Magic Items
Purchased Magic Items
Name ▲
Rarity
Location
Table
Result
Source
Adamantine Armor (Splint Mail)
uncommon
DDHC-TOA-10 - The Ruins of Hisari
Show
Notes:
Adamantine Armor
Armor (medium or heavy, but not hide), uncommon
This suit of armor is reinforced with adamantine, one of the hardest substances in existence.
While you're wearing it, any critical hit against you becomes a normal hit.
Broom of Flying
uncommon
DDAL09-13 The Swarmed Heart
Show
Notes:
Wondrous item, uncommon
This wooden broom, which weighs 3 pounds, functions like a mundane broom until you stand astride it and speak its command Word. It then hovers beneath you and can be ridden in the air. It has a flying speed of 50 feet. It can carry up to 400 pounds, but its flying speed becomes 30 feet while carrying over 200 pounds. The broom stops hovering when you land.
You can send the broom to travel alone to a destination within 1 mile of you if you speak the Command Word, name the location, and are familiar with that place.
The broom comes back to you when you speak another command Word, provided that the broom is still within
1 mile of you. This item can be found in the Dungeon Master’s Guide.
Cloack of Arachnida
very_rare
DDAL09-12 The Breath of Life
Show
Notes:
Wondrous item, very rare (requires attunement)
This fine garment is made of black silver interwoven with faint silvery threads. While wearing it, you gain the following benefits:
• You have resistance to poison damage.
• You have a climbing speed equal to your walking speed.
• You can move up, down, and across vertical surfaces
and upside down along ceilings, while leaving your
hands free.
• You can’t be caught in webs of any sort and can move
through webs as if they were difficult terrain.
• You can use an action to cast the web spell (save DC 13).
The web created by the spell fills twice its normal area. Once used, this property of the cloak can’t be used again until the next dawn.
This cloak has been in Avernus for ages and been worn in constant conflict. While actively using any properties of the item, the bearer experiences a harmless flash of pain.
In addition, the cloak whispers warnings to its bearer, granting a +2 bonus to initiative if the bearer isn’t incapacitated.
Cloak of Arachnida
rare
DDHC-TOA-10 - The Ruins of Hisari
Show
Notes:
Cloak of Arachnida
Wondrous Item, very Rare (Requires Attunement)
This fine garment is made of black silk interwoven with faint silvery threads. While wearing it, you gain the following benefits:
You have resistance to poison damage.
You have a climbing speed equal to your walking speed.
You can move up, down, and across vertical surfaces and upside down along ceilings, while leaving your hands free.
You can't be caught in webs of any sort and can move through webs as if they were difficult terrain.
You can use an action to cast the web spell (save DC 13). The web created by the spell fills twice its normal area.Once used, this property of the cloak can't be used again until the next dawn.
Flame Tongue (Short Sword)
rare
DDHC-TOA-10 - The Ruins of Hisari
Show
Notes:
Flame Tongue
Weapon (any Sword), rare (requires attunement)
You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade.
These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet.
While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits.
The flames last until you use a bonus action to speak the command word again or until you drop or sheathe the sword.
Feature: This sword is forged from glistening obsidian.
Longbow +2
rare
White Plume Mountain
Trade Log
Show
Manual of Bodily Health
very_rare
DDHC-CoS Curse of Strahd
Trade Log
Show
Notes:
Wondrous item, major tier, very rare 5 lb. This book contains health and diet tips, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book's contents and practicing its guidelines, your Constitution score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century.
Manual of Quickness of Action
very_rare
Trade Log
Show
Scimitar +3
very_rare
DDHC-TOA-10 - The Ruins of Hisari
Show
Notes:
Scimitar +3
Weapon, very rare
You have a +3 bonus to attack and damage rolls made with this weapon.
Tome of the Stilled Tongue
legendary
I
DDHC-TYP Dead in Thay
Show
Notes:
Wondrous Item, Major, Legendary (Requires Attunement by a Wizard)
5 lb.
This thick leather-bound volume has a desiccated tongue pinned to the front cover. Five of these tomes exist, and it's unknown which one is the original. The grisly cover decoration on the first tome of the stilled tongue once belonged to a treacherous former servant of the lich-god Vecna, keeper of secrets. The tongues pinned to the covers of the four copies came from other spellcasters who crossed Vecna. The first few pages of each tome are filled with indecipherable scrawls. The remaining pages are blank and pristine.
If you can attune to this item, you can use it as a spellbook and an arcane focus. In addition, while holding the tome, you can use a bonus action to cast a spell you have written in this tome, without expending a spell slot or using any verbal or somatic component. Once used, this property of the tome can't be used again until the next dawn.
While attuned to the book, you can remove the tongue from the book's cover. If you do so, all spells written in the book are permanently erased.
Vecna watches anyone using this tome. He can also write cryptic messages in the book. These messages appear at midnight and fade away after they are read.
Winged Boots
uncommon
Trade Log
Show
Notes:
Requires Attunement
While you wear these boots, you have a flying speed equal to your walking speed. You can use the boots to fly for up to 4 hours, all at once or in several shorter flights, each one using a minimum of 1 minute from the duration. If you are flying when the duration expires, you descend at a rate of 30 feet per round until you land.
The boots regain 2 hours of flying capability for every 12 hours they aren't in use.
Name ▲ | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Adamantine Armor (Splint Mail) | uncommon | DDHC-TOA-10 - The Ruins of Hisari | Show | |||
Notes:
Adamantine Armor This suit of armor is reinforced with adamantine, one of the hardest substances in existence. While you're wearing it, any critical hit against you becomes a normal hit. |
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Broom of Flying | uncommon | DDAL09-13 The Swarmed Heart | Show | |||
Notes:
Wondrous item, uncommon |
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Cloack of Arachnida | very_rare | DDAL09-12 The Breath of Life | Show | |||
Notes:
Wondrous item, very rare (requires attunement) This cloak has been in Avernus for ages and been worn in constant conflict. While actively using any properties of the item, the bearer experiences a harmless flash of pain. |
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Cloak of Arachnida | rare | DDHC-TOA-10 - The Ruins of Hisari | Show | |||
Notes:
Cloak of Arachnida This fine garment is made of black silk interwoven with faint silvery threads. While wearing it, you gain the following benefits: You have resistance to poison damage. |
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Flame Tongue (Short Sword) | rare | DDHC-TOA-10 - The Ruins of Hisari | Show | |||
Notes:
Flame Tongue You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. |
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Longbow +2 | rare | White Plume Mountain | Trade Log | Show | ||
Manual of Bodily Health | very_rare | DDHC-CoS Curse of Strahd | Trade Log | Show | ||
Notes:
Wondrous item, major tier, very rare 5 lb. This book contains health and diet tips, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book's contents and practicing its guidelines, your Constitution score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. |
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Manual of Quickness of Action | very_rare | Trade Log | Show | |||
Scimitar +3 | very_rare | DDHC-TOA-10 - The Ruins of Hisari | Show | |||
Notes:
Scimitar +3 You have a +3 bonus to attack and damage rolls made with this weapon. |
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Tome of the Stilled Tongue | legendary | I | DDHC-TYP Dead in Thay | Show | ||
Notes:
Wondrous Item, Major, Legendary (Requires Attunement by a Wizard) This thick leather-bound volume has a desiccated tongue pinned to the front cover. Five of these tomes exist, and it's unknown which one is the original. The grisly cover decoration on the first tome of the stilled tongue once belonged to a treacherous former servant of the lich-god Vecna, keeper of secrets. The tongues pinned to the covers of the four copies came from other spellcasters who crossed Vecna. The first few pages of each tome are filled with indecipherable scrawls. The remaining pages are blank and pristine. If you can attune to this item, you can use it as a spellbook and an arcane focus. In addition, while holding the tome, you can use a bonus action to cast a spell you have written in this tome, without expending a spell slot or using any verbal or somatic component. Once used, this property of the tome can't be used again until the next dawn. While attuned to the book, you can remove the tongue from the book's cover. If you do so, all spells written in the book are permanently erased. Vecna watches anyone using this tome. He can also write cryptic messages in the book. These messages appear at midnight and fade away after they are read. |
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Winged Boots | uncommon | Trade Log | Show | |||
Notes:
Requires Attunement While you wear these boots, you have a flying speed equal to your walking speed. You can use the boots to fly for up to 4 hours, all at once or in several shorter flights, each one using a minimum of 1 minute from the duration. If you are flying when the duration expires, you descend at a rate of 30 feet per round until you land. The boots regain 2 hours of flying capability for every 12 hours they aren't in use. |