Keeb

Season:
Race:
Kenku
Class:
Rogue
Background:
Urchin
Lifestyle:
Modest
Current Level:
20
XP Level:
16
Total XP:
202340
XP to Level:
22660
XP for Next:
225000
ACP Level:
22
ACP to Level:
1.0
Milestone Level:
32
Total GP:
147183219.93
Total Downtime:
168
Tag:
Faction:
Zhentarim
Faction Rank:
Ardragon (rank 4)
Renown Rank:
Dread Lord (rank 5)
Total Renown:
44.5
Secret Missions:
2
Treasure CPs:
0/-2/0/6
Magic Item Count:
15
Magic Item Limit:
10
Glamoured Studded Leather,
Shortbow +3,
Staff of the magi,
Tome of Leadership and Influence,
Winged Boots,
Wand of conducting,
Gloves of Thievery,
Ioun Stone of Mastery,
Cubic Gate,
Carpet of Flying 4x6,
Bag of Holding,
Rod of Absorption,
Greater Silver Sword,
Grey Robe of the Archmagi,
Cloak of Invisibility,
Plate Armor of Etherealness

Log Entries

Date Played Adventure Title Session Levels GP Downtime Magic Items
2018-07-27 23:40 DDAL00-01 Window to the Past 892 10 Rod of Security Show

Acquired Rod of Security

Ally of Thay. You are known to be an ally of the Thayan Plateau, whether you want to or not. You have advantage on Charisma-based checks with Red Wizards and other non-slaves from Thay, and at the DM’s discretion may have disadvantage when dealing with Harpers and other enemies of Thay.

Enmity of Thay. You have wronged Zulkir Dar’lon Ma and he has made his displeasure known. Every time you complete an adventure and for each day of downtime you spend, roll a d20. On a roll of 20, you are accosted by agents of the Thay – typically three Red Wizards and two Assassins. Once you die to these agents you may cross this story award off; alternately, you can sacrifice one rare or better permanent magic item and 10,000 gp to pay off your debt of dishonor to the Zulkir. Your DM may choose to have you check for the Thayan attack whenever you begin to take a long rest, if they wish.

2018-07-28 18:09 DDHC-OotA Out of the Abyss 15 Show
2019-01-19 20:49 DDAL07-16 Pools of Cerulean -19256 10 Show

bought and used spell scroll of simulacrum

bought exotic saddle, studded leather armor, thieves tools, adamantine and silvered arrows, shortbow, 5 spell scrolls of fire shield, 5 spells scrolls of tiny servant, 5 spell scrolls of nestuuls magic aura, 5 spell scrolls of nondetection

replaced spell scroll of 2goodberry, remove curse, death ward, see invisibility, rarys telepathic bond, skill empowerment, swift quiver, 2 freedom of movement, greater invisibility, 3 dimension door, shadow blade, 2 holy weapon, find greater steed
Vorpal Sword
Weapon (scimitar), legendary (requires attunement)
You gain a +3 bonus to attack and damage rolls
Elissa I. (GM): made with this magic weapon. In addition, the
weapon ignores resistance to slashing damage.
When you attack a creature that has at least one
head with this weapon and roll a 20 on the attack
roll, you cut off one of the creature's heads. The
creature dies if it can't survive without the lost head.
Elissa I. (GM): A creature is immune to this effect if it’s immune to
slashing damage, doesn't have or need a head, has
legendary actions, or the DM decides that the
creature is too big for its head to be cut off with this
weapon. Such a creature instead takes an extra 6d8
slashing damage from the hit.
Elissa I. (GM): This blade now hums and vibrates with great
energy, and slices through obstacles with the
greatest of ease. If the sword does not claim the life
of a sentient creature each day, you find that are
easily angered and become frustrated by even the
smallest obstacles. This item can be found in the
Elissa I. (GM): Dungeon Master’s Guide.

recasted find familiar

2018-08-28 20:20 DDHC-TYP Tales from the Yawning Portal tomb of horrors 148051109 9 Ring of spell storing, Marvelous Pigments Show

obtained ring of spell storing, 1 potion of heroism, 1 potion of speed, and Pigments. rolled 1d4 and got 4 on roll. Used 3 pigment pots to make 108 million gold. Stores in bank
bought and scribed spell scrolls of Snare, absorb elements, False life, and long strider

2019-01-21 23:06 DDAL 7-18 Turn Back the Endless Night -6750 10 Show

6 spell scrolls of death ward, rarys telepathic bond, see invisibility, greater restoration, darkvision, remove curse, comprehend languages, skill empowerment, 3 holy weapon, healing spirit, cat nap, 3 counterspells, dispel magic, find greater steed 2, shadow blade

bought plate armor barding, 5 spell scrolls of ensaring strike
unlocked scarab or protection, and pigments

2019-08-31 17:23 DDAL00-03 Those That Came Before -18700 10 Grey robes of the archmagi Show

replaced 3 death ward, holy weapon, 3 swift quiver, haste

unlocked grey robes of archmagi and rooster
bought 5 spell scrolls of Fear,enemies abound, immolation
bought 3 spell scrolls of infernall calling, melf's minute meteors
bought 2 spell scrolls of shadow moil

2019-02-09 18:06 DDAL05-19 The Eye of Xxiphu 10 Show

replaced freedom of movemend, death ward, good berry, seeming, pass without a trace, detect magic, 2 itentify
5 greater restoration, 2 dimension door, fire shield, reincarnate, charm monster

unlocked tome of understanding, and staff of power

used all potions of healing

2017-12-29 02:56 CCC-kumori-wretches-01-02 1 62 5 Robe of Useful Items Show

Acquired the Robe of Useful Items

2019-02-23 19:52 DDAL06-03 Crypt of the Death Giants -125 5 Belt of Storm Giant Strength Show

replaced 3 fire shields, 3 death ward, 1 greater restoration, 5 speak with animals, 1 healing spirit, 1 comprehend languages, 1 tongues, 2 holy weapon, 1 counterspell, find greater steed

used potion of supreme healing and all potions of healing

gave 100 gp to goat seller

Downtime Activity 1: Hall of Mirth
Characters can spend time in the Hall of Mirth
learning about giant kind and ancient Ostoria and the
giant language. At the conclusion of this adventure a
character may choose to learn the giant language for
Elissa I. (GM): 50 downtime days. In addition at the conclusion of
this adventure a character may choose to learn about
Ostoria, by spending 50 downtime days the character
will have advantage on any future rolls regarding
giants or Ostoria.
Sir Ouija Parfait AC22 PP22 DC18: when Sir Ouija gets rolling it gets impressive
Elissa I. (GM): Downtime Activity 2: Hall of Omens
Characters can spend time in the Hall of Omens
learning about signs and portents. A wizard of the
school of divination may spend 200 downtime days
to gain 1 additional portent dice. Any other character
Elissa I. (GM): may spend 50 downtime days to gain 3 Luck Points
and may use them as the Lucky feat. Once the 3 Luck
Points are spent they are not regained.

Downtime Activity 3: Hall of Honor
Characters can spend time in the hall of honor
Elissa I. (GM): learning about the deeds of the ancient Ostorian
Honor Guard. A character who spends 25 downtime
days will gain advantage in dealings with true giants
(Cloud, Hill, Fire, Stone, or Storm) when the subject of
the Ostorian Honor Guard can be included in the
conversation.
Elissa I. (GM): Story Award: Death's End
You helped defeat Kiaransalee’s cult of Undying Might
and prevented many Death Giants from being created
and used by Kiaransalee. (See the D&D Epic DDEP06-
03 Hecatomb)

Unlock: Belt of Storm Giant Strength
While wearing this belt, your Strength score
changes to a score granted by the belt (29). If your
Strength is already equal to or greater than the belt's
score, the item has no effect on you.
Elissa I. (GM): Six varieties of this belt exist, corresponding with
and having rarity according to the six kinds of true
giants. The belt of stone giant strength and the belt of
frost giant strength look different, but they have the
same effect.
The storm giant quintessent Dessa imbued this belt
Elissa I. (GM): with her elemental strength. When the belt’s fantastic
strength is used lightning dances around the wearer
while a warm desert wind blows in the area.
This item can be found in the Dungeon Masters Guide.
y

2018-07-26 01:55 CCC-CIC-04 Best Friends Forever 1 2250 10 Show DM Log
2018-09-16 14:57 DDAL05-14 Reeducation -11425 0 Show

replaced 2 spell scrolls of Seeming, 5 of Phantom steed 2nd 1 spell scroll of telepathic bond, 7 of detect magic, 1 spell scroll of haste 3rd 2 spell scroll of shadow blade 5th, 1 spell scroll of Aura of life, 1 spell scroll of greater invisibility, 4 spell scrolls of awaken 5th

Date Played Adventure Title Tier Session ACP TCP Downtime Renown ▼
2018-07-27 23:40 DDAL00-01 Window to the Past 10 1 Show

Acquired Rod of Security

Ally of Thay. You are known to be an ally of the Thayan Plateau, whether you want to or not. You have advantage on Charisma-based checks with Red Wizards and other non-slaves from Thay, and at the DM’s discretion may have disadvantage when dealing with Harpers and other enemies of Thay.

Enmity of Thay. You have wronged Zulkir Dar’lon Ma and he has made his displeasure known. Every time you complete an adventure and for each day of downtime you spend, roll a d20. On a roll of 20, you are accosted by agents of the Thay – typically three Red Wizards and two Assassins. Once you die to these agents you may cross this story award off; alternately, you can sacrifice one rare or better permanent magic item and 10,000 gp to pay off your debt of dishonor to the Zulkir. Your DM may choose to have you check for the Thayan attack whenever you begin to take a long rest, if they wish.

2018-07-28 18:09 DDHC-OotA Out of the Abyss 15 1 Show
2019-01-19 20:49 DDAL07-16 Pools of Cerulean 4 4 -8 10 1 Show

bought and used spell scroll of simulacrum

bought exotic saddle, studded leather armor, thieves tools, adamantine and silvered arrows, shortbow, 5 spell scrolls of fire shield, 5 spells scrolls of tiny servant, 5 spell scrolls of nestuuls magic aura, 5 spell scrolls of nondetection

replaced spell scroll of 2goodberry, remove curse, death ward, see invisibility, rarys telepathic bond, skill empowerment, swift quiver, 2 freedom of movement, greater invisibility, 3 dimension door, shadow blade, 2 holy weapon, find greater steed
Vorpal Sword
Weapon (scimitar), legendary (requires attunement)
You gain a +3 bonus to attack and damage rolls
Elissa I. (GM): made with this magic weapon. In addition, the
weapon ignores resistance to slashing damage.
When you attack a creature that has at least one
head with this weapon and roll a 20 on the attack
roll, you cut off one of the creature's heads. The
creature dies if it can't survive without the lost head.
Elissa I. (GM): A creature is immune to this effect if it’s immune to
slashing damage, doesn't have or need a head, has
legendary actions, or the DM decides that the
creature is too big for its head to be cut off with this
weapon. Such a creature instead takes an extra 6d8
slashing damage from the hit.
Elissa I. (GM): This blade now hums and vibrates with great
energy, and slices through obstacles with the
greatest of ease. If the sword does not claim the life
of a sentient creature each day, you find that are
easily angered and become frustrated by even the
smallest obstacles. This item can be found in the
Elissa I. (GM): Dungeon Master’s Guide.

recasted find familiar

2018-08-28 20:20 DDHC-TYP Tales from the Yawning Portal tomb of horrors 9 1 Show

obtained ring of spell storing, 1 potion of heroism, 1 potion of speed, and Pigments. rolled 1d4 and got 4 on roll. Used 3 pigment pots to make 108 million gold. Stores in bank
bought and scribed spell scrolls of Snare, absorb elements, False life, and long strider

2019-01-21 23:06 DDAL 7-18 Turn Back the Endless Night 4 4 8 10 1 Show

6 spell scrolls of death ward, rarys telepathic bond, see invisibility, greater restoration, darkvision, remove curse, comprehend languages, skill empowerment, 3 holy weapon, healing spirit, cat nap, 3 counterspells, dispel magic, find greater steed 2, shadow blade

bought plate armor barding, 5 spell scrolls of ensaring strike
unlocked scarab or protection, and pigments

2019-08-31 17:23 DDAL00-03 Those That Came Before 4 4 -16 10 1 Show

replaced 3 death ward, holy weapon, 3 swift quiver, haste

unlocked grey robes of archmagi and rooster
bought 5 spell scrolls of Fear,enemies abound, immolation
bought 3 spell scrolls of infernall calling, melf's minute meteors
bought 2 spell scrolls of shadow moil

2019-02-09 18:06 DDAL05-19 The Eye of Xxiphu 4 4 8 10 1 Show

replaced freedom of movemend, death ward, good berry, seeming, pass without a trace, detect magic, 2 itentify
5 greater restoration, 2 dimension door, fire shield, reincarnate, charm monster

unlocked tome of understanding, and staff of power

used all potions of healing

2017-12-29 02:56 CCC-kumori-wretches-01-02 1 5 1 Show

Acquired the Robe of Useful Items

2019-02-23 19:52 DDAL06-03 Crypt of the Death Giants 4 2 4 5 0.5 Show

replaced 3 fire shields, 3 death ward, 1 greater restoration, 5 speak with animals, 1 healing spirit, 1 comprehend languages, 1 tongues, 2 holy weapon, 1 counterspell, find greater steed

used potion of supreme healing and all potions of healing

gave 100 gp to goat seller

Downtime Activity 1: Hall of Mirth
Characters can spend time in the Hall of Mirth
learning about giant kind and ancient Ostoria and the
giant language. At the conclusion of this adventure a
character may choose to learn the giant language for
Elissa I. (GM): 50 downtime days. In addition at the conclusion of
this adventure a character may choose to learn about
Ostoria, by spending 50 downtime days the character
will have advantage on any future rolls regarding
giants or Ostoria.
Sir Ouija Parfait AC22 PP22 DC18: when Sir Ouija gets rolling it gets impressive
Elissa I. (GM): Downtime Activity 2: Hall of Omens
Characters can spend time in the Hall of Omens
learning about signs and portents. A wizard of the
school of divination may spend 200 downtime days
to gain 1 additional portent dice. Any other character
Elissa I. (GM): may spend 50 downtime days to gain 3 Luck Points
and may use them as the Lucky feat. Once the 3 Luck
Points are spent they are not regained.

Downtime Activity 3: Hall of Honor
Characters can spend time in the hall of honor
Elissa I. (GM): learning about the deeds of the ancient Ostorian
Honor Guard. A character who spends 25 downtime
days will gain advantage in dealings with true giants
(Cloud, Hill, Fire, Stone, or Storm) when the subject of
the Ostorian Honor Guard can be included in the
conversation.
Elissa I. (GM): Story Award: Death's End
You helped defeat Kiaransalee’s cult of Undying Might
and prevented many Death Giants from being created
and used by Kiaransalee. (See the D&D Epic DDEP06-
03 Hecatomb)

Unlock: Belt of Storm Giant Strength
While wearing this belt, your Strength score
changes to a score granted by the belt (29). If your
Strength is already equal to or greater than the belt's
score, the item has no effect on you.
Elissa I. (GM): Six varieties of this belt exist, corresponding with
and having rarity according to the six kinds of true
giants. The belt of stone giant strength and the belt of
frost giant strength look different, but they have the
same effect.
The storm giant quintessent Dessa imbued this belt
Elissa I. (GM): with her elemental strength. When the belt’s fantastic
strength is used lightning dances around the wearer
while a warm desert wind blows in the area.
This item can be found in the Dungeon Masters Guide.
y

2018-07-26 01:55 CCC-CIC-04 Best Friends Forever 1 10 0 Show DM Log
2018-09-16 14:57 DDAL05-14 Reeducation 3 1 2 0 0 Show

replaced 2 spell scrolls of Seeming, 5 of Phantom steed 2nd 1 spell scroll of telepathic bond, 7 of detect magic, 1 spell scroll of haste 3rd 2 spell scroll of shadow blade 5th, 1 spell scroll of Aura of life, 1 spell scroll of greater invisibility, 4 spell scrolls of awaken 5th

Date Played Adventure Title Session XP GP Downtime Renown ▼ Magic Items
2018-07-27 23:40 DDAL00-01 Window to the Past 18000 892 10 1 Rod of Security Show

Acquired Rod of Security

Ally of Thay. You are known to be an ally of the Thayan Plateau, whether you want to or not. You have advantage on Charisma-based checks with Red Wizards and other non-slaves from Thay, and at the DM’s discretion may have disadvantage when dealing with Harpers and other enemies of Thay.

Enmity of Thay. You have wronged Zulkir Dar’lon Ma and he has made his displeasure known. Every time you complete an adventure and for each day of downtime you spend, roll a d20. On a roll of 20, you are accosted by agents of the Thay – typically three Red Wizards and two Assassins. Once you die to these agents you may cross this story award off; alternately, you can sacrifice one rare or better permanent magic item and 10,000 gp to pay off your debt of dishonor to the Zulkir. Your DM may choose to have you check for the Thayan attack whenever you begin to take a long rest, if they wish.

2018-07-28 18:09 DDHC-OotA Out of the Abyss 55857 15 1 Show
2019-01-19 20:49 DDAL07-16 Pools of Cerulean -19256 10 1 Show

bought and used spell scroll of simulacrum

bought exotic saddle, studded leather armor, thieves tools, adamantine and silvered arrows, shortbow, 5 spell scrolls of fire shield, 5 spells scrolls of tiny servant, 5 spell scrolls of nestuuls magic aura, 5 spell scrolls of nondetection

replaced spell scroll of 2goodberry, remove curse, death ward, see invisibility, rarys telepathic bond, skill empowerment, swift quiver, 2 freedom of movement, greater invisibility, 3 dimension door, shadow blade, 2 holy weapon, find greater steed
Vorpal Sword
Weapon (scimitar), legendary (requires attunement)
You gain a +3 bonus to attack and damage rolls
Elissa I. (GM): made with this magic weapon. In addition, the
weapon ignores resistance to slashing damage.
When you attack a creature that has at least one
head with this weapon and roll a 20 on the attack
roll, you cut off one of the creature's heads. The
creature dies if it can't survive without the lost head.
Elissa I. (GM): A creature is immune to this effect if it’s immune to
slashing damage, doesn't have or need a head, has
legendary actions, or the DM decides that the
creature is too big for its head to be cut off with this
weapon. Such a creature instead takes an extra 6d8
slashing damage from the hit.
Elissa I. (GM): This blade now hums and vibrates with great
energy, and slices through obstacles with the
greatest of ease. If the sword does not claim the life
of a sentient creature each day, you find that are
easily angered and become frustrated by even the
smallest obstacles. This item can be found in the
Elissa I. (GM): Dungeon Master’s Guide.

recasted find familiar

2018-08-28 20:20 DDHC-TYP Tales from the Yawning Portal tomb of horrors 12983 148051109 9 1 Ring of spell storing, Marvelous Pigments Show

obtained ring of spell storing, 1 potion of heroism, 1 potion of speed, and Pigments. rolled 1d4 and got 4 on roll. Used 3 pigment pots to make 108 million gold. Stores in bank
bought and scribed spell scrolls of Snare, absorb elements, False life, and long strider

2019-01-21 23:06 DDAL 7-18 Turn Back the Endless Night -6750 10 1 Show

6 spell scrolls of death ward, rarys telepathic bond, see invisibility, greater restoration, darkvision, remove curse, comprehend languages, skill empowerment, 3 holy weapon, healing spirit, cat nap, 3 counterspells, dispel magic, find greater steed 2, shadow blade

bought plate armor barding, 5 spell scrolls of ensaring strike
unlocked scarab or protection, and pigments

2019-08-31 17:23 DDAL00-03 Those That Came Before -18700 10 1 Grey robes of the archmagi Show

replaced 3 death ward, holy weapon, 3 swift quiver, haste

unlocked grey robes of archmagi and rooster
bought 5 spell scrolls of Fear,enemies abound, immolation
bought 3 spell scrolls of infernall calling, melf's minute meteors
bought 2 spell scrolls of shadow moil

2019-02-09 18:06 DDAL05-19 The Eye of Xxiphu 10 1 Show

replaced freedom of movemend, death ward, good berry, seeming, pass without a trace, detect magic, 2 itentify
5 greater restoration, 2 dimension door, fire shield, reincarnate, charm monster

unlocked tome of understanding, and staff of power

used all potions of healing

2017-12-29 02:56 CCC-kumori-wretches-01-02 1 600 62 5 1 Robe of Useful Items Show

Acquired the Robe of Useful Items

2019-02-23 19:52 DDAL06-03 Crypt of the Death Giants -125 5 0.5 Belt of Storm Giant Strength Show

replaced 3 fire shields, 3 death ward, 1 greater restoration, 5 speak with animals, 1 healing spirit, 1 comprehend languages, 1 tongues, 2 holy weapon, 1 counterspell, find greater steed

used potion of supreme healing and all potions of healing

gave 100 gp to goat seller

Downtime Activity 1: Hall of Mirth
Characters can spend time in the Hall of Mirth
learning about giant kind and ancient Ostoria and the
giant language. At the conclusion of this adventure a
character may choose to learn the giant language for
Elissa I. (GM): 50 downtime days. In addition at the conclusion of
this adventure a character may choose to learn about
Ostoria, by spending 50 downtime days the character
will have advantage on any future rolls regarding
giants or Ostoria.
Sir Ouija Parfait AC22 PP22 DC18: when Sir Ouija gets rolling it gets impressive
Elissa I. (GM): Downtime Activity 2: Hall of Omens
Characters can spend time in the Hall of Omens
learning about signs and portents. A wizard of the
school of divination may spend 200 downtime days
to gain 1 additional portent dice. Any other character
Elissa I. (GM): may spend 50 downtime days to gain 3 Luck Points
and may use them as the Lucky feat. Once the 3 Luck
Points are spent they are not regained.

Downtime Activity 3: Hall of Honor
Characters can spend time in the hall of honor
Elissa I. (GM): learning about the deeds of the ancient Ostorian
Honor Guard. A character who spends 25 downtime
days will gain advantage in dealings with true giants
(Cloud, Hill, Fire, Stone, or Storm) when the subject of
the Ostorian Honor Guard can be included in the
conversation.
Elissa I. (GM): Story Award: Death's End
You helped defeat Kiaransalee’s cult of Undying Might
and prevented many Death Giants from being created
and used by Kiaransalee. (See the D&D Epic DDEP06-
03 Hecatomb)

Unlock: Belt of Storm Giant Strength
While wearing this belt, your Strength score
changes to a score granted by the belt (29). If your
Strength is already equal to or greater than the belt's
score, the item has no effect on you.
Elissa I. (GM): Six varieties of this belt exist, corresponding with
and having rarity according to the six kinds of true
giants. The belt of stone giant strength and the belt of
frost giant strength look different, but they have the
same effect.
The storm giant quintessent Dessa imbued this belt
Elissa I. (GM): with her elemental strength. When the belt’s fantastic
strength is used lightning dances around the wearer
while a warm desert wind blows in the area.
This item can be found in the Dungeon Masters Guide.
y

2018-07-26 01:55 CCC-CIC-04 Best Friends Forever 1 4500 2250 10 0 Show DM Log
2018-09-16 14:57 DDAL05-14 Reeducation -11425 0 0 Show

replaced 2 spell scrolls of Seeming, 5 of Phantom steed 2nd 1 spell scroll of telepathic bond, 7 of detect magic, 1 spell scroll of haste 3rd 2 spell scroll of shadow blade 5th, 1 spell scroll of Aura of life, 1 spell scroll of greater invisibility, 4 spell scrolls of awaken 5th