Stiff Breeze Character Sheet

Season:
8
Race:
Variant Human
Class:
Monk
Background:
Lifestyle:
None
Current Level:
20
Total GP:
12485
Total Downtime:
195
Tag:
Faction:
None
Faction Rank:
Heroic (rank 4)
Magic Item Count:
9
Magic Item Limit:
10
Goggles of Night,
Winged Boots,
Instrument of the Bards (Fochlucan Bandore),
Bracers of Defense,
Cloak of Displacement,
Shield, +3,
Blackrazor,
Belt of Storm Giant Strength,
Cloak of Invisibility

Log Entries

Date Played Adventure Title Session Levels GP Downtime ▲ Magic Items
2019-09-20 13:43 Downtime Catchup -75 Show
2019-12-22 08:16 Trade Log -15 Bowl of Commanding Water Elementals > Bracers of Defense Show Trade Log

Traded Stiff Breeze's Bowl of Commanding Water Elementals for Aria Crimsonleaf's Bracers of Defense.

2020-02-11 16:05 Trade Log -15 Cape of the Mountebank > Cloak of Displacement Show Trade Log

Traded Stiff Breeze's Cape of the Mountebank for Saser's Cloak of Displacement.

2019-04-10 22:27 Trade Log -15 Winged Boots > Cloak of Protection Show Trade Log

Traded Stiff Breeze's Winged Boots for Dunder's Cloak of Protection (DCI: 8319667420).

2019-03-04 11:01 DDEX1-2 Secrets of Sokol Keep 1 5 Show

Unlock: Wand of Magic Detection

Story Award: Moonsea Cults. Thailoss of Tyr wrote a book on various cults in the Moonsea region. The book can be sold for 20 gp, or a character can keep it. If a character keeps the book, and is able to reference it, the character gains advantage on Intelligence checks regarding cults of the Moonsea region.

2019-02-21 14:26 CCC-AETHER-01-01 The Heir of Orcus: Verse I 1 5 Show

Helm of Comprehend Languages. (Wondrous item, uncommon, 8 tier 1-4 treasure checkpoints). While wearing this helm, you can use an action to cast the Comprehend Languages spell from it at will. The inner circle of the helm has an inscription in infernal which reads "Avernus Dragonchess Champion"

(Incomplete)

2019-02-18 00:00 DDAL05-2 The Black Road 1 5 Show

Unlock: Bracers of Archery. Wondrous item, uncommon (requires attunement). While wearing these bracers, you have proficiency with the longbow and shortbow, and you gain a +2 bonus to damage rolls on ranged attacks made with such weapons. This item can be found in the Dungeon Master’s Guide. These bracers are bulky with hexagon designs along them that do not match any common racial or family styling. In addition, the hexagons turn blue in the cold or a warm orange in heat. The bearer suffers no harm in temperatures as cold as -20 degrees Fahrenheit or as warm as 120 degrees Fahrenheit.

Story Award: Friend on the Black Road. You aided the caravan master Azam on a perilous journey along the Black Road. If you find yourself needing to travel the Black Road or transport something discretely, Azam will provide it safely once for free.

2019-02-26 12:00 DDEX2-10 Cloaks and Shadows 1 5 Winged Boots Show

Unlock: Winged Boots. Wondrous item, uncommon (requires attunement). While wearing these boots, you have a flying speed equal to your walking speed. You can use the boots to fly for up to 4 hours, all at once or in several shorter flights, each one using a minimum of 1 minute from the duration. If you are flying when the duration expires, you descend at a rate of 30 feet per round until you land. The boots regain 2 hours of flying capability for every 12 hours they aren't in use.

Item: Potion of Flying.

2019-02-28 11:48 ddal08-06 purging the blood 1 10 Show

Unlock: The ancient red cloak of protection. The skin of creatures wearing this dark red cape takes on a deathly pallor.

2019-09-20 13:43 DDHC-TYP Chapter 4: White Plume Mountain 1 10 Show DM Log
2019-09-20 13:43 DDAL08-02 Beneath the City of the Dead 1 10 Show DM Log

Deja Vu DM Quest: Unlocked Goggles of Night

2019-09-20 13:43 Level Up! DM Quest 1 10 Show DM Log

DM'ed DDHC-TYP Chapter 4: White Plume Mountain

2019-09-20 13:43 ddal08-07 Into the Dark 1 10 Show DM Log
2019-02-22 11:00 DDAL08-01 The Map With No Names 1 -90 10 Show

Unlock: Wand of Secrets

Contracted Lycanthropy. Spent 90 gp for Remove Curse.

2019-09-20 13:43 DDHC-TYP Chapter 4: White Plume Mountain 1 10 Show DM Log
2019-09-06 19:00 DDHC-TYP Tales from the Yawning Portal 1 15 Instrument of the Bards (Fochlucan Bandore), Blackrazor Show

Instrument of the Bards (Fochlucan Bandore)

2019-09-20 13:43 ddal08-13 the vampire of skullport 1 15 Show DM Log

Deja Vu DM Quest: Unlocked Staff of Withering

2019-08-18 12:00 DDAL-DRW02 Blood in the Water 1 15 Bowl of Commanding Water Elementals Show

Bowl of Commanding Water Elementals

2020-08-01 14:00 DDAL00-02e Forgotten Foes 1 1 600 20 Show
2021-01-19 19:00 DDAL06-03 Crypt of the Death Giants 1 1 1500 20 Belt of Storm Giant Strength Show

Belt of Storm Giant Strength. Wondrous Item, Legendary (requires attunement). While wearing this belt, your Strength score changes to a score granted by the belt (29). If your Strength is already equal to or greater than the belt's score, the item has no effect on you. Six varieties of this belt exist, corresponding with and having rarity according to the six kinds of true giants. The belt of stone giant strength and the belt of frost giant strength look different, but they have the same effect. The storm giant quintessent Dessa imbued this belt with her elemental strength. When the belt’s fantastic strength is used lightning dances around the wearer while a warm desert wind blows in the area. This item can be found in the Dungeon Masters Guide.

Hall of Mirth. Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria.

Hall of Omens. Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained.

Hall of Honor. Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation.

Death's End. You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03 Hecatomb).

Cleddyf (David Gnieslaw) granted a Wish for Bludgeoning Resistance.

Date Played Adventure Title Tier Session ACP TCP Downtime ▲ Renown
2019-09-20 13:43 Downtime Catchup 2 8 -75 Show
2019-12-22 08:16 Trade Log -15 Show Trade Log

Traded Stiff Breeze's Bowl of Commanding Water Elementals for Aria Crimsonleaf's Bracers of Defense.

2020-02-11 16:05 Trade Log -15 Show Trade Log

Traded Stiff Breeze's Cape of the Mountebank for Saser's Cloak of Displacement.

2019-04-10 22:27 Trade Log -15 Show Trade Log

Traded Stiff Breeze's Winged Boots for Dunder's Cloak of Protection (DCI: 8319667420).

2019-03-04 11:01 DDEX1-2 Secrets of Sokol Keep 1 1 2 2 5 0.5 Show

Unlock: Wand of Magic Detection

Story Award: Moonsea Cults. Thailoss of Tyr wrote a book on various cults in the Moonsea region. The book can be sold for 20 gp, or a character can keep it. If a character keeps the book, and is able to reference it, the character gains advantage on Intelligence checks regarding cults of the Moonsea region.

2019-02-21 14:26 CCC-AETHER-01-01 The Heir of Orcus: Verse I 1 1 2 2 5 0.5 Show

Helm of Comprehend Languages. (Wondrous item, uncommon, 8 tier 1-4 treasure checkpoints). While wearing this helm, you can use an action to cast the Comprehend Languages spell from it at will. The inner circle of the helm has an inscription in infernal which reads "Avernus Dragonchess Champion"

(Incomplete)

2019-02-18 00:00 DDAL05-2 The Black Road 1 1 2 2 5 0.5 Show

Unlock: Bracers of Archery. Wondrous item, uncommon (requires attunement). While wearing these bracers, you have proficiency with the longbow and shortbow, and you gain a +2 bonus to damage rolls on ranged attacks made with such weapons. This item can be found in the Dungeon Master’s Guide. These bracers are bulky with hexagon designs along them that do not match any common racial or family styling. In addition, the hexagons turn blue in the cold or a warm orange in heat. The bearer suffers no harm in temperatures as cold as -20 degrees Fahrenheit or as warm as 120 degrees Fahrenheit.

Story Award: Friend on the Black Road. You aided the caravan master Azam on a perilous journey along the Black Road. If you find yourself needing to travel the Black Road or transport something discretely, Azam will provide it safely once for free.

2019-02-26 12:00 DDEX2-10 Cloaks and Shadows 1 1 2 2 5 0.5 Show

Unlock: Winged Boots. Wondrous item, uncommon (requires attunement). While wearing these boots, you have a flying speed equal to your walking speed. You can use the boots to fly for up to 4 hours, all at once or in several shorter flights, each one using a minimum of 1 minute from the duration. If you are flying when the duration expires, you descend at a rate of 30 feet per round until you land. The boots regain 2 hours of flying capability for every 12 hours they aren't in use.

Item: Potion of Flying.

2019-02-28 11:48 ddal08-06 purging the blood 1 1 4 4 10 1 Show

Unlock: The ancient red cloak of protection. The skin of creatures wearing this dark red cape takes on a deathly pallor.

2019-09-20 13:43 DDHC-TYP Chapter 4: White Plume Mountain 2 1 4 4 10 1 Show DM Log
2019-09-20 13:43 DDAL08-02 Beneath the City of the Dead 2 1 4 4 10 1 Show DM Log

Deja Vu DM Quest: Unlocked Goggles of Night

2019-09-20 13:43 Level Up! DM Quest 2 1 4 4 10 1 Show DM Log

DM'ed DDHC-TYP Chapter 4: White Plume Mountain

2019-09-20 13:43 ddal08-07 Into the Dark 2 1 4 4 10 1 Show DM Log
2019-02-22 11:00 DDAL08-01 The Map With No Names 1 1 4 4 10 1 Show

Unlock: Wand of Secrets

Contracted Lycanthropy. Spent 90 gp for Remove Curse.

2019-09-20 13:43 DDHC-TYP Chapter 4: White Plume Mountain 2 1 4 4 10 1 Show DM Log
2019-09-06 19:00 DDHC-TYP Tales from the Yawning Portal 2 1 6 30 15 1.5 Show

Instrument of the Bards (Fochlucan Bandore)

2019-09-20 13:43 ddal08-13 the vampire of skullport 2 1 6 12 15 1.5 Show DM Log

Deja Vu DM Quest: Unlocked Staff of Withering

2019-08-18 12:00 DDAL-DRW02 Blood in the Water 2 1 6 6 15 1.5 Show

Bowl of Commanding Water Elementals

2020-08-01 14:00 DDAL00-02e Forgotten Foes 1 20 Show
2021-01-19 19:00 DDAL06-03 Crypt of the Death Giants 1 20 Show

Belt of Storm Giant Strength. Wondrous Item, Legendary (requires attunement). While wearing this belt, your Strength score changes to a score granted by the belt (29). If your Strength is already equal to or greater than the belt's score, the item has no effect on you. Six varieties of this belt exist, corresponding with and having rarity according to the six kinds of true giants. The belt of stone giant strength and the belt of frost giant strength look different, but they have the same effect. The storm giant quintessent Dessa imbued this belt with her elemental strength. When the belt’s fantastic strength is used lightning dances around the wearer while a warm desert wind blows in the area. This item can be found in the Dungeon Masters Guide.

Hall of Mirth. Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria.

Hall of Omens. Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained.

Hall of Honor. Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation.

Death's End. You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03 Hecatomb).

Cleddyf (David Gnieslaw) granted a Wish for Bludgeoning Resistance.

Date Played Adventure Title Session XP GP Downtime ▲ Renown Magic Items
2019-09-20 13:43 Downtime Catchup -75 Show
2019-12-22 08:16 Trade Log -15 Bowl of Commanding Water Elementals > Bracers of Defense Show Trade Log

Traded Stiff Breeze's Bowl of Commanding Water Elementals for Aria Crimsonleaf's Bracers of Defense.

2020-02-11 16:05 Trade Log -15 Cape of the Mountebank > Cloak of Displacement Show Trade Log

Traded Stiff Breeze's Cape of the Mountebank for Saser's Cloak of Displacement.

2019-04-10 22:27 Trade Log -15 Winged Boots > Cloak of Protection Show Trade Log

Traded Stiff Breeze's Winged Boots for Dunder's Cloak of Protection (DCI: 8319667420).

2019-03-04 11:01 DDEX1-2 Secrets of Sokol Keep 1 5 0.5 Show

Unlock: Wand of Magic Detection

Story Award: Moonsea Cults. Thailoss of Tyr wrote a book on various cults in the Moonsea region. The book can be sold for 20 gp, or a character can keep it. If a character keeps the book, and is able to reference it, the character gains advantage on Intelligence checks regarding cults of the Moonsea region.

2019-02-21 14:26 CCC-AETHER-01-01 The Heir of Orcus: Verse I 1 5 0.5 Show

Helm of Comprehend Languages. (Wondrous item, uncommon, 8 tier 1-4 treasure checkpoints). While wearing this helm, you can use an action to cast the Comprehend Languages spell from it at will. The inner circle of the helm has an inscription in infernal which reads "Avernus Dragonchess Champion"

(Incomplete)

2019-02-18 00:00 DDAL05-2 The Black Road 1 5 0.5 Show

Unlock: Bracers of Archery. Wondrous item, uncommon (requires attunement). While wearing these bracers, you have proficiency with the longbow and shortbow, and you gain a +2 bonus to damage rolls on ranged attacks made with such weapons. This item can be found in the Dungeon Master’s Guide. These bracers are bulky with hexagon designs along them that do not match any common racial or family styling. In addition, the hexagons turn blue in the cold or a warm orange in heat. The bearer suffers no harm in temperatures as cold as -20 degrees Fahrenheit or as warm as 120 degrees Fahrenheit.

Story Award: Friend on the Black Road. You aided the caravan master Azam on a perilous journey along the Black Road. If you find yourself needing to travel the Black Road or transport something discretely, Azam will provide it safely once for free.

2019-02-26 12:00 DDEX2-10 Cloaks and Shadows 1 5 0.5 Winged Boots Show

Unlock: Winged Boots. Wondrous item, uncommon (requires attunement). While wearing these boots, you have a flying speed equal to your walking speed. You can use the boots to fly for up to 4 hours, all at once or in several shorter flights, each one using a minimum of 1 minute from the duration. If you are flying when the duration expires, you descend at a rate of 30 feet per round until you land. The boots regain 2 hours of flying capability for every 12 hours they aren't in use.

Item: Potion of Flying.

2019-02-28 11:48 ddal08-06 purging the blood 1 10 1 Show

Unlock: The ancient red cloak of protection. The skin of creatures wearing this dark red cape takes on a deathly pallor.

2019-09-20 13:43 DDHC-TYP Chapter 4: White Plume Mountain 1 10 1 Show DM Log
2019-09-20 13:43 DDAL08-02 Beneath the City of the Dead 1 10 1 Show DM Log

Deja Vu DM Quest: Unlocked Goggles of Night

2019-09-20 13:43 Level Up! DM Quest 1 10 1 Show DM Log

DM'ed DDHC-TYP Chapter 4: White Plume Mountain

2019-09-20 13:43 ddal08-07 Into the Dark 1 10 1 Show DM Log
2019-02-22 11:00 DDAL08-01 The Map With No Names 1 -90 10 1 Show

Unlock: Wand of Secrets

Contracted Lycanthropy. Spent 90 gp for Remove Curse.

2019-09-20 13:43 DDHC-TYP Chapter 4: White Plume Mountain 1 10 1 Show DM Log
2019-09-06 19:00 DDHC-TYP Tales from the Yawning Portal 1 15 1.5 Instrument of the Bards (Fochlucan Bandore), Blackrazor Show

Instrument of the Bards (Fochlucan Bandore)

2019-09-20 13:43 ddal08-13 the vampire of skullport 1 15 1.5 Show DM Log

Deja Vu DM Quest: Unlocked Staff of Withering

2019-08-18 12:00 DDAL-DRW02 Blood in the Water 1 15 1.5 Bowl of Commanding Water Elementals Show

Bowl of Commanding Water Elementals

2020-08-01 14:00 DDAL00-02e Forgotten Foes 1 600 20 Show
2021-01-19 19:00 DDAL06-03 Crypt of the Death Giants 1 1500 20 Belt of Storm Giant Strength Show

Belt of Storm Giant Strength. Wondrous Item, Legendary (requires attunement). While wearing this belt, your Strength score changes to a score granted by the belt (29). If your Strength is already equal to or greater than the belt's score, the item has no effect on you. Six varieties of this belt exist, corresponding with and having rarity according to the six kinds of true giants. The belt of stone giant strength and the belt of frost giant strength look different, but they have the same effect. The storm giant quintessent Dessa imbued this belt with her elemental strength. When the belt’s fantastic strength is used lightning dances around the wearer while a warm desert wind blows in the area. This item can be found in the Dungeon Masters Guide.

Hall of Mirth. Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria.

Hall of Omens. Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained.

Hall of Honor. Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation.

Death's End. You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03 Hecatomb).

Cleddyf (David Gnieslaw) granted a Wish for Bludgeoning Resistance.