Season:
ALPG Version 14.2
Race:
Tortle
Class:
Conjuration Wizard
Background:
Custom Background
Lifestyle:
Modest
Current Level:
15
Total GP:
23170.75
Total Downtime:
45
Tag:
Faction:
None
Faction Rank:
Seasoned (rank 3)
Magic Item Count:
23
Magic Item Limit:
6
Cloak of many Fashions,
Alchemy Jug,
Cloak of Billowing,
Periapt of Wound Closure,
Eldaths Sacred Springwater (Keoghtoms Ointment),
Tankard of Sobriety,
Staff of Adornment,
Wand of Smiles,
Feywild Shard,
Shortsword +1,
Staff of Adornment,
Necklace of Fireballs,
Red Dragon Scale Mail,
Cube of Summoning,
Cube of Summoning,
Staff of Defense,
+2 Arcane Grimoire,
Staff of Moon Dance (Staff of Striking with Beacon Property),
Lorestone (Spellwrought Tattoo of Legend Lore),
Cormyr’s Royal Purple Carpet of Flying,
Staff of Defense,
Gauntlets of Flaming Fury,
Ring of Mind Shielding

Log Entries

Date Played Adventure Title Session Levels ▼ GP Downtime Magic Items
2025-07-02 18:00 1 10 Show

From DM Log

https://www.adventurersleaguelog.com/users/63056/dm_log_entries/1212249

2025-02-16 19:00 FR-DC-WCAG02-01 Mayhem in the Squallrider 0 35 10 Alchemy Jug Show
2025-05-03 13:00 WBW-DC-NJ-COU-02 Aerys Resolve 0 1000 10 Selûnes Guidance, Staff of Adornment Show

Spellscroll of Guardians of Nature

Wondrous item, uncommon (consumable)

A nature spirit answers your call and transforms you into a
powerful guardian. The transformation lasts until the spell
ends. You choose one of the following forms to assume: Primal
Beast or Great Tree.

Primal Beast. Bestial fur covers your body, your facial features
become feral, and you gain the following benefits:
● Your walking speed increases by 10 feet.
● You gain darkvision with a range of 120 feet.
● You make Strength-based attack rolls with
advantage.
● Your melee weapon attacks deal an extra 1d6 force
damage on a hit.

Great Tree. Your skin appears barky, leaves sprout from your
hair, and you gain the following benefits:
● You gain 10 temporary hit points.
● You make Constitution saving throws with
advantage.
● You make Dexterity- and Wisdom-based attack rolls
with advantage.
● While you are on the ground, the ground within 15
feet of you is difficult terrain for your enemies.

Date Played Adventure Title Tier Session ACP TCP Downtime Renown
2025-07-02 18:00 10 Show

From DM Log

https://www.adventurersleaguelog.com/users/63056/dm_log_entries/1212249

2025-02-16 19:00 FR-DC-WCAG02-01 Mayhem in the Squallrider 10 Show
2025-05-03 13:00 WBW-DC-NJ-COU-02 Aerys Resolve 10 Show

Spellscroll of Guardians of Nature

Wondrous item, uncommon (consumable)

A nature spirit answers your call and transforms you into a
powerful guardian. The transformation lasts until the spell
ends. You choose one of the following forms to assume: Primal
Beast or Great Tree.

Primal Beast. Bestial fur covers your body, your facial features
become feral, and you gain the following benefits:
● Your walking speed increases by 10 feet.
● You gain darkvision with a range of 120 feet.
● You make Strength-based attack rolls with
advantage.
● Your melee weapon attacks deal an extra 1d6 force
damage on a hit.

Great Tree. Your skin appears barky, leaves sprout from your
hair, and you gain the following benefits:
● You gain 10 temporary hit points.
● You make Constitution saving throws with
advantage.
● You make Dexterity- and Wisdom-based attack rolls
with advantage.
● While you are on the ground, the ground within 15
feet of you is difficult terrain for your enemies.

Date Played Adventure Title Session XP GP Downtime Renown Magic Items
2025-07-02 18:00 10 Show

From DM Log

https://www.adventurersleaguelog.com/users/63056/dm_log_entries/1212249

2025-02-16 19:00 FR-DC-WCAG02-01 Mayhem in the Squallrider 35 10 Alchemy Jug Show
2025-05-03 13:00 WBW-DC-NJ-COU-02 Aerys Resolve 1000 10 Selûnes Guidance, Staff of Adornment Show

Spellscroll of Guardians of Nature

Wondrous item, uncommon (consumable)

A nature spirit answers your call and transforms you into a
powerful guardian. The transformation lasts until the spell
ends. You choose one of the following forms to assume: Primal
Beast or Great Tree.

Primal Beast. Bestial fur covers your body, your facial features
become feral, and you gain the following benefits:
● Your walking speed increases by 10 feet.
● You gain darkvision with a range of 120 feet.
● You make Strength-based attack rolls with
advantage.
● Your melee weapon attacks deal an extra 1d6 force
damage on a hit.

Great Tree. Your skin appears barky, leaves sprout from your
hair, and you gain the following benefits:
● You gain 10 temporary hit points.
● You make Constitution saving throws with
advantage.
● You make Dexterity- and Wisdom-based attack rolls
with advantage.
● While you are on the ground, the ground within 15
feet of you is difficult terrain for your enemies.