Drago
Longbow of Warning,
Manual of Quickness of Action,
Shield +3,
Manual of Bodily Health,
Soul Coin,
Crossbow, Hand +3,
Blackrazor,
Tome of Understanding,
Ioun Stone of Mastery,
Cloak of Invisibility
Log Entries
Date Played | Adventure Title | Session | Levels ▼ | GP | Downtime | Magic Items | ||
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2019-09-07 00:42 | DDHC-TYP Chapter 4: White Plume Mountain | 1 | 10 | Show DM Log | ||||
2019-09-07 00:42 | DDHC-TYP Chapter 4: White Plume Mountain | 1 | 10 | Show DM Log | ||||
2019-09-07 00:42 | Level Up! DM Quest | 1 | 10 | Show DM Log | ||||
DM'ed DDHC-TYP Chapter 4: White Plume Mountain |
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2019-04-29 09:00 | CCC-GHC-BK1-01 Into the Border Kingdoms | 1 | 15 | 7.5 | Show | |||
Unlock: Moon-touched Sword. Weapon (longsword), common. The blade of this longsword is etched with a hawk that has its wings spread and its talons extended. In darkness, the unsheathed blade of this sword sheds moonlight, creating bright light in a 15-foot radius and dim light for an additional 15 feet. This item can be found in the Xanathar’s Guide to Everything. Costs 2 TCP. Unlock: Quiver of Ehlonna. Wondrous item, uncommon. This brown leather quiver is equipped with a shoulder strap that bears intricate designs of oak leaves in varying shades of green. Each of the quiver's three compartments connects to an extradimensional space that allows the quiver to hold numerous items while never weighing more than 2 pounds. The shortest compartment can hold up to sixty arrows, bolts, or similar objects. The midsize compartment holds up to eighteen javelins or similar objects. The longest compartment holds up to six long objects, such as bows, quarterstaffs, or spears. You can draw any item the quiver contains as if doing so from a regular quiver or scabbard. This item can be found in the Dungeon Master’s Guide Table F, costs 16 Tier 1+ TCP. Added 15 GP starting gold. |
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2019-05-08 08:00 | DDEX1-8 Tales TreesTell | 1 | 10 | Show | ||||
Cloak of Elvenkind. Wondrous item, uncommon. This supple light green cloak embroidered with a delicate leaf pattern makes the wearer feel comfortable whenever worn, suffering no harm from temperatures as cold as 0 ̊ F or as warm as 120 ̊ F. A description of this item can be found in the basic rules or the Dungeon Master’s Guide. |
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2019-09-07 00:42 | DDAL08-15 Forge of Fangs | 1 | 15 | Show DM Log | ||||
2019-05-09 19:00 | CCC-GSP01-01 A Dragon's Breath | 1 | 10 | Show | ||||
Dragon’s Lullaby (Instrument of the Bards – Mac-Fuirmidh Cittern). Wondrous Item, uncommon (requires attunement by a bard). An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take 2d4 psychic damage. You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spell casting ability and spell save DC. When you use the instrument to cast a spell that causes targets to become charmed on a failed save, the targets have disadvantage on the saving throw. This effect applies whether you are using the instrument as the source of the spell or as a spellcasting focus. Spells: fly, invisibility, levitate, protection from evil and good, barkskin, cure wounds, fog cloud In addition, the cittern is pure white in color which makes it look like its components are made from pearls. A cloud like design of Shou origin is engraved on the instrument’s body, filled in light blue color, and outlined in black. When the instrument is used to cast a spell, tiny pink flower petals swirl around the caster’s body as it gets blown away by a harmless gust of wind. The petals’ movement matches the tempo of the music being played from the Cittern. This item can be found in the Dungeon Master’s Guide. Five-Leaf Clover Initiate. A senior member of the Five-Leaf Clover has taken a liking of you and made you a junior member of their adventuring group. A magical tattoo of a five-leaf clover has been permanently placed at the back of your right hand. When you put your will to it, harmless green flame erupts from the tattoo and engulfs your hand. The flame can provide dim light within 5 feet of you. |
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2019-05-09 22:00 | CCC-GOC01-01 Tree Rot | 1 | 5 | Bracers of Archery | Show | |||
Bracers of Archery. Wondrous item, uncommon (requires attunement). While wearing these bracers, you have proficiency with the longbow and shortbow, and you gain a +2 bonus to damage rolls on ranged attacks made with such weapons. These cured leather bracers are etched with the images of arrows chasing wild animals. This item can be found in the Dungeon Master Guide. Forewarning. You learned that a dryad and a satyr were helping to corrupt the forest, though these creatures typically work to protect it. When one of your other characters plays CCCGOC01-02, Cairns of Rot, they gain advantage on Wisdom (Insight) checks to determine if other protectors of the forest have been corrupted. Putting the Dead to Rest. You put the undead aarakocra to rest in CCCGOC01-01, Tree Rot. When one of your other characters plays CCCGOC01-03, Winds of Rot, the aarakocra shaman, Yael Riss, knows the spirits of his people have been laid to rest, and characters have advantage on Charisma (Persuasion) checks when interacting with him. |
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2019-05-10 19:08 | CCC-KUMORI-02-02 School Magic | 1 | 5 | Show | ||||
Red's Slippers (Boots of Elvenkind). While you wear these boots, your steps make no sound, regardless of the surface you are moving across. You also have advantage on Dexterity (Stealth) checks that rely on moving silently. These ‘slippers’ are crafted of the finest supple deerskin, with iron studs crafted into the soles. Bright red, the color of pouring blood, they present a striking appearance. Story Award: A Fair Trade: You journeyed to Underhill to aid the Moonsea School of Homeless Children. You earned an audience with Snowhair, Queen of Underhill. Your solution involved a bargain of Patronage. Granting Snowhair the right to Patronage for one student a year. For good or ill you have bargained with a fey and accepted the consequences. Those familiar with the fey, and fey themselves can sense this bargain upon you. You can feel each season pass and the tug of each phase of the moon that might open the gates to Underhill while the bargain lasts. |
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2019-09-07 00:42 | DDHC-TYP Chapter 4: White Plume Mountain | 1 | 12.5 | Show DM Log | ||||
2019-08-12 06:00 | CCC-AETHER01-02 The Heir of Orcus: Verse II | 1 | 10 | Show | ||||
Dread Helm. Wondrous Item, common. This fearsome steel helm makes your eyes glows while you wear it. This helm is made of a strange material from another plane of existence. Whenever you attack a demon, the helm blares a heavy metal riff in your ears. From XGE, costs 2 TCP to purchase. Mariner's Armor (Breastplate). Armor (breastplate), uncommon. While wearing this armor, you have a swimming speed equal to your walking speed. In addion, whenever you start your turn underwater with 0 hit points, the armor causes you to rise 60 feet toward the surface. "12101993" is etched into the inside of this metallic breastplate along with a single word in Abyssal, "DOOMED". Found in the DMG, magic item table B, costs 8 T1+ TCP to purchase. Knights of Holy Judgment. Your service to Tyr earns you praise among the Knights of Holy Judgement. The Knights notice your potential to serve in their Order, and hope that you continue to carry out the righteous justice of Tyr wherever you go. Spread his faith and his will until Faerun is free of evil doers! |
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2019-08-13 16:17 | Purchase Log | Headband of Intellect | Show Purchase | |||||
Headband of Intellect (Don't Mind if I Do DM Quest) |
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2019-08-13 16:18 | Trade Log | -15 | Headband of Intellect > Longbow of Warning | Show Trade Log | ||||
Traded Drago's Headband of Intellect for Gargan's Longbow of Warning |
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2019-08-20 11:20 | Purchase Log | Bracers of Archery | Show Purchase | |||||
Bracers of Archery |
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2019-08-22 16:46 | Trade Log | -15 | Bracers of Archery > Bracers of Archery | Show Trade Log | ||||
Traded Drago's Bracers of Archery for Malakai Sheru's Bracers of Archery (DCI: 4319657540) |
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2019-08-25 19:11 | DDHC-TYP Tales from the Yawning Portal | 1 | 12.5 | Broom of Flying, Goggles of Night | Show | |||
Broom of Flying |
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2019-08-26 00:02 | Purchase Log | Show Purchase | ||||||
Goggles of Night |
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2019-09-03 18:00 | DDAL06-02 The Redemption of Kelvan | 1 | 5 | Show | ||||
Boots of Speed |
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2019-09-04 11:07 | DDAL-DRW01 Breaking Umberlee’s Resolve | 1 | 15 | Show | ||||
Iron Bands of Bilarro. Wondrous item, rare. This rusty Iron Sphere measures 3 inches in diameter and weighs 1 pound. You can use an action to speak the Command Word and throw the Sphere at a Huge or smaller creature you can see within 60 feet of you. As the Sphere moves through the air, it opens into a tangle of metal bands. Make a ranged Attack roll with an Attack bonus equal to your Dexterity modifier plus your Proficiency Bonus. On a hit, the target is Restrained until you take a Bonus Action to speak the Command Word again to release it. Doing so, or missing with the Attack, causes the bands to contract and become a Sphere once more. A creature, including the one Restrained, can use an action to make a DC 20 Strength check to break the iron bands. On a success, the item is destroyed, and the Restrained creature is freed. If the check fails, any further attempts made by that creature automatically fail until 24 hours have elapsed. Once the bands are used, they can’t be used again until the next dawn. Ally: Zehira Deryan. As a thanks for freeing her from the morkoth lair, Zehira becomes a staunch ally of the characters. She boldly assumes command of Umberlee’s Resolve. Upon return to Turmish, she makes amends with her parents and takes on the role of a privateer captain sailing under the flag of Turmish. She accompanies the characters on the next adventure. |
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2019-09-06 17:12 | CCC-GSP-NTHR01-01 A Night of Sorrows | 1 | 10 | Amulet of Health | Show | |||
Amulet of Health. Tier 2, 20 treasure checkpoints, Table G. Your Constitution score is 19 while you wear this amulet. It has no effect on you if your Constitution is already 19 or higher. This item is found in the Dungeon Master’s Guide. This obsidian amulet was given to Tenebris Umbra by Kothys. When attuned to this item, the essence of the Shadowfell imbued into it by Kothys turns its owner’s body deathly cold and numbs the skin it touches. Twilight Fades. Characters have put an end to the Sorrowsworn and their source, but have also revealed its existence to the inhabitants of Dusklight. With their newfound knowledge, numerous settlers have left, leaving it a shell of what it once was. |
Date Played | Adventure Title | Tier | Session | ACP | TCP | Downtime | Renown | |
---|---|---|---|---|---|---|---|---|
2019-09-07 00:42 | DDHC-TYP Chapter 4: White Plume Mountain | 2 | 1 | 4 | 4 | 10 | 1 | Show DM Log |
2019-09-07 00:42 | DDHC-TYP Chapter 4: White Plume Mountain | 2 | 1 | 4 | 4 | 10 | 1 | Show DM Log |
2019-09-07 00:42 | Level Up! DM Quest | 2 | 1 | 4 | 4 | 10 | 1 | Show DM Log |
DM'ed DDHC-TYP Chapter 4: White Plume Mountain |
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2019-04-29 09:00 | CCC-GHC-BK1-01 Into the Border Kingdoms | 1 | 1 | 3 | 3 | 7.5 | 0.5 | Show |
Unlock: Moon-touched Sword. Weapon (longsword), common. The blade of this longsword is etched with a hawk that has its wings spread and its talons extended. In darkness, the unsheathed blade of this sword sheds moonlight, creating bright light in a 15-foot radius and dim light for an additional 15 feet. This item can be found in the Xanathar’s Guide to Everything. Costs 2 TCP. Unlock: Quiver of Ehlonna. Wondrous item, uncommon. This brown leather quiver is equipped with a shoulder strap that bears intricate designs of oak leaves in varying shades of green. Each of the quiver's three compartments connects to an extradimensional space that allows the quiver to hold numerous items while never weighing more than 2 pounds. The shortest compartment can hold up to sixty arrows, bolts, or similar objects. The midsize compartment holds up to eighteen javelins or similar objects. The longest compartment holds up to six long objects, such as bows, quarterstaffs, or spears. You can draw any item the quiver contains as if doing so from a regular quiver or scabbard. This item can be found in the Dungeon Master’s Guide Table F, costs 16 Tier 1+ TCP. Added 15 GP starting gold. |
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2019-05-08 08:00 | DDEX1-8 Tales TreesTell | 1 | 1 | 4 | 4 | 10 | 1 | Show |
Cloak of Elvenkind. Wondrous item, uncommon. This supple light green cloak embroidered with a delicate leaf pattern makes the wearer feel comfortable whenever worn, suffering no harm from temperatures as cold as 0 ̊ F or as warm as 120 ̊ F. A description of this item can be found in the basic rules or the Dungeon Master’s Guide. |
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2019-09-07 00:42 | DDAL08-15 Forge of Fangs | 3 | 1 | 6 | 12 | 15 | 1.5 | Show DM Log |
2019-05-09 19:00 | CCC-GSP01-01 A Dragon's Breath | 1 | 1 | 4 | 4 | 10 | 1 | Show |
Dragon’s Lullaby (Instrument of the Bards – Mac-Fuirmidh Cittern). Wondrous Item, uncommon (requires attunement by a bard). An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take 2d4 psychic damage. You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spell casting ability and spell save DC. When you use the instrument to cast a spell that causes targets to become charmed on a failed save, the targets have disadvantage on the saving throw. This effect applies whether you are using the instrument as the source of the spell or as a spellcasting focus. Spells: fly, invisibility, levitate, protection from evil and good, barkskin, cure wounds, fog cloud In addition, the cittern is pure white in color which makes it look like its components are made from pearls. A cloud like design of Shou origin is engraved on the instrument’s body, filled in light blue color, and outlined in black. When the instrument is used to cast a spell, tiny pink flower petals swirl around the caster’s body as it gets blown away by a harmless gust of wind. The petals’ movement matches the tempo of the music being played from the Cittern. This item can be found in the Dungeon Master’s Guide. Five-Leaf Clover Initiate. A senior member of the Five-Leaf Clover has taken a liking of you and made you a junior member of their adventuring group. A magical tattoo of a five-leaf clover has been permanently placed at the back of your right hand. When you put your will to it, harmless green flame erupts from the tattoo and engulfs your hand. The flame can provide dim light within 5 feet of you. |
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2019-05-09 22:00 | CCC-GOC01-01 Tree Rot | 1 | 1 | 2 | 2 | 5 | 0.5 | Show |
Bracers of Archery. Wondrous item, uncommon (requires attunement). While wearing these bracers, you have proficiency with the longbow and shortbow, and you gain a +2 bonus to damage rolls on ranged attacks made with such weapons. These cured leather bracers are etched with the images of arrows chasing wild animals. This item can be found in the Dungeon Master Guide. Forewarning. You learned that a dryad and a satyr were helping to corrupt the forest, though these creatures typically work to protect it. When one of your other characters plays CCCGOC01-02, Cairns of Rot, they gain advantage on Wisdom (Insight) checks to determine if other protectors of the forest have been corrupted. Putting the Dead to Rest. You put the undead aarakocra to rest in CCCGOC01-01, Tree Rot. When one of your other characters plays CCCGOC01-03, Winds of Rot, the aarakocra shaman, Yael Riss, knows the spirits of his people have been laid to rest, and characters have advantage on Charisma (Persuasion) checks when interacting with him. |
||||||||
2019-05-10 19:08 | CCC-KUMORI-02-02 School Magic | 1 | 1 | 2 | 2 | 5 | 0.5 | Show |
Red's Slippers (Boots of Elvenkind). While you wear these boots, your steps make no sound, regardless of the surface you are moving across. You also have advantage on Dexterity (Stealth) checks that rely on moving silently. These ‘slippers’ are crafted of the finest supple deerskin, with iron studs crafted into the soles. Bright red, the color of pouring blood, they present a striking appearance. Story Award: A Fair Trade: You journeyed to Underhill to aid the Moonsea School of Homeless Children. You earned an audience with Snowhair, Queen of Underhill. Your solution involved a bargain of Patronage. Granting Snowhair the right to Patronage for one student a year. For good or ill you have bargained with a fey and accepted the consequences. Those familiar with the fey, and fey themselves can sense this bargain upon you. You can feel each season pass and the tug of each phase of the moon that might open the gates to Underhill while the bargain lasts. |
||||||||
2019-09-07 00:42 | DDHC-TYP Chapter 4: White Plume Mountain | 3 | 1 | 5 | 5 | 12.5 | 1.25 | Show DM Log |
2019-08-12 06:00 | CCC-AETHER01-02 The Heir of Orcus: Verse II | 1 | 1 | 4 | 4 | 10 | 1 | Show |
Dread Helm. Wondrous Item, common. This fearsome steel helm makes your eyes glows while you wear it. This helm is made of a strange material from another plane of existence. Whenever you attack a demon, the helm blares a heavy metal riff in your ears. From XGE, costs 2 TCP to purchase. Mariner's Armor (Breastplate). Armor (breastplate), uncommon. While wearing this armor, you have a swimming speed equal to your walking speed. In addion, whenever you start your turn underwater with 0 hit points, the armor causes you to rise 60 feet toward the surface. "12101993" is etched into the inside of this metallic breastplate along with a single word in Abyssal, "DOOMED". Found in the DMG, magic item table B, costs 8 T1+ TCP to purchase. Knights of Holy Judgment. Your service to Tyr earns you praise among the Knights of Holy Judgement. The Knights notice your potential to serve in their Order, and hope that you continue to carry out the righteous justice of Tyr wherever you go. Spread his faith and his will until Faerun is free of evil doers! |
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2019-08-13 16:17 | Purchase Log | Show Purchase | ||||||
Headband of Intellect (Don't Mind if I Do DM Quest) |
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2019-08-13 16:18 | Trade Log | -15 | Show Trade Log | |||||
Traded Drago's Headband of Intellect for Gargan's Longbow of Warning |
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2019-08-20 11:20 | Purchase Log | Show Purchase | ||||||
Bracers of Archery |
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2019-08-22 16:46 | Trade Log | -15 | Show Trade Log | |||||
Traded Drago's Bracers of Archery for Malakai Sheru's Bracers of Archery (DCI: 4319657540) |
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2019-08-25 19:11 | DDHC-TYP Tales from the Yawning Portal | 2 | 1 | 5 | 29 | 12.5 | 1.25 | Show |
Broom of Flying |
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2019-08-26 00:02 | Purchase Log | Show Purchase | ||||||
Goggles of Night |
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2019-09-03 18:00 | DDAL06-02 The Redemption of Kelvan | 2 | 1 | 2 | 2 | 5 | 0.5 | Show |
Boots of Speed |
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2019-09-04 11:07 | DDAL-DRW01 Breaking Umberlee’s Resolve | 2 | 1 | 6 | 6 | 15 | 1.5 | Show |
Iron Bands of Bilarro. Wondrous item, rare. This rusty Iron Sphere measures 3 inches in diameter and weighs 1 pound. You can use an action to speak the Command Word and throw the Sphere at a Huge or smaller creature you can see within 60 feet of you. As the Sphere moves through the air, it opens into a tangle of metal bands. Make a ranged Attack roll with an Attack bonus equal to your Dexterity modifier plus your Proficiency Bonus. On a hit, the target is Restrained until you take a Bonus Action to speak the Command Word again to release it. Doing so, or missing with the Attack, causes the bands to contract and become a Sphere once more. A creature, including the one Restrained, can use an action to make a DC 20 Strength check to break the iron bands. On a success, the item is destroyed, and the Restrained creature is freed. If the check fails, any further attempts made by that creature automatically fail until 24 hours have elapsed. Once the bands are used, they can’t be used again until the next dawn. Ally: Zehira Deryan. As a thanks for freeing her from the morkoth lair, Zehira becomes a staunch ally of the characters. She boldly assumes command of Umberlee’s Resolve. Upon return to Turmish, she makes amends with her parents and takes on the role of a privateer captain sailing under the flag of Turmish. She accompanies the characters on the next adventure. |
||||||||
2019-09-06 17:12 | CCC-GSP-NTHR01-01 A Night of Sorrows | 3 | 1 | 4 | 8 | 10 | 1 | Show |
Amulet of Health. Tier 2, 20 treasure checkpoints, Table G. Your Constitution score is 19 while you wear this amulet. It has no effect on you if your Constitution is already 19 or higher. This item is found in the Dungeon Master’s Guide. This obsidian amulet was given to Tenebris Umbra by Kothys. When attuned to this item, the essence of the Shadowfell imbued into it by Kothys turns its owner’s body deathly cold and numbs the skin it touches. Twilight Fades. Characters have put an end to the Sorrowsworn and their source, but have also revealed its existence to the inhabitants of Dusklight. With their newfound knowledge, numerous settlers have left, leaving it a shell of what it once was. |
Date Played | Adventure Title | Session | XP | GP | Downtime | Renown | Magic Items | |
---|---|---|---|---|---|---|---|---|
2019-09-07 00:42 | DDHC-TYP Chapter 4: White Plume Mountain | 1 | 10 | 1 | Show DM Log | |||
2019-09-07 00:42 | DDHC-TYP Chapter 4: White Plume Mountain | 1 | 10 | 1 | Show DM Log | |||
2019-09-07 00:42 | Level Up! DM Quest | 1 | 10 | 1 | Show DM Log | |||
DM'ed DDHC-TYP Chapter 4: White Plume Mountain |
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2019-04-29 09:00 | CCC-GHC-BK1-01 Into the Border Kingdoms | 1 | 15 | 7.5 | 0.5 | Show | ||
Unlock: Moon-touched Sword. Weapon (longsword), common. The blade of this longsword is etched with a hawk that has its wings spread and its talons extended. In darkness, the unsheathed blade of this sword sheds moonlight, creating bright light in a 15-foot radius and dim light for an additional 15 feet. This item can be found in the Xanathar’s Guide to Everything. Costs 2 TCP. Unlock: Quiver of Ehlonna. Wondrous item, uncommon. This brown leather quiver is equipped with a shoulder strap that bears intricate designs of oak leaves in varying shades of green. Each of the quiver's three compartments connects to an extradimensional space that allows the quiver to hold numerous items while never weighing more than 2 pounds. The shortest compartment can hold up to sixty arrows, bolts, or similar objects. The midsize compartment holds up to eighteen javelins or similar objects. The longest compartment holds up to six long objects, such as bows, quarterstaffs, or spears. You can draw any item the quiver contains as if doing so from a regular quiver or scabbard. This item can be found in the Dungeon Master’s Guide Table F, costs 16 Tier 1+ TCP. Added 15 GP starting gold. |
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2019-05-08 08:00 | DDEX1-8 Tales TreesTell | 1 | 10 | 1 | Show | |||
Cloak of Elvenkind. Wondrous item, uncommon. This supple light green cloak embroidered with a delicate leaf pattern makes the wearer feel comfortable whenever worn, suffering no harm from temperatures as cold as 0 ̊ F or as warm as 120 ̊ F. A description of this item can be found in the basic rules or the Dungeon Master’s Guide. |
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2019-09-07 00:42 | DDAL08-15 Forge of Fangs | 1 | 15 | 1.5 | Show DM Log | |||
2019-05-09 19:00 | CCC-GSP01-01 A Dragon's Breath | 1 | 10 | 1 | Show | |||
Dragon’s Lullaby (Instrument of the Bards – Mac-Fuirmidh Cittern). Wondrous Item, uncommon (requires attunement by a bard). An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take 2d4 psychic damage. You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spell casting ability and spell save DC. When you use the instrument to cast a spell that causes targets to become charmed on a failed save, the targets have disadvantage on the saving throw. This effect applies whether you are using the instrument as the source of the spell or as a spellcasting focus. Spells: fly, invisibility, levitate, protection from evil and good, barkskin, cure wounds, fog cloud In addition, the cittern is pure white in color which makes it look like its components are made from pearls. A cloud like design of Shou origin is engraved on the instrument’s body, filled in light blue color, and outlined in black. When the instrument is used to cast a spell, tiny pink flower petals swirl around the caster’s body as it gets blown away by a harmless gust of wind. The petals’ movement matches the tempo of the music being played from the Cittern. This item can be found in the Dungeon Master’s Guide. Five-Leaf Clover Initiate. A senior member of the Five-Leaf Clover has taken a liking of you and made you a junior member of their adventuring group. A magical tattoo of a five-leaf clover has been permanently placed at the back of your right hand. When you put your will to it, harmless green flame erupts from the tattoo and engulfs your hand. The flame can provide dim light within 5 feet of you. |
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2019-05-09 22:00 | CCC-GOC01-01 Tree Rot | 1 | 5 | 0.5 | Bracers of Archery | Show | ||
Bracers of Archery. Wondrous item, uncommon (requires attunement). While wearing these bracers, you have proficiency with the longbow and shortbow, and you gain a +2 bonus to damage rolls on ranged attacks made with such weapons. These cured leather bracers are etched with the images of arrows chasing wild animals. This item can be found in the Dungeon Master Guide. Forewarning. You learned that a dryad and a satyr were helping to corrupt the forest, though these creatures typically work to protect it. When one of your other characters plays CCCGOC01-02, Cairns of Rot, they gain advantage on Wisdom (Insight) checks to determine if other protectors of the forest have been corrupted. Putting the Dead to Rest. You put the undead aarakocra to rest in CCCGOC01-01, Tree Rot. When one of your other characters plays CCCGOC01-03, Winds of Rot, the aarakocra shaman, Yael Riss, knows the spirits of his people have been laid to rest, and characters have advantage on Charisma (Persuasion) checks when interacting with him. |
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2019-05-10 19:08 | CCC-KUMORI-02-02 School Magic | 1 | 5 | 0.5 | Show | |||
Red's Slippers (Boots of Elvenkind). While you wear these boots, your steps make no sound, regardless of the surface you are moving across. You also have advantage on Dexterity (Stealth) checks that rely on moving silently. These ‘slippers’ are crafted of the finest supple deerskin, with iron studs crafted into the soles. Bright red, the color of pouring blood, they present a striking appearance. Story Award: A Fair Trade: You journeyed to Underhill to aid the Moonsea School of Homeless Children. You earned an audience with Snowhair, Queen of Underhill. Your solution involved a bargain of Patronage. Granting Snowhair the right to Patronage for one student a year. For good or ill you have bargained with a fey and accepted the consequences. Those familiar with the fey, and fey themselves can sense this bargain upon you. You can feel each season pass and the tug of each phase of the moon that might open the gates to Underhill while the bargain lasts. |
||||||||
2019-09-07 00:42 | DDHC-TYP Chapter 4: White Plume Mountain | 1 | 12.5 | 1.25 | Show DM Log | |||
2019-08-12 06:00 | CCC-AETHER01-02 The Heir of Orcus: Verse II | 1 | 10 | 1 | Show | |||
Dread Helm. Wondrous Item, common. This fearsome steel helm makes your eyes glows while you wear it. This helm is made of a strange material from another plane of existence. Whenever you attack a demon, the helm blares a heavy metal riff in your ears. From XGE, costs 2 TCP to purchase. Mariner's Armor (Breastplate). Armor (breastplate), uncommon. While wearing this armor, you have a swimming speed equal to your walking speed. In addion, whenever you start your turn underwater with 0 hit points, the armor causes you to rise 60 feet toward the surface. "12101993" is etched into the inside of this metallic breastplate along with a single word in Abyssal, "DOOMED". Found in the DMG, magic item table B, costs 8 T1+ TCP to purchase. Knights of Holy Judgment. Your service to Tyr earns you praise among the Knights of Holy Judgement. The Knights notice your potential to serve in their Order, and hope that you continue to carry out the righteous justice of Tyr wherever you go. Spread his faith and his will until Faerun is free of evil doers! |
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2019-08-13 16:17 | Purchase Log | Headband of Intellect | Show Purchase | |||||
Headband of Intellect (Don't Mind if I Do DM Quest) |
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2019-08-13 16:18 | Trade Log | -15 | Headband of Intellect > Longbow of Warning | Show Trade Log | ||||
Traded Drago's Headband of Intellect for Gargan's Longbow of Warning |
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2019-08-20 11:20 | Purchase Log | Bracers of Archery | Show Purchase | |||||
Bracers of Archery |
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2019-08-22 16:46 | Trade Log | -15 | Bracers of Archery > Bracers of Archery | Show Trade Log | ||||
Traded Drago's Bracers of Archery for Malakai Sheru's Bracers of Archery (DCI: 4319657540) |
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2019-08-25 19:11 | DDHC-TYP Tales from the Yawning Portal | 1 | 12.5 | 1.25 | Broom of Flying, Goggles of Night | Show | ||
Broom of Flying |
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2019-08-26 00:02 | Purchase Log | Show Purchase | ||||||
Goggles of Night |
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2019-09-03 18:00 | DDAL06-02 The Redemption of Kelvan | 1 | 5 | 0.5 | Show | |||
Boots of Speed |
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2019-09-04 11:07 | DDAL-DRW01 Breaking Umberlee’s Resolve | 1 | 15 | 1.5 | Show | |||
Iron Bands of Bilarro. Wondrous item, rare. This rusty Iron Sphere measures 3 inches in diameter and weighs 1 pound. You can use an action to speak the Command Word and throw the Sphere at a Huge or smaller creature you can see within 60 feet of you. As the Sphere moves through the air, it opens into a tangle of metal bands. Make a ranged Attack roll with an Attack bonus equal to your Dexterity modifier plus your Proficiency Bonus. On a hit, the target is Restrained until you take a Bonus Action to speak the Command Word again to release it. Doing so, or missing with the Attack, causes the bands to contract and become a Sphere once more. A creature, including the one Restrained, can use an action to make a DC 20 Strength check to break the iron bands. On a success, the item is destroyed, and the Restrained creature is freed. If the check fails, any further attempts made by that creature automatically fail until 24 hours have elapsed. Once the bands are used, they can’t be used again until the next dawn. Ally: Zehira Deryan. As a thanks for freeing her from the morkoth lair, Zehira becomes a staunch ally of the characters. She boldly assumes command of Umberlee’s Resolve. Upon return to Turmish, she makes amends with her parents and takes on the role of a privateer captain sailing under the flag of Turmish. She accompanies the characters on the next adventure. |
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2019-09-06 17:12 | CCC-GSP-NTHR01-01 A Night of Sorrows | 1 | 10 | 1 | Amulet of Health | Show | ||
Amulet of Health. Tier 2, 20 treasure checkpoints, Table G. Your Constitution score is 19 while you wear this amulet. It has no effect on you if your Constitution is already 19 or higher. This item is found in the Dungeon Master’s Guide. This obsidian amulet was given to Tenebris Umbra by Kothys. When attuned to this item, the essence of the Shadowfell imbued into it by Kothys turns its owner’s body deathly cold and numbs the skin it touches. Twilight Fades. Characters have put an end to the Sorrowsworn and their source, but have also revealed its existence to the inhabitants of Dusklight. With their newfound knowledge, numerous settlers have left, leaving it a shell of what it once was. |