Iggy Hopp Character Sheet
Wand of Magic Missiles,
Ring of Mind Shielding,
Dimensional Shackles,
Rod of the Pact Keeper +2,
Silvered +3 greatsword that once belonged to a githyanki knight,
Horn of Valhalla (silver),
Suit of mithral armor (chainmail),
Instrument of the Bards, Mac-Fuirmidh Cittern
Log Entries
Date Played ▲ | Adventure Title | Session | Levels | GP | Downtime | Magic Items | ||
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2024-10-28 15:19 | Character Creation | 4 | 530 | 40 | +1 Rhythm-Maker's Drum | Show | ||
GeneralRace: Human (2024) Ability Scores (Point Buy):Str: 8 ProficiencyBardSaving Throw: Dexterity, Charisma SkillsBard Skill Proficiency Choice: Deception, Insight, Persuation Tools/InstrumentsBard Tool Proficiency Choice: Flute, Lute, Pan Flute FeatsHuman - Versatile Feat Choice: LuckyYou gain the following benefits. Luck Points. You have a number of Luck Points equal to your Proficiency Bonus and can spend the points on the benefits below. You regain your expended Luck Points when you finish a Long Rest. Advantage. When you roll a d20 for a D20 Test, you can spend 1 Luck Point to give yourself Advantage on the roll. Disadvantage. When a creature rolls a d20 for an attack roll against you, you can spend 1 Luck Point to impose Disadvantage on that roll. Entertainer Origin Feat: You gain the Musician Feat:You gain the following benefits. Instrument Training. You gain proficiency with three Musical Instruments of your choice. Encouraging Song. As you finish a Short or Long Rest, you can play a song on a Musical Instrument with which you have proficiency and give Heroic Inspiration to allies who hear the song. The number of allies you can affect in this way equals your Proficiency Bonus. Bard - Level 4 Feat: Unarmed FightingFighting Style Feat (Prerequisite: Fighting Style Feature) When you hit with your Unarmed Strike and deal damage, you can deal Bludgeoning damage equal to 1d6 plus your Strength modifier instead of the normal damage of an Unarmed Strike. If you aren't holding any weapons or a Shield when you make the attack roll, the d6 becomes a d8. At the start of each of your turns, you can deal 1d4 Bludgeoning damage to one creature Grappled by you. Starting Equipment:Bard Starting Equipment Choice:Leather Armor (1), Dagger (2), Entertainer's Pack (1), Bagpipes, Drum, Dulcimer, Flute, Horn, Lute, Lyre, Pan Flute, Shawm, Viol, 19 GP Entertainer Equipment Choice:Flute (1), Traveler's Clothes (1), Costume (2), Mirror (1), Perfume (1), 11 GP 5th Level Character:+1 Rhythm-Maker's Drum |
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2024-11-17 12:12 | DDHC-KftGV-11 Affair on the Concordant Express | 1 | 1297.5 | 10 | Wand of Magic Missiles, Ring of Mind Shielding, Dimensional Shackles, Rod of the Pact Keeper +2, Silvered +3 greatsword that once belonged to a githyanki knight, Horn of Valhalla (silver), Suit of mithral armor (chainmail), Instrument of the Bards, Mac-Fuirmidh Cittern | Show | ||
Players(10)Kiri - Vayle Cassalanther - Human - Fighter 1/Thief Rogue 9 - Golden Vault Magic Items gainedWand of Magic Missiles (1 Charges missing, 3 Charges used -> 1d6+1 - 6 -> voll) Consumeables gainedPotion of Fire Resistance sonstigesDetektivhut For the Golden Vault Other Rewards lvl 6Magiacal Discorvery - Book of Lore Feat |
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2024-11-17 18:38 | Trade Log | -1000 | Show Trade Log | |||||
Bought 2x Potion of Superior Healing for 1000GP |
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Equipped Items and Consumeables | Show | |||||||
Equipped Magic Items(3/3)Common Uncommon (3/3) Consumeables |
Date Played ▲ | Adventure Title | Tier | Session | ACP | TCP | Downtime | Renown | |
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2024-10-28 15:19 | Character Creation | 40 | Show | |||||
GeneralRace: Human (2024) Ability Scores (Point Buy):Str: 8 ProficiencyBardSaving Throw: Dexterity, Charisma SkillsBard Skill Proficiency Choice: Deception, Insight, Persuation Tools/InstrumentsBard Tool Proficiency Choice: Flute, Lute, Pan Flute FeatsHuman - Versatile Feat Choice: LuckyYou gain the following benefits. Luck Points. You have a number of Luck Points equal to your Proficiency Bonus and can spend the points on the benefits below. You regain your expended Luck Points when you finish a Long Rest. Advantage. When you roll a d20 for a D20 Test, you can spend 1 Luck Point to give yourself Advantage on the roll. Disadvantage. When a creature rolls a d20 for an attack roll against you, you can spend 1 Luck Point to impose Disadvantage on that roll. Entertainer Origin Feat: You gain the Musician Feat:You gain the following benefits. Instrument Training. You gain proficiency with three Musical Instruments of your choice. Encouraging Song. As you finish a Short or Long Rest, you can play a song on a Musical Instrument with which you have proficiency and give Heroic Inspiration to allies who hear the song. The number of allies you can affect in this way equals your Proficiency Bonus. Bard - Level 4 Feat: Unarmed FightingFighting Style Feat (Prerequisite: Fighting Style Feature) When you hit with your Unarmed Strike and deal damage, you can deal Bludgeoning damage equal to 1d6 plus your Strength modifier instead of the normal damage of an Unarmed Strike. If you aren't holding any weapons or a Shield when you make the attack roll, the d6 becomes a d8. At the start of each of your turns, you can deal 1d4 Bludgeoning damage to one creature Grappled by you. Starting Equipment:Bard Starting Equipment Choice:Leather Armor (1), Dagger (2), Entertainer's Pack (1), Bagpipes, Drum, Dulcimer, Flute, Horn, Lute, Lyre, Pan Flute, Shawm, Viol, 19 GP Entertainer Equipment Choice:Flute (1), Traveler's Clothes (1), Costume (2), Mirror (1), Perfume (1), 11 GP 5th Level Character:+1 Rhythm-Maker's Drum |
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2024-11-17 12:12 | DDHC-KftGV-11 Affair on the Concordant Express | 10 | Show | |||||
Players(10)Kiri - Vayle Cassalanther - Human - Fighter 1/Thief Rogue 9 - Golden Vault Magic Items gainedWand of Magic Missiles (1 Charges missing, 3 Charges used -> 1d6+1 - 6 -> voll) Consumeables gainedPotion of Fire Resistance sonstigesDetektivhut For the Golden Vault Other Rewards lvl 6Magiacal Discorvery - Book of Lore Feat |
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2024-11-17 18:38 | Trade Log | Show Trade Log | ||||||
Bought 2x Potion of Superior Healing for 1000GP |
||||||||
Equipped Items and Consumeables | Show | |||||||
Equipped Magic Items(3/3)Common Uncommon (3/3) Consumeables |
Date Played ▲ | Adventure Title | Session | XP | GP | Downtime | Renown | Magic Items | |
---|---|---|---|---|---|---|---|---|
2024-10-28 15:19 | Character Creation | 530 | 40 | +1 Rhythm-Maker's Drum | Show | |||
GeneralRace: Human (2024) Ability Scores (Point Buy):Str: 8 ProficiencyBardSaving Throw: Dexterity, Charisma SkillsBard Skill Proficiency Choice: Deception, Insight, Persuation Tools/InstrumentsBard Tool Proficiency Choice: Flute, Lute, Pan Flute FeatsHuman - Versatile Feat Choice: LuckyYou gain the following benefits. Luck Points. You have a number of Luck Points equal to your Proficiency Bonus and can spend the points on the benefits below. You regain your expended Luck Points when you finish a Long Rest. Advantage. When you roll a d20 for a D20 Test, you can spend 1 Luck Point to give yourself Advantage on the roll. Disadvantage. When a creature rolls a d20 for an attack roll against you, you can spend 1 Luck Point to impose Disadvantage on that roll. Entertainer Origin Feat: You gain the Musician Feat:You gain the following benefits. Instrument Training. You gain proficiency with three Musical Instruments of your choice. Encouraging Song. As you finish a Short or Long Rest, you can play a song on a Musical Instrument with which you have proficiency and give Heroic Inspiration to allies who hear the song. The number of allies you can affect in this way equals your Proficiency Bonus. Bard - Level 4 Feat: Unarmed FightingFighting Style Feat (Prerequisite: Fighting Style Feature) When you hit with your Unarmed Strike and deal damage, you can deal Bludgeoning damage equal to 1d6 plus your Strength modifier instead of the normal damage of an Unarmed Strike. If you aren't holding any weapons or a Shield when you make the attack roll, the d6 becomes a d8. At the start of each of your turns, you can deal 1d4 Bludgeoning damage to one creature Grappled by you. Starting Equipment:Bard Starting Equipment Choice:Leather Armor (1), Dagger (2), Entertainer's Pack (1), Bagpipes, Drum, Dulcimer, Flute, Horn, Lute, Lyre, Pan Flute, Shawm, Viol, 19 GP Entertainer Equipment Choice:Flute (1), Traveler's Clothes (1), Costume (2), Mirror (1), Perfume (1), 11 GP 5th Level Character:+1 Rhythm-Maker's Drum |
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2024-11-17 12:12 | DDHC-KftGV-11 Affair on the Concordant Express | 1297.5 | 10 | Wand of Magic Missiles, Ring of Mind Shielding, Dimensional Shackles, Rod of the Pact Keeper +2, Silvered +3 greatsword that once belonged to a githyanki knight, Horn of Valhalla (silver), Suit of mithral armor (chainmail), Instrument of the Bards, Mac-Fuirmidh Cittern | Show | |||
Players(10)Kiri - Vayle Cassalanther - Human - Fighter 1/Thief Rogue 9 - Golden Vault Magic Items gainedWand of Magic Missiles (1 Charges missing, 3 Charges used -> 1d6+1 - 6 -> voll) Consumeables gainedPotion of Fire Resistance sonstigesDetektivhut For the Golden Vault Other Rewards lvl 6Magiacal Discorvery - Book of Lore Feat |
||||||||
2024-11-17 18:38 | Trade Log | -1000 | Show Trade Log | |||||
Bought 2x Potion of Superior Healing for 1000GP |
||||||||
Equipped Items and Consumeables | Show | |||||||
Equipped Magic Items(3/3)Common Uncommon (3/3) Consumeables |