Tandur Character Sheet
Log Entries
Date Played | Adventure Title | Session ▲ | Levels | GP | Downtime | Magic Items | ||
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2025-04-27 12:30 | Trade Log | -5 | Show Trade Log | |||||
Player: Thomas C (t88connolly) |
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2025-04-27 13:02 | Purchase Log | Show Purchase | ||||||
Rebuild |
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2025-04-27 13:07 | Purchase Log | Show Purchase | ||||||
Buy shield & inscribe holy symbol |
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2025-05-15 18:51 | Purchase Log | Show Purchase | ||||||
Never managed to run this character again, but the VDDW starts tomorrow. So I am clearing the curse obtained in the last CCGHouse session. |
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2025-06-06 22:40 | Purchase Log | Show Purchase | ||||||
Regular healing potion x2 |
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2025-06-08 21:11 | Purchase Log | Show Purchase | ||||||
Sold regular rapier; replaced with Pointy End (magic, but common) |
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2025-07-12 05:41 | Trade Log | Show Trade Log | ||||||
Request type: TRADE |
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2025-07-12 05:42 | Purchase Log | Show Purchase | ||||||
Request type: PURCHASE |
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2025-08-08 18:00 | DDHC-DD-7 Dragon Delves: Before the Storm (part 2) | 10 | Show | |||||
Session Notes 2025-08-08 DDHC-DD-7 Dragon Delves: Before the Storm (part 2) Game Code - Game Name - Location - Table - DM - Party - We have been adventuring in Cobblehook Cove, a camp run by a pirates. The pirates had ransacked the town of Respite and stole 2 sapphire gems from the weathervane. This weathervane was the magic item protecting the city from the elemental plane located very nearby. We (some of us) rescued Pierre earlier (last week). We begin preparing to adventure further into the pirate (& dragon?) cave. Some new party members join us, having been sent from Respite to replace those who accompanied Pierre back to town. From the captive last week and from Pierre, we learned there are a couple known areas. There is a treasure trove. There is a kitchen. We expect there to be more pirates. There is a 2nd path. There is a dragon's nest. We choose a path. We hear pirates singing. We prepare for combat. We enter the cave. Combat 1 Great DM narration. We manage to leave 1 foe alive. We learned some information. The "captain" is the same as the dragon. It is called Sable Wing. The pirate was terrified to oppose Sable Wing. But as we eliminated his allies, he's fairly scared of us, too. He agrees that if we leave him alive he will escape and flee. We gather as much information as we can. His name is: J. C. Horace. Tandur gives him 74 gold since he's leaving without any of his, and he was so generous with information. Tandur (not sure of the intentions of the other party members) escorts him to the door. He departs through one set of doors. We enter the pirates' treasure trove (the other door). We find 1 of the 2 sapphires. Tandur keeps it. We depart the cave. We take a short rest in the woods under cover. Although we detected the dragon flying around (and it seemed angry) (we assess that he learned all his pirate were dead or gone). After a short rest we move back in. We enter the dragon's cave. He taunts us by showing us the sapphire. "Oh, you want this?" Greenwich attempts to negotiate (being dragonborn). It didn't work, but it bought us maybe a round to spread a little. Nonetheless Combat 2; and almost all of us get hit with a breath attack. Eventuatlly, Sable Wing takes flight. We noticed where he flipped the sapphire. Meinfoo who had been in melee with Sable Wing from the start of combat, managed to collect the sapphire. He gestured to Tandur. Tandur said, it's time for us to depart. Most of us focused on getting out of the cave, while Greenwich distracted the dragon by attacking him. We managed to get away, all of use alive (except for Dr. Hoo). We return to the town. We are showered in gifts. The dragon, having lost his followers, decides to depart. End of session. Rewards - Mariner's Armor Ring of Evasion Oil of Sharpness 2x Potion of Heroism Potion of Healing (Greater) 1160 gold (each, 5800/5=1,160) Bead of Force - Lent - Used Potion of healing - Lent - Used Potion of healing - Lent - Used Potion of Healing (Greater) - used on ally. Lost familiar twice |
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2025-08-01 18:00 | DDHC-DD-7 Dragon Delves: Before the Storm (part 1) | 10 | Show | |||||
Session Notes 2025-08-01 DDHC-DD-7 Party - We begin by helping save people in the burning tavern. We begin in the town of Respite. It's along the coast. They have a town weather vane. They believe the pirates, north along the coast, in Cobblehook Cove (aka the corsairs) started the fire in the tavern (in addition to / as a distraction to enable) the stealing of the sapphires from out of the eye sockets of the weather vane. Those sapphires power the magic weather vane to keep Respite safe from the nearby elemental plane of air. We ask questions and gather more facts from those we saved. A local townsperson, Vottree is concerned for her son, Pierre. He had a yearning for adventure. She fears he may have gotten mixed up with the pirates. Can we save him? Gives description. Mayor Gail (f) orc - Black Dragon = Acid. Adult 2 hours north. Harlow. Faerie deer. Combat 1 After combat Aura of Vitality. This restores, over the course of 1 minute, 20d6 HP. I did this very efficiently in-game. Since I wrote out my rolls, I can now see I rolled 56, compared to the midpoint of the bell curve, of 70. Not so great! Still 56 HP for a 3rd Level Spell Slot is pretty good (compared to other heals). 1 pirate captive, David. Chapter is not complete. Will complete next week. |
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2025-08-11 09:32 | Purchase Log | Show Purchase | ||||||
3x healing potions @ 25 gp |
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2025-08-15 18:00 | DDHC-DD-4 For Whom the Void Calls | 10 | Show | |||||
Session Notes 2025-08-15-B DDHC-DD-4 For Whom the Void Calls Game Code - Game Name - Location - Table - DM - Party - Town of Respite Days of travel Man named Califron called to us in our minds. He and his companion, Origus, were traveling together. Califron got captured. He found himself trapped in the lair of a brass dragon named Yolagan. Found a body, ran out of food and water. Hand reaching in a certain direction. Crystal bridge + stone platform, doors of glass and brass. Used Mage Hand to open the door. There is a blue glow all around inside. We see stairs up. Glass box on right side (later we learned it was an elevator). The whole area is pristine and advanced, maybe related to far realm / gith. Maybe abandoned. Statue: female knight with great sword, looks like an elongated elf. We found water with algae. This is foreboding. Combat 1 Tandur cast Aura of Vitality Combat 2 Found 200 rations Console 2 Astral Gate 3 Apartment Hallway 4 ? Motes of light Forge 1 Lux Suite #1 Door to maint. tunnel Door w/ stairs to apartments Feeling we are being watched in the Merchants' Concourse Voice (Califron again) Who built this wall of rubble? Califron. Gold dragon friend. Sentient bag is eating the dragon's treasure Flawed ruby - 50 gold Library; see creature with 4 eye stalks. Potion Comprehension Lux apartments; gold in walls; extract Air Elemental - Changed to sinister. Invisibile stalker Kobold has 1 silver bar Wrap up DDHC-DD-4 Ring of Jumping, each Mithril Armor, Breastplate, each Potion of Healing (Greater), each Potion of Comprehension, 4 each Clockwork Amulet Bag of Devouring Impermeable Rations, 50 each 1536.25 gp each (1536 gold, 2 silver, 2 copper) Next week |
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2025-08-22 18:00 | DDHC-KGV-09 Shard of the Accursed | 10 | Show | |||||
Session Notes 2025-08-22 DDHC-KGV-09 Shard of the Accursed Game Code - Game Name - Location - Table - DM - Party - Lex (f) human Ro-9 (Carsin) We meet with a potential employer at a dusty warehouse owned by the We are brought into a private office to meet with Jamishka. He wants to offer us a contract. He gives us the history of a town called Oztocan. Recently, the town started mining a new mineral. It's where he's from. He cares about it. But he removed an item from the town. Then bad things happened. He shows us the obsidian shard. It's a couple feet long. He wants us to return it. This requires 2 things - Bad things have been happening. It's not the risk to keep it. It's not worth the risk for him to travel with it. He doesn't want to risk danger to himself, his family or his favorite town. He knows that an employee of his vanished. He didn't give us (the module didn't reveal) a name. He knows about a new shadow organization: Onyx Scar. More history. Leandro - Relago - I was super tired. And the DM wasn't perfectly clear. I pulled this from DDB. Leandro Sedhar Asking for Leandro around town leads the characters to the Giant’s Skull, a welcoming inn made of wood and adobe. Leandro has been staying here for the past few weeks. Leandro (chaotic good noble) is a tabaxi—a Humanoid with feline features, including claws and a tail. He’s short and stout, with lush, sand-colored fur and thin whiskers. Tiny square glasses frame his amber eyes. He was born in a distant land but has been traveling abroad for nearly twenty years. He arrived in Oztocan a few months ago and is working on a play inspired by the town’s local legends. As a playwright, he often draws inspiration from history. Leandro welcomes the characters and takes an interest in the shard of Xeluan if they show it to him. He asks to see it more closely but refuses to touch it. In the course of a conversation, Leandro shares the following information with the characters: Earthquakes. “Oztocan hasn’t felt earthquakes in years, but quakes have become common in recent weeks. No damage has been done yet, but the quakes are getting worse. It’s only a matter of time before someone gets hurt.” Rilago. “Years ago, an elf archivist named Rilago claimed to have proof of a giant’s tomb beneath Oztocan. Rilago tried to mount a full-scale excavation, but the mayor wouldn’t allow it. Rilago stayed in Oztocan until his disappearance a few weeks ago—around the time the earthquakes began.” Tavio. “I recently spoke to the Tavio Solana, the mayor. He grew uncomfortable when I mentioned Rilago. It was Tavio’s father, the previous mayor, who refused to allow the excavation of Xeluan’s tomb. I don’t believe Tavio had anything to do with Rilago’s disappearance, but I can’t help but think Tavio knows something about it.” Aminta. “Tavio’s sister, Aminta, commands the town guard. Rumor has it she was involved with Rilago romantically.” Our rogue pulls a playing card off his fancy hat. The object is imbued with magic. Rumor: a man was carrying this object. He was accosted by bandits. There was a green glow. When he awoke. The bandits were gone, as though they vanished. He was still there, tied up. And the object was there, too. The nature of the magic imbued in the object is wild, wild & ancient. Our contract. We will gain full set of eleven chain in return for completion. He offers us the use of his magical carriage. It is powered by magic but does have a driver. We depart. It's about a day's travel. It's nighttime. Arrived: Oztocan. Vigilant Blessing: Lex [ ] spent 12 gold buying information from city guard. Distracted/sleepy. The rest of the players discovered... Distracted/ We agreed to become actors in Leandro's play. I was assigned baboon. We assemble below the theater. Rilago - there is a buried giant tomb. It has buried treasure. Rilago discovered cave drawings. He made it into a map. Leandro copied the map. We copy that. Rilago was good friends (maybe more) with Aminta. The gang, Onyx Scar, joined the city guard. Tavio was aware (of something unethical) and was covering for Aminta. There are 4 suggested ways in: We decided to attempt the main entrance. From the theater costumes Leandro owns, we can make reasonable disguises. DM: make Deception (how good is your costume) or Perception (how well you can find good costume items). Good roll: Percep 22 We travel to main entrance. We are escorted. Statue room. Statue is missing the heart. Scaffolding. Those who took a photo of the map with their phones agree on a direction. They choose the direction where there is a room called: Heroes' Rest. And we walk. Burial chamber. Ghostly male. Ghost of Rilago. They "broke the giant's heart." I sought answers. Found nothing. Nobody would help. Tried both Tavio & Aminta. Ancient adventurers (don't recall significance). Asked about Onyx Scar and caster. We conclude caster may be an innocent hire. Was not part of the original Onyx Scar, at any rate. Enter crypt. Amina instructed city guard to become/join Onyx Scar. The true 2nd shift arrives. We hear voices and suddenly running people wearing gear. We prepare for combat. Combat 1 Init 7 Rewards Full suit Elven Chain Octocanite crystal x2 each A fist-sized chunk of oztocanite can be used as a spellcasting focus that grants a +1 bonus to spell attack rolls. However, if its wielder rolls a 1 on a spell attack roll while using it as a focus, the chunk shatters and the creature takes 10 (3d6) thunder damage. |
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2025-01-29 18:00 | Lost Mines of Phandelver (continued) | 10 | Show | |||||
Session Notes 2025-01-29 Lost Mines of Phandelver Game Code - Game Name - Location - DM - Party - Party had traveled back to town for shopping. Needed a cleric. Met Big Paw & Tandur. Amu lent healer's kit to Tandur. (Forgot to repay) Combat Combat Round room 800 / 7 = 114 (I rounded down to 113). |
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2025-08-25 08:13 | Purchase Log | Show Purchase | ||||||
Rebuilt cantrip list - Magic Initiate - Wizard |
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2025-01-29 17:50 | Purchase Log | 40 | Show Purchase | |||||
Edit: Character creation, level 5, in a hurry. Will rebuild later. |
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2025-01-29 23:14 | Purchase Log | Show Purchase | ||||||
Need to add spells |
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2025-02-05 18:00 | Lost Mines of Phandelver / Shattered Obelisk Ch 6 | 1 | 10 | Bead of Force (x5) | Show | |||
Session Notes 2025-02-05 DM: Scott Combat Golem x2 & ghost Level up |
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2025-02-06 17:56 | Purchase Log | Show Purchase | ||||||
Continuing on the rebuild Sold Buy Exchanged (or purchased) non-legacy gear |
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2025-02-06 19:41 | Purchase Log | -20 | Show Purchase | |||||
Added 2 levels of cleric |
Date Played | Adventure Title | Tier | Session ▲ | ACP | TCP | Downtime | Renown | |
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2025-04-27 12:30 | Trade Log | -5 | Show Trade Log | |||||
Player: Thomas C (t88connolly) |
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2025-04-27 13:02 | Purchase Log | Show Purchase | ||||||
Rebuild |
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2025-04-27 13:07 | Purchase Log | Show Purchase | ||||||
Buy shield & inscribe holy symbol |
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2025-05-15 18:51 | Purchase Log | Show Purchase | ||||||
Never managed to run this character again, but the VDDW starts tomorrow. So I am clearing the curse obtained in the last CCGHouse session. |
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2025-06-06 22:40 | Purchase Log | Show Purchase | ||||||
Regular healing potion x2 |
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2025-06-08 21:11 | Purchase Log | Show Purchase | ||||||
Sold regular rapier; replaced with Pointy End (magic, but common) |
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2025-07-12 05:41 | Trade Log | Show Trade Log | ||||||
Request type: TRADE |
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2025-07-12 05:42 | Purchase Log | Show Purchase | ||||||
Request type: PURCHASE |
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2025-08-08 18:00 | DDHC-DD-7 Dragon Delves: Before the Storm (part 2) | 10 | Show | |||||
Session Notes 2025-08-08 DDHC-DD-7 Dragon Delves: Before the Storm (part 2) Game Code - Game Name - Location - Table - DM - Party - We have been adventuring in Cobblehook Cove, a camp run by a pirates. The pirates had ransacked the town of Respite and stole 2 sapphire gems from the weathervane. This weathervane was the magic item protecting the city from the elemental plane located very nearby. We (some of us) rescued Pierre earlier (last week). We begin preparing to adventure further into the pirate (& dragon?) cave. Some new party members join us, having been sent from Respite to replace those who accompanied Pierre back to town. From the captive last week and from Pierre, we learned there are a couple known areas. There is a treasure trove. There is a kitchen. We expect there to be more pirates. There is a 2nd path. There is a dragon's nest. We choose a path. We hear pirates singing. We prepare for combat. We enter the cave. Combat 1 Great DM narration. We manage to leave 1 foe alive. We learned some information. The "captain" is the same as the dragon. It is called Sable Wing. The pirate was terrified to oppose Sable Wing. But as we eliminated his allies, he's fairly scared of us, too. He agrees that if we leave him alive he will escape and flee. We gather as much information as we can. His name is: J. C. Horace. Tandur gives him 74 gold since he's leaving without any of his, and he was so generous with information. Tandur (not sure of the intentions of the other party members) escorts him to the door. He departs through one set of doors. We enter the pirates' treasure trove (the other door). We find 1 of the 2 sapphires. Tandur keeps it. We depart the cave. We take a short rest in the woods under cover. Although we detected the dragon flying around (and it seemed angry) (we assess that he learned all his pirate were dead or gone). After a short rest we move back in. We enter the dragon's cave. He taunts us by showing us the sapphire. "Oh, you want this?" Greenwich attempts to negotiate (being dragonborn). It didn't work, but it bought us maybe a round to spread a little. Nonetheless Combat 2; and almost all of us get hit with a breath attack. Eventuatlly, Sable Wing takes flight. We noticed where he flipped the sapphire. Meinfoo who had been in melee with Sable Wing from the start of combat, managed to collect the sapphire. He gestured to Tandur. Tandur said, it's time for us to depart. Most of us focused on getting out of the cave, while Greenwich distracted the dragon by attacking him. We managed to get away, all of use alive (except for Dr. Hoo). We return to the town. We are showered in gifts. The dragon, having lost his followers, decides to depart. End of session. Rewards - Mariner's Armor Ring of Evasion Oil of Sharpness 2x Potion of Heroism Potion of Healing (Greater) 1160 gold (each, 5800/5=1,160) Bead of Force - Lent - Used Potion of healing - Lent - Used Potion of healing - Lent - Used Potion of Healing (Greater) - used on ally. Lost familiar twice |
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2025-08-01 18:00 | DDHC-DD-7 Dragon Delves: Before the Storm (part 1) | 10 | Show | |||||
Session Notes 2025-08-01 DDHC-DD-7 Party - We begin by helping save people in the burning tavern. We begin in the town of Respite. It's along the coast. They have a town weather vane. They believe the pirates, north along the coast, in Cobblehook Cove (aka the corsairs) started the fire in the tavern (in addition to / as a distraction to enable) the stealing of the sapphires from out of the eye sockets of the weather vane. Those sapphires power the magic weather vane to keep Respite safe from the nearby elemental plane of air. We ask questions and gather more facts from those we saved. A local townsperson, Vottree is concerned for her son, Pierre. He had a yearning for adventure. She fears he may have gotten mixed up with the pirates. Can we save him? Gives description. Mayor Gail (f) orc - Black Dragon = Acid. Adult 2 hours north. Harlow. Faerie deer. Combat 1 After combat Aura of Vitality. This restores, over the course of 1 minute, 20d6 HP. I did this very efficiently in-game. Since I wrote out my rolls, I can now see I rolled 56, compared to the midpoint of the bell curve, of 70. Not so great! Still 56 HP for a 3rd Level Spell Slot is pretty good (compared to other heals). 1 pirate captive, David. Chapter is not complete. Will complete next week. |
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2025-08-11 09:32 | Purchase Log | Show Purchase | ||||||
3x healing potions @ 25 gp |
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2025-08-15 18:00 | DDHC-DD-4 For Whom the Void Calls | 10 | Show | |||||
Session Notes 2025-08-15-B DDHC-DD-4 For Whom the Void Calls Game Code - Game Name - Location - Table - DM - Party - Town of Respite Days of travel Man named Califron called to us in our minds. He and his companion, Origus, were traveling together. Califron got captured. He found himself trapped in the lair of a brass dragon named Yolagan. Found a body, ran out of food and water. Hand reaching in a certain direction. Crystal bridge + stone platform, doors of glass and brass. Used Mage Hand to open the door. There is a blue glow all around inside. We see stairs up. Glass box on right side (later we learned it was an elevator). The whole area is pristine and advanced, maybe related to far realm / gith. Maybe abandoned. Statue: female knight with great sword, looks like an elongated elf. We found water with algae. This is foreboding. Combat 1 Tandur cast Aura of Vitality Combat 2 Found 200 rations Console 2 Astral Gate 3 Apartment Hallway 4 ? Motes of light Forge 1 Lux Suite #1 Door to maint. tunnel Door w/ stairs to apartments Feeling we are being watched in the Merchants' Concourse Voice (Califron again) Who built this wall of rubble? Califron. Gold dragon friend. Sentient bag is eating the dragon's treasure Flawed ruby - 50 gold Library; see creature with 4 eye stalks. Potion Comprehension Lux apartments; gold in walls; extract Air Elemental - Changed to sinister. Invisibile stalker Kobold has 1 silver bar Wrap up DDHC-DD-4 Ring of Jumping, each Mithril Armor, Breastplate, each Potion of Healing (Greater), each Potion of Comprehension, 4 each Clockwork Amulet Bag of Devouring Impermeable Rations, 50 each 1536.25 gp each (1536 gold, 2 silver, 2 copper) Next week |
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2025-08-22 18:00 | DDHC-KGV-09 Shard of the Accursed | 10 | Show | |||||
Session Notes 2025-08-22 DDHC-KGV-09 Shard of the Accursed Game Code - Game Name - Location - Table - DM - Party - Lex (f) human Ro-9 (Carsin) We meet with a potential employer at a dusty warehouse owned by the We are brought into a private office to meet with Jamishka. He wants to offer us a contract. He gives us the history of a town called Oztocan. Recently, the town started mining a new mineral. It's where he's from. He cares about it. But he removed an item from the town. Then bad things happened. He shows us the obsidian shard. It's a couple feet long. He wants us to return it. This requires 2 things - Bad things have been happening. It's not the risk to keep it. It's not worth the risk for him to travel with it. He doesn't want to risk danger to himself, his family or his favorite town. He knows that an employee of his vanished. He didn't give us (the module didn't reveal) a name. He knows about a new shadow organization: Onyx Scar. More history. Leandro - Relago - I was super tired. And the DM wasn't perfectly clear. I pulled this from DDB. Leandro Sedhar Asking for Leandro around town leads the characters to the Giant’s Skull, a welcoming inn made of wood and adobe. Leandro has been staying here for the past few weeks. Leandro (chaotic good noble) is a tabaxi—a Humanoid with feline features, including claws and a tail. He’s short and stout, with lush, sand-colored fur and thin whiskers. Tiny square glasses frame his amber eyes. He was born in a distant land but has been traveling abroad for nearly twenty years. He arrived in Oztocan a few months ago and is working on a play inspired by the town’s local legends. As a playwright, he often draws inspiration from history. Leandro welcomes the characters and takes an interest in the shard of Xeluan if they show it to him. He asks to see it more closely but refuses to touch it. In the course of a conversation, Leandro shares the following information with the characters: Earthquakes. “Oztocan hasn’t felt earthquakes in years, but quakes have become common in recent weeks. No damage has been done yet, but the quakes are getting worse. It’s only a matter of time before someone gets hurt.” Rilago. “Years ago, an elf archivist named Rilago claimed to have proof of a giant’s tomb beneath Oztocan. Rilago tried to mount a full-scale excavation, but the mayor wouldn’t allow it. Rilago stayed in Oztocan until his disappearance a few weeks ago—around the time the earthquakes began.” Tavio. “I recently spoke to the Tavio Solana, the mayor. He grew uncomfortable when I mentioned Rilago. It was Tavio’s father, the previous mayor, who refused to allow the excavation of Xeluan’s tomb. I don’t believe Tavio had anything to do with Rilago’s disappearance, but I can’t help but think Tavio knows something about it.” Aminta. “Tavio’s sister, Aminta, commands the town guard. Rumor has it she was involved with Rilago romantically.” Our rogue pulls a playing card off his fancy hat. The object is imbued with magic. Rumor: a man was carrying this object. He was accosted by bandits. There was a green glow. When he awoke. The bandits were gone, as though they vanished. He was still there, tied up. And the object was there, too. The nature of the magic imbued in the object is wild, wild & ancient. Our contract. We will gain full set of eleven chain in return for completion. He offers us the use of his magical carriage. It is powered by magic but does have a driver. We depart. It's about a day's travel. It's nighttime. Arrived: Oztocan. Vigilant Blessing: Lex [ ] spent 12 gold buying information from city guard. Distracted/sleepy. The rest of the players discovered... Distracted/ We agreed to become actors in Leandro's play. I was assigned baboon. We assemble below the theater. Rilago - there is a buried giant tomb. It has buried treasure. Rilago discovered cave drawings. He made it into a map. Leandro copied the map. We copy that. Rilago was good friends (maybe more) with Aminta. The gang, Onyx Scar, joined the city guard. Tavio was aware (of something unethical) and was covering for Aminta. There are 4 suggested ways in: We decided to attempt the main entrance. From the theater costumes Leandro owns, we can make reasonable disguises. DM: make Deception (how good is your costume) or Perception (how well you can find good costume items). Good roll: Percep 22 We travel to main entrance. We are escorted. Statue room. Statue is missing the heart. Scaffolding. Those who took a photo of the map with their phones agree on a direction. They choose the direction where there is a room called: Heroes' Rest. And we walk. Burial chamber. Ghostly male. Ghost of Rilago. They "broke the giant's heart." I sought answers. Found nothing. Nobody would help. Tried both Tavio & Aminta. Ancient adventurers (don't recall significance). Asked about Onyx Scar and caster. We conclude caster may be an innocent hire. Was not part of the original Onyx Scar, at any rate. Enter crypt. Amina instructed city guard to become/join Onyx Scar. The true 2nd shift arrives. We hear voices and suddenly running people wearing gear. We prepare for combat. Combat 1 Init 7 Rewards Full suit Elven Chain Octocanite crystal x2 each A fist-sized chunk of oztocanite can be used as a spellcasting focus that grants a +1 bonus to spell attack rolls. However, if its wielder rolls a 1 on a spell attack roll while using it as a focus, the chunk shatters and the creature takes 10 (3d6) thunder damage. |
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2025-01-29 18:00 | Lost Mines of Phandelver (continued) | 10 | Show | |||||
Session Notes 2025-01-29 Lost Mines of Phandelver Game Code - Game Name - Location - DM - Party - Party had traveled back to town for shopping. Needed a cleric. Met Big Paw & Tandur. Amu lent healer's kit to Tandur. (Forgot to repay) Combat Combat Round room 800 / 7 = 114 (I rounded down to 113). |
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2025-08-25 08:13 | Purchase Log | Show Purchase | ||||||
Rebuilt cantrip list - Magic Initiate - Wizard |
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2025-01-29 17:50 | Purchase Log | 40 | Show Purchase | |||||
Edit: Character creation, level 5, in a hurry. Will rebuild later. |
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2025-01-29 23:14 | Purchase Log | Show Purchase | ||||||
Need to add spells |
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2025-02-05 18:00 | Lost Mines of Phandelver / Shattered Obelisk Ch 6 | 10 | Show | |||||
Session Notes 2025-02-05 DM: Scott Combat Golem x2 & ghost Level up |
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2025-02-06 17:56 | Purchase Log | Show Purchase | ||||||
Continuing on the rebuild Sold Buy Exchanged (or purchased) non-legacy gear |
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2025-02-06 19:41 | Purchase Log | -20 | Show Purchase | |||||
Added 2 levels of cleric |
Date Played | Adventure Title | Session ▲ | XP | GP | Downtime | Renown | Magic Items | |
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2025-04-27 12:30 | Trade Log | -5 | Show Trade Log | |||||
Player: Thomas C (t88connolly) |
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2025-04-27 13:02 | Purchase Log | Show Purchase | ||||||
Rebuild |
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2025-04-27 13:07 | Purchase Log | Show Purchase | ||||||
Buy shield & inscribe holy symbol |
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2025-05-15 18:51 | Purchase Log | Show Purchase | ||||||
Never managed to run this character again, but the VDDW starts tomorrow. So I am clearing the curse obtained in the last CCGHouse session. |
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2025-06-06 22:40 | Purchase Log | Show Purchase | ||||||
Regular healing potion x2 |
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2025-06-08 21:11 | Purchase Log | Show Purchase | ||||||
Sold regular rapier; replaced with Pointy End (magic, but common) |
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2025-07-12 05:41 | Trade Log | Show Trade Log | ||||||
Request type: TRADE |
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2025-07-12 05:42 | Purchase Log | Show Purchase | ||||||
Request type: PURCHASE |
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2025-08-08 18:00 | DDHC-DD-7 Dragon Delves: Before the Storm (part 2) | 10 | Show | |||||
Session Notes 2025-08-08 DDHC-DD-7 Dragon Delves: Before the Storm (part 2) Game Code - Game Name - Location - Table - DM - Party - We have been adventuring in Cobblehook Cove, a camp run by a pirates. The pirates had ransacked the town of Respite and stole 2 sapphire gems from the weathervane. This weathervane was the magic item protecting the city from the elemental plane located very nearby. We (some of us) rescued Pierre earlier (last week). We begin preparing to adventure further into the pirate (& dragon?) cave. Some new party members join us, having been sent from Respite to replace those who accompanied Pierre back to town. From the captive last week and from Pierre, we learned there are a couple known areas. There is a treasure trove. There is a kitchen. We expect there to be more pirates. There is a 2nd path. There is a dragon's nest. We choose a path. We hear pirates singing. We prepare for combat. We enter the cave. Combat 1 Great DM narration. We manage to leave 1 foe alive. We learned some information. The "captain" is the same as the dragon. It is called Sable Wing. The pirate was terrified to oppose Sable Wing. But as we eliminated his allies, he's fairly scared of us, too. He agrees that if we leave him alive he will escape and flee. We gather as much information as we can. His name is: J. C. Horace. Tandur gives him 74 gold since he's leaving without any of his, and he was so generous with information. Tandur (not sure of the intentions of the other party members) escorts him to the door. He departs through one set of doors. We enter the pirates' treasure trove (the other door). We find 1 of the 2 sapphires. Tandur keeps it. We depart the cave. We take a short rest in the woods under cover. Although we detected the dragon flying around (and it seemed angry) (we assess that he learned all his pirate were dead or gone). After a short rest we move back in. We enter the dragon's cave. He taunts us by showing us the sapphire. "Oh, you want this?" Greenwich attempts to negotiate (being dragonborn). It didn't work, but it bought us maybe a round to spread a little. Nonetheless Combat 2; and almost all of us get hit with a breath attack. Eventuatlly, Sable Wing takes flight. We noticed where he flipped the sapphire. Meinfoo who had been in melee with Sable Wing from the start of combat, managed to collect the sapphire. He gestured to Tandur. Tandur said, it's time for us to depart. Most of us focused on getting out of the cave, while Greenwich distracted the dragon by attacking him. We managed to get away, all of use alive (except for Dr. Hoo). We return to the town. We are showered in gifts. The dragon, having lost his followers, decides to depart. End of session. Rewards - Mariner's Armor Ring of Evasion Oil of Sharpness 2x Potion of Heroism Potion of Healing (Greater) 1160 gold (each, 5800/5=1,160) Bead of Force - Lent - Used Potion of healing - Lent - Used Potion of healing - Lent - Used Potion of Healing (Greater) - used on ally. Lost familiar twice |
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2025-08-01 18:00 | DDHC-DD-7 Dragon Delves: Before the Storm (part 1) | 10 | Show | |||||
Session Notes 2025-08-01 DDHC-DD-7 Party - We begin by helping save people in the burning tavern. We begin in the town of Respite. It's along the coast. They have a town weather vane. They believe the pirates, north along the coast, in Cobblehook Cove (aka the corsairs) started the fire in the tavern (in addition to / as a distraction to enable) the stealing of the sapphires from out of the eye sockets of the weather vane. Those sapphires power the magic weather vane to keep Respite safe from the nearby elemental plane of air. We ask questions and gather more facts from those we saved. A local townsperson, Vottree is concerned for her son, Pierre. He had a yearning for adventure. She fears he may have gotten mixed up with the pirates. Can we save him? Gives description. Mayor Gail (f) orc - Black Dragon = Acid. Adult 2 hours north. Harlow. Faerie deer. Combat 1 After combat Aura of Vitality. This restores, over the course of 1 minute, 20d6 HP. I did this very efficiently in-game. Since I wrote out my rolls, I can now see I rolled 56, compared to the midpoint of the bell curve, of 70. Not so great! Still 56 HP for a 3rd Level Spell Slot is pretty good (compared to other heals). 1 pirate captive, David. Chapter is not complete. Will complete next week. |
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2025-08-11 09:32 | Purchase Log | Show Purchase | ||||||
3x healing potions @ 25 gp |
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2025-08-15 18:00 | DDHC-DD-4 For Whom the Void Calls | 10 | Show | |||||
Session Notes 2025-08-15-B DDHC-DD-4 For Whom the Void Calls Game Code - Game Name - Location - Table - DM - Party - Town of Respite Days of travel Man named Califron called to us in our minds. He and his companion, Origus, were traveling together. Califron got captured. He found himself trapped in the lair of a brass dragon named Yolagan. Found a body, ran out of food and water. Hand reaching in a certain direction. Crystal bridge + stone platform, doors of glass and brass. Used Mage Hand to open the door. There is a blue glow all around inside. We see stairs up. Glass box on right side (later we learned it was an elevator). The whole area is pristine and advanced, maybe related to far realm / gith. Maybe abandoned. Statue: female knight with great sword, looks like an elongated elf. We found water with algae. This is foreboding. Combat 1 Tandur cast Aura of Vitality Combat 2 Found 200 rations Console 2 Astral Gate 3 Apartment Hallway 4 ? Motes of light Forge 1 Lux Suite #1 Door to maint. tunnel Door w/ stairs to apartments Feeling we are being watched in the Merchants' Concourse Voice (Califron again) Who built this wall of rubble? Califron. Gold dragon friend. Sentient bag is eating the dragon's treasure Flawed ruby - 50 gold Library; see creature with 4 eye stalks. Potion Comprehension Lux apartments; gold in walls; extract Air Elemental - Changed to sinister. Invisibile stalker Kobold has 1 silver bar Wrap up DDHC-DD-4 Ring of Jumping, each Mithril Armor, Breastplate, each Potion of Healing (Greater), each Potion of Comprehension, 4 each Clockwork Amulet Bag of Devouring Impermeable Rations, 50 each 1536.25 gp each (1536 gold, 2 silver, 2 copper) Next week |
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2025-08-22 18:00 | DDHC-KGV-09 Shard of the Accursed | 10 | Show | |||||
Session Notes 2025-08-22 DDHC-KGV-09 Shard of the Accursed Game Code - Game Name - Location - Table - DM - Party - Lex (f) human Ro-9 (Carsin) We meet with a potential employer at a dusty warehouse owned by the We are brought into a private office to meet with Jamishka. He wants to offer us a contract. He gives us the history of a town called Oztocan. Recently, the town started mining a new mineral. It's where he's from. He cares about it. But he removed an item from the town. Then bad things happened. He shows us the obsidian shard. It's a couple feet long. He wants us to return it. This requires 2 things - Bad things have been happening. It's not the risk to keep it. It's not worth the risk for him to travel with it. He doesn't want to risk danger to himself, his family or his favorite town. He knows that an employee of his vanished. He didn't give us (the module didn't reveal) a name. He knows about a new shadow organization: Onyx Scar. More history. Leandro - Relago - I was super tired. And the DM wasn't perfectly clear. I pulled this from DDB. Leandro Sedhar Asking for Leandro around town leads the characters to the Giant’s Skull, a welcoming inn made of wood and adobe. Leandro has been staying here for the past few weeks. Leandro (chaotic good noble) is a tabaxi—a Humanoid with feline features, including claws and a tail. He’s short and stout, with lush, sand-colored fur and thin whiskers. Tiny square glasses frame his amber eyes. He was born in a distant land but has been traveling abroad for nearly twenty years. He arrived in Oztocan a few months ago and is working on a play inspired by the town’s local legends. As a playwright, he often draws inspiration from history. Leandro welcomes the characters and takes an interest in the shard of Xeluan if they show it to him. He asks to see it more closely but refuses to touch it. In the course of a conversation, Leandro shares the following information with the characters: Earthquakes. “Oztocan hasn’t felt earthquakes in years, but quakes have become common in recent weeks. No damage has been done yet, but the quakes are getting worse. It’s only a matter of time before someone gets hurt.” Rilago. “Years ago, an elf archivist named Rilago claimed to have proof of a giant’s tomb beneath Oztocan. Rilago tried to mount a full-scale excavation, but the mayor wouldn’t allow it. Rilago stayed in Oztocan until his disappearance a few weeks ago—around the time the earthquakes began.” Tavio. “I recently spoke to the Tavio Solana, the mayor. He grew uncomfortable when I mentioned Rilago. It was Tavio’s father, the previous mayor, who refused to allow the excavation of Xeluan’s tomb. I don’t believe Tavio had anything to do with Rilago’s disappearance, but I can’t help but think Tavio knows something about it.” Aminta. “Tavio’s sister, Aminta, commands the town guard. Rumor has it she was involved with Rilago romantically.” Our rogue pulls a playing card off his fancy hat. The object is imbued with magic. Rumor: a man was carrying this object. He was accosted by bandits. There was a green glow. When he awoke. The bandits were gone, as though they vanished. He was still there, tied up. And the object was there, too. The nature of the magic imbued in the object is wild, wild & ancient. Our contract. We will gain full set of eleven chain in return for completion. He offers us the use of his magical carriage. It is powered by magic but does have a driver. We depart. It's about a day's travel. It's nighttime. Arrived: Oztocan. Vigilant Blessing: Lex [ ] spent 12 gold buying information from city guard. Distracted/sleepy. The rest of the players discovered... Distracted/ We agreed to become actors in Leandro's play. I was assigned baboon. We assemble below the theater. Rilago - there is a buried giant tomb. It has buried treasure. Rilago discovered cave drawings. He made it into a map. Leandro copied the map. We copy that. Rilago was good friends (maybe more) with Aminta. The gang, Onyx Scar, joined the city guard. Tavio was aware (of something unethical) and was covering for Aminta. There are 4 suggested ways in: We decided to attempt the main entrance. From the theater costumes Leandro owns, we can make reasonable disguises. DM: make Deception (how good is your costume) or Perception (how well you can find good costume items). Good roll: Percep 22 We travel to main entrance. We are escorted. Statue room. Statue is missing the heart. Scaffolding. Those who took a photo of the map with their phones agree on a direction. They choose the direction where there is a room called: Heroes' Rest. And we walk. Burial chamber. Ghostly male. Ghost of Rilago. They "broke the giant's heart." I sought answers. Found nothing. Nobody would help. Tried both Tavio & Aminta. Ancient adventurers (don't recall significance). Asked about Onyx Scar and caster. We conclude caster may be an innocent hire. Was not part of the original Onyx Scar, at any rate. Enter crypt. Amina instructed city guard to become/join Onyx Scar. The true 2nd shift arrives. We hear voices and suddenly running people wearing gear. We prepare for combat. Combat 1 Init 7 Rewards Full suit Elven Chain Octocanite crystal x2 each A fist-sized chunk of oztocanite can be used as a spellcasting focus that grants a +1 bonus to spell attack rolls. However, if its wielder rolls a 1 on a spell attack roll while using it as a focus, the chunk shatters and the creature takes 10 (3d6) thunder damage. |
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2025-01-29 18:00 | Lost Mines of Phandelver (continued) | 10 | Show | |||||
Session Notes 2025-01-29 Lost Mines of Phandelver Game Code - Game Name - Location - DM - Party - Party had traveled back to town for shopping. Needed a cleric. Met Big Paw & Tandur. Amu lent healer's kit to Tandur. (Forgot to repay) Combat Combat Round room 800 / 7 = 114 (I rounded down to 113). |
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2025-08-25 08:13 | Purchase Log | Show Purchase | ||||||
Rebuilt cantrip list - Magic Initiate - Wizard |
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2025-01-29 17:50 | Purchase Log | 40 | Show Purchase | |||||
Edit: Character creation, level 5, in a hurry. Will rebuild later. |
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2025-01-29 23:14 | Purchase Log | Show Purchase | ||||||
Need to add spells |
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2025-02-05 18:00 | Lost Mines of Phandelver / Shattered Obelisk Ch 6 | 10 | Bead of Force (x5) | Show | ||||
Session Notes 2025-02-05 DM: Scott Combat Golem x2 & ghost Level up |
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2025-02-06 17:56 | Purchase Log | Show Purchase | ||||||
Continuing on the rebuild Sold Buy Exchanged (or purchased) non-legacy gear |
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2025-02-06 19:41 | Purchase Log | -20 | Show Purchase | |||||
Added 2 levels of cleric |