Magic Items

Purchased Magic Items

Name ▼ Rarity Location Table Result Source
Dust of Disappearance uncommon DDHC-KftGV-05 - Tockworth's Clockworks Show
Notes:

Wondrous item, uncommon

Found in a small packet, this powder resembles very fine sand. There is enough of it for one use. When you use an action to throw the dust into the air, you and each creature and object within 10 feet of you become invisible for 2d4 minutes. The duration is the same for all subjects, and the dust is consumed when its magic takes effect. If a creature affected by the dust attacks or casts a spell, the invisibility ends for that creature.

Driftglobe uncommon DDHC-KftGV-05 - Tockworth's Clockworks Show
Notes:

Wondrous item, uncommon

This small sphere of thick glass weighs 1 pound. If you are within 60 feet of it, you can speak its command word and cause it to emanate the light or daylight spell. Once used, the daylight effect can’t be used again until the next dawn.

You can speak another command word as an action to make the illuminated globe rise into the air and float no more than 5 feet off the ground. The globe hovers in this way until you or another creature grasps it. If you move more than 60 feet from the hovering globe, it follows you until it is within 60 feet of you. It takes the shortest route to do so. If prevented from moving, the globe sinks gently to the ground and becomes inactive, and its light winks out.

Cloak of Protection uncommon Trade Log Show
Notes:

You gain a +1 bonus to AC and saving throws while you wear this cloak.

Boots of Striding and Springing uncommon DDHC-KftGV-05 - Tockworth's Clockworks Show
Notes:

Wondrous item, uncommon (requires attunement)

While you wear these boots, your walking speed becomes 30 feet, unless your walking speed is higher, and your speed isn’t reduced if you are encumbered or wearing heavy armor. In addition, you can jump three times the normal distance, though you can’t jump farther than your remaining movement would allow.

BEAR CLAW BUN (STRANGE MATERIAL INSIGNIA OF CLAWS) uncommon Trade Log Show
Notes:

The jewels in this insignia of the Cult of the Dragon flare with purple light when you enter combat, empowering your natural fists or natural weapons. While wearing the insignia, you gain a +1 bonus to the attack rolls and the damage rolls you make with unarmed strikes and natural weapons. Such attacks are considered to be magical. This handcrafted charm is made from pastry, and shaped to look like a puffy bear claw bun. Topped with almond flakes that simulate the claws extending from the paw, it also smells of cinnamon apples. Strange Material. The item was created from a material that is bizarre given its purpose. Its durability is unaffected.

Battleaxe +1 uncommon Armory DDHC-KftGV-08 Vidorants Vault Show
Notes:

Battleaxe +1
Weapon (battleaxe), uncommon

You have a +1 bonus to attack and damage rolls made with this magic weapon.