Magic Items

Purchased Magic Items

Name Rarity ▼ Location Table Result Source
Helm Of Telepathy uncommon DDHC-QftIS-01 Show
Notes:

While wearing this helm, you can use an action to cast the detect thoughts spell (save DC 13) from it. As long as you maintain concentration on the spell, you can use a bonus action to send a telepathic message to a creature you are focused on. It can reply—using a bonus action to do so—while your focus on it continues.
While focusing on a creature with detect thoughts, you can use an action to cast the suggestion spell (save DC 13) from the helm on that creature. Once used, the suggestion property can’t be used again until the next dawn.

Wand of Magic Detection uncommon DDHC-QftIS-01 Show
Notes:

This wand has 3 charges. While holding it, you can expend 1 charge as an action to cast the detect magic spell from it. The wand regains 1d3 expended charges daily at dawn.

Wand of Secrets uncommon DDHC-QftIS-01 Show
Notes:

The wand has 3 charges. While holding it, you can use an action to expend 1 of its charges, and if a secret door or trap is within 30 feet of you, the wand pulses and points at the one nearest to you. The wand regains 1d3 expended charges daily at dawn.

Wand of Magic Missiles common DDHC-KftGV Reach for the Stars Show
Notes:

Wand of Magic Missiles
Wand, Uncommon

This wand has 7 charges. While holding it, you can expend no more than 3 charges to cast Magic Missile from it. For 1 charge, you cast the level 1 version of the spell. You can increase the spell’s level by 1 for each additional charge you expend.

Regaining Charges. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll 1d20. On a 1, the wand crumbles into ashes and is destroyed.

Ring of Jumping common DDHC-KftGV Reach for the Stars Show
Notes:

Ring of Jumping
Ring, Uncommon (Requires Attunement)

While wearing this ring, you can cast Jump from it, but can target only yourself when you do so.

Charm of Heroism common DDHC-QftIS-01 Show
Notes:

This charm allows you to give yourself the benefit of a potion of heroism as an action. Once you do so, the charm vanishes from you.