Adventure Logsheet
Acquired the Robe of Useful Items
Acquired the Goggles of Night
sold leather armor, acquired cloak of elven kind
Adventure Logsheet
Bought 1 poison vial, 2 daggers, and 1 potion of healing. You have earned the respect of Prince Thornacious. He challenges you to befriend a giant, as he has done with you, (Huge sized humanoid), without using charm effects. if you do, (Dms judgement), you may spend five downtime days to return to Thornacious, who uses heart sigh to tell if you are true of heart. He bestows upon you the title: Adoness (Peacekeeper). This title grants you advantage on Charism ability checks with good aligned fey. You chose to put personal glory above saving a villager of Parnast that was in need. Until you spend 10 downtime days repairing your reputation with the village, you have disadvantage on all charisma ability checks and are charged 50% higher rate for all goods and services, except at the golden tankard, where Raggnar understands that tough decisions must occasionally be made.
Satyr Training. Prince Thornacious has heard more of your great deeds through his servant Blassios. The latter invites you to come on a “vision quest” with him in the Forgotten Forest. If you do, you may spend 5 downtimes days to engage in revelry and seeking out your inner self. Once, if you fail a saving throw against poison, you may call upon your fey teachings to succeed on the saving throw, instead. Defenders of Parnast. You have helped forge a treaty between the city of Parnast and the Ettin Gralm. Citizens will buy you a drink or meal and many toast to your name.
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Friend on the Black Road:You aided the caravan master Azam on a perilous journey along the Black Road. If you find yourself needing to travel the Black Road or transport something discretely, Azam will provide it safely once for free.
Acquired 2 potions of flying
Adventure Logsheet
Bought 9 Health Potions
drank potion of healing and flying potion Bought: Crowbar, Grappling Hook, Healer's Kit, 5 pitons, rope, Ram, 10 foot Pole, and Magnifying Glass
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Acquired: Potion of Greater Healing Bought 2 antitoxins, used 4 health potions
Silvered 2 daggers, rapier, and 20 Arrows Gratitude of the Von Finklestein Family Got Mr./Ms. Wubsy sending stones Charm Bracelet
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Acquired: Uku the spider boy Hero of Port NyanzaruYou helped the merchant princes of Port Nyanzaru defeat Captain Smoke’s pirate armada, and you’re now known as a hero throughout the city. You gain advantage on Charisma checks when dealing with the merchant princes. If you start a session within Port Nyanzaru, you gain advantage on the first attack roll or saving throw that you make.
Adventure Logsheet
Acquired: dagger of venom
Acquired: Spellbook and cape of the mounteback 1st level: fog cloud, mage armor, shield 2nd level: blindness/deafness, crown of madness, hold person, suggestion 3rd level: fear, hypnotic pattern 4th level: greater invisibility 5th level: Bigby’s hand, mislead
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4232651611 larkin Fieldstone bracers of archery Gerald Black cloak of the bat
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4232651611 larkin Fieldstone bracers of archery Gerald Black cloak of the bat
Adventure Logsheet
Copied down:, Alarm, Charm Person, Comprehend Languages, Expeditious Retreat,Feather Fall, Fog Cloud, , Illusory Script, Tasha's Hideous Laughter, Tenser's Floating Disk, , Unseen Servant,
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Acquired Rod of Security Ally of Thay. You are known to be an ally of the Thayan Plateau, whether you want to or not. You have advantage on Charisma-based checks with Red Wizards and other non-slaves from Thay, and at the DM’s discretion may have disadvantage when dealing with Harpers and other enemies of Thay. Enmity of Thay. You have wronged Zulkir Dar’lon Ma and he has made his displeasure known. Every time you complete an adventure and for each day of downtime you spend, roll a d20. On a roll of 20, you are accosted by agents of the Thay – typically three Red Wizards and two Assassins. Once you die to these agents you may cross this story award off; alternately, you can sacrifice one rare or better permanent magic item and 10,000 gp to pay off your debt of dishonor to the Zulkir. Your DM may choose to have you check for the Thayan attack whenever you begin to take a long rest, if they wish.
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traded to Thom
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Traded to Norbert
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Hunted by the red
obtained ring of spell storing, 1 potion of heroism, 1 potion of speed, and Pigments. rolled 1d4 and got 4 on roll. Used 3 pigment pots to make 108 million gold. Stores in bank bought and scribed spell scrolls of Snare, absorb elements, False life, and long strider
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used 3 pots of 4, traded to Norbert
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Wizard: 20 spell scrolls of Seeming 5th 20 spell scrolls of fire bolt 0th 5 spellscrolls of arcane eye 5th 20 spel scrolls of booming blade 0th 5 spell scrolls of cat nap 3rd 5 spell scrolls of comprehend languages 1st 5 spell scrolls of Darkvision 2nd 10 spell scrolls of dispel magic 5rd 10 spell scrolls of detect magic 1st 10 spell scrolls of fly 5th 10 spell scrolls of greater invisibility 4th 5 spell scrolls of haste 3rd 10 spell scrolls of identify 1st 20 spell scrolls of Leomund's Secret chest 4th 20 spell scrolls of longstrider 1st 5 spell scrolls of Phantom steed 3rd 5 spell scrolls of rary's telepathic bond 5th 5 spell scrolls of see invisibility 2nd 10 spell scrolls of shadow blade 5th 10 spell scrolls of tongues 3rd 10 potions of supreme healing 1 spell scroll of find greater steed 4th 10 potions of invisibility 5 spell scrolls of detect thoughts 2nd 10 spell scrolls of dimension door 4th Bard: 20 spell scrolls of viscious mockery 0th 10 spell scrolls of awaken 5th 10 spell scrolls of mass cure wounds 5th 10 spell scrolls of Greater Restoration 5th 10 spell scrolls of heroism 5th 10 spell scrolls of Raise Dead 5th 10 spell scrolls of speak with animals 1st Cleric: 10 Spell scrolls of Holy weapon 5th 10 spell crolls of revivify 3rd 20 spell scrolls of Toll the dead 0th 20 spell scrolls of guidance 0th 10 spell scrolls of spiritual weapon 4th 10 spell scrolls of Guardians of faith 4th 10 spells scrolls of aid 5th Druid: 10 spell scrolls of Call Lightning5th 10 spell scrolls of freedom of movement 4th 20 spell scrolls of goodberry 1st 10 spell scrolls of healing spirit 5th 10 spell scrolls of healing word 5th 10 spell scrolls of Ice storm 5th 20 spell scrolls of Passwithout a trace 2nd 10 spell scrolls of polymorph 4th 10 spell scrolls of protection from poison 2nd 10 spell scrolls of reincarnate 5th 10 spell scrolls of wall of fire 5th Paladin: 10 spell scrolls of aura of life 4th 10 spell scrolls of aura of purity 4th 10 spell scrolls of aura of vitality 4th 10 spell scrolls of Blinding smite 3rd 10 spell scrolls of circle of power 5th 10 spell scrolls of death ward 4th 10 spell scrolls of Remove curse 3rd 10 spell scrolls of shield of faith 1st 10 spell scrolls of magic weapon 2nd 10 spell scrolls of cure wounds 5th Ranger: 10 spell scrolls of conjure volley 5th 10 spell scrolls of darkvision 2nd 10 spell scrolls of flame arrows 3rd 10 spell scrolls of hunter's mark 1st 10 spell scrolls of magic weapon 2nd 10 spell scrolls of healing word 5th 10 spell scrolls of cure wounds 5th 10 spell scrolls of healing spirit 5th 10 spell scrolls of lightning arrow 5th 10 spell scrolls of long strider 1st 10 spell scrolls of swift quiver 5th 10 spell scrolls of zephyr strike 1st Sorcerer: 20 spell scrolls of fire bolt 0th 10 spell scrolls of blink 3rd 10 spell scrolls of far step 5th 10 spell scrolls of suggestion 2nd 10 spell scrolls of sickening radiance 4th 10 spell scrolls of fireball 5th Warlock: 10 spell scrolls of armor of Agythis 5th 10 spell scrolls of Banishment 5th 20 spell scrolls of eldritch blast 0th 10 spell scrolls of hex 1st 10 spell scrolls of Hypnotic Pattern 3rd 10 spell scrolls of negative energy flood 5th 10 spell scrolls of shatter 5th
bought 5 sets of chests for secret chest replaced 1 potion of invisibility, 1 potion of supreme healing, 1 spell scroll of fly 5th, 3 spells scrolls of shadow blade 5th, 2 spell scrolls of Seeming
Adventure Logsheet
replaced 2 spell scrolls of Seeming, 5 of Phantom steed 2nd 1 spell scroll of telepathic bond, 7 of detect magic, 1 spell scroll of haste 3rd 2 spell scroll of shadow blade 5th, 1 spell scroll of Aura of life, 1 spell scroll of greater invisibility, 4 spell scrolls of awaken 5th
replaced 1 spell scroll of dispel magic,3 spell scroll of counterspell, 1 spell scroll of seeming Unlocked Syranna's Folly, obtaained spell scroll of contingency Purchased +3 shortbow, 5 spell scolls of bestow curse 5th, 5 spell scrolls of charm monster 5th, 10 spell scrolls of dissonant whispers 3rd, 10 spell scrolls of dominate person 5th, 10 spell scrolls of enhance ability 2nd, 10 spell scrolls of Geas 5th Oathbow Martial Weapon, Ranged Weapon, Major, Very Rare Table H, Tier 3-4, 20 TCP Damage: 1d8 piercing Properties: ammunition (150/600ft.), heavy, two-handed Weight: 2 lbs. When you nock an arrow on this bow, it whispers in Elvish, "Swift defeat to my enemies." When you use this weapon to make a ranged attack, you can, as a command phrase, say, "Swift death to you who have wronged me." The target of your attack becomes your sworn enemy until it dies or until dawn seven days later. You can have only one such sworn enemy at a time. When your sworn enemy dies, you can choose a new one after the next dawn. When you make a ranged attack roll with this weapon against your sworn enemy, you have advantage on the roll. In addition, your target gains no benefit from cover, other than total cover, and you suffer no disadvantage due to long range. If the attack hits, your sworn enemy takes an extra 3d6 piercing damage. While your sworn enemy lives, you have disadvantage on attack rolls with all other weapons. This elven bow has the soul of a Thayan rebel permanently and irreversibly entwined within it, her sigil defiled and etched into the grip. When attuned, the bearer can speak and understand Thayan, in addition to receiving the following Bond: “I will not be at peace until Szass Tam and his plots are erased from existence”.
Bought spell scroll of hold Monster rebought 2 spell scrolls of seeming, 5 of darkvision, 1 detect magic, 2 aid, 1 invisibility, 1 of see invisibility, 1 of hold monster
Adventure Logsheet
replaced 10 potions of supreme healing, 1 spell scroll of dispel magic 5th, unlocked decanter of endless water Bought Paladin 5 spell scrolls of destructive wave 5th Cleric 10 spell scrolls of dispel evil and good 5th 5 spell scrolls of flame strike 5th bard 5 spell scrolls of skill empowerment 5th Wizard 10 spell scrolls of Synaptic Static 5th 10 spell scrolls of storm sphere 5th Druide 5 spell scrolls of Guardian of Nature 4th Corrected Spell scroll list
replaced spell scroll of identify, 2 seeming, 2swift quiver, 1 potion of supreme healing` unlocked staff of power, ioun stone of insight, and nine life stealer Bought 20 spells scrolls of planar binding, 5 spell scrolls of conjure woodland creatures, 4 spell scrolls of find greater steed, 20 spell scrolls of glyph of warding, 5 spell scrolls of legend lore, 5 spell scrolls of wall of stone, 5 spell scrolls of wall of light, 5 spell scrolls of blur
Bought 5 spell scrolls of charm monster 5 spell scrolls of beacon of hope and crusaders mantle, 5 spell scrolls of expeditious retreat, 10 spell scrolls of false life, bought staff of the magi, 5 vials of anittoxin, 2 bags of caltrops, 5 flasks of holy water, 1 exotic saddle, plate barding, climber's kit, all artisans tools/instruments, and gaming sets then put all in secret chest Bought galley, 90 skilled crew for 365 days, 5 unskilled hirelings for 365 days, and 1 mastiff with half plate barding replaced 8 spell scroll of glyph of warding, 1 spell scroll of blur, 1 spell scroll of crusader's mantle, 4 spell scrolls of blink, 3 spell scrolls of greater restoration, 2 spell scrolls of pass without a trace, 1 spell scroll of dimension door, 1 spell scroll of legend lore, 3 spell scrolls of dispel evil and good casted planar binding to bind the pixie Oblivillish Bught staff of the magi with treasure points
Adventure Logsheet
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traded with Richard McDaniel, character was Kiana, DCI: 5319088624
,, replaced 2 spell scroll of wall of light, 1 zephyr strike, 2 healing spriit, 2 of fly, 1 haste, 5 of death ward, 1 dispel evil and good, 2 swift quiver, 2 reincarnate, awaken aqcuired blessing of health unlocked rod of lordly might, wand of wonder, and Anstruth Harrp made Ram awakened familiar Scribed Burning hands, absorb elements, catapult, Cause Fear, Chromatic Orb, Color Spray, Earth Tremor, False Life, Ice Knife, Illusory Script, Jump, Long Strider, Magic Missle, Protection from Evil and Good,Ray of Sickness, Silent Image, sleep, snare, Thunderwave, and witch bolt recasted planar binding
bought and used spell scroll of simulacrum bought exotic saddle, studded leather armor, thieves tools, adamantine and silvered arrows, shortbow, 5 spell scrolls of fire shield, 5 spells scrolls of tiny servant, 5 spell scrolls of nestuuls magic aura, 5 spell scrolls of nondetection replaced spell scroll of 2goodberry, remove curse, death ward, see invisibility, rarys telepathic bond, skill empowerment, swift quiver, 2 freedom of movement, greater invisibility, 3 dimension door, shadow blade, 2 holy weapon, find greater steed Vorpal Sword Weapon (scimitar), legendary (requires attunement) You gain a +3 bonus to attack and damage rolls Elissa I. (GM): made with this magic weapon. In addition, the weapon ignores resistance to slashing damage. When you attack a creature that has at least one head with this weapon and roll a 20 on the attack roll, you cut off one of the creature's heads. The creature dies if it can't survive without the lost head. Elissa I. (GM): A creature is immune to this effect if it’s immune to slashing damage, doesn't have or need a head, has legendary actions, or the DM decides that the creature is too big for its head to be cut off with this weapon. Such a creature instead takes an extra 6d8 slashing damage from the hit. Elissa I. (GM): This blade now hums and vibrates with great energy, and slices through obstacles with the greatest of ease. If the sword does not claim the life of a sentient creature each day, you find that are easily angered and become frustrated by even the smallest obstacles. This item can be found in the Elissa I. (GM): Dungeon Master’s Guide. recasted find familiar
Adventure Logsheet
6 spell scrolls of death ward, rarys telepathic bond, see invisibility, greater restoration, darkvision, remove curse, comprehend languages, skill empowerment, 3 holy weapon, healing spirit, cat nap, 3 counterspells, dispel magic, find greater steed 2, shadow blade bought plate armor barding, 5 spell scrolls of ensaring strike unlocked scarab or protection, and pigments
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traded with Fargarth
replaced freedom of movemend, death ward, good berry, seeming, pass without a trace, detect magic, 2 itentify 5 greater restoration, 2 dimension door, fire shield, reincarnate, charm monster unlocked tome of understanding, and staff of power used all potions of healing
Adventure Logsheet
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Char name: Huan Tea, Race yuanti pure blood Class paladin where they found it : CCCROZK01-02 Zhentarim’s Lament Just huan DCI: 4319080715
replaced 3 fire shields, 3 death ward, 1 greater restoration, 5 speak with animals, 1 healing spirit, 1 comprehend languages, 1 tongues, 2 holy weapon, 1 counterspell, find greater steed used potion of supreme healing and all potions of healing gave 100 gp to goat seller Downtime Activity 1: Hall of Mirth Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for Elissa I. (GM): 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria. Sir Ouija Parfait AC22 PP22 DC18: when Sir Ouija gets rolling it gets impressive Elissa I. (GM): Downtime Activity 2: Hall of Omens Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character Elissa I. (GM): may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained. Downtime Activity 3: Hall of Honor Characters can spend time in the hall of honor Elissa I. (GM): learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation. Elissa I. (GM): Story Award: Death's End You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06- 03 Hecatomb) Unlock: Belt of Storm Giant Strength While wearing this belt, your Strength score changes to a score granted by the belt (29). If your Strength is already equal to or greater than the belt's score, the item has no effect on you. Elissa I. (GM): Six varieties of this belt exist, corresponding with and having rarity according to the six kinds of true giants. The belt of stone giant strength and the belt of frost giant strength look different, but they have the same effect. The storm giant quintessent Dessa imbued this belt Elissa I. (GM): with her elemental strength. When the belt’s fantastic strength is used lightning dances around the wearer while a warm desert wind blows in the area. This item can be found in the Dungeon Masters Guide. y
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+2 rod of the pact keeper (evergreen) from Kazimier Elric (Alex Deveau, DCI #1314806772)
Adventure Logsheet
replaced 3 death ward, holy weapon, 3 swift quiver, haste unlocked grey robes of archmagi and rooster bought 5 spell scrolls of Fear,enemies abound, immolation bought 3 spell scrolls of infernall calling, melf's minute meteors bought 2 spell scrolls of shadow moil
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Prince Doran Hightower Garrett Colón 6223-775-804 Hammer of Thunderbolts (Table I Quest season 8)
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given gauntlets of ogre power
replaced spell scroll of dispel evil and good, identify aqcuired potion of invulnerability, scroll of antilife shell unlocked Ioun Stone (Greater Absorption) Wondrous item, legendary (requires attunement) This lavender and green stone has been fashioned into the shape of a strange dragon; it has a long, sinewy neck, a body like a serpent, four stout legs, and two long whiskers that almost look like a mustache. This is what the dragons of far-off Shou Lung in Kara-Tur look like. While this marbled object orbits your head, you can use your reaction to cancel a spell of 8th level or lower cast by a creature you can see and targeting only you. Once the stone has canceled 50 levels of spells, it burns out and turns dull gray, losing its magic. If you are targeted by a spell whose level is higher than the number of spell levels the stone has left, the stone can't cancel it.
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replaced 2 spell scrolls of fly, 1 shadowblade, 2 fire shield, 1 mass cure wounds, 1 holy weapon, 1 guardian of nature, 2 dimension door aqcuired Efreeti Chain -- legendary, attunement, Chainmail +3, Table I, immune to fire & can walk on lava Story Award: The Opal Pendant: You captured a part of the Soulmonger's energy within a magical opal pendant taken from a Thayan Zulkir. At some point in the future, your and your allies will need to deal with this nefarious device permanently. My name is Prince Rashidi al-Zahar ibn Rath, seventeenth son of Rathiman the Wise, who is the Sultan of the Obsidian Mountains and Ruby Palace, Suzerain of the Sparkling Desert, and high vizier of the City of Brass, may his reign remain ceaseless SnakeCat (GM):and ever burning.” Bludgeoning: DDAL 07-15, Keeb the Kenku Scroll Cast (Nathan G DM)
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player name: Drew character name: Vaerin of Helm item: Gloves of Thievery (my notes on the flavor are not perfect, but it was essentially black leather gloves with the palms and fingertips made of red silk. I can try to double check it if you need) where you got the item: DDAL09-03 Hungry Shadows DCI number: 9317524779
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Traded to Norbert
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traded to thom for ring of spell storing with find greater steed. Cassted find familiar into it
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traded to fargarth for wooden shield of missile attraction
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replaced 3 spell scrolls of tiny servant and 1 of darkvision, 2 greater restoration, 2 pass without a trace, 2 dimension door, 5 holy weapon, 4 of fire shield, 1 haste, 1 swift quiver, 1 death ward aqcuired psychic resistance from wish Grits N Gravy. DCI 3319100337 bought 3 doses of demon ichor "Halt yon and ware the spicy mango" Aqcuired Ioun stone of mastery
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traded to fargarth
Adventure Logsheet
bought 5 spell scrolls of enhance ability and alter self used and replaced 2 spell scrolls of darkvision,10 spell scrolls of longstrider, 8 spell scrolls of freedom of movement, 1 spell scroll of death ward, 1 spell scroll of telepathic bond, 1 spell scroll of enhance ability, 1 spell scroll of Swift Quiver, 2 spell scrolls of alter self bought diamond for revivify aqcuire +2 half Plate
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traded to jobe
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forgot to log as used
used and replaced spell scroll of awaken, mage armor, tiny servant, and death ward 6 aids, 2 fire shields, 1 darkvision, 1 see invis, 1 longstrider, 1 protection from poison, 1 holy weapon used potion of supreme healing. have 4 now
Adventure Logsheet
2 4th wasted 2 3rd 4 2nd 1 5th and 1000 gold for awaken down to 3 potions of supreme healing bought 2 locks and 20 adamantine arrows HAS SNARF FROM THUNDERCATS
casted tiny servant scroll, 3 swift quiver, counterspell, 4 death ward, 2 aid, 2 darkvision, comprhend languages, detect magic, 2 pass without a trace' aqcuired spell scroll of meteor swarm Clever Torso You are carrying the armless, legless torso of a ghast—the infernal architect Khemed Rein. Khemed can talk and is desperate to escape the Nine Hells. If you fail a saving throw while carrying Khemed, you can choose to have the effect target him instead. This always destroys him, even if the effect deals no damage. If you leave the Nine Hells, you can return Khemed to his homeland and he is forever in your debt. Ice Pact The ice devil General Everbleed is escorting you on your mission to recover the soul of Rotger de la Reue. You can control the fiend in combat, but the DM can take control of his actions at any time. If you leave the Nine Hells, the general’s debt of service is removed, and he leaves your side. Lost Hope The name of the person whom you care for the most has been revealed to the demons of the Abyss, and you cannot shake the fear that they are being hunted. You gain an additional bond: “My actions have endangered my loved one.” At the end of every adventure you play, roll a d20. On a result of a 1, your fears come true as the demon prince Yeenoghu assassinates your loved one. The only way to remove this story award is to kill Yeenoghu.
casted 2 aids, 4 longstriders, darkvision, 4 death wards, seeming, 2 tongues,swift quiver, , synaptic static used spell scroll of meteor swarm used 1 antitoxin Thanks of Ilmater You have worked the will of the gods of light to maintain the balance of the Blood War. If you are 20th level (or upon achieving 20th level) you may select the boon of immortality or the boon of planar travel from the Dungeon Master’s Guide. If you select the boon of planar travel, it takes you to the Brightwater: the realm of Ilmater and Sune in the Seven Heavens of Celestia. killed yeenoghu and saved part of heart
Adventure Logsheet
Replaced Skulker with Ritual caster Learned Halfling instead of Auran shifted racial +1 to intelligence and moved a con point into intelligence moved to masters
Acquired Bag of Holding
used SC of greater restoration and Swift Quiver, haste acquired potion of flying and potion of supreme healing Acquired rof of absorption
Adventure Logsheet
Acquired Potion of Speed and Potion of Storm Giant Strength Acquired Greater Silver Sword
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Traded to Jobe
Used and replaced 2 holy weapons, Freedom of Movement, Circle of Power, tiny servant, seeming. used potion of speed copied Comprehend Languages, identify, phantom steed, telepathic bond, Contact other Plane, Alarm, Augury, Detect Magic, Divination, Feign Death, Gentle Repose, Illusory Script, Tiny Hut, Magic Mouth, Skywrite, Unseen Servant, and Water breathing Bought SCs for Contact Other Plane, Alarm, Augury, Divination, Feign Death, Gentle Repose, Illusory Script,Tiny Hut, Magic Mouth, Skywrite, Unseen Servant, and Water Breathing bought SC of dispel magic, revivify, death ward, Potion of supreme healing, gaseous form, and 4 +3 arrows. Down to 3 spent 10k gold on mercenaries Acquired Blessing of Protection-You gain a +1 bonus to AC and saving throws. Your eyes have developed small flecks of brilliant gold, and your senses seem just a little bit sharper., Acquired Charm of Vitality, Acquired Cloak of Invisibility Patron of the Company You managed to convince the drow mercenary company Bregan D’Arthe to turn their back on the conflict. This cost no small amount of gold, and word of your actions will spread. While the mercenaries themselves are discreet about their funding, there were other ears and eyes in the Underdark that day. What this means for you will remain to be seen.
Adventure Logsheet
Used and replaced Potion of supreme healing, SC of Holy Weapon, pass without a trace, cat nap, darkvision Down to 2 Antitoxins Acquird Plate Armor of Etherealness and potion of Fire Giant Strength