Skunk

Season:
9
Race:
Half-Elf Drow
Class:
Wizard
Background:
Lifestyle:
None
Current Level:
20
Total GP:
33415
Total Downtime:
41
Tag:
Faction:
Zhentarim
Faction Rank:
Ardragon (rank 4)
Magic Item Count:
11
Magic Item Limit:
10
Headband of Intellect,
Cloak of Displacement,
Rapier +2,
Manual of Quickness of Action,
Studded Leather, +2,
Tome of Clear Thought,
Ioun Stone of Mastery,
Wave,
Robe of the Archmagi (Gray),
Belt of Storm Giant Strength,
Plate +3,
Ruby of the War Mage

Log Entries

Date Played Adventure Title Session Levels GP Downtime ▼ Magic Items
2021-11-05 12:00 DDAL06-03 Crypt of the Death Giants 1 1 3100 10 Belt of Storm Giant Strength Show

Belt of Storm Giant Strength. Wondrous item, legendary (requires attunement). The storm giant quintessent Dessa imbued this belt with her elemental strength. When the belt’s fantastic strength is used lightning dances around the wearer while a warm desert wind blows in the area.

Potion of Speed. Potion, Very Rare. This item can be found in the Player’s Handbook.

Spell Scroll of Project Image. Scroll, Very Rare. This item can be found in the Dungeon Master’s Guide.

Spell Scroll of Teleport. Sscroll, Very Rare. This item can be found in the Dungeon Master’s Guide.

Spell Scroll of Antimagic Field. Scroll, Very Rare. This item can be found in the Dungeon Master’s Guide.

Hall of Mirth. Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria.

Hall of Omens. Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained.

Hall of Honor. Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation.

2019-10-13 20:14 Downtime Catchup 1 0 Show
2019-11-11 23:14 Purchase Log -50 -1 Show Purchase

Scribed Spell Scroll of Absorb Elements (50 gp)

2019-11-07 23:29 Purchase Log -100 -1 Show Purchase

Scribed Spell Scroll of Shadow Blade (100 gp)

2019-11-13 22:21 Purchase Log -250 -2 Show Purchase

Scribed Spell Scroll of Steel Wind Strike (250 gp)

2020-01-04 05:48 Trade Log -15 Tome of Leadership and Influence > Studded Leather, +2 Show Trade Log

Traded Jedediah's Studded Leather, +2 for Skunk's Tome of Leadership and Influence

2019-12-29 13:00 CCC-ROZK-0102 Zhentarim’s Lament 1 1 800 -30 Tome of Leadership and Influence Show

Tome of Leadership and Influence. Wondrous item, very rare. The red leather that covers this tome is embossed with a smiling man with a third eye. This book contains guidelines for influencing and charming others, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Charisma score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. A description of this item can be found in the Dungeon Master’s Guide (pg. 208).

Nature of the Weave. You have uncovered a series of tomes written by the archmage, Manshoon. By spending 50 downtime days, you gain proficiency in the Arcana skill. If you are already proficient in Arcana, you double your proficiency when making checks with the skill.

2019-11-13 22:01 Downtime Catchup 1 -60 Show
2021-08-21 19:00 DDAL00-03 Those That Came Before 1 0 3000 -100 Robe of the Archmagi (Gray) Show

Favor of Candlekeep. Inkpot and the scribes of Candlekeep are extremely grateful for your stories and account of your time in Warlock’s Crypt. In return, they have offered to teach you ancient Netherese as an immersion course; if you would like to learn ancient Netherese, you must spend 120 downtime days at Candlekeep doing nothing other than working on your knowledge of this language. If you are not interested in learning ancient Netherese, you may instead choose three spell scrolls of up to 5th level (tier 3) or 7th level (tier 4) for free from an approved Adventurers League resource.

Robe of the Archmagi (Gray). Wondrous item, legendary (requires attunement by a sorcerer, wizard, or warlock). Originally crafted during the height of the Netherese Empire, this robe is a warm gray color and very plush. It is stitched with silver thread and the back is covered by Rhaugilath’s arcane sigil mixed with the sign of Mystryl. This item can be found in the Dungeon Master’s Guide.

Rooster (Wand of Wonder). Wand, rare (requires attunement by a spellcaster). Rhaugilath’s efforts to record the history of the Netherese Empire sometimes incorporated some unsavory elements… such as the transmogrification of a chaos sorcerer into this elegant wand. Covered in swirls, whorls, dizzying patterns, knobs, and clicky bits, it thrums and hums in your hand. This item can be found in the Dungeon Master’s Guide.

Date Played Adventure Title Tier Session ACP TCP Downtime ▼ Renown
2021-11-05 12:00 DDAL06-03 Crypt of the Death Giants 1 10 Show

Belt of Storm Giant Strength. Wondrous item, legendary (requires attunement). The storm giant quintessent Dessa imbued this belt with her elemental strength. When the belt’s fantastic strength is used lightning dances around the wearer while a warm desert wind blows in the area.

Potion of Speed. Potion, Very Rare. This item can be found in the Player’s Handbook.

Spell Scroll of Project Image. Scroll, Very Rare. This item can be found in the Dungeon Master’s Guide.

Spell Scroll of Teleport. Sscroll, Very Rare. This item can be found in the Dungeon Master’s Guide.

Spell Scroll of Antimagic Field. Scroll, Very Rare. This item can be found in the Dungeon Master’s Guide.

Hall of Mirth. Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria.

Hall of Omens. Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained.

Hall of Honor. Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation.

2019-10-13 20:14 Downtime Catchup 0 Show
2019-11-11 23:14 Purchase Log -1 Show Purchase

Scribed Spell Scroll of Absorb Elements (50 gp)

2019-11-07 23:29 Purchase Log -1 Show Purchase

Scribed Spell Scroll of Shadow Blade (100 gp)

2019-11-13 22:21 Purchase Log -2 Show Purchase

Scribed Spell Scroll of Steel Wind Strike (250 gp)

2020-01-04 05:48 Trade Log -15 Show Trade Log

Traded Jedediah's Studded Leather, +2 for Skunk's Tome of Leadership and Influence

2019-12-29 13:00 CCC-ROZK-0102 Zhentarim’s Lament 1 -30 Show

Tome of Leadership and Influence. Wondrous item, very rare. The red leather that covers this tome is embossed with a smiling man with a third eye. This book contains guidelines for influencing and charming others, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Charisma score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. A description of this item can be found in the Dungeon Master’s Guide (pg. 208).

Nature of the Weave. You have uncovered a series of tomes written by the archmage, Manshoon. By spending 50 downtime days, you gain proficiency in the Arcana skill. If you are already proficient in Arcana, you double your proficiency when making checks with the skill.

2019-11-13 22:01 Downtime Catchup -60 Show
2021-08-21 19:00 DDAL00-03 Those That Came Before 1 -100 Show

Favor of Candlekeep. Inkpot and the scribes of Candlekeep are extremely grateful for your stories and account of your time in Warlock’s Crypt. In return, they have offered to teach you ancient Netherese as an immersion course; if you would like to learn ancient Netherese, you must spend 120 downtime days at Candlekeep doing nothing other than working on your knowledge of this language. If you are not interested in learning ancient Netherese, you may instead choose three spell scrolls of up to 5th level (tier 3) or 7th level (tier 4) for free from an approved Adventurers League resource.

Robe of the Archmagi (Gray). Wondrous item, legendary (requires attunement by a sorcerer, wizard, or warlock). Originally crafted during the height of the Netherese Empire, this robe is a warm gray color and very plush. It is stitched with silver thread and the back is covered by Rhaugilath’s arcane sigil mixed with the sign of Mystryl. This item can be found in the Dungeon Master’s Guide.

Rooster (Wand of Wonder). Wand, rare (requires attunement by a spellcaster). Rhaugilath’s efforts to record the history of the Netherese Empire sometimes incorporated some unsavory elements… such as the transmogrification of a chaos sorcerer into this elegant wand. Covered in swirls, whorls, dizzying patterns, knobs, and clicky bits, it thrums and hums in your hand. This item can be found in the Dungeon Master’s Guide.

Date Played Adventure Title Session XP GP Downtime ▼ Renown Magic Items
2021-11-05 12:00 DDAL06-03 Crypt of the Death Giants 1 3100 10 Belt of Storm Giant Strength Show

Belt of Storm Giant Strength. Wondrous item, legendary (requires attunement). The storm giant quintessent Dessa imbued this belt with her elemental strength. When the belt’s fantastic strength is used lightning dances around the wearer while a warm desert wind blows in the area.

Potion of Speed. Potion, Very Rare. This item can be found in the Player’s Handbook.

Spell Scroll of Project Image. Scroll, Very Rare. This item can be found in the Dungeon Master’s Guide.

Spell Scroll of Teleport. Sscroll, Very Rare. This item can be found in the Dungeon Master’s Guide.

Spell Scroll of Antimagic Field. Scroll, Very Rare. This item can be found in the Dungeon Master’s Guide.

Hall of Mirth. Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria.

Hall of Omens. Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained.

Hall of Honor. Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation.

2019-10-13 20:14 Downtime Catchup 0 Show
2019-11-11 23:14 Purchase Log -50 -1 Show Purchase

Scribed Spell Scroll of Absorb Elements (50 gp)

2019-11-07 23:29 Purchase Log -100 -1 Show Purchase

Scribed Spell Scroll of Shadow Blade (100 gp)

2019-11-13 22:21 Purchase Log -250 -2 Show Purchase

Scribed Spell Scroll of Steel Wind Strike (250 gp)

2020-01-04 05:48 Trade Log -15 Tome of Leadership and Influence > Studded Leather, +2 Show Trade Log

Traded Jedediah's Studded Leather, +2 for Skunk's Tome of Leadership and Influence

2019-12-29 13:00 CCC-ROZK-0102 Zhentarim’s Lament 1 800 -30 Tome of Leadership and Influence Show

Tome of Leadership and Influence. Wondrous item, very rare. The red leather that covers this tome is embossed with a smiling man with a third eye. This book contains guidelines for influencing and charming others, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Charisma score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. A description of this item can be found in the Dungeon Master’s Guide (pg. 208).

Nature of the Weave. You have uncovered a series of tomes written by the archmage, Manshoon. By spending 50 downtime days, you gain proficiency in the Arcana skill. If you are already proficient in Arcana, you double your proficiency when making checks with the skill.

2019-11-13 22:01 Downtime Catchup -60 Show
2021-08-21 19:00 DDAL00-03 Those That Came Before 1 3000 -100 Robe of the Archmagi (Gray) Show

Favor of Candlekeep. Inkpot and the scribes of Candlekeep are extremely grateful for your stories and account of your time in Warlock’s Crypt. In return, they have offered to teach you ancient Netherese as an immersion course; if you would like to learn ancient Netherese, you must spend 120 downtime days at Candlekeep doing nothing other than working on your knowledge of this language. If you are not interested in learning ancient Netherese, you may instead choose three spell scrolls of up to 5th level (tier 3) or 7th level (tier 4) for free from an approved Adventurers League resource.

Robe of the Archmagi (Gray). Wondrous item, legendary (requires attunement by a sorcerer, wizard, or warlock). Originally crafted during the height of the Netherese Empire, this robe is a warm gray color and very plush. It is stitched with silver thread and the back is covered by Rhaugilath’s arcane sigil mixed with the sign of Mystryl. This item can be found in the Dungeon Master’s Guide.

Rooster (Wand of Wonder). Wand, rare (requires attunement by a spellcaster). Rhaugilath’s efforts to record the history of the Netherese Empire sometimes incorporated some unsavory elements… such as the transmogrification of a chaos sorcerer into this elegant wand. Covered in swirls, whorls, dizzying patterns, knobs, and clicky bits, it thrums and hums in your hand. This item can be found in the Dungeon Master’s Guide.