Lysse "Arienne" Rivers

Season:
7
Race:
Half-Elf
Class:
Warlock 12 Bard 8
Background:
Charlatan
Lifestyle:
Aristocratic
Current Level:
20
Total GP:
26867.6
Total Downtime:
10
Tag:
Faction:
Harpers
Faction Rank:
Wise Owl (rank 4)
Magic Item Count:
10
Magic Item Limit:
10
Scimitar of the Ild Rune,
Rod of the Pact Keeper +3,
Manual of Quickness of Action,
Aegis of the Raven Queen (Shield +3),
Staff of Power,
Tome of Leadership and Influence,
Glamoured Studded Leather,
Rod of Lordly Might,
Manual of Gainful Exercise,
Belt of Storm Giant Strength

Log Entries

Date Played Adventure Title ▲ Session Levels GP Downtime Magic Items
2018-10-15 22:05 CCC-BWM-003 A Tale of Two Towers 1 -5 Dread Helm, Aegis of the Raven Queen (Shield +3) Show

+1 Potion of Superior Healing
+1 Potion of Fire Breath
4 Candy Corn Earned (53 total)
-15 DT to unlock Grosvenson
Grosvenson?
With access to the libraries of Hillsfar and the knowledge of the citizens of Elventree, you may spend 15 downtime days engaged in research in attempts to locate the town of Grosvenson. Though you failed to locate the town, you learn plenty regarding towns around Hillsfar. In future session, your character gains advantage on all History (Intelligence) checks make to remember details about locations around Hillsfar. This story award is permanent.

2018-12-06 21:49 CCC-GHC-07 The River Runs Red 1 -8000 5 Ring of the Ram Show

-2000 gp for Spell Scroll of Synaptic Static
-2000 gp for Spell Scroll of Wall of Light
-2000 gp for Spell Scroll of Enervation
-2000 gp for Spell Scroll of Far Step

2019-01-23 22:34 CCC-GHC-09 Swamp of Death 1 2.5 Giant's Bane (+2 Longbow) Show

(1/4 Renown)
+1 Spell Scroll of Etherealness

2019-09-14 03:10 CCC-GSP-NTHR01-01 A Night of Sorrows 1 10 Show DM Log
2018-12-15 17:32 CCC-TRI-01 Into the Darkness 1 -2000 5 Robe of Scintillating Colours Show

-2000 gp for Spell Scroll of Cone of Cold
+1 Spell Scroll of Mass Suggestion

2018-10-28 13:05 CCC-TRI-15 The Dark of the Hive (YUL1-4) 1 10 Tome of Leadership and Influence Show

4 candy corn earned (152 total)
+1 Potion of Healing
+1 Potion of Climbing

2018-04-30 21:00 CCC-WWC-01 In the Face of Fear 1 140 5 Wand of Magic Missiles Show

Received Wand of Magic Missiles - ID# WWC01001
15 Starting Gold from Background, 125 from 1st Adventure

2018-05-14 17:00 CCC-WWC-02 Dark Waters of Hate 1 -327 4 Show

Gained 1 Potion of Healing, -450 GP for Greater Restoration to remove ghostly aging. (-2 gp for Lifestyle, -1 DT for Spellcasting)

2019-03-20 22:24 DDAL00-02f Lost Tales of Myth Drannor, Definition of Heroism 1 5 Quaryl's Codex (Tome of the Stilled Tongue) Show

-1 Spell Scroll of Synaptic Static

Larloch’s Unblinking Gaze. “The warlock”—in truth, the Netherese lich Larloch—has taken an interest in you. You have already discovered that he can control undead creatures with but a thought and that he has a significant understanding of the way that the Weave works. This may work for or against you in future encounters with Larloch and his agents.

Myth Drannor Explorer. You have entered the ruins of Myth Drannor and survived to tell the tale. While this is still considered a holy place for elves across Faerûn, others may be keenly interested in hearing of your exploits. When you stay at a tavern in a large city (such as the Yawning Portal in Waterdeep), you may make a DC 18 Charisma (Persuasion) check; if successful your drinks and lodging are paid for by the other patrons. If unsuccessful, you are stuck with the bar tab for everyone that night. High-ranking elves may have a dim view of your unsanctioned activities in Myth Drannor. At your DM’s discretion, your Charisma-based skill checks are made with disadvantage when dealing with elf nobles and very strong spellcasters.

2018-06-06 19:02 DDAL04-7 The Innocent 2 250 5 Show
2018-05-19 01:00 DDAL05-11 Forgotten Traditions 1 731.1 -15 Scimitar of the Ild Rune Show

Bought Cold Weather Gear (-10 gp), Shield (-10 gp),
Sold Quarterstaff (+0.1 gp), Bedroll (+0.5 gp)
Used Potion of Heroism.
Dreamwalker Story Award. 25 DT used. -50 gp for Lifestyle. Roll is 8.
Attaching Opal of the Ild Rune to a Scimitar - Pact Weapon
Friendship of a Giant earned for a Giant Challenge

2018-05-12 19:00 DDAL05-3 Uninvited Guests 1 -657.5 5 Show

Wand 7/7. Selling Studded Leather Armour (+22.5), Buying Half Plate (-750)
Defenders of Parnast Story Award, A Giant Challenge Story Award

2018-05-19 21:00 DDAL05-5 A Dish Best Served Cold 1 223.33 Cloak of Displacment Show

Scarn Slayer. Characters who kill Scarn Mikel have their names whispered on the lips of every citizen in Hartsvale. As long as you possess this story award, you have advantage on Charisma (Intimidation) checks made to influence any citizen of Hartsvale, but any Blood Riders you come across immediately treat you as hostile.
-5 DT, -10 gp for Lifestyle - A Giant Challenge completed. Title Earned: Adoness (Peacekeeper)

2018-05-20 10:00 DDAL06-02 The Redemption of Kelvan 1 291 5 Show

Teleportation Circle Sigil Sequence.
You have traveled through two teleportation circles while on your mission to recover the gloomblade for the wizard Keraptis. If you spend one downtime day, you commit the unique teleportation circle sigils for each to memory, allowing you to use the circles outside the Umbral Repository in the Sword Mountains and White Plume Mountain in the Crags as targets for use with teleportation circle.

2020-09-04 23:06 DDAL06-03 Crypt of the Death Giants 1 1 2240 20 Belt of Storm Giant Strength Show

-2 Potion of Healing, -2 Potion of Greater Healing, -1 Spell Scroll of Greater Restoration, -1 Spell Scroll of Far Step, -1 Spell Scroll of Banishing Smite
+1 Spell Scroll of Project Image
-10 gp to help pay for Goat

Downtime Activities
Hall of Mirth. Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria.
Hall of Omens. Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained.
Hall of Honor. Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation

Story Award
Death’s End. You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03 Hecatomb)

2018-05-03 18:00 DDAL07-01 A City on the Edge 1 52 10 Show

Mission 1 & 2 only. Wand (7/7)
The Thrill of Victory. By claiming victory in both the dinosaur race and the gladiator’s arena, you gain a bit of fame from the citizens within the walls of Port Nyanzaru.
Once per day, you may gain advantage on a single Charisma (Persuasion) check when dealing with any residents within the Market, Merchant’s, or Harbor Wards.

2018-05-19 19:31 DDAL07-01 A City on the Edge, Mission 4 1 75 15 Show DM Log

Cursed DM, Ethereal DM

2018-05-02 22:00 DDAL07-03 A Day at the Races 1 187 5 Show

Wand of Magic Missiles (3/7)

2018-05-08 23:00 DDAL07-04 A Walk in the Park 1 33 5 Show

Wand 4/7

2018-05-01 20:00 DDAL07-05 Whispers in the Dark 1 -18 5 Show

Sold Leather, Bought Studded Leather & a Lute - 65 gp left
Wand of Magic Missiles, 1/7 Charges left.

Date Played Adventure Title ▲ Tier Session ACP TCP Downtime Renown
2018-10-15 22:05 CCC-BWM-003 A Tale of Two Towers 3 1 4 8 -5 1 Show

+1 Potion of Superior Healing
+1 Potion of Fire Breath
4 Candy Corn Earned (53 total)
-15 DT to unlock Grosvenson
Grosvenson?
With access to the libraries of Hillsfar and the knowledge of the citizens of Elventree, you may spend 15 downtime days engaged in research in attempts to locate the town of Grosvenson. Though you failed to locate the town, you learn plenty regarding towns around Hillsfar. In future session, your character gains advantage on all History (Intelligence) checks make to remember details about locations around Hillsfar. This story award is permanent.

2018-12-06 21:49 CCC-GHC-07 The River Runs Red 3 1 2 4 5 0.5 Show

-2000 gp for Spell Scroll of Synaptic Static
-2000 gp for Spell Scroll of Wall of Light
-2000 gp for Spell Scroll of Enervation
-2000 gp for Spell Scroll of Far Step

2019-01-23 22:34 CCC-GHC-09 Swamp of Death 3 1 1 2 2.5 Show

(1/4 Renown)
+1 Spell Scroll of Etherealness

2019-09-14 03:10 CCC-GSP-NTHR01-01 A Night of Sorrows 4 1 4 8 10 1 Show DM Log
2018-12-15 17:32 CCC-TRI-01 Into the Darkness 3 1 2 4 5 0.5 Show

-2000 gp for Spell Scroll of Cone of Cold
+1 Spell Scroll of Mass Suggestion

2018-10-28 13:05 CCC-TRI-15 The Dark of the Hive (YUL1-4) 3 1 4 8 10 1 Show

4 candy corn earned (152 total)
+1 Potion of Healing
+1 Potion of Climbing

2018-04-30 21:00 CCC-WWC-01 In the Face of Fear 1 5 1 Show

Received Wand of Magic Missiles - ID# WWC01001
15 Starting Gold from Background, 125 from 1st Adventure

2018-05-14 17:00 CCC-WWC-02 Dark Waters of Hate 1 4 1 Show

Gained 1 Potion of Healing, -450 GP for Greater Restoration to remove ghostly aging. (-2 gp for Lifestyle, -1 DT for Spellcasting)

2019-03-20 22:24 DDAL00-02f Lost Tales of Myth Drannor, Definition of Heroism 4 1 2 4 5 0.5 Show

-1 Spell Scroll of Synaptic Static

Larloch’s Unblinking Gaze. “The warlock”—in truth, the Netherese lich Larloch—has taken an interest in you. You have already discovered that he can control undead creatures with but a thought and that he has a significant understanding of the way that the Weave works. This may work for or against you in future encounters with Larloch and his agents.

Myth Drannor Explorer. You have entered the ruins of Myth Drannor and survived to tell the tale. While this is still considered a holy place for elves across Faerûn, others may be keenly interested in hearing of your exploits. When you stay at a tavern in a large city (such as the Yawning Portal in Waterdeep), you may make a DC 18 Charisma (Persuasion) check; if successful your drinks and lodging are paid for by the other patrons. If unsuccessful, you are stuck with the bar tab for everyone that night. High-ranking elves may have a dim view of your unsanctioned activities in Myth Drannor. At your DM’s discretion, your Charisma-based skill checks are made with disadvantage when dealing with elf nobles and very strong spellcasters.

2018-06-06 19:02 DDAL04-7 The Innocent 2 5 1 Show
2018-05-19 01:00 DDAL05-11 Forgotten Traditions 1 -15 1 Show

Bought Cold Weather Gear (-10 gp), Shield (-10 gp),
Sold Quarterstaff (+0.1 gp), Bedroll (+0.5 gp)
Used Potion of Heroism.
Dreamwalker Story Award. 25 DT used. -50 gp for Lifestyle. Roll is 8.
Attaching Opal of the Ild Rune to a Scimitar - Pact Weapon
Friendship of a Giant earned for a Giant Challenge

2018-05-12 19:00 DDAL05-3 Uninvited Guests 1 5 1 Show

Wand 7/7. Selling Studded Leather Armour (+22.5), Buying Half Plate (-750)
Defenders of Parnast Story Award, A Giant Challenge Story Award

2018-05-19 21:00 DDAL05-5 A Dish Best Served Cold 1 1 Show

Scarn Slayer. Characters who kill Scarn Mikel have their names whispered on the lips of every citizen in Hartsvale. As long as you possess this story award, you have advantage on Charisma (Intimidation) checks made to influence any citizen of Hartsvale, but any Blood Riders you come across immediately treat you as hostile.
-5 DT, -10 gp for Lifestyle - A Giant Challenge completed. Title Earned: Adoness (Peacekeeper)

2018-05-20 10:00 DDAL06-02 The Redemption of Kelvan 1 5 1 Show

Teleportation Circle Sigil Sequence.
You have traveled through two teleportation circles while on your mission to recover the gloomblade for the wizard Keraptis. If you spend one downtime day, you commit the unique teleportation circle sigils for each to memory, allowing you to use the circles outside the Umbral Repository in the Sword Mountains and White Plume Mountain in the Crags as targets for use with teleportation circle.

2020-09-04 23:06 DDAL06-03 Crypt of the Death Giants 1 20 Show

-2 Potion of Healing, -2 Potion of Greater Healing, -1 Spell Scroll of Greater Restoration, -1 Spell Scroll of Far Step, -1 Spell Scroll of Banishing Smite
+1 Spell Scroll of Project Image
-10 gp to help pay for Goat

Downtime Activities
Hall of Mirth. Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria.
Hall of Omens. Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained.
Hall of Honor. Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation

Story Award
Death’s End. You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03 Hecatomb)

2018-05-03 18:00 DDAL07-01 A City on the Edge 1 10 Show

Mission 1 & 2 only. Wand (7/7)
The Thrill of Victory. By claiming victory in both the dinosaur race and the gladiator’s arena, you gain a bit of fame from the citizens within the walls of Port Nyanzaru.
Once per day, you may gain advantage on a single Charisma (Persuasion) check when dealing with any residents within the Market, Merchant’s, or Harbor Wards.

2018-05-19 19:31 DDAL07-01 A City on the Edge, Mission 4 1 15 0 Show DM Log

Cursed DM, Ethereal DM

2018-05-02 22:00 DDAL07-03 A Day at the Races 1 5 2 Show

Wand of Magic Missiles (3/7)

2018-05-08 23:00 DDAL07-04 A Walk in the Park 1 5 1 Show

Wand 4/7

2018-05-01 20:00 DDAL07-05 Whispers in the Dark 1 5 1 Show

Sold Leather, Bought Studded Leather & a Lute - 65 gp left
Wand of Magic Missiles, 1/7 Charges left.

Date Played Adventure Title ▲ Session XP GP Downtime Renown Magic Items
2018-10-15 22:05 CCC-BWM-003 A Tale of Two Towers 1 -5 1 Dread Helm, Aegis of the Raven Queen (Shield +3) Show

+1 Potion of Superior Healing
+1 Potion of Fire Breath
4 Candy Corn Earned (53 total)
-15 DT to unlock Grosvenson
Grosvenson?
With access to the libraries of Hillsfar and the knowledge of the citizens of Elventree, you may spend 15 downtime days engaged in research in attempts to locate the town of Grosvenson. Though you failed to locate the town, you learn plenty regarding towns around Hillsfar. In future session, your character gains advantage on all History (Intelligence) checks make to remember details about locations around Hillsfar. This story award is permanent.

2018-12-06 21:49 CCC-GHC-07 The River Runs Red 1 -8000 5 0.5 Ring of the Ram Show

-2000 gp for Spell Scroll of Synaptic Static
-2000 gp for Spell Scroll of Wall of Light
-2000 gp for Spell Scroll of Enervation
-2000 gp for Spell Scroll of Far Step

2019-01-23 22:34 CCC-GHC-09 Swamp of Death 1 2.5 Giant's Bane (+2 Longbow) Show

(1/4 Renown)
+1 Spell Scroll of Etherealness

2019-09-14 03:10 CCC-GSP-NTHR01-01 A Night of Sorrows 1 10 1 Show DM Log
2018-12-15 17:32 CCC-TRI-01 Into the Darkness 1 -2000 5 0.5 Robe of Scintillating Colours Show

-2000 gp for Spell Scroll of Cone of Cold
+1 Spell Scroll of Mass Suggestion

2018-10-28 13:05 CCC-TRI-15 The Dark of the Hive (YUL1-4) 1 10 1 Tome of Leadership and Influence Show

4 candy corn earned (152 total)
+1 Potion of Healing
+1 Potion of Climbing

2018-04-30 21:00 CCC-WWC-01 In the Face of Fear 1 500 140 5 1 Wand of Magic Missiles Show

Received Wand of Magic Missiles - ID# WWC01001
15 Starting Gold from Background, 125 from 1st Adventure

2018-05-14 17:00 CCC-WWC-02 Dark Waters of Hate 1 600 -327 4 1 Show

Gained 1 Potion of Healing, -450 GP for Greater Restoration to remove ghostly aging. (-2 gp for Lifestyle, -1 DT for Spellcasting)

2019-03-20 22:24 DDAL00-02f Lost Tales of Myth Drannor, Definition of Heroism 1 5 0.5 Quaryl's Codex (Tome of the Stilled Tongue) Show

-1 Spell Scroll of Synaptic Static

Larloch’s Unblinking Gaze. “The warlock”—in truth, the Netherese lich Larloch—has taken an interest in you. You have already discovered that he can control undead creatures with but a thought and that he has a significant understanding of the way that the Weave works. This may work for or against you in future encounters with Larloch and his agents.

Myth Drannor Explorer. You have entered the ruins of Myth Drannor and survived to tell the tale. While this is still considered a holy place for elves across Faerûn, others may be keenly interested in hearing of your exploits. When you stay at a tavern in a large city (such as the Yawning Portal in Waterdeep), you may make a DC 18 Charisma (Persuasion) check; if successful your drinks and lodging are paid for by the other patrons. If unsuccessful, you are stuck with the bar tab for everyone that night. High-ranking elves may have a dim view of your unsanctioned activities in Myth Drannor. At your DM’s discretion, your Charisma-based skill checks are made with disadvantage when dealing with elf nobles and very strong spellcasters.

2018-06-06 19:02 DDAL04-7 The Innocent 2 1700 250 5 1 Show
2018-05-19 01:00 DDAL05-11 Forgotten Traditions 1 5000 731.1 -15 1 Scimitar of the Ild Rune Show

Bought Cold Weather Gear (-10 gp), Shield (-10 gp),
Sold Quarterstaff (+0.1 gp), Bedroll (+0.5 gp)
Used Potion of Heroism.
Dreamwalker Story Award. 25 DT used. -50 gp for Lifestyle. Roll is 8.
Attaching Opal of the Ild Rune to a Scimitar - Pact Weapon
Friendship of a Giant earned for a Giant Challenge

2018-05-12 19:00 DDAL05-3 Uninvited Guests 1 600 -657.5 5 1 Show

Wand 7/7. Selling Studded Leather Armour (+22.5), Buying Half Plate (-750)
Defenders of Parnast Story Award, A Giant Challenge Story Award

2018-05-19 21:00 DDAL05-5 A Dish Best Served Cold 1 3000 223.33 1 Cloak of Displacment Show

Scarn Slayer. Characters who kill Scarn Mikel have their names whispered on the lips of every citizen in Hartsvale. As long as you possess this story award, you have advantage on Charisma (Intimidation) checks made to influence any citizen of Hartsvale, but any Blood Riders you come across immediately treat you as hostile.
-5 DT, -10 gp for Lifestyle - A Giant Challenge completed. Title Earned: Adoness (Peacekeeper)

2018-05-20 10:00 DDAL06-02 The Redemption of Kelvan 1 4500 291 5 1 Show

Teleportation Circle Sigil Sequence.
You have traveled through two teleportation circles while on your mission to recover the gloomblade for the wizard Keraptis. If you spend one downtime day, you commit the unique teleportation circle sigils for each to memory, allowing you to use the circles outside the Umbral Repository in the Sword Mountains and White Plume Mountain in the Crags as targets for use with teleportation circle.

2020-09-04 23:06 DDAL06-03 Crypt of the Death Giants 1 2240 20 Belt of Storm Giant Strength Show

-2 Potion of Healing, -2 Potion of Greater Healing, -1 Spell Scroll of Greater Restoration, -1 Spell Scroll of Far Step, -1 Spell Scroll of Banishing Smite
+1 Spell Scroll of Project Image
-10 gp to help pay for Goat

Downtime Activities
Hall of Mirth. Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria.
Hall of Omens. Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained.
Hall of Honor. Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation

Story Award
Death’s End. You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03 Hecatomb)

2018-05-03 18:00 DDAL07-01 A City on the Edge 1 200 52 10 Show

Mission 1 & 2 only. Wand (7/7)
The Thrill of Victory. By claiming victory in both the dinosaur race and the gladiator’s arena, you gain a bit of fame from the citizens within the walls of Port Nyanzaru.
Once per day, you may gain advantage on a single Charisma (Persuasion) check when dealing with any residents within the Market, Merchant’s, or Harbor Wards.

2018-05-19 19:31 DDAL07-01 A City on the Edge, Mission 4 1 150 75 15 0 Show DM Log

Cursed DM, Ethereal DM

2018-05-02 22:00 DDAL07-03 A Day at the Races 1 450 187 5 2 Show

Wand of Magic Missiles (3/7)

2018-05-08 23:00 DDAL07-04 A Walk in the Park 1 450 33 5 1 Show

Wand 4/7

2018-05-01 20:00 DDAL07-05 Whispers in the Dark 1 450 -18 5 1 Show

Sold Leather, Bought Studded Leather & a Lute - 65 gp left
Wand of Magic Missiles, 1/7 Charges left.