Magic Items

Purchased Magic Items

Name Rarity Location Table Result Source
Weapon of Warning(Mace) uncommon DDHC00-DoIP HC Show
Notes:

This magic weapon warns you of danger. While the weapon is on your person, you have advantage on initiative rolls. In addition, you and any of your companions within 30 feet of you can't be surprised, except when incapacitated by something other than nonmagical sleep. The weapon magically awakens you and your companions within range if any of you are sleeping naturally when combat begins.

Cloak of Many Fashions common DDHC00-DoIP HC Show
Notes:

Wondrous item, common

While wearing this cloak, you can use a bonus action to change the style, color, and apparent quality of the garment. The cloak’s weight doesn’t change. Regardless of its appearance, the cloak can’t be anything but a cloak. Although it can duplicate the appearance of other magic cloaks, it doesn’t gain their magical properties.

Dread Helm common DDHC00-DoIP - Dragon of Icespire Peak Show
Notes:

Wondrous item, common

The dread helm is a fearsome steel helm that makes its wearer’s eyes glow red.

Shield +1 uncommon DDHC00-DoIP - Dragon of Icespire Peak Show
Notes:

Renown Item

Necklace of Fireballs rare DDHC00-DoIP - Dragon of Icespire Peak Show
Notes:

Wondrous item, rare

This necklace has 9 beads hanging from it. You can use an action to detach a bead and throw it up to 60 feet away. When it reaches the end of its trajectory, the bead detonates as a 3rd-level fireball spell (save DC 15).

You can hurl multiple beads, or even the whole necklace, as one action. When you do so, increase the level of the fireball by 1 for each bead beyond the first.

(6+3 Beads rolled)

Instrument of Illusion common DDHC00-DoIP - Dragon of Icespire Peak Show
Notes:

Wondrous item, common (requires attunement)

While you are playing this musical instrument, you can create harmless, illusory visual effects within a 5-foot-radius sphere centered on the instrument. If you are a bard, the radius increases to 15 feet. Sample visual effects include luminous musical notes, a spectral dancer, butterflies, and gently falling snow. The magical effects have neither substance nor sound, and they are obviously illusory. The effects end when you stop playing.