Magic Items

Purchased Magic Items

Name Rarity Location Table Result Source
[U] Lantern of Revealing uncommon CCC-ARCON01-02 A Whale of a Tale CCC-ARCON01-02 A Whale of a Tale Show
Notes:

Wondrous Item, uncommon.
While lit, this Hooded Lantern burns for 6 hours on 1 pint of oil, shedding bright light in a 30 foot radius and dim light in an additional 30 feet. Invisible creatures and Objects are visible as long as they are in the lantern’s bright light.
You can use an action to lower the hood, reducing the light to dim light in a 5 feet radius.

[U] Driftglobe uncommon DDHC-CM-01 The Joy of Extradimensional Spaces DDHC-CM-01 The Joy of Extradimensional Spaces Show
Notes:

Wondrous item, uncommon.
This small sphere of thick glass weighs 1 pound. If you are within 60 feet of it, you can speak its command word and cause it to emanate the light or daylight spell. Once used, the daylight effect can’t be used again until the next dawn.
You can speak another command word as an action to make the illuminated globe rise into the air and float no more than 5 feet off the ground. The globe hovers in this way until you or another creature grasps it. If you move more than 60 feet from the hovering globe, it follows you until it is within 60 feet of you. It takes the shortest route to do so. If prevented from moving, the globe sinks gently to the ground and becomes inactive, and its light winks out.

[U] Book Club (Flail +1) uncommon DDHC-CM-01 The Joy of Extradimensional Spaces DDHC-CM-01 The Joy of Extradimensional Spaces Show
Notes:

Magic weapon, uncommon.
You have a +1 bonus to attack and damage rolls made with this weapon.
As part of a swarm of animated books the book broke free with a length of chain still attached and functions as a +1 flail. The book is entitled "Martial Attack Techniques".

[U] Helm of Comprehending Languages uncommon CCC-TCW-WSF-1 A Change of Heart Show
Notes:

Wondrous item, uncommon

While wearing this helm, you can use an action to cast the comprehend languages spell from it at will.

This item is warm to the touch, and any metal parts are crafted from black iron. Sigils of flames cover its surface. Shades of red & orange are the prominent colors. The item also features in a prophecy. This helm once belonged to a powerful eldritch knight who rivaled the most powerful archmages of his time. It looks like a black visored barbuta. He was killed in a battle with an unspeakable evil. The helm whispers to its bearer to become more powerful for it might return.

[U/AT] Boots of Striding and Springing uncommon DDHC-LMOP-4 Wave Echo Cave Show
Notes:

Wondrous Item, uncommon (requires attunement)
While you wear these boots, your walking speed becomes 30 feet, unless your walking speed is higher, and your speed isn't reduced if you are encumbered or wearing heavy armor. In addition, you can jump three times the normal distance, though you can't jump farther than your remaining movement would allow.

[U] Wand of Magic Missiles uncommon DDHC-LMOP-4 Wave Echo Cave Show
Notes:

Wand, uncommon
This wand has 7 charges. With the wand in hand, you can use your action to fire the magic missile spell from the wand—no components required—and expend 1 to 3 of the wand's charges. For each charge you expend beyond 1, the spell's level increases by 1. You can use this wand even if you are incapable of casting spells.
The wand regains 1d6 + 1 expended charges each day at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ash and is destroyed.

[U/AT] Gauntlets of Ogre Power uncommon DDHC-LMOP-4 Wave Echo Cave Show
Notes:

Wondrous Item, uncommon (requires attunement)
Your Strength score is 19 while you wear these gauntlets. They have no effect on you if your Strength is 19 or higher without them.

[U] Lightbringer (Mace) uncommon DDHC-LMOP-4 Wave Echo Cave Show
Notes:

Weapon (mace), uncommon
This +1 mace was made for a cleric of Lathander, the god of dawn. The head of the mace is shaped like a sunburst and made of solid brass. Named Lightbringer, this weapon glows as bright as a torch when its wielder commands. While glowing, the mace deals an extra 1d6 radiant damage to undead creatures.

[U] Jiàn "Heilsbringer" (Longsword +1) uncommon L5 Magic Item DDHC-LMOP-4 Wave Echo Cave Show
Notes:

Weapon (any), uncommon (+1)

You have a bonus to attack and damage rolls made with this magic weapon. The bonus is determined by the weapon's rarity.

Potion of Healing common Magic Items for the Adventure Show
Potion of Greater Healing uncommon Magic Items for the Adventure Show
Notes:

You regain 4d4+2 hit points when you drink this potion. The potion’s red liquid glimmers when agitated.

Potion of Vitality very_rare Magic Items for the Adventure Show
Notes:

Potion, very rare

When you drink this potion, it removes any exhaustion you are suffering and cures any disease or poison affecting you. For the next 24 hours, you regain the maximum number of hit points for any Hit Die you spend. The potion's crimson liquid regularly pulses with dull light, calling to mind a heartbeat.

[R/AT] Bracers of Defense rare Trade Log Show
Notes:

Wondrous item, rare (requires attunement)

While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no shield.

[R] Periapt of Proof against Poison rare Trade Log Show
Notes:

Wondrous item, rare

This delicate silver chain has a brilliant-cut black gem pendant. While you wear it, poisons have no effect on you. You are immune to the poisoned condition and have immunity to poison damage.