Magic Items

Purchased Magic Items

Name Rarity ▼ Location Table Result Source
Mystery Key common Fr-DC-BTW-04 Fathers Decision Fr-DC-BTW-04 Fathers Decision Show
Notes:

Wondrous Item, Common

A question mark is worked into the head of this key. The key has a 5 percent chance of unlocking any lock into which it’s inserted. Once it unlocks something, the key disappears.

Candle of the Deep common FR-DC-BTW 03 Fathers Mistakes FR-DC-BTW 03 Fathers Mistakes Show
Notes:

Wondrous Item, Common

The flame of this candle isn’t extinguished when immersed in water. It gives off light and heat like a normal candle.

Orb of Direction common FR-DC-BTW 02 Fathers Curse FR-DC-BTW 02 Fathers Curse Show
Notes:

Wondrous Item, Common

This orb can be used as an Arcane Focus.

While holding this orb, you can take a Magic action to determine which way is magnetic north. Nothing happens if the orb is used in a location that has no magnetic north.

Hat of Wizardry common FR-DC-MBM-02 Back To Blighty FR-DC-MBM-02 Back To Blighty Show
Notes:

Wondrous item, common (requires attunement by a wizard)

This cone-shaped hat is adorned with moons and stars.

While you are wearing it, you gain the following benefits:

Spellcasting Focus

You can use the hat as a Spellcasting Focus for your Wizard spells.

Unknown Spell

As a Magic action, you can try to cast a cantrip that you don't know. The cantrip must be on the Wizard spell list and have a casting time of an action, and you make a DC 10 Intelligence (Arcana) check. On a successful check, you cast the spell. On a failed check, the spell fails, and the action used to cast the spell is wasted. In either case, you can't use this property again until you finish a Long Rest.

Minor Property: Unbreakable

The item can't be broken. Special means must be used to destroy it.

History:

You shot this hat and it survived! Maybe it will help you survive as well.

Hat of Wizardry common FR-DC-BTW 01 Fathers Conscience FR-DC-BTW 01 Fathers Conscience Show
Notes:

Wondrous Item, Common (Requires Attunement by a Wizard)

This helmet is made out of metal. It was used by miners to cast light in its lamp.

Spellcasting Focus. You can use the hat as a Spellcasting Focus for your Wizard spells.

Unknown Spell. As a Magic action, you can try to cast a cantrip that you don’t know. The cantrip must be on the Wizard spell list and have a casting time of an action, and you make a DC 10 Intelligence (Arcana) check. On a successful check, you cast the spell. On a failed check, the spell fails, and the action used to cast the spell is wasted. In either case, you can’t use this property again until you finish a Long Rest.

Mystery Key common FR-DC-MBM-01 Back To The Big Guy FR-DC-MBM-01 Back To The Big Guy Show
Notes:

Source: Xanathar's Guide to Everything

Wondrous item, common

A question mark is worked into the head of this key. The key has a 5 percent chance of unlocking any lock into which it's inserted. Once it unlocks something, the key disappears.