Peregrim Character Sheet

Season:
7
Race:
Variant Human
Class:
Cleric
Background:
Acolyte
Lifestyle:
Modest
Current Level:
20
Total GP:
16095.83
Total Downtime:
35
Tag:
Faction:
Zhentarim
Faction Rank:
Ardragon (rank 4)
Magic Item Count:
9
Magic Item Limit:
10
Cloak of Billowing,
Necklace of Prayer Beads,
Goggles of Night,
Shield +3,
Cloak of Invisibility,
Sun Blade,
Tome of Understanding,
Flame Tongue Greatsword,
Ioun Stone of Mastery,
Half Plate +2

Log Entries

Date Played Adventure Title Session Levels GP Downtime ▲ Magic Items
2019-09-05 20:24 Downtime Catchup -150 Show
2019-07-30 18:00 CCC-ROZK-0102 Zhentarim’s Lament 1 -1000 -40 Tome of Leadership and Influence Show

Tome of Leadership and Influence. The red leather that covers this tome is embossed with a smiling man with a third eye. This book contains guidelines for influencing and charming others, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Charisma score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. A description of this item can be found in the Dungeon Master’s Guide (pg. 208).

Nature of the Weave. You have uncovered a series of tomes written by the archmage, Manshoon. By spending 50 downtime days, you gain proficiency in the Arcana skill. If you are already proficient in Arcana, you double your proficiency when making checks with the skill.

Cast Heroes' Feast (-1000 gp)

2019-04-06 09:19 No Progression Log -1100 -20 Show
2019-08-26 18:30 Trade Log -15 Stone of Controlling Earth Elementals > Flame Tongue Greatsword Show Trade Log

Traded Peregrim's Stone of Controlling Earth Elementals for a Flame Tongue (Any Sword).

Character Name: Key

My DCI: 2318784444

Item Name: Flame Tongue Greatsword

Found in: CCC-YLRA01-02, Uneasy Lies the Head

Item Description: Weapon (any sword), rare (requires attunement). You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. The flames last until you use a bonus action to speak the command word again or until you drop or sheathe the sword. This weapon was crafted for you by the expert smiths at the Emberstar Exchange to your specifications. Unlike most flame tongue weapons, this weapon can take the form of your choice from any melee weapon made at the forge: anything in the Player’s Handbook or D&D Basic Rules except club, greatclub, spear, quarterstaff, lance or whip.

2019-01-01 15:28 Trade Log -15 “Fat” Markoth’s Cummerbund > Mantle of Spell Resistance Show Trade Log

Traded Bellos' Mantle of Spell Resistance for Peregrim's “Fat” Markoth’s Cummerbund

2019-08-06 13:49 Trade Log -15 Tome of Leadership and Influence > Tome of Understanding Show Trade Log

Traded Peregrim's Tome of Leadership and Influence for Cecilia's Tome of Understanding.

Nathan Zhang, 2319-621-958. Character name is Cecilia.

2019-06-27 21:13 Trade Log -15 Shield, +2 > Sun Blade Show Trade Log

Traded Peregrim's +2 Shield for Dunder's (8319667420) Sun Blade.

2021-08-09 09:00 DDAL05-18 The Mysterious Isle 1 0 3000 0 Half Plate +2 Show

Half Plate +2. Armor (half plate), very rare. You have a +2 bonus to AC while wearing this armor.

2019-04-08 22:19 DDHC-DMM Waterdeep: Dungeon of the Mad Mage 0 Show
2019-04-22 22:21 DDHC-DMM Waterdeep: Dungeon of the Mad Mage 0 Candle of Invocation (Evil) Show
2018-12-13 18:12 CCC-BLD-0103 Bleeding Gate: Lineage 1 5 Stone of Controlling Earth Elementals Show

Stone of Controlling Earth Elementals. Wondrous item, rare. Presented by Eka. If the stone is touching the ground, you can use an action to speak its command word and summon an earth elemental, as if you had cast the conjure elemental spell. The stone can’t be used this way again until the next dawn. The stone weighs 5 pounds and is in the shape of a round mother goddess.

2018-11-01 18:02 CCC-WWC-03 Tyrant of the Forgotten Forge 1 5 Bag of Holding Show

Bag of Holding

Characters who sacrificed themselves to the fire elemental earn the following story award: Worthy Sacrifice. You willingly sacrificed yourself to achieve your goal and protect your companions. Malana Homwell has learned of your deed and is impressed by your actions.

2018-12-04 18:03 CCC-TRI-03 Fences and Swords 1 5 Rod of Rulership Show

Rod of Rulership. Rod, rare (requires attunement). You can use an action to present the rod and command obedience from each creature of your choice that you can see within 120 feet of you. Each target must succeed on a DC 15 Wisdom saving throw or be charmed by you for 8 hours. While charmed in this way, the creature regards you as its trusted leader. If harmed by you or your companions, or commanded to do something contrary to its nature, a target ceases to be charmed in this way. The rod can’t be used again until the next dawn. This ornate wooden rod is a dark green hue, about two and a half feet in length. The head of the rod is a circular, heavy scepter head, with green banding and rubies interlaid into a gold crown. The base of the rod is a gold-leafed leather pommel with a tassel. This item can be found in the Dungeon Master’s Guide.

Friends in High Places. Due to your savvy completion of Derlen’s task, you have begun to make a name for yourself in the Moonsea region, and have gained a small bit of favor with a member of the Lords’ Alliance. When playing adventures published by The Role Initiative (TRI), you may gain advantage on a Charisma-based skill check for an interaction involving a member of the Lords’ Alliance, or a city, town, or other type of government official in the Moonsea Region. This story award can be used once.

2019-09-05 18:23 DDHC-DMM Dungeon of the Mad Mage 1 -1250 5 Mace of Smiting Show

Cast Heroes' Feast (1000 gp). Cast Legend Lore (250 gp).

Mace of Smiting

2019-09-07 10:00 DDEP00-01 The Red War 1 7.5 Show

Planes in Pockets in Planes. Tier 4 Story Reward. The Thayan mansion in Mulmaster was comprised of a series of nested demiplanes and pocket dimensions, and you survived the exploration – and brought back lingering traces of that magic. As a result, you always know what plane you are on, and if you find yourself away from your native plane you may excise this magic to return to the Prime Material plane immediately. If you do this, destroy this story award.

Szass Tam’s Arcane Essence. Epic boon, unique. You have wrested away part of Szass Tam’s essence. Specifically, this spark of energy was originally wrested from the vile lich himself, and grants one additional 9th level spell slot, provided that you already have one. This item can be found in the Dungeon Master’s Guide under the entry for Boon of High Magic.

...and as his story comes to an end, the Cleric Peregrim defeats Szass Tam in the name of Lathander, and retires to the simple life of a Dawnbringer.
And he lived happily in Waterdeep, spreading the light of the morning to all those in the darkness, until the end of his days.

CHARACTER RETIRED

2019-03-18 22:00 DDHC-DMM Waterdeep: Dungeon of the Mad Mage 7 10 Show

Maddgoth was an evil serial killer who spent his seemingly limitless lifespan collecting trophies from the various wizards he hunted down and killed, including several spellbooks. From his desk and chair in his office, you were able to salvage 12 such spellbooks from defeated wizards. The spellbooks range from novice to powerful wizards with a maximum spell level in each book as follows; 1-1-2-2-3-4-5-5-6-6-6-6. Each book contains four spells of each level, up to and including the highest spell level for a total of; 48 first , 40 second, 36 third, 32 fourth, 24 fifth, and 16 sixth level spells.

Spellbooks
1. All first level spells are contained within these spellbooks.
2. All second level spells are contained within these spellbooks, less; Alter Self, Dragon's Breath, Hold Person, Invisibility, Knock, Magic Weapon, Mirror Image, Misty Step, Suggestion, and Web.
3. All third level spells are contained within these spellbooks, less; Animate Dead, Catnap, Counterspell, Dispel Magic, Fear, Fireball, Fly, Haste, Leomund's Tiny Hut, Lightning Bolt, Remove Curse, and Stinking Cloud.
4. All fourth level spells are contained within these spellbooks, less; Arcane Eye, Blight, Greater Invisibilty, Ice Storm, Polymorph, Sickening Radiance, Storm Sphere, and Wall of Fire.
5. Cloudkill, Conjure Elemental, Contact Other Plane, Control Winds, Creation, Dawn, Dominate Person, Far Step, Immolation, Legend Lore, Modify Memory, Passwall, Planar Binding, Rary's Telepathic Bond, Skill Empowerment, Steel Wind Strike, Synaptic Static, Telekinesis, Teleportation Circle, Transmute Rock, Wall of Force, Wall of Light, Wall of Stone.
6. Arcane Gate, Chain Lightning, Contingency, Create Homunculus, Disintegrate, Eyebite, Freezing Sphere, Globe of Invulnerability, Investure of Flame, Investure of Ice, Investure of Stone, Investure of Wind, Mental Prison, Move Earth, Sunbeam, True Seeing

Quests
* The Hunt for Magic Items - The total worth of these spellbooks to Obaya Uday is 1,385 platinum. You have collected a total of 1,485 platinum worth of magic items and spellbooks so far.

2018-12-27 18:05 DDAL08-07 Into the Dark 1 10 Mace of Smiting Show

Unlock: Mace of Smiting. This head of the mace of smiting features an angry dwarven face. The specter of Reizzlerum Caskview still maintains a connection to the weapon, causing the owner to gain an unending thirst for ale. Weapon (mace), rare You gain a +1 bonus to attack and damage rolls made with this magic weapon. The bonus increases to +3 when you use the mace to attack a construct. When you roll a 20 on an attack roll made with this weapon, the target takes an extra 7 bludgeoning damage, or an extra 14 bludgeoning damage if it's a construct. If a construct has 25 hit points or fewer after taking this damage, it is destroyed.

Story Award: Endless Bluetooth Ale. If a way was discovered to set up a supply of the blue lichen to the Yawning Portal, Durnan provides all the Bluetooth Ale the characters can drink whenever they visit. Brewed from the blue lichen grown on the skeletons of dwarves left for dead in the Stonebone Mines, bluetooth ale is a truly unique beverage. The strong dwarven-style ale is a rich sapphire color, and has a faint earthy taste. While the ale lacks most of the special properties of the blue lichen, it still can turn the imbibers teeth (and bones) temporarily blue. The ale functions as an ingested poison. The drinker must succeed on a DC 12 Constitution saving throw or find that their bones and teeth turn a dark shade of blue for 24 hours.

2018-05-27 13:00 DDHC-LMoP Lost Mine of Phandelver 1 440 10 Show
2019-03-20 21:49 DDHC-DMM Waterdeep: Dungeon of the Mad Mage 4212.5 10 Ring of Mind Shielding, Ring of Resistance (Force), Ring of Invisibility Show

You have slain The Xanathar, a feat most thought impossible. Instead of disolving the guild, you have chosen to lead the guild...to what end, only time will tell.

Quests
* The Hunt for Magic Items - You have purchased a common magic item and traded it in for 100 pp as well as returned a spellbook worth 100 pp. You have accrued a total of 1685 pp worth of magical items and spellbooks and have requested payment. You can earn an additional 5815 pp until the quest is completed
* Pay a Harper Debt - The debt has been paid and you are given permission to rest and relax in the Harper safehouse in upper Skullport whenever you wish. (COMPLETED)
* The Search for Kressando Rosznar - Esvele Rosznar thanked you for your help and has promised you one favour in return for your services. What that is...who knows? (COMPLETED)
* The Throne of the Coronal - The elves have thanked you for your help by awarding you with a beautiful longbow and quiver with 20 silver arrows. (COMPLETED)

2018-12-20 13:56 DDAL05-11 Forgotten Traditions 1 10 Opal of the Ild Rune Show

Opal of the Ild Rune. Wondrous item, rare (requires attunement). This triangular fire opal measures about three inches on each side and is half an inch thick. The ild (fire) rune shimmers within its core, causing it to be slightly warm to the touch. The opal has the following properties, which work only while it’s on your person. This item can be found in Storm King’s Thunder, Appendix B. Ignite. As an action, you can ignite an object within 10 feet of you. The object must be flammable, and the fire starts in a circle no larger than 1 foot in diameter. Fire’s Friend. You have resistance to cold damage. Fire Tamer. As an action, you can extinguish any open flame within 10 feet of you. You choose how much fire to extinguish in that radius. Gift of Flame. You can transfer the opal’s magic to a nonmagical item—a weapon or a suit of armor—by tracing the ild rune there with your finger. The transfer takes 8 hours of work that requires the two items to be within 5 feet of each other. At the end, the opal is destroyed, and the rune appears in red on the chosen item, which gains a benefit based on its form:  Weapon. The weapon is now an uncommon magic weapon. It deals an extra 1d6 fire damage to any target it hits.  Armor. The armor is now a rare magic item that requires attunement. You have resistance to cold damage while wearing the armor.

Story Award: The Shattering (Zhentarim mission).

Story Award: Student of Stone. Illsenstaad has chosen you and you alone to complete his life’s work and put his soul to rest. By spending a total of 365 downtime days (these need not be spent all at once) possessed by Illsenstaad, allowing him to tell his stories and carve them into the living rock of Hotun-Shûl, you gain the Student of Stone story award (below). If you are a dwarf, possess the Guild Artisan (mason or stonecutter) background, or are otherwise proficient in mason’s tools; you complete this in half the normal time. You have studied under the tutelage of Illsenstaad, a long-dead stone giant loremaster and stone carver. You gain the benefit of the dwarven Stonecunning trait. If you already possess the Stonecunning trait, you triple your proficiency bonus instead of doubling it. In addition, you also gain proficiency in mason’s tools and the Giant language if you are not already proficient.

Story Award: Dreamwalker. Kryshilir has taught you to look beyond the veil of the world and navigate your dreams. By spending 25 downtime days, you travel to the Seven Stones and meditate under Kryshilir’s whispered guidance. Upon completing this downtime activity, you gain the Dreamwalker story award (below). Your meditations have granted you the gift of foresight. Upon receiving this story award, roll a d20 and record the number rolled. Once, you can replace any attack roll, saving throw, or ability check made by you or a creature that you can see with the number you rolled. You must choose to do so before the roll. Once you have used this story award in this fashion, remove it. This story award may be earned again as often as you like, but you must complete the Dreamwalker downtime activity (above) each time and may not do so again until you no longer possess this story award.

Date Played Adventure Title Tier Session ACP TCP Downtime ▲ Renown
2019-09-05 20:24 Downtime Catchup 8 -150 Show
2019-07-30 18:00 CCC-ROZK-0102 Zhentarim’s Lament 3 1 4 8 -40 1 Show

Tome of Leadership and Influence. The red leather that covers this tome is embossed with a smiling man with a third eye. This book contains guidelines for influencing and charming others, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Charisma score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. A description of this item can be found in the Dungeon Master’s Guide (pg. 208).

Nature of the Weave. You have uncovered a series of tomes written by the archmage, Manshoon. By spending 50 downtime days, you gain proficiency in the Arcana skill. If you are already proficient in Arcana, you double your proficiency when making checks with the skill.

Cast Heroes' Feast (-1000 gp)

2019-04-06 09:19 No Progression Log 2 -8 -8 -20 -2 Show
2019-08-26 18:30 Trade Log -15 Show Trade Log

Traded Peregrim's Stone of Controlling Earth Elementals for a Flame Tongue (Any Sword).

Character Name: Key

My DCI: 2318784444

Item Name: Flame Tongue Greatsword

Found in: CCC-YLRA01-02, Uneasy Lies the Head

Item Description: Weapon (any sword), rare (requires attunement). You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. The flames last until you use a bonus action to speak the command word again or until you drop or sheathe the sword. This weapon was crafted for you by the expert smiths at the Emberstar Exchange to your specifications. Unlike most flame tongue weapons, this weapon can take the form of your choice from any melee weapon made at the forge: anything in the Player’s Handbook or D&D Basic Rules except club, greatclub, spear, quarterstaff, lance or whip.

2019-01-01 15:28 Trade Log -15 Show Trade Log

Traded Bellos' Mantle of Spell Resistance for Peregrim's “Fat” Markoth’s Cummerbund

2019-08-06 13:49 Trade Log -15 Show Trade Log

Traded Peregrim's Tome of Leadership and Influence for Cecilia's Tome of Understanding.

Nathan Zhang, 2319-621-958. Character name is Cecilia.

2019-06-27 21:13 Trade Log -15 Show Trade Log

Traded Peregrim's +2 Shield for Dunder's (8319667420) Sun Blade.

2021-08-09 09:00 DDAL05-18 The Mysterious Isle 1 0 Show

Half Plate +2. Armor (half plate), very rare. You have a +2 bonus to AC while wearing this armor.

2019-04-08 22:19 DDHC-DMM Waterdeep: Dungeon of the Mad Mage 2 0 0 0 0 Show
2019-04-22 22:21 DDHC-DMM Waterdeep: Dungeon of the Mad Mage 2 0 0 0 0 Show
2018-12-13 18:12 CCC-BLD-0103 Bleeding Gate: Lineage 2 1 2 2 5 0.5 Show

Stone of Controlling Earth Elementals. Wondrous item, rare. Presented by Eka. If the stone is touching the ground, you can use an action to speak its command word and summon an earth elemental, as if you had cast the conjure elemental spell. The stone can’t be used this way again until the next dawn. The stone weighs 5 pounds and is in the shape of a round mother goddess.

2018-11-01 18:02 CCC-WWC-03 Tyrant of the Forgotten Forge 1 1 2 2 5 0.5 Show

Bag of Holding

Characters who sacrificed themselves to the fire elemental earn the following story award: Worthy Sacrifice. You willingly sacrificed yourself to achieve your goal and protect your companions. Malana Homwell has learned of your deed and is impressed by your actions.

2018-12-04 18:03 CCC-TRI-03 Fences and Swords 2 1 2 2 5 0.5 Show

Rod of Rulership. Rod, rare (requires attunement). You can use an action to present the rod and command obedience from each creature of your choice that you can see within 120 feet of you. Each target must succeed on a DC 15 Wisdom saving throw or be charmed by you for 8 hours. While charmed in this way, the creature regards you as its trusted leader. If harmed by you or your companions, or commanded to do something contrary to its nature, a target ceases to be charmed in this way. The rod can’t be used again until the next dawn. This ornate wooden rod is a dark green hue, about two and a half feet in length. The head of the rod is a circular, heavy scepter head, with green banding and rubies interlaid into a gold crown. The base of the rod is a gold-leafed leather pommel with a tassel. This item can be found in the Dungeon Master’s Guide.

Friends in High Places. Due to your savvy completion of Derlen’s task, you have begun to make a name for yourself in the Moonsea region, and have gained a small bit of favor with a member of the Lords’ Alliance. When playing adventures published by The Role Initiative (TRI), you may gain advantage on a Charisma-based skill check for an interaction involving a member of the Lords’ Alliance, or a city, town, or other type of government official in the Moonsea Region. This story award can be used once.

2019-09-05 18:23 DDHC-DMM Dungeon of the Mad Mage 3 1 2 4 5 0.5 Show

Cast Heroes' Feast (1000 gp). Cast Legend Lore (250 gp).

Mace of Smiting

2019-09-07 10:00 DDEP00-01 The Red War 4 1 3 6 7.5 0.75 Show

Planes in Pockets in Planes. Tier 4 Story Reward. The Thayan mansion in Mulmaster was comprised of a series of nested demiplanes and pocket dimensions, and you survived the exploration – and brought back lingering traces of that magic. As a result, you always know what plane you are on, and if you find yourself away from your native plane you may excise this magic to return to the Prime Material plane immediately. If you do this, destroy this story award.

Szass Tam’s Arcane Essence. Epic boon, unique. You have wrested away part of Szass Tam’s essence. Specifically, this spark of energy was originally wrested from the vile lich himself, and grants one additional 9th level spell slot, provided that you already have one. This item can be found in the Dungeon Master’s Guide under the entry for Boon of High Magic.

...and as his story comes to an end, the Cleric Peregrim defeats Szass Tam in the name of Lathander, and retires to the simple life of a Dawnbringer.
And he lived happily in Waterdeep, spreading the light of the morning to all those in the darkness, until the end of his days.

CHARACTER RETIRED

2019-03-18 22:00 DDHC-DMM Waterdeep: Dungeon of the Mad Mage 2 7 4 4 10 1 Show

Maddgoth was an evil serial killer who spent his seemingly limitless lifespan collecting trophies from the various wizards he hunted down and killed, including several spellbooks. From his desk and chair in his office, you were able to salvage 12 such spellbooks from defeated wizards. The spellbooks range from novice to powerful wizards with a maximum spell level in each book as follows; 1-1-2-2-3-4-5-5-6-6-6-6. Each book contains four spells of each level, up to and including the highest spell level for a total of; 48 first , 40 second, 36 third, 32 fourth, 24 fifth, and 16 sixth level spells.

Spellbooks
1. All first level spells are contained within these spellbooks.
2. All second level spells are contained within these spellbooks, less; Alter Self, Dragon's Breath, Hold Person, Invisibility, Knock, Magic Weapon, Mirror Image, Misty Step, Suggestion, and Web.
3. All third level spells are contained within these spellbooks, less; Animate Dead, Catnap, Counterspell, Dispel Magic, Fear, Fireball, Fly, Haste, Leomund's Tiny Hut, Lightning Bolt, Remove Curse, and Stinking Cloud.
4. All fourth level spells are contained within these spellbooks, less; Arcane Eye, Blight, Greater Invisibilty, Ice Storm, Polymorph, Sickening Radiance, Storm Sphere, and Wall of Fire.
5. Cloudkill, Conjure Elemental, Contact Other Plane, Control Winds, Creation, Dawn, Dominate Person, Far Step, Immolation, Legend Lore, Modify Memory, Passwall, Planar Binding, Rary's Telepathic Bond, Skill Empowerment, Steel Wind Strike, Synaptic Static, Telekinesis, Teleportation Circle, Transmute Rock, Wall of Force, Wall of Light, Wall of Stone.
6. Arcane Gate, Chain Lightning, Contingency, Create Homunculus, Disintegrate, Eyebite, Freezing Sphere, Globe of Invulnerability, Investure of Flame, Investure of Ice, Investure of Stone, Investure of Wind, Mental Prison, Move Earth, Sunbeam, True Seeing

Quests
* The Hunt for Magic Items - The total worth of these spellbooks to Obaya Uday is 1,385 platinum. You have collected a total of 1,485 platinum worth of magic items and spellbooks so far.

2018-12-27 18:05 DDAL08-07 Into the Dark 2 1 4 4 10 1 Show

Unlock: Mace of Smiting. This head of the mace of smiting features an angry dwarven face. The specter of Reizzlerum Caskview still maintains a connection to the weapon, causing the owner to gain an unending thirst for ale. Weapon (mace), rare You gain a +1 bonus to attack and damage rolls made with this magic weapon. The bonus increases to +3 when you use the mace to attack a construct. When you roll a 20 on an attack roll made with this weapon, the target takes an extra 7 bludgeoning damage, or an extra 14 bludgeoning damage if it's a construct. If a construct has 25 hit points or fewer after taking this damage, it is destroyed.

Story Award: Endless Bluetooth Ale. If a way was discovered to set up a supply of the blue lichen to the Yawning Portal, Durnan provides all the Bluetooth Ale the characters can drink whenever they visit. Brewed from the blue lichen grown on the skeletons of dwarves left for dead in the Stonebone Mines, bluetooth ale is a truly unique beverage. The strong dwarven-style ale is a rich sapphire color, and has a faint earthy taste. While the ale lacks most of the special properties of the blue lichen, it still can turn the imbibers teeth (and bones) temporarily blue. The ale functions as an ingested poison. The drinker must succeed on a DC 12 Constitution saving throw or find that their bones and teeth turn a dark shade of blue for 24 hours.

2018-05-27 13:00 DDHC-LMoP Lost Mine of Phandelver 1 10 1 Show
2019-03-20 21:49 DDHC-DMM Waterdeep: Dungeon of the Mad Mage 2 4 4 10 1 Show

You have slain The Xanathar, a feat most thought impossible. Instead of disolving the guild, you have chosen to lead the guild...to what end, only time will tell.

Quests
* The Hunt for Magic Items - You have purchased a common magic item and traded it in for 100 pp as well as returned a spellbook worth 100 pp. You have accrued a total of 1685 pp worth of magical items and spellbooks and have requested payment. You can earn an additional 5815 pp until the quest is completed
* Pay a Harper Debt - The debt has been paid and you are given permission to rest and relax in the Harper safehouse in upper Skullport whenever you wish. (COMPLETED)
* The Search for Kressando Rosznar - Esvele Rosznar thanked you for your help and has promised you one favour in return for your services. What that is...who knows? (COMPLETED)
* The Throne of the Coronal - The elves have thanked you for your help by awarding you with a beautiful longbow and quiver with 20 silver arrows. (COMPLETED)

2018-12-20 13:56 DDAL05-11 Forgotten Traditions 2 1 4 4 10 1 Show

Opal of the Ild Rune. Wondrous item, rare (requires attunement). This triangular fire opal measures about three inches on each side and is half an inch thick. The ild (fire) rune shimmers within its core, causing it to be slightly warm to the touch. The opal has the following properties, which work only while it’s on your person. This item can be found in Storm King’s Thunder, Appendix B. Ignite. As an action, you can ignite an object within 10 feet of you. The object must be flammable, and the fire starts in a circle no larger than 1 foot in diameter. Fire’s Friend. You have resistance to cold damage. Fire Tamer. As an action, you can extinguish any open flame within 10 feet of you. You choose how much fire to extinguish in that radius. Gift of Flame. You can transfer the opal’s magic to a nonmagical item—a weapon or a suit of armor—by tracing the ild rune there with your finger. The transfer takes 8 hours of work that requires the two items to be within 5 feet of each other. At the end, the opal is destroyed, and the rune appears in red on the chosen item, which gains a benefit based on its form:  Weapon. The weapon is now an uncommon magic weapon. It deals an extra 1d6 fire damage to any target it hits.  Armor. The armor is now a rare magic item that requires attunement. You have resistance to cold damage while wearing the armor.

Story Award: The Shattering (Zhentarim mission).

Story Award: Student of Stone. Illsenstaad has chosen you and you alone to complete his life’s work and put his soul to rest. By spending a total of 365 downtime days (these need not be spent all at once) possessed by Illsenstaad, allowing him to tell his stories and carve them into the living rock of Hotun-Shûl, you gain the Student of Stone story award (below). If you are a dwarf, possess the Guild Artisan (mason or stonecutter) background, or are otherwise proficient in mason’s tools; you complete this in half the normal time. You have studied under the tutelage of Illsenstaad, a long-dead stone giant loremaster and stone carver. You gain the benefit of the dwarven Stonecunning trait. If you already possess the Stonecunning trait, you triple your proficiency bonus instead of doubling it. In addition, you also gain proficiency in mason’s tools and the Giant language if you are not already proficient.

Story Award: Dreamwalker. Kryshilir has taught you to look beyond the veil of the world and navigate your dreams. By spending 25 downtime days, you travel to the Seven Stones and meditate under Kryshilir’s whispered guidance. Upon completing this downtime activity, you gain the Dreamwalker story award (below). Your meditations have granted you the gift of foresight. Upon receiving this story award, roll a d20 and record the number rolled. Once, you can replace any attack roll, saving throw, or ability check made by you or a creature that you can see with the number you rolled. You must choose to do so before the roll. Once you have used this story award in this fashion, remove it. This story award may be earned again as often as you like, but you must complete the Dreamwalker downtime activity (above) each time and may not do so again until you no longer possess this story award.

Date Played Adventure Title Session XP GP Downtime ▲ Renown Magic Items
2019-09-05 20:24 Downtime Catchup -150 Show
2019-07-30 18:00 CCC-ROZK-0102 Zhentarim’s Lament 1 -1000 -40 1 Tome of Leadership and Influence Show

Tome of Leadership and Influence. The red leather that covers this tome is embossed with a smiling man with a third eye. This book contains guidelines for influencing and charming others, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Charisma score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. A description of this item can be found in the Dungeon Master’s Guide (pg. 208).

Nature of the Weave. You have uncovered a series of tomes written by the archmage, Manshoon. By spending 50 downtime days, you gain proficiency in the Arcana skill. If you are already proficient in Arcana, you double your proficiency when making checks with the skill.

Cast Heroes' Feast (-1000 gp)

2019-04-06 09:19 No Progression Log -1100 -20 -2 Show
2019-08-26 18:30 Trade Log -15 Stone of Controlling Earth Elementals > Flame Tongue Greatsword Show Trade Log

Traded Peregrim's Stone of Controlling Earth Elementals for a Flame Tongue (Any Sword).

Character Name: Key

My DCI: 2318784444

Item Name: Flame Tongue Greatsword

Found in: CCC-YLRA01-02, Uneasy Lies the Head

Item Description: Weapon (any sword), rare (requires attunement). You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. The flames last until you use a bonus action to speak the command word again or until you drop or sheathe the sword. This weapon was crafted for you by the expert smiths at the Emberstar Exchange to your specifications. Unlike most flame tongue weapons, this weapon can take the form of your choice from any melee weapon made at the forge: anything in the Player’s Handbook or D&D Basic Rules except club, greatclub, spear, quarterstaff, lance or whip.

2019-01-01 15:28 Trade Log -15 “Fat” Markoth’s Cummerbund > Mantle of Spell Resistance Show Trade Log

Traded Bellos' Mantle of Spell Resistance for Peregrim's “Fat” Markoth’s Cummerbund

2019-08-06 13:49 Trade Log -15 Tome of Leadership and Influence > Tome of Understanding Show Trade Log

Traded Peregrim's Tome of Leadership and Influence for Cecilia's Tome of Understanding.

Nathan Zhang, 2319-621-958. Character name is Cecilia.

2019-06-27 21:13 Trade Log -15 Shield, +2 > Sun Blade Show Trade Log

Traded Peregrim's +2 Shield for Dunder's (8319667420) Sun Blade.

2021-08-09 09:00 DDAL05-18 The Mysterious Isle 1 3000 0 Half Plate +2 Show

Half Plate +2. Armor (half plate), very rare. You have a +2 bonus to AC while wearing this armor.

2019-04-08 22:19 DDHC-DMM Waterdeep: Dungeon of the Mad Mage 0 0 Show
2019-04-22 22:21 DDHC-DMM Waterdeep: Dungeon of the Mad Mage 0 0 Candle of Invocation (Evil) Show
2018-12-13 18:12 CCC-BLD-0103 Bleeding Gate: Lineage 1 5 0.5 Stone of Controlling Earth Elementals Show

Stone of Controlling Earth Elementals. Wondrous item, rare. Presented by Eka. If the stone is touching the ground, you can use an action to speak its command word and summon an earth elemental, as if you had cast the conjure elemental spell. The stone can’t be used this way again until the next dawn. The stone weighs 5 pounds and is in the shape of a round mother goddess.

2018-11-01 18:02 CCC-WWC-03 Tyrant of the Forgotten Forge 1 5 0.5 Bag of Holding Show

Bag of Holding

Characters who sacrificed themselves to the fire elemental earn the following story award: Worthy Sacrifice. You willingly sacrificed yourself to achieve your goal and protect your companions. Malana Homwell has learned of your deed and is impressed by your actions.

2018-12-04 18:03 CCC-TRI-03 Fences and Swords 1 5 0.5 Rod of Rulership Show

Rod of Rulership. Rod, rare (requires attunement). You can use an action to present the rod and command obedience from each creature of your choice that you can see within 120 feet of you. Each target must succeed on a DC 15 Wisdom saving throw or be charmed by you for 8 hours. While charmed in this way, the creature regards you as its trusted leader. If harmed by you or your companions, or commanded to do something contrary to its nature, a target ceases to be charmed in this way. The rod can’t be used again until the next dawn. This ornate wooden rod is a dark green hue, about two and a half feet in length. The head of the rod is a circular, heavy scepter head, with green banding and rubies interlaid into a gold crown. The base of the rod is a gold-leafed leather pommel with a tassel. This item can be found in the Dungeon Master’s Guide.

Friends in High Places. Due to your savvy completion of Derlen’s task, you have begun to make a name for yourself in the Moonsea region, and have gained a small bit of favor with a member of the Lords’ Alliance. When playing adventures published by The Role Initiative (TRI), you may gain advantage on a Charisma-based skill check for an interaction involving a member of the Lords’ Alliance, or a city, town, or other type of government official in the Moonsea Region. This story award can be used once.

2019-09-05 18:23 DDHC-DMM Dungeon of the Mad Mage 1 -1250 5 0.5 Mace of Smiting Show

Cast Heroes' Feast (1000 gp). Cast Legend Lore (250 gp).

Mace of Smiting

2019-09-07 10:00 DDEP00-01 The Red War 1 7.5 0.75 Show

Planes in Pockets in Planes. Tier 4 Story Reward. The Thayan mansion in Mulmaster was comprised of a series of nested demiplanes and pocket dimensions, and you survived the exploration – and brought back lingering traces of that magic. As a result, you always know what plane you are on, and if you find yourself away from your native plane you may excise this magic to return to the Prime Material plane immediately. If you do this, destroy this story award.

Szass Tam’s Arcane Essence. Epic boon, unique. You have wrested away part of Szass Tam’s essence. Specifically, this spark of energy was originally wrested from the vile lich himself, and grants one additional 9th level spell slot, provided that you already have one. This item can be found in the Dungeon Master’s Guide under the entry for Boon of High Magic.

...and as his story comes to an end, the Cleric Peregrim defeats Szass Tam in the name of Lathander, and retires to the simple life of a Dawnbringer.
And he lived happily in Waterdeep, spreading the light of the morning to all those in the darkness, until the end of his days.

CHARACTER RETIRED

2019-03-18 22:00 DDHC-DMM Waterdeep: Dungeon of the Mad Mage 7 10 1 Show

Maddgoth was an evil serial killer who spent his seemingly limitless lifespan collecting trophies from the various wizards he hunted down and killed, including several spellbooks. From his desk and chair in his office, you were able to salvage 12 such spellbooks from defeated wizards. The spellbooks range from novice to powerful wizards with a maximum spell level in each book as follows; 1-1-2-2-3-4-5-5-6-6-6-6. Each book contains four spells of each level, up to and including the highest spell level for a total of; 48 first , 40 second, 36 third, 32 fourth, 24 fifth, and 16 sixth level spells.

Spellbooks
1. All first level spells are contained within these spellbooks.
2. All second level spells are contained within these spellbooks, less; Alter Self, Dragon's Breath, Hold Person, Invisibility, Knock, Magic Weapon, Mirror Image, Misty Step, Suggestion, and Web.
3. All third level spells are contained within these spellbooks, less; Animate Dead, Catnap, Counterspell, Dispel Magic, Fear, Fireball, Fly, Haste, Leomund's Tiny Hut, Lightning Bolt, Remove Curse, and Stinking Cloud.
4. All fourth level spells are contained within these spellbooks, less; Arcane Eye, Blight, Greater Invisibilty, Ice Storm, Polymorph, Sickening Radiance, Storm Sphere, and Wall of Fire.
5. Cloudkill, Conjure Elemental, Contact Other Plane, Control Winds, Creation, Dawn, Dominate Person, Far Step, Immolation, Legend Lore, Modify Memory, Passwall, Planar Binding, Rary's Telepathic Bond, Skill Empowerment, Steel Wind Strike, Synaptic Static, Telekinesis, Teleportation Circle, Transmute Rock, Wall of Force, Wall of Light, Wall of Stone.
6. Arcane Gate, Chain Lightning, Contingency, Create Homunculus, Disintegrate, Eyebite, Freezing Sphere, Globe of Invulnerability, Investure of Flame, Investure of Ice, Investure of Stone, Investure of Wind, Mental Prison, Move Earth, Sunbeam, True Seeing

Quests
* The Hunt for Magic Items - The total worth of these spellbooks to Obaya Uday is 1,385 platinum. You have collected a total of 1,485 platinum worth of magic items and spellbooks so far.

2018-12-27 18:05 DDAL08-07 Into the Dark 1 10 1 Mace of Smiting Show

Unlock: Mace of Smiting. This head of the mace of smiting features an angry dwarven face. The specter of Reizzlerum Caskview still maintains a connection to the weapon, causing the owner to gain an unending thirst for ale. Weapon (mace), rare You gain a +1 bonus to attack and damage rolls made with this magic weapon. The bonus increases to +3 when you use the mace to attack a construct. When you roll a 20 on an attack roll made with this weapon, the target takes an extra 7 bludgeoning damage, or an extra 14 bludgeoning damage if it's a construct. If a construct has 25 hit points or fewer after taking this damage, it is destroyed.

Story Award: Endless Bluetooth Ale. If a way was discovered to set up a supply of the blue lichen to the Yawning Portal, Durnan provides all the Bluetooth Ale the characters can drink whenever they visit. Brewed from the blue lichen grown on the skeletons of dwarves left for dead in the Stonebone Mines, bluetooth ale is a truly unique beverage. The strong dwarven-style ale is a rich sapphire color, and has a faint earthy taste. While the ale lacks most of the special properties of the blue lichen, it still can turn the imbibers teeth (and bones) temporarily blue. The ale functions as an ingested poison. The drinker must succeed on a DC 12 Constitution saving throw or find that their bones and teeth turn a dark shade of blue for 24 hours.

2018-05-27 13:00 DDHC-LMoP Lost Mine of Phandelver 1 2353 440 10 1 Show
2019-03-20 21:49 DDHC-DMM Waterdeep: Dungeon of the Mad Mage 4212.5 10 1 Ring of Mind Shielding, Ring of Resistance (Force), Ring of Invisibility Show

You have slain The Xanathar, a feat most thought impossible. Instead of disolving the guild, you have chosen to lead the guild...to what end, only time will tell.

Quests
* The Hunt for Magic Items - You have purchased a common magic item and traded it in for 100 pp as well as returned a spellbook worth 100 pp. You have accrued a total of 1685 pp worth of magical items and spellbooks and have requested payment. You can earn an additional 5815 pp until the quest is completed
* Pay a Harper Debt - The debt has been paid and you are given permission to rest and relax in the Harper safehouse in upper Skullport whenever you wish. (COMPLETED)
* The Search for Kressando Rosznar - Esvele Rosznar thanked you for your help and has promised you one favour in return for your services. What that is...who knows? (COMPLETED)
* The Throne of the Coronal - The elves have thanked you for your help by awarding you with a beautiful longbow and quiver with 20 silver arrows. (COMPLETED)

2018-12-20 13:56 DDAL05-11 Forgotten Traditions 1 10 1 Opal of the Ild Rune Show

Opal of the Ild Rune. Wondrous item, rare (requires attunement). This triangular fire opal measures about three inches on each side and is half an inch thick. The ild (fire) rune shimmers within its core, causing it to be slightly warm to the touch. The opal has the following properties, which work only while it’s on your person. This item can be found in Storm King’s Thunder, Appendix B. Ignite. As an action, you can ignite an object within 10 feet of you. The object must be flammable, and the fire starts in a circle no larger than 1 foot in diameter. Fire’s Friend. You have resistance to cold damage. Fire Tamer. As an action, you can extinguish any open flame within 10 feet of you. You choose how much fire to extinguish in that radius. Gift of Flame. You can transfer the opal’s magic to a nonmagical item—a weapon or a suit of armor—by tracing the ild rune there with your finger. The transfer takes 8 hours of work that requires the two items to be within 5 feet of each other. At the end, the opal is destroyed, and the rune appears in red on the chosen item, which gains a benefit based on its form:  Weapon. The weapon is now an uncommon magic weapon. It deals an extra 1d6 fire damage to any target it hits.  Armor. The armor is now a rare magic item that requires attunement. You have resistance to cold damage while wearing the armor.

Story Award: The Shattering (Zhentarim mission).

Story Award: Student of Stone. Illsenstaad has chosen you and you alone to complete his life’s work and put his soul to rest. By spending a total of 365 downtime days (these need not be spent all at once) possessed by Illsenstaad, allowing him to tell his stories and carve them into the living rock of Hotun-Shûl, you gain the Student of Stone story award (below). If you are a dwarf, possess the Guild Artisan (mason or stonecutter) background, or are otherwise proficient in mason’s tools; you complete this in half the normal time. You have studied under the tutelage of Illsenstaad, a long-dead stone giant loremaster and stone carver. You gain the benefit of the dwarven Stonecunning trait. If you already possess the Stonecunning trait, you triple your proficiency bonus instead of doubling it. In addition, you also gain proficiency in mason’s tools and the Giant language if you are not already proficient.

Story Award: Dreamwalker. Kryshilir has taught you to look beyond the veil of the world and navigate your dreams. By spending 25 downtime days, you travel to the Seven Stones and meditate under Kryshilir’s whispered guidance. Upon completing this downtime activity, you gain the Dreamwalker story award (below). Your meditations have granted you the gift of foresight. Upon receiving this story award, roll a d20 and record the number rolled. Once, you can replace any attack roll, saving throw, or ability check made by you or a creature that you can see with the number you rolled. You must choose to do so before the roll. Once you have used this story award in this fashion, remove it. This story award may be earned again as often as you like, but you must complete the Dreamwalker downtime activity (above) each time and may not do so again until you no longer possess this story award.