Magic Items

Purchased Magic Items

Name Rarity Location Table Result Source
Orb of the Stein Rune rare Storm King's Thunder DDHC-SKT Storm King’s Thunder, Chapter 6 Show
Notes:

This orb of granite is about the size of an adult human’s fist. The stein (stone) rune appears on it in the form of crystalline veins that run across the surface. The orb has the following properties, which work only while it’s on your person.

Indomitable Stand. As an action, you can channel the orb’s magic to hold your ground. For the next minute or until you move any distance, you have advantage on all checks and saving throws to resist effects that force you to move. In addition, any enemy that moves to a space within 10 feet of you must succeed on a DC 12 Strength saving throw or be unable to move any farther this turn.

Stone Soul. You can’t be petrified.

Earthen Step. You can cast meld into stone as a bonus action. Once you use this property, you can’t use it again until you finish a short or long rest.

Gift of Stone. You can transfer the orb’s magic to a nonmagical item—a shield or a pair of boots—by tracing the stein rune there with your finger. The transfer takes 8 hours of work that requires the two items to be within 5 feet of each other. At the end, the orb is destroyed, and the rune appears in silver on the chosen item, which gains a benefit based on its form:

Shield. The shield is now a rare magic item that requires attunement. While you wield it, you have resistance to all damage dealt by ranged weapon attacks.
Boots. The pair of boots is now an uncommon magic item that requires attunement. While you wear the boots, you have advantage on Strength saving throws, and you can use your reaction to avoid being knocked prone.This orb of granite is about the size of an adult human’s fist. The stein (stone) rune appears on it in the form of crystalline veins that run across the surface. The orb has the following properties, which work only while it’s on your person.

Indomitable Stand. As an action, you can channel the orb’s magic to hold your ground. For the next minute or until you move any distance, you have advantage on all checks and saving throws to resist effects that force you to move. In addition, any enemy that moves to a space within 10 feet of you must succeed on a DC 12 Strength saving throw or be unable to move any farther this turn.

Stone Soul. You can’t be petrified.

Earthen Step. You can cast meld into stone as a bonus action. Once you use this property, you can’t use it again until you finish a short or long rest.

Gift of Stone. You can transfer the orb’s magic to a nonmagical item—a shield or a pair of boots—by tracing the stein rune there with your finger. The transfer takes 8 hours of work that requires the two items to be within 5 feet of each other. At the end, the orb is destroyed, and the rune appears in silver on the chosen item, which gains a benefit based on its form:

Shield. The shield is now a rare magic item that requires attunement. While you wield it, you have resistance to all damage dealt by ranged weapon attacks.
Boots. The pair of boots is now an uncommon magic item that requires attunement. While you wear the boots, you have advantage on Strength saving throws, and you can use your reaction to avoid being knocked prone.

Cloak of Elvenkind common DDHC-SKT Storm King’s Thunder, Chapter 6 Show
Boots of Elvenkind common DDHC-SKT Storm King’s Thunder, Chapter 6 Show
Tome of Clear Thought common DDHC-SKT Storm King’s Thunder, Chapter 6 Show
Notes:

Table H Roll

Demon Armor very_rare Undermountain DDHC-DMM Dungeon of the Mad Mage, Floor 1, 6 & 10 Show
Splint Armor of Resistance (Acid) rare Undermountain DDHC-DMM Dungeon of the Mad Mage, Floor 1, 6 & 10 Show
Robe of Stars very_rare Undermountain DDHC-DMM Dungeon of the Mad Mage, Floor 1, 6 & 10 Show
Dagger of Blindsight rare Undermountain DDHC-DMM Dungeon of the Mad Mage, Floor 1, 6 & 10 Show
Notes:

This rare magic item requires attunement. A creature attuned to it gains blindsight out to a range of 30 feet. The dagger has a saw-toothed edge and a black pearl nested in its pommel.

Belt of Cloud Giant Strength very_rare Undermountain DDHC-DMM Dungeon of the Mad Mage, Floor 14 & 15 Show
Ring of Evasion rare Undermountain DDHC-DMM Dungeon of the Mad Mage, Floor 14 & 15 Show
+2 Shield rare Storm King's Thunder DDHC-SKT Storm King’s Thunder, Chapter 3 Show
Nolzur's Marvelous Pigments very_rare Storm King's Thunder DDHC-SKT Storm King’s Thunder, Chapter 3 & 7 Show
Notes:

4 Pots

Clockwork Amulet common Storm King's Thunder DDHC-SKT Storm King’s Thunder, Chapter 3 Show
+2 Rod of the Pact Keeper rare Storm King's Thunder DDHC-SKT Storm King’s Thunder, Chapter 3 Show
Candle of Invocation very_rare Storm King's Thunder DDHC-SKT Storm King’s Thunder, Chapter 3 Show
Notes:

Chaotic Neutral

Scimitar of Speed very_rare Storm King's Thunder DDHC-SKT Storm King’s Thunder, Chapter 3 Show