Drago
Longbow of Warning,
Manual of Quickness of Action,
Shield +3,
Manual of Bodily Health,
Soul Coin,
Crossbow, Hand +3,
Blackrazor,
Tome of Understanding,
Ioun Stone of Mastery,
Cloak of Invisibility
Log Entries
Date Played | Adventure Title | Session | Levels | GP | Downtime ▼ | Magic Items | ||
---|---|---|---|---|---|---|---|---|
2021-08-30 21:00 | DDAL00-12d The Devil’s Song | 1 | 0 | 750 | Cloak of Invisibility, Instrument of the Bards, Ollamh Harp | Show | ||
A Pale Devil. Defeated the ancient white dragon. Cloak of Invisibility. Wondrous item, legendary (requires attunement). While wearing this cloak, you can pull its hood over your head to cause yourself to become invisible. While you are invisible, anything you are carrying or wearing is invisible with you. You become visible when you cease wearing the hood. Pulling the hood up or down requires an action. Deduct the time you are invisible, in increments of 1 minute, from the cloak's maximum duration of 2 hours. After 2 hours of use, the cloak ceases to function. For every uninterrupted period of 12 hours the cloak goes unused, it regains 1 hour of duration. Instrument of the Bards, Ollamh Harp. Wondrous item, legendary (requires attunement by a bard). |
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2019-08-13 16:17 | Purchase Log | Headband of Intellect | Show Purchase | |||||
Headband of Intellect (Don't Mind if I Do DM Quest) |
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2019-08-20 11:20 | Purchase Log | Bracers of Archery | Show Purchase | |||||
Bracers of Archery |
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2019-08-26 00:02 | Purchase Log | Show Purchase | ||||||
Goggles of Night |
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2019-09-06 17:13 | Purchase Log | Amulet of Health | Show Purchase | |||||
Amulet of Health |
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2019-09-07 00:37 | Purchase Log | Broom of Flying | Show Purchase | |||||
Broom of Flying |
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2019-09-17 23:01 | Purchase Log | Iron Bands of Bilarro | Show Purchase | |||||
Iron Bands of Bilarro (S9 Conversion) |
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2020-03-21 19:00 | CCC-BMG-37 Weakness of Rock | 1 | 1 | 800 | Manual of Quickness of Action | Show | ||
Manual of Quickness of Action. |
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2020-05-03 12:00 | DDHC-TYP Tales from the Yawning Portal | 1 | 1 | 800 | Tome of Understanding, Staff of Power, Rod of the Pact Keeper, +3 | Show | ||
Treasure. Characters who survive the demilich's wrath can claim any loot they can carry. Inside the vault are these items:
In addition, the hoard contains several magic items of your choosing (except that none can be of legendary rarity), including:
This ends the expedition to the Tomb of Horrors. We hope you and your players have found it exciting, challenging, and rewarding. Item List: I like it. I'll accept it. And I'll cast my vote for it Content Catalog Guidance: |
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2020-06-03 09:00 | DDAL09-13 The Swarmed Heart | 1 | 1 | 800 | Quarterstaff +3, Broom of Flying, Soul Coin | Show | ||
Quarterstaff +3. Quarterstaff, very rare. You have a +3 bonus to attack and damage rolls made with this magic weapon. Broom of Flying. Wondrous Item, uncommon. Soul Coin. Wondrous item, uncommon. |
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2020-06-03 12:55 | Trade Log | Rod of the Pact Keeper, +3 > Wand of Polymorph | Show Trade Log | |||||
Traded Drago's Rod of the Pact Keeper +3 for Hell Kitten (7319035463)'s Wand of Polymorph. Trade completed during DDAL09-13 The Swarmed Heart so no DT cost. |
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2020-06-03 18:00 | CCC-BMG-13 PHLAN1-1 Sepulture | 1 | 1 | 800 | Shield +3 | Show | ||
Miltiades' Shield (Shield +3). Armor (shield), very rare. This shield is decorated with symbols of service and fealty. The shield empathically encourages service to others and whenever the bearer considers performing a selfish act, the shield enhances pangs of conscience. While holding this shield, you have a +3 bonus to AC. This bonus is in addition to the shield’s normal bonus to AC. |
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2020-06-05 20:32 | DDAL00-12c The Soft Touch | 1 | 1 | 200 | Show | |||
Candle of Invocation (Lawful Evil). Wondrous item, very rare (requires attunement). This slender taper is dedicated to a deity and shares that deity's alignment. The candle's alignment can be detected with the detect evil and good spell. The DM chooses the god and associated alignment or determines the alignment randomly. |
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2020-07-11 18:30 | DDAL05-18 The Mysterious Isle | 1 | 1 | 3000 | Crossbow, Hand +3 | Show | ||
Crossbow, Hand +3. Weapon (crossbow, hand), very rare. You have a +3 bonus to attack and damage rolls made with this magic weapon. |
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2020-07-11 18:00 | Purchase Log | Blackrazor | Show Purchase | |||||
Gained Blackrazor at level 17 from WPM reward. |
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2020-07-18 18:30 | DDAL05-19 The Eye of Xxiphu | 1 | 1 | 3000 | Tome of Understanding | Show | ||
Tome of Understanding. Wondrous item, very rare. This book contains intuition and insight exercises, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book's contents and practicing its guidelines, your Wisdom score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. Staff of Power. Staff, very rare (requires attunement by a sorcerer, warlock, or wizard). |
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2020-08-25 18:00 | DDAL00-11F Twice as Nice for Half the Price | 1 | 1 | 3000 | Ioun Stone of Mastery | Show | ||
Ioun Stone of Mastery: Pipyap has left behind a pale green icosahedron that appears to be a 20-sided die. This stone is eternally warm and slightly damp, no matter what environment it’s in. Your proficiency bonus increases by 1 while this pale green stone orbits your head. Lord of the Gorge. You defeated and killed Xak’thar the Twin, the ravenous conjoined twin pit fiends of the Gorge of Slaughter. You ascended to its place as lord of that pit, and for a year and a day your reign was bloody and brutal—until some meddling adventure defeated you! You are retired from D&D Adventurers League play for a year and a day from today’s date, and upon your return, you are proficient in the Infernal tongue and have acquired a lemure follower; this creature is fanatical in its devotion but is entirely pitiful. Downtime days can’t be used to lessen this time spent in Nessus. |
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2019-09-07 00:42 | DDAL08-15 Forge of Fangs | 1 | 15 | Show DM Log | ||||
2019-09-04 11:07 | DDAL-DRW01 Breaking Umberlee’s Resolve | 1 | 15 | Show | ||||
Iron Bands of Bilarro. Wondrous item, rare. This rusty Iron Sphere measures 3 inches in diameter and weighs 1 pound. You can use an action to speak the Command Word and throw the Sphere at a Huge or smaller creature you can see within 60 feet of you. As the Sphere moves through the air, it opens into a tangle of metal bands. Make a ranged Attack roll with an Attack bonus equal to your Dexterity modifier plus your Proficiency Bonus. On a hit, the target is Restrained until you take a Bonus Action to speak the Command Word again to release it. Doing so, or missing with the Attack, causes the bands to contract and become a Sphere once more. A creature, including the one Restrained, can use an action to make a DC 20 Strength check to break the iron bands. On a success, the item is destroyed, and the Restrained creature is freed. If the check fails, any further attempts made by that creature automatically fail until 24 hours have elapsed. Once the bands are used, they can’t be used again until the next dawn. Ally: Zehira Deryan. As a thanks for freeing her from the morkoth lair, Zehira becomes a staunch ally of the characters. She boldly assumes command of Umberlee’s Resolve. Upon return to Turmish, she makes amends with her parents and takes on the role of a privateer captain sailing under the flag of Turmish. She accompanies the characters on the next adventure. |
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2019-09-07 00:42 | DDHC-TYP Chapter 4: White Plume Mountain | 1 | 12.5 | Show DM Log |
Date Played | Adventure Title | Tier | Session | ACP | TCP | Downtime ▼ | Renown | |
---|---|---|---|---|---|---|---|---|
2021-08-30 21:00 | DDAL00-12d The Devil’s Song | 1 | Show | |||||
A Pale Devil. Defeated the ancient white dragon. Cloak of Invisibility. Wondrous item, legendary (requires attunement). While wearing this cloak, you can pull its hood over your head to cause yourself to become invisible. While you are invisible, anything you are carrying or wearing is invisible with you. You become visible when you cease wearing the hood. Pulling the hood up or down requires an action. Deduct the time you are invisible, in increments of 1 minute, from the cloak's maximum duration of 2 hours. After 2 hours of use, the cloak ceases to function. For every uninterrupted period of 12 hours the cloak goes unused, it regains 1 hour of duration. Instrument of the Bards, Ollamh Harp. Wondrous item, legendary (requires attunement by a bard). |
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2019-08-13 16:17 | Purchase Log | Show Purchase | ||||||
Headband of Intellect (Don't Mind if I Do DM Quest) |
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2019-08-20 11:20 | Purchase Log | Show Purchase | ||||||
Bracers of Archery |
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2019-08-26 00:02 | Purchase Log | Show Purchase | ||||||
Goggles of Night |
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2019-09-06 17:13 | Purchase Log | Show Purchase | ||||||
Amulet of Health |
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2019-09-07 00:37 | Purchase Log | Show Purchase | ||||||
Broom of Flying |
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2019-09-17 23:01 | Purchase Log | Show Purchase | ||||||
Iron Bands of Bilarro (S9 Conversion) |
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2020-03-21 19:00 | CCC-BMG-37 Weakness of Rock | 1 | Show | |||||
Manual of Quickness of Action. |
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2020-05-03 12:00 | DDHC-TYP Tales from the Yawning Portal | 1 | Show | |||||
Treasure. Characters who survive the demilich's wrath can claim any loot they can carry. Inside the vault are these items:
In addition, the hoard contains several magic items of your choosing (except that none can be of legendary rarity), including:
This ends the expedition to the Tomb of Horrors. We hope you and your players have found it exciting, challenging, and rewarding. Item List: I like it. I'll accept it. And I'll cast my vote for it Content Catalog Guidance: |
||||||||
2020-06-03 09:00 | DDAL09-13 The Swarmed Heart | 1 | Show | |||||
Quarterstaff +3. Quarterstaff, very rare. You have a +3 bonus to attack and damage rolls made with this magic weapon. Broom of Flying. Wondrous Item, uncommon. Soul Coin. Wondrous item, uncommon. |
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2020-06-03 12:55 | Trade Log | Show Trade Log | ||||||
Traded Drago's Rod of the Pact Keeper +3 for Hell Kitten (7319035463)'s Wand of Polymorph. Trade completed during DDAL09-13 The Swarmed Heart so no DT cost. |
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2020-06-03 18:00 | CCC-BMG-13 PHLAN1-1 Sepulture | 1 | Show | |||||
Miltiades' Shield (Shield +3). Armor (shield), very rare. This shield is decorated with symbols of service and fealty. The shield empathically encourages service to others and whenever the bearer considers performing a selfish act, the shield enhances pangs of conscience. While holding this shield, you have a +3 bonus to AC. This bonus is in addition to the shield’s normal bonus to AC. |
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2020-06-05 20:32 | DDAL00-12c The Soft Touch | 1 | Show | |||||
Candle of Invocation (Lawful Evil). Wondrous item, very rare (requires attunement). This slender taper is dedicated to a deity and shares that deity's alignment. The candle's alignment can be detected with the detect evil and good spell. The DM chooses the god and associated alignment or determines the alignment randomly. |
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2020-07-11 18:30 | DDAL05-18 The Mysterious Isle | 1 | Show | |||||
Crossbow, Hand +3. Weapon (crossbow, hand), very rare. You have a +3 bonus to attack and damage rolls made with this magic weapon. |
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2020-07-11 18:00 | Purchase Log | Show Purchase | ||||||
Gained Blackrazor at level 17 from WPM reward. |
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2020-07-18 18:30 | DDAL05-19 The Eye of Xxiphu | 1 | Show | |||||
Tome of Understanding. Wondrous item, very rare. This book contains intuition and insight exercises, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book's contents and practicing its guidelines, your Wisdom score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. Staff of Power. Staff, very rare (requires attunement by a sorcerer, warlock, or wizard). |
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2020-08-25 18:00 | DDAL00-11F Twice as Nice for Half the Price | 1 | Show | |||||
Ioun Stone of Mastery: Pipyap has left behind a pale green icosahedron that appears to be a 20-sided die. This stone is eternally warm and slightly damp, no matter what environment it’s in. Your proficiency bonus increases by 1 while this pale green stone orbits your head. Lord of the Gorge. You defeated and killed Xak’thar the Twin, the ravenous conjoined twin pit fiends of the Gorge of Slaughter. You ascended to its place as lord of that pit, and for a year and a day your reign was bloody and brutal—until some meddling adventure defeated you! You are retired from D&D Adventurers League play for a year and a day from today’s date, and upon your return, you are proficient in the Infernal tongue and have acquired a lemure follower; this creature is fanatical in its devotion but is entirely pitiful. Downtime days can’t be used to lessen this time spent in Nessus. |
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2019-09-07 00:42 | DDAL08-15 Forge of Fangs | 3 | 1 | 6 | 12 | 15 | 1.5 | Show DM Log |
2019-09-04 11:07 | DDAL-DRW01 Breaking Umberlee’s Resolve | 2 | 1 | 6 | 6 | 15 | 1.5 | Show |
Iron Bands of Bilarro. Wondrous item, rare. This rusty Iron Sphere measures 3 inches in diameter and weighs 1 pound. You can use an action to speak the Command Word and throw the Sphere at a Huge or smaller creature you can see within 60 feet of you. As the Sphere moves through the air, it opens into a tangle of metal bands. Make a ranged Attack roll with an Attack bonus equal to your Dexterity modifier plus your Proficiency Bonus. On a hit, the target is Restrained until you take a Bonus Action to speak the Command Word again to release it. Doing so, or missing with the Attack, causes the bands to contract and become a Sphere once more. A creature, including the one Restrained, can use an action to make a DC 20 Strength check to break the iron bands. On a success, the item is destroyed, and the Restrained creature is freed. If the check fails, any further attempts made by that creature automatically fail until 24 hours have elapsed. Once the bands are used, they can’t be used again until the next dawn. Ally: Zehira Deryan. As a thanks for freeing her from the morkoth lair, Zehira becomes a staunch ally of the characters. She boldly assumes command of Umberlee’s Resolve. Upon return to Turmish, she makes amends with her parents and takes on the role of a privateer captain sailing under the flag of Turmish. She accompanies the characters on the next adventure. |
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2019-09-07 00:42 | DDHC-TYP Chapter 4: White Plume Mountain | 3 | 1 | 5 | 5 | 12.5 | 1.25 | Show DM Log |
Date Played | Adventure Title | Session | XP | GP | Downtime ▼ | Renown | Magic Items | |
---|---|---|---|---|---|---|---|---|
2021-08-30 21:00 | DDAL00-12d The Devil’s Song | 1 | 750 | Cloak of Invisibility, Instrument of the Bards, Ollamh Harp | Show | |||
A Pale Devil. Defeated the ancient white dragon. Cloak of Invisibility. Wondrous item, legendary (requires attunement). While wearing this cloak, you can pull its hood over your head to cause yourself to become invisible. While you are invisible, anything you are carrying or wearing is invisible with you. You become visible when you cease wearing the hood. Pulling the hood up or down requires an action. Deduct the time you are invisible, in increments of 1 minute, from the cloak's maximum duration of 2 hours. After 2 hours of use, the cloak ceases to function. For every uninterrupted period of 12 hours the cloak goes unused, it regains 1 hour of duration. Instrument of the Bards, Ollamh Harp. Wondrous item, legendary (requires attunement by a bard). |
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2019-08-13 16:17 | Purchase Log | Headband of Intellect | Show Purchase | |||||
Headband of Intellect (Don't Mind if I Do DM Quest) |
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2019-08-20 11:20 | Purchase Log | Bracers of Archery | Show Purchase | |||||
Bracers of Archery |
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2019-08-26 00:02 | Purchase Log | Show Purchase | ||||||
Goggles of Night |
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2019-09-06 17:13 | Purchase Log | Amulet of Health | Show Purchase | |||||
Amulet of Health |
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2019-09-07 00:37 | Purchase Log | Broom of Flying | Show Purchase | |||||
Broom of Flying |
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2019-09-17 23:01 | Purchase Log | Iron Bands of Bilarro | Show Purchase | |||||
Iron Bands of Bilarro (S9 Conversion) |
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2020-03-21 19:00 | CCC-BMG-37 Weakness of Rock | 1 | 800 | Manual of Quickness of Action | Show | |||
Manual of Quickness of Action. |
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2020-05-03 12:00 | DDHC-TYP Tales from the Yawning Portal | 1 | 800 | Tome of Understanding, Staff of Power, Rod of the Pact Keeper, +3 | Show | |||
Treasure. Characters who survive the demilich's wrath can claim any loot they can carry. Inside the vault are these items:
In addition, the hoard contains several magic items of your choosing (except that none can be of legendary rarity), including:
This ends the expedition to the Tomb of Horrors. We hope you and your players have found it exciting, challenging, and rewarding. Item List: I like it. I'll accept it. And I'll cast my vote for it Content Catalog Guidance: |
||||||||
2020-06-03 09:00 | DDAL09-13 The Swarmed Heart | 1 | 800 | Quarterstaff +3, Broom of Flying, Soul Coin | Show | |||
Quarterstaff +3. Quarterstaff, very rare. You have a +3 bonus to attack and damage rolls made with this magic weapon. Broom of Flying. Wondrous Item, uncommon. Soul Coin. Wondrous item, uncommon. |
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2020-06-03 12:55 | Trade Log | Rod of the Pact Keeper, +3 > Wand of Polymorph | Show Trade Log | |||||
Traded Drago's Rod of the Pact Keeper +3 for Hell Kitten (7319035463)'s Wand of Polymorph. Trade completed during DDAL09-13 The Swarmed Heart so no DT cost. |
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2020-06-03 18:00 | CCC-BMG-13 PHLAN1-1 Sepulture | 1 | 800 | Shield +3 | Show | |||
Miltiades' Shield (Shield +3). Armor (shield), very rare. This shield is decorated with symbols of service and fealty. The shield empathically encourages service to others and whenever the bearer considers performing a selfish act, the shield enhances pangs of conscience. While holding this shield, you have a +3 bonus to AC. This bonus is in addition to the shield’s normal bonus to AC. |
||||||||
2020-06-05 20:32 | DDAL00-12c The Soft Touch | 1 | 200 | Show | ||||
Candle of Invocation (Lawful Evil). Wondrous item, very rare (requires attunement). This slender taper is dedicated to a deity and shares that deity's alignment. The candle's alignment can be detected with the detect evil and good spell. The DM chooses the god and associated alignment or determines the alignment randomly. |
||||||||
2020-07-11 18:30 | DDAL05-18 The Mysterious Isle | 1 | 3000 | Crossbow, Hand +3 | Show | |||
Crossbow, Hand +3. Weapon (crossbow, hand), very rare. You have a +3 bonus to attack and damage rolls made with this magic weapon. |
||||||||
2020-07-11 18:00 | Purchase Log | Blackrazor | Show Purchase | |||||
Gained Blackrazor at level 17 from WPM reward. |
||||||||
2020-07-18 18:30 | DDAL05-19 The Eye of Xxiphu | 1 | 3000 | Tome of Understanding | Show | |||
Tome of Understanding. Wondrous item, very rare. This book contains intuition and insight exercises, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book's contents and practicing its guidelines, your Wisdom score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. Staff of Power. Staff, very rare (requires attunement by a sorcerer, warlock, or wizard). |
||||||||
2020-08-25 18:00 | DDAL00-11F Twice as Nice for Half the Price | 1 | 3000 | Ioun Stone of Mastery | Show | |||
Ioun Stone of Mastery: Pipyap has left behind a pale green icosahedron that appears to be a 20-sided die. This stone is eternally warm and slightly damp, no matter what environment it’s in. Your proficiency bonus increases by 1 while this pale green stone orbits your head. Lord of the Gorge. You defeated and killed Xak’thar the Twin, the ravenous conjoined twin pit fiends of the Gorge of Slaughter. You ascended to its place as lord of that pit, and for a year and a day your reign was bloody and brutal—until some meddling adventure defeated you! You are retired from D&D Adventurers League play for a year and a day from today’s date, and upon your return, you are proficient in the Infernal tongue and have acquired a lemure follower; this creature is fanatical in its devotion but is entirely pitiful. Downtime days can’t be used to lessen this time spent in Nessus. |
||||||||
2019-09-07 00:42 | DDAL08-15 Forge of Fangs | 1 | 15 | 1.5 | Show DM Log | |||
2019-09-04 11:07 | DDAL-DRW01 Breaking Umberlee’s Resolve | 1 | 15 | 1.5 | Show | |||
Iron Bands of Bilarro. Wondrous item, rare. This rusty Iron Sphere measures 3 inches in diameter and weighs 1 pound. You can use an action to speak the Command Word and throw the Sphere at a Huge or smaller creature you can see within 60 feet of you. As the Sphere moves through the air, it opens into a tangle of metal bands. Make a ranged Attack roll with an Attack bonus equal to your Dexterity modifier plus your Proficiency Bonus. On a hit, the target is Restrained until you take a Bonus Action to speak the Command Word again to release it. Doing so, or missing with the Attack, causes the bands to contract and become a Sphere once more. A creature, including the one Restrained, can use an action to make a DC 20 Strength check to break the iron bands. On a success, the item is destroyed, and the Restrained creature is freed. If the check fails, any further attempts made by that creature automatically fail until 24 hours have elapsed. Once the bands are used, they can’t be used again until the next dawn. Ally: Zehira Deryan. As a thanks for freeing her from the morkoth lair, Zehira becomes a staunch ally of the characters. She boldly assumes command of Umberlee’s Resolve. Upon return to Turmish, she makes amends with her parents and takes on the role of a privateer captain sailing under the flag of Turmish. She accompanies the characters on the next adventure. |
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2019-09-07 00:42 | DDHC-TYP Chapter 4: White Plume Mountain | 1 | 12.5 | 1.25 | Show DM Log |