. Each character may choose one of the following items: arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads (with six beads), staff of the woodlands, +2 wand of the war mage, or a +2 weapon. 3. Third Weapon Returned. Each character receives either a blessing of protection or a blessing of weapon enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL restrictions. |
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2019-12-04 19:00 | DDHC-MORD-01 Riddle of the Raven Queen | 3 | Show | |||||
Gwa’thern Faln. Weapon (longbow), rare (requires attunement). This ancient longbow’s staff is fashioned from a thick, gnarled piece of yew and polished to a lustrous shine. The weapon (whose name means Shadowbreaker in Elvish) was once wielded by a legendary elven warrior. You gain a +1 bonus to attack and damage rolls made with this magic weapon—which can also be used as a quarterstaff. By whispering the bow’s name and firing an arrow at a point you can see within 60 feet, you can use an action to cast faerie fire (save DC 15). Once used, this property of the bow can’t be used again until the following dawn. Mithral Plate. Armor (plate), uncommon. Ghoriliath wears a suit of mithral plate emblazoned with an unblinking, lidless eye in the center of the breastplate. Emerald of the War Mage. Wondrous item, common (requires attunement by a spellcaster). |
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2019-11-20 19:00 | DDHC-MORD-01 Riddle of the Raven Queen | 1 | Show | |||||
2019-11-27 19:00 | DDHC-MORD-01 Riddle of the Raven Queen | 2 | Show | |||||
Cloak of the Bat (Raven). Wondrous item, rare (requires attunement). In addition to the sudden appearance of the Starsinger, the character that the ravens took the Visage from has a cloak of the bat draped over their shoulders. This cloak is made of hundreds of large, black feathers, and instead of transforming its wearer into a bat, this cloak allows its wearer to transform into a raven. |
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2019-10-09 20:00 | DDAL09-01 Escape from Elturgard | 1 | Show | |||||
Part 1: The Smith |
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2019-10-09 21:00 | DDAL09-01 Escape from Elturgard | 1 | Show | |||||
Part 2: The Miller |
||||||||
2021-08-20 11:00 | DDAL06-03 Crypt of the Death Giants | 1 | Show | |||||
Belt of Storm Giant Strength. Wondrous item, legendary (requires attunement). While wearing this belt, your Strength score changes to 29. The item has no effect on you if your Strength without the belt is equal to or greater than 29. The storm giant quintessent Dessa imbued this belt with her elemental strength. When the belt’s fantastic strength is used lightning dances around the wearer while a warm desert wind blows in the area. This item can be found in the Dungeon Masters Guide. Hall of Mirth. Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria. Hall of Omens. Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained. Hall of Honor. Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation. Death's End. You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03 Hecatomb). |
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2019-12-21 12:32 | DDAL06-03 Crypt of the Death Giants | 1 | Show DM Log | |||||
2020-01-03 19:00 | DDAL05-18 The Mysterious Isle | 1 | Show | |||||
Studded Leather, +2 |
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2020-08-23 02:30 | DDAL00-12d The Devil's Song | 1 | Show | |||||
A Pale Devil. Defeated the ancient white dragon. Staff of the Magi. Staff, legendary (requires attunement by a sorcerer, warlock, or wizard). Ollamh Harp. Wondrous item, legendary (requires attunement by a bard). |
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2019-11-06 19:00 | DDAL00-11d The Love Triangle Contract | 1 | Show | |||||
2019-12-28 12:30 | DDAL00-10 Trust and Understanding | 1 | Show | |||||
Ioun Stone of Greater Absorption. Wondrous item, legendary (requires attunement). This lavender and green stone has been fashioned into the shape of a strange dragon; it has a long, sinewy neck, a body like a serpent, four stout legs, and two long whiskers that almost look like a mustache. This is what the dragons of far-off Shou Lung in Kara-Tur look like. While this marbled object orbits your head, you can use your reaction to cancel a spell of 8th level or lower cast by a creature you can see and targeting only you. Once the stone has canceled 50 levels of spells, it burns out and turns dull gray, losing its magic. If you are targeted by a spell whose level is higher than the number of spell levels the stone has left, the stone can't cancel it. This item is found on Magic Item Table I in the Dungeon Master’s Guide. Potion of Invulnerability. |
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2019-12-12 18:00 | DDAL00-03 Those That Came Before | 1 | Show | |||||
Rooster (Wand of Wonder). Wand, rare (requires attunement by a spellcaster). Rhaugilath’s efforts to record the history of the Netherese Empire sometimes incorporated some unsavory elements… such as the transmogrification of a chaos sorcerer into this elegant wand. Covered in swirls, whorls, dizzying patterns, knobs, and clicky bits, it thrums and hums in your hand. This item can be found in the Dungeon Master’s Guide. Rod of Alertness. Rod, very rare (requires attunement). This slender crystal rod is topped with flanged head made of obsidian, and tipped with horrifically sharp silver needles. The center seems to be filled with a curious liquid, within which several free-floating eyes can be spotted. This item can be found in the Dungeon Master’s Guide. |
Date Played | Adventure Title ▼ | Session | XP | GP | Downtime | Renown | Magic Items | |
---|---|---|---|---|---|---|---|---|
2019-12-15 21:08 | Trade Log | -15 | Mithral Plate > Quiver of Ehlonna | Show Trade Log | ||||
Traded Jedediah's Mithral Plate for Gurgash' Quiver of Ehlonna |
||||||||
2020-01-04 10:58 | Trade Log | -15 | Tome of Leadership and Influence > Greataxe, +3 | Show Trade Log | ||||
Traded Jedediah's Tome of Leadership and Influence for Billetera de la Prisión's Greataxe, +3 Rob F. 7100843139 PC: |
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2020-01-04 05:48 | Trade Log | -15 | Studded Leather, +2 > Tome of Leadership and Influence | Show Trade Log | ||||
Traded Jedediah's Studded Leather, +2 for Skunk's Tome of Leadership and Influence |
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2019-12-21 12:39 | Purchase Log | -1500 | Show Purchase | |||||
Plate Armor. |
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2019-12-12 22:59 | Trade Log | -15 | Gwa’thern Faln > Iron Bands of Bilarro | Show Trade Log | ||||
Traded Drago's Iron Bands of Bilarro for Jedediah's Gwa'thern Faln. |
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2019-12-21 12:27 | Downtime Catchup | -200 | Show | |||||
2019-10-20 22:55 | Downtime Catchup | 1 | -20 | Show | ||||
2019-10-27 19:30 | DDHC-TYP Tales from the Yawning Portal | 1 | 240 | Ring of Spell Storing, Goggles of Night, Blackrazor | Show | |||
1. First Weapon Returned. Max gold for their level for each character in the party, and each character may choose five rare consumables (following normal rules for the number of pieces of magical ammunition). A character could, for example, choose 2 potions of superior healing, 2 spells scroll of greater restoration, and 1d6 +2 crossbow bolts. 2. Second Weapon Returned. Each character may choose one of the following items: arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads (with six beads), staff of the woodlands, +2 wand of the war mage, or a +2 weapon. 3. Third Weapon Returned. Each character receives either a blessing of protection or a blessing of weapon enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL restrictions. |
||||||||
2019-12-04 19:00 | DDHC-MORD-01 Riddle of the Raven Queen | 3 | 90 | Gwa’thern Faln, Mithral Plate, Emerald of the War Mage | Show | |||
Gwa’thern Faln. Weapon (longbow), rare (requires attunement). This ancient longbow’s staff is fashioned from a thick, gnarled piece of yew and polished to a lustrous shine. The weapon (whose name means Shadowbreaker in Elvish) was once wielded by a legendary elven warrior. You gain a +1 bonus to attack and damage rolls made with this magic weapon—which can also be used as a quarterstaff. By whispering the bow’s name and firing an arrow at a point you can see within 60 feet, you can use an action to cast faerie fire (save DC 15). Once used, this property of the bow can’t be used again until the following dawn. Mithral Plate. Armor (plate), uncommon. Ghoriliath wears a suit of mithral plate emblazoned with an unblinking, lidless eye in the center of the breastplate. Emerald of the War Mage. Wondrous item, common (requires attunement by a spellcaster). |
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2019-11-20 19:00 | DDHC-MORD-01 Riddle of the Raven Queen | 1 | 120 | Show | ||||
2019-11-27 19:00 | DDHC-MORD-01 Riddle of the Raven Queen | 2 | 90 | Cloak of the Bat (Raven) | Show | |||
Cloak of the Bat (Raven). Wondrous item, rare (requires attunement). In addition to the sudden appearance of the Starsinger, the character that the ravens took the Visage from has a cloak of the bat draped over their shoulders. This cloak is made of hundreds of large, black feathers, and instead of transforming its wearer into a bat, this cloak allows its wearer to transform into a raven. |
||||||||
2019-10-09 20:00 | DDAL09-01 Escape from Elturgard | 1 | 20 | Show | ||||
Part 1: The Smith |
||||||||
2019-10-09 21:00 | DDAL09-01 Escape from Elturgard | 1 | 20 | Show | ||||
Part 2: The Miller |
||||||||
2021-08-20 11:00 | DDAL06-03 Crypt of the Death Giants | 1 | 3000 | Belt of Storm Giant Strength | Show | |||
Belt of Storm Giant Strength. Wondrous item, legendary (requires attunement). While wearing this belt, your Strength score changes to 29. The item has no effect on you if your Strength without the belt is equal to or greater than 29. The storm giant quintessent Dessa imbued this belt with her elemental strength. When the belt’s fantastic strength is used lightning dances around the wearer while a warm desert wind blows in the area. This item can be found in the Dungeon Masters Guide. Hall of Mirth. Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria. Hall of Omens. Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained. Hall of Honor. Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation. Death's End. You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03 Hecatomb). |
||||||||
2019-12-21 12:32 | DDAL06-03 Crypt of the Death Giants | 1 | Belt of Storm Giant Strength | Show DM Log | ||||
2020-01-03 19:00 | DDAL05-18 The Mysterious Isle | 1 | 3000 | Studded Leather, +2 | Show | |||
Studded Leather, +2 |
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2020-08-23 02:30 | DDAL00-12d The Devil's Song | 1 | 1500 | Staff of the Magi | Show | |||
A Pale Devil. Defeated the ancient white dragon. Staff of the Magi. Staff, legendary (requires attunement by a sorcerer, warlock, or wizard). Ollamh Harp. Wondrous item, legendary (requires attunement by a bard). |
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2019-11-06 19:00 | DDAL00-11d The Love Triangle Contract | 1 | 90 | Moon-Touched Longsword | Show | |||
2019-12-28 12:30 | DDAL00-10 Trust and Understanding | 1 | 4500 | Ioun Stone of Greater Absorption | Show | |||
Ioun Stone of Greater Absorption. Wondrous item, legendary (requires attunement). This lavender and green stone has been fashioned into the shape of a strange dragon; it has a long, sinewy neck, a body like a serpent, four stout legs, and two long whiskers that almost look like a mustache. This is what the dragons of far-off Shou Lung in Kara-Tur look like. While this marbled object orbits your head, you can use your reaction to cancel a spell of 8th level or lower cast by a creature you can see and targeting only you. Once the stone has canceled 50 levels of spells, it burns out and turns dull gray, losing its magic. If you are targeted by a spell whose level is higher than the number of spell levels the stone has left, the stone can't cancel it. This item is found on Magic Item Table I in the Dungeon Master’s Guide. Potion of Invulnerability. |
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2019-12-12 18:00 | DDAL00-03 Those That Came Before | 1 | 800 | Wand of Wonder, Rod of Alertness | Show | |||
Rooster (Wand of Wonder). Wand, rare (requires attunement by a spellcaster). Rhaugilath’s efforts to record the history of the Netherese Empire sometimes incorporated some unsavory elements… such as the transmogrification of a chaos sorcerer into this elegant wand. Covered in swirls, whorls, dizzying patterns, knobs, and clicky bits, it thrums and hums in your hand. This item can be found in the Dungeon Master’s Guide. Rod of Alertness. Rod, very rare (requires attunement). This slender crystal rod is topped with flanged head made of obsidian, and tipped with horrifically sharp silver needles. The center seems to be filled with a curious liquid, within which several free-floating eyes can be spotted. This item can be found in the Dungeon Master’s Guide. |