Magic Items
Purchased Magic Items
Name
Rarity
Location ▼
Table
Result
Source
Wand of Magic Missiles
uncommon
Inside the corpses of the giant snake (found with 5 charges)
F
CCC-GARY-02 To Find a Way Out
Show
Smokepowder Packet
uncommon
Fai Chen's Trading Post - 2018
B
FC2018CBDHG - Bregan D'aerthe Handgonne
Show
Notes:
This magical explosive is used to propel a bullet out of the barrel of a firearm. It is stored in tiny, waterproof leather packets. A packet contains enough smokepowder for five shots. Casting dispel magic on smokepowder renders it permanently inert.
Bag of Tricks (Gray)
uncommon
Fai Chen's Emporium (onCCCon Extra Life 2018)
F
Trade Log
Show
Notes:
Nothing but a sack made of drab, gray linen.
Bag of Tricks (Gray)
uncommon
Fai Chen's Emporium (onCCCon Extra Life 2018)
F
Trade Log
Show
Notes:
Nothing but a sack made of drab, gray linen.
Ring of Spell Storing
rare
Faction Downtime Activity: Item Procurement
G
Faction Downtime Activity
Show
Notes:
Not tradable.
Bag of Holding
uncommon
Evergreen Unlock List
A/B
Purchase Log
Show
Staff of the Magi
legendary
E. Cauldron of Creation; Ubtao's Reward
I
DDAL07-17 - Cauldron of Sapphire
Show
Notes:
Hewn from the bedrock of Chult itself, this mighty stone staff offers tremendous magical power—and all it asks is that you honor Ubtao in the process. Though it is crafted of stone, the staff is surprisingly light and easy to use.
Night Caller
uncommon
DDHC-TYP - Tales from the Yawning Portal (The Sunless Citadel): 27. Sanctuary
F
Trade Log
Show
Notes:
This whistle is carved from transparent crystal, and it resembles a tiny dragon curled up like a snail. The name Night Caller is etched on the whistle in Dwarvish runes. If a character succeeds on a DC 20 Intelligence (Arcana or History) check, the character recalls lore that says the duergar made several such whistles for various groups in an age past.
If you blow the whistle in darkness or under the night sky, it allows you to cast the animate dead spell. The target can be affected through up to 10 feet of soft earth or similar material, and if it is, it takes 1 minute to claw its way to the surface to serve you. Once the whistle has animated an undead creature, it can't do so again until 7 days have passed.
Once every 24 hours, you can blow the whistle to reassert control over one or two creatures you animated with it.
Eagle Whistle
rare
DDHC-TYP - Tales from the Yawning Portal (The Hidden Shrine of Tamoachan): 29. The Tomb of Pelota
G
Trade Log
Show
Notes:
While you blow an eagle whistle continuously, you can fly twice as fast as your walking speed. You can blow the whistle continuously for a number of rounds equal to 5 + five times your Constitution modifier (minimum of 1 round) or until you talk, hold your breath, or start suffocating. A use of the whistle also ends if you land. If you are aloft when you stop blowing the whistle, you fall. The whistle has three uses. It regains expended uses daily at dawn.
Ring of Shooting Stars
very_rare
DDHC-TYP - Tales from the Yawning Portal (Against the Giants): Hall of the Fire Giant King; 8. Secret Room
H
Trade Log
Show
Manual of Clay Golems
very_rare
DDHC-TOA-1 - Tomb of Annihilation (Chapter 5): 28. Withers's Office; Journals
H
Trade Log
Show
Claw of the Wyrm Rune
rare
DDHC-SKT - Storm King's Thunder (Chapter 12): Introduction; Hekaton's Gift
G
Trade Log
Show
Notes:
Requires Attunement
|
This dragon's claw has been covered with a coat of molten silver, upon which has been inscribed the wyrm (dragon) rune. The claw has the following properties.
Wyrmslayer. As an action, you can point the claw at a dragon within 30 feet of you. The dragon must then succeed on a DC 15 Constitution saving throw or gain vulnerability to all damage types until the end of your next turn. This property can be used three times. The claw regains all expended uses at the next dawn.
Wyrm Shield. While the claw is displayed on your person, you have resistance to the damage caused by any dragon's breath weapon.
Wyrm Ward. You can transfer the claw's magic to a place by tracing the wyrm rune on the ground with your finger. The point where you trace it becomes the center of a spherical area of magic that has a 100-foot radius and that is fixed to the place. The transfer takes 8 hours of work that requires the claw to be within 5 feet of you. At the end, the claw is destroyed, and the area gains the following property:
While in the 100-foot-radius sphere, any dragon has disadvantage on saving throws and can have a flying speed no higher than 10 feet.
Lightbringer
uncommon
DDHC-LMOP - Lost Mine of Phandelver (Part 4): 15. Forge of Spells
F
Trade Log
Show
Notes:
This +1 mace was made for a cleric of Lathander, the god of dawn. The head of the mace is shaped like a sunburst and made of solid brass. Named Lightbringer, this weapon glows as bright as a torch when its wielder commands. While glowing, the mace deals an extra 1d6 radiant damage to undead creatures.
Eye of Xxiphu
legendary
DDAL05-19 - Eye of Xxiphu; Conclusion
I
Trade Log
Show
Notes:
Attunement Optional
|
While not a truly intelligent item, the Eye of Xxiphu bestows terrifying insight into the true nature of the nightmarish aboleths.
The attuned possessor of the Eye gains telepathy out to a range of 120 feet, and may cover themselves in coat of mucous that allows them to breathe underwater as well as on land. The petrified orb is large and heavy, but does not need to be held in order to use its powers.
Additionally, aboleths have disadvantage when attacking the owner of the Eye, and the owner has advantage on ability checks in regards to knowledge-based ability checks about aboleths and the Far Realm when they are not in combat.
Blessing of Protection
unique
Conclusion; The Survivors
DDEP06-03 - Hecatomb
Show
Notes:
You gain a +1 bonus to AC and saving throws.
Your eyes have developed small flecks of brilliant gold, and your senses seem just a little bit sharper.
Tome of Understanding
very_rare
Conclusion; Najwa's Reward
H
CCC-BMG-14 PHLAN 1-2 - Enemy of my Enemy
Show
Dwarven Plate
very_rare
CCC-TRI-10 - Contact:
H
Trade Log
Show
Notes:
This sturdy suit of plate armor is crafted of damascene steel. The armor is clearly of dwarven make, from the sturdy lines of the helm to the stout, angular greaves.
Dawnfire (Sun Blade)
rare
CCC-STORM-01 - The Barrows of Solina: Grindan’s Gift
G
Trade Log
Show
Notes:
The ancient sword hilt is made of orichalcum. In the pommel is a ruby cut in the shape of a blazing sun, which sheds dim light for 10 feet when within 60 feet of undead.
|
History:
Alisandra Solina was the leader of a paladin order called the Dawnfire Knights, named after Solina’s holy sword. The order was tasked with locating dangerous objects, the magical remnants of Netheril and Narfell. and destroying them if possible or imprisoning them if not. Their temple of Cear Coron Llachar, Bright Crown Citadel, served as a vault for the dark relics collected during their crusades.
Solina and her templars ambushed a giant’s war band south of the Moonsea between the rivers Lis and Duathamper. The battle was fierce, and many knights fell before the invaders were routed and the frost gaint Vornjolnir slain. In the aftermath, Solina found strange items among the raiders’ supplies, objects of unknown origin. The paladins gathered the unsettling relics to destroy them, but such a threat to the keys provoked the Harrowed King. That night the King raised Vornjolnir as a death giant and unleashed an army of the dead on the paladins. Weakened and beset on all sides, Solina unraveled the power of the Dawnfire sword, shattering its blade in a storm of light and engulfing the battlefield in flames. The knights were consumed with the undead host.
Once the sword was an incredibly powerful artifact. Even broken as it is, it still holds such power.
Tome of Leadership and Influence (Used)
very_rare
CCCROZK01-2 - Zhentarim's Lament; Tirrodu's Reward
Trade Log
Show
Notes:
Used -> Becomes non-magical
|
The red leather that covers this tome is embossed with a smiling man sporting a third eye.
“Fat” Markoth’s Cummerbund (Belt of Hill Giant Strength)
rare
CCC-LINKS-01 - Champion of the People: Rooster Returns; Zombie Markoth's Body
G
Trade Log
Show
Notes:
Markoth – “Fat Mar” to those that didn’t truly know him – treasured this reinforced, velvety waistband above all other possessions. He wore it every day in life but was never able to fully grasp its benefits despite being attuned to it: while attuned, the wearer’s Strength score becomes 21 (the item has no effect on you if your Strength without the belt is equal to or greater than the belt's score), and once per day the wearer has advantage on a single saving throw that might otherwise result in gaining a level of exhaustion.
Name | Rarity | Location ▼ | Table | Result | Source | |
---|---|---|---|---|---|---|
Wand of Magic Missiles | uncommon | Inside the corpses of the giant snake (found with 5 charges) | F | CCC-GARY-02 To Find a Way Out | Show | |
Smokepowder Packet | uncommon | Fai Chen's Trading Post - 2018 | B | FC2018CBDHG - Bregan D'aerthe Handgonne | Show | |
Notes:
This magical explosive is used to propel a bullet out of the barrel of a firearm. It is stored in tiny, waterproof leather packets. A packet contains enough smokepowder for five shots. Casting dispel magic on smokepowder renders it permanently inert. |
||||||
Bag of Tricks (Gray) | uncommon | Fai Chen's Emporium (onCCCon Extra Life 2018) | F | Trade Log | Show | |
Notes:
Nothing but a sack made of drab, gray linen. |
||||||
Bag of Tricks (Gray) | uncommon | Fai Chen's Emporium (onCCCon Extra Life 2018) | F | Trade Log | Show | |
Notes:
Nothing but a sack made of drab, gray linen. |
||||||
Ring of Spell Storing | rare | Faction Downtime Activity: Item Procurement | G | Faction Downtime Activity | Show | |
Notes:
Not tradable. |
||||||
Bag of Holding | uncommon | Evergreen Unlock List | A/B | Purchase Log | Show | |
Staff of the Magi | legendary | E. Cauldron of Creation; Ubtao's Reward | I | DDAL07-17 - Cauldron of Sapphire | Show | |
Notes:
Hewn from the bedrock of Chult itself, this mighty stone staff offers tremendous magical power—and all it asks is that you honor Ubtao in the process. Though it is crafted of stone, the staff is surprisingly light and easy to use. |
||||||
Night Caller | uncommon | DDHC-TYP - Tales from the Yawning Portal (The Sunless Citadel): 27. Sanctuary | F | Trade Log | Show | |
Notes:
This whistle is carved from transparent crystal, and it resembles a tiny dragon curled up like a snail. The name Night Caller is etched on the whistle in Dwarvish runes. If a character succeeds on a DC 20 Intelligence (Arcana or History) check, the character recalls lore that says the duergar made several such whistles for various groups in an age past. If you blow the whistle in darkness or under the night sky, it allows you to cast the animate dead spell. The target can be affected through up to 10 feet of soft earth or similar material, and if it is, it takes 1 minute to claw its way to the surface to serve you. Once the whistle has animated an undead creature, it can't do so again until 7 days have passed. Once every 24 hours, you can blow the whistle to reassert control over one or two creatures you animated with it. |
||||||
Eagle Whistle | rare | DDHC-TYP - Tales from the Yawning Portal (The Hidden Shrine of Tamoachan): 29. The Tomb of Pelota | G | Trade Log | Show | |
Notes:
While you blow an eagle whistle continuously, you can fly twice as fast as your walking speed. You can blow the whistle continuously for a number of rounds equal to 5 + five times your Constitution modifier (minimum of 1 round) or until you talk, hold your breath, or start suffocating. A use of the whistle also ends if you land. If you are aloft when you stop blowing the whistle, you fall. The whistle has three uses. It regains expended uses daily at dawn. |
||||||
Ring of Shooting Stars | very_rare | DDHC-TYP - Tales from the Yawning Portal (Against the Giants): Hall of the Fire Giant King; 8. Secret Room | H | Trade Log | Show | |
Manual of Clay Golems | very_rare | DDHC-TOA-1 - Tomb of Annihilation (Chapter 5): 28. Withers's Office; Journals | H | Trade Log | Show | |
Claw of the Wyrm Rune | rare | DDHC-SKT - Storm King's Thunder (Chapter 12): Introduction; Hekaton's Gift | G | Trade Log | Show | |
Notes:
Requires Attunement Wyrmslayer. As an action, you can point the claw at a dragon within 30 feet of you. The dragon must then succeed on a DC 15 Constitution saving throw or gain vulnerability to all damage types until the end of your next turn. This property can be used three times. The claw regains all expended uses at the next dawn. Wyrm Shield. While the claw is displayed on your person, you have resistance to the damage caused by any dragon's breath weapon. Wyrm Ward. You can transfer the claw's magic to a place by tracing the wyrm rune on the ground with your finger. The point where you trace it becomes the center of a spherical area of magic that has a 100-foot radius and that is fixed to the place. The transfer takes 8 hours of work that requires the claw to be within 5 feet of you. At the end, the claw is destroyed, and the area gains the following property: |
||||||
Lightbringer | uncommon | DDHC-LMOP - Lost Mine of Phandelver (Part 4): 15. Forge of Spells | F | Trade Log | Show | |
Notes:
This +1 mace was made for a cleric of Lathander, the god of dawn. The head of the mace is shaped like a sunburst and made of solid brass. Named Lightbringer, this weapon glows as bright as a torch when its wielder commands. While glowing, the mace deals an extra 1d6 radiant damage to undead creatures. |
||||||
Eye of Xxiphu | legendary | DDAL05-19 - Eye of Xxiphu; Conclusion | I | Trade Log | Show | |
Notes:
Attunement Optional The attuned possessor of the Eye gains telepathy out to a range of 120 feet, and may cover themselves in coat of mucous that allows them to breathe underwater as well as on land. The petrified orb is large and heavy, but does not need to be held in order to use its powers. Additionally, aboleths have disadvantage when attacking the owner of the Eye, and the owner has advantage on ability checks in regards to knowledge-based ability checks about aboleths and the Far Realm when they are not in combat. |
||||||
Blessing of Protection | unique | Conclusion; The Survivors | DDEP06-03 - Hecatomb | Show | ||
Notes:
You gain a +1 bonus to AC and saving throws. Your eyes have developed small flecks of brilliant gold, and your senses seem just a little bit sharper. |
||||||
Tome of Understanding | very_rare | Conclusion; Najwa's Reward | H | CCC-BMG-14 PHLAN 1-2 - Enemy of my Enemy | Show | |
Dwarven Plate | very_rare | CCC-TRI-10 - Contact: | H | Trade Log | Show | |
Notes:
This sturdy suit of plate armor is crafted of damascene steel. The armor is clearly of dwarven make, from the sturdy lines of the helm to the stout, angular greaves. |
||||||
Dawnfire (Sun Blade) | rare | CCC-STORM-01 - The Barrows of Solina: Grindan’s Gift | G | Trade Log | Show | |
Notes:
The ancient sword hilt is made of orichalcum. In the pommel is a ruby cut in the shape of a blazing sun, which sheds dim light for 10 feet when within 60 feet of undead. |
||||||
Tome of Leadership and Influence (Used) | very_rare | CCCROZK01-2 - Zhentarim's Lament; Tirrodu's Reward | Trade Log | Show | ||
Notes:
Used -> Becomes non-magical |
||||||
“Fat” Markoth’s Cummerbund (Belt of Hill Giant Strength) | rare | CCC-LINKS-01 - Champion of the People: Rooster Returns; Zombie Markoth's Body | G | Trade Log | Show | |
Notes:
Markoth – “Fat Mar” to those that didn’t truly know him – treasured this reinforced, velvety waistband above all other possessions. He wore it every day in life but was never able to fully grasp its benefits despite being attuned to it: while attuned, the wearer’s Strength score becomes 21 (the item has no effect on you if your Strength without the belt is equal to or greater than the belt's score), and once per day the wearer has advantage on a single saving throw that might otherwise result in gaining a level of exhaustion. |