Fargarth Steelshaper

Season:
Race:
Hill Dwarf
Class:
Cleric
Background:
Acolyte
Lifestyle:
Modest
Current Level:
20
XP Level:
6
Total XP:
14825
XP to Level:
8175
XP for Next:
23000
ACP Level:
10
ACP to Level:
3.0
Milestone Level:
36
Total GP:
91863.88
Total Downtime:
227
Tag:
Faction:
Order of the Gauntlet
Faction Rank:
Vindicator (rank 4)
Renown Rank:
Whitehawk (rank 3)
Total Renown:
19.5
Secret Missions:
0
Treasure CPs:
0/0/0/0
Magic Item Count:
13
Magic Item Limit:
10
Scroll of Revivify,
Potion of Poison Resisitance,
Dwarven Plate,
Chronostat of Precision ,
shield +3,
potion of Superior Healing,
2 potions of Invulnerability,
Bolt of holding,
Bolt of Vapors,
Cape of King Snurre,
tome of Understanding,
Belt of storm giant strength,
Whelm,
Manual of Golems Iron,
Tome of Leadership and Influence,
Ring of Earth Elemental Command,
Amulet of the Devout,
Efreeti Chain,
Quaryl's Codex

Log Entries

Date Played Adventure Title Session Levels GP Downtime ▼ Magic Items
2020-08-02 15:51 Trade Log -15 Tome of Clear Thought > Half Plate +2 Show Trade Log

Lexi ALittleBitAlexi

3459

Character:Tobin Skillsplitter
item:Half Plate+2
From: Drums of the Dead

2019-10-08 20:04 Trade Log -15 Nettle > Dawnfire (sunblade) Show Trade Log

traded to silth

2019-09-29 00:28 Trade Log -15 Rod of Security > Skeggox Show Trade Log

Traded to Thom

2019-09-17 14:50 Trade Log -15 Staff of the Woodlands > Nettle Show Trade Log

Grant Johnson, DCI 7115358558, Danric Modulo, source: Prior Trade with Joshua Patterson, DCI 2103901786, character Fenric, source DDEP 4

2019-11-16 19:37 Trade Log -15 Skeggox > shield +3 Show Trade Log

Traded to thom

2019-12-21 01:24 Trade Log -15 Gauntlets of Ogre Power > Periapt of Health Show Trade Log

traded to nagos

2019-12-21 01:13 Trade Log -15 hammer of Thunderbolts > Whelm Show Trade Log

Whelm from tyrvoril
Player name is corey character name is tyrvoril dci-3102839015 and was in wpm

2020-03-07 17:17 Trade Log -15 Grey Robe of the Archmagi > Matalotok Show Trade Log

Introverse #8713
DCI 5107-305-636
Character is Mortimer Thaddeus Graves
Matalotok
Source is decent into Avernus
Escape from avernus

2019-12-15 18:13 Trade Log -15 Cubic Gate > hammer of Thunderbolts Show Trade Log

traded to keeb

2019-12-10 00:25 Trade Log -15 Vorpal Scimitar > Belt of storm giant strength Show Trade Log

traded with Norbert

2019-12-06 23:08 Trade Log -15 Tome of Clear Thought > tome of Understanding Show Trade Log

tradded with thom

2019-11-21 03:19 Trade Log -17 Shield of Missile Attraction > Ring of spell storing Show Trade Log

traded to keeb for ring of spell storing with find greater steed and find familiar. casted both

2019-11-10 16:30 DDAL05-8 Durlag’s Tower 550 -60 Show

bought 3 health potions

aquired large chunk of malacite

Vergadain's Firespirits- Vergadain, a dwarven deity of wealth and trickery, was known for his favored drink; as clear as water and smelled of honey and cane sugar, but was in truth an incredibly potent liquor that put standard dwarven spirits to shame. He would sometimes challenge unknowing humans and elves to drinking contents, where he would slyly swap in sweetened water while his opponent would down drink after drink of this highly-flammable liquid. It rarely ended well for them. And now you have the recipe!

You may spend 60 downtime days to craft one barrel of firespirits. Each batch requires special sweet herbs from Bitter-root’s copse near Durlag’s Tower and 100 gp worth of other materials, including aged dwarven spirits blessed by a dwarven priest. If you find yourself in possession of campaign documentation that bestows ownership of a distillery, this time and gold cost is reduced by half.

Each barrel contains approximately 30 gallons of firespirits, and can be sold for 1,000 gp. Alternately, as this is a rare elixir; it may be worth a significant amount to Fai Chen, certain high-ranking lords, or other purveyors of such fineries. Additionally, if you give a nip of firespirits (just a wee one) to a dwarf, all Charisma (Persuasion) checks made with them are made with advantage for the next hour.

Favor of Seer- If the characters choose to not sell the jade dagger, they may instead turn it over to SEER. If they do, they all earn her admiration, as this very dagger was lost during an expedition that, in her words; “went poorly”. The blade is a family heritage item and all that remains of her long-lost uncle, whom she refuses to name directly. SEER is willing to provide a character that has this story award with one spell scroll of second level or lower. If the character is a member of the Lords’ Alliance, they can instead choose a spell scroll of up to third level. If the character is a member of the Lords’ Alliance and is rank four or higher, they may instead choose a spell scroll of level 3 or lower and also receive a potion of heroism. Any spell chosen for this reward must be on the wizard spell list and cannot be a ritual. Once a reward is chosen, strike out this story award.

2020-01-24 20:55 DDAL00-03 Those That Came Before 1 1500 -120 Grey Robe of the Archmagi Show

aqcuired grey robes of magi

Favor of Candlekeep: Inkpot and the scribes of Candlekeep are extremely grateful for your stories and account of your time in Warlock’s Crypt. In return, they have offered to teach you ancient Netherese as an immersion course; if you would like to learn ancient Netherese, you must spend 120 downtime days at Candlekeep doing nothing other than working on your knowledge of this language. If you are not interested in learning ancient Netherese, you may instead choose three spell scrolls of up to 5th level (tier 3) or 7th level (tier 4) for free from an approved Adventurers League resource

2020-06-15 20:28 DDAL06-03 Crypt of the Death Giants 1 2250 -150 Show

Hall of Mirth. Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria.

Hall of Omens. Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained.

Hall of Honor. Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation.

Death’s End. You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03 Hecatomb)

Date Played Adventure Title Tier Session ACP TCP Downtime ▼ Renown
2020-08-02 15:51 Trade Log -15 Show Trade Log

Lexi ALittleBitAlexi

3459

Character:Tobin Skillsplitter
item:Half Plate+2
From: Drums of the Dead

2019-10-08 20:04 Trade Log -15 Show Trade Log

traded to silth

2019-09-29 00:28 Trade Log -15 Show Trade Log

Traded to Thom

2019-09-17 14:50 Trade Log -15 Show Trade Log

Grant Johnson, DCI 7115358558, Danric Modulo, source: Prior Trade with Joshua Patterson, DCI 2103901786, character Fenric, source DDEP 4

2019-11-16 19:37 Trade Log -15 Show Trade Log

Traded to thom

2019-12-21 01:24 Trade Log -15 Show Trade Log

traded to nagos

2019-12-21 01:13 Trade Log -15 Show Trade Log

Whelm from tyrvoril
Player name is corey character name is tyrvoril dci-3102839015 and was in wpm

2020-03-07 17:17 Trade Log -15 Show Trade Log

Introverse #8713
DCI 5107-305-636
Character is Mortimer Thaddeus Graves
Matalotok
Source is decent into Avernus
Escape from avernus

2019-12-15 18:13 Trade Log -15 Show Trade Log

traded to keeb

2019-12-10 00:25 Trade Log -15 Show Trade Log

traded with Norbert

2019-12-06 23:08 Trade Log -15 Show Trade Log

tradded with thom

2019-11-21 03:19 Trade Log -17 Show Trade Log

traded to keeb for ring of spell storing with find greater steed and find familiar. casted both

2019-11-10 16:30 DDAL05-8 Durlag’s Tower -60 Show

bought 3 health potions

aquired large chunk of malacite

Vergadain's Firespirits- Vergadain, a dwarven deity of wealth and trickery, was known for his favored drink; as clear as water and smelled of honey and cane sugar, but was in truth an incredibly potent liquor that put standard dwarven spirits to shame. He would sometimes challenge unknowing humans and elves to drinking contents, where he would slyly swap in sweetened water while his opponent would down drink after drink of this highly-flammable liquid. It rarely ended well for them. And now you have the recipe!

You may spend 60 downtime days to craft one barrel of firespirits. Each batch requires special sweet herbs from Bitter-root’s copse near Durlag’s Tower and 100 gp worth of other materials, including aged dwarven spirits blessed by a dwarven priest. If you find yourself in possession of campaign documentation that bestows ownership of a distillery, this time and gold cost is reduced by half.

Each barrel contains approximately 30 gallons of firespirits, and can be sold for 1,000 gp. Alternately, as this is a rare elixir; it may be worth a significant amount to Fai Chen, certain high-ranking lords, or other purveyors of such fineries. Additionally, if you give a nip of firespirits (just a wee one) to a dwarf, all Charisma (Persuasion) checks made with them are made with advantage for the next hour.

Favor of Seer- If the characters choose to not sell the jade dagger, they may instead turn it over to SEER. If they do, they all earn her admiration, as this very dagger was lost during an expedition that, in her words; “went poorly”. The blade is a family heritage item and all that remains of her long-lost uncle, whom she refuses to name directly. SEER is willing to provide a character that has this story award with one spell scroll of second level or lower. If the character is a member of the Lords’ Alliance, they can instead choose a spell scroll of up to third level. If the character is a member of the Lords’ Alliance and is rank four or higher, they may instead choose a spell scroll of level 3 or lower and also receive a potion of heroism. Any spell chosen for this reward must be on the wizard spell list and cannot be a ritual. Once a reward is chosen, strike out this story award.

2020-01-24 20:55 DDAL00-03 Those That Came Before -120 Show

aqcuired grey robes of magi

Favor of Candlekeep: Inkpot and the scribes of Candlekeep are extremely grateful for your stories and account of your time in Warlock’s Crypt. In return, they have offered to teach you ancient Netherese as an immersion course; if you would like to learn ancient Netherese, you must spend 120 downtime days at Candlekeep doing nothing other than working on your knowledge of this language. If you are not interested in learning ancient Netherese, you may instead choose three spell scrolls of up to 5th level (tier 3) or 7th level (tier 4) for free from an approved Adventurers League resource

2020-06-15 20:28 DDAL06-03 Crypt of the Death Giants -150 Show

Hall of Mirth. Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria.

Hall of Omens. Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained.

Hall of Honor. Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation.

Death’s End. You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03 Hecatomb)

Date Played Adventure Title Session XP GP Downtime ▼ Renown Magic Items
2020-08-02 15:51 Trade Log -15 Tome of Clear Thought > Half Plate +2 Show Trade Log

Lexi ALittleBitAlexi

3459

Character:Tobin Skillsplitter
item:Half Plate+2
From: Drums of the Dead

2019-10-08 20:04 Trade Log -15 Nettle > Dawnfire (sunblade) Show Trade Log

traded to silth

2019-09-29 00:28 Trade Log -15 Rod of Security > Skeggox Show Trade Log

Traded to Thom

2019-09-17 14:50 Trade Log -15 Staff of the Woodlands > Nettle Show Trade Log

Grant Johnson, DCI 7115358558, Danric Modulo, source: Prior Trade with Joshua Patterson, DCI 2103901786, character Fenric, source DDEP 4

2019-11-16 19:37 Trade Log -15 Skeggox > shield +3 Show Trade Log

Traded to thom

2019-12-21 01:24 Trade Log -15 Gauntlets of Ogre Power > Periapt of Health Show Trade Log

traded to nagos

2019-12-21 01:13 Trade Log -15 hammer of Thunderbolts > Whelm Show Trade Log

Whelm from tyrvoril
Player name is corey character name is tyrvoril dci-3102839015 and was in wpm

2020-03-07 17:17 Trade Log -15 Grey Robe of the Archmagi > Matalotok Show Trade Log

Introverse #8713
DCI 5107-305-636
Character is Mortimer Thaddeus Graves
Matalotok
Source is decent into Avernus
Escape from avernus

2019-12-15 18:13 Trade Log -15 Cubic Gate > hammer of Thunderbolts Show Trade Log

traded to keeb

2019-12-10 00:25 Trade Log -15 Vorpal Scimitar > Belt of storm giant strength Show Trade Log

traded with Norbert

2019-12-06 23:08 Trade Log -15 Tome of Clear Thought > tome of Understanding Show Trade Log

tradded with thom

2019-11-21 03:19 Trade Log -17 Shield of Missile Attraction > Ring of spell storing Show Trade Log

traded to keeb for ring of spell storing with find greater steed and find familiar. casted both

2019-11-10 16:30 DDAL05-8 Durlag’s Tower 550 -60 Show

bought 3 health potions

aquired large chunk of malacite

Vergadain's Firespirits- Vergadain, a dwarven deity of wealth and trickery, was known for his favored drink; as clear as water and smelled of honey and cane sugar, but was in truth an incredibly potent liquor that put standard dwarven spirits to shame. He would sometimes challenge unknowing humans and elves to drinking contents, where he would slyly swap in sweetened water while his opponent would down drink after drink of this highly-flammable liquid. It rarely ended well for them. And now you have the recipe!

You may spend 60 downtime days to craft one barrel of firespirits. Each batch requires special sweet herbs from Bitter-root’s copse near Durlag’s Tower and 100 gp worth of other materials, including aged dwarven spirits blessed by a dwarven priest. If you find yourself in possession of campaign documentation that bestows ownership of a distillery, this time and gold cost is reduced by half.

Each barrel contains approximately 30 gallons of firespirits, and can be sold for 1,000 gp. Alternately, as this is a rare elixir; it may be worth a significant amount to Fai Chen, certain high-ranking lords, or other purveyors of such fineries. Additionally, if you give a nip of firespirits (just a wee one) to a dwarf, all Charisma (Persuasion) checks made with them are made with advantage for the next hour.

Favor of Seer- If the characters choose to not sell the jade dagger, they may instead turn it over to SEER. If they do, they all earn her admiration, as this very dagger was lost during an expedition that, in her words; “went poorly”. The blade is a family heritage item and all that remains of her long-lost uncle, whom she refuses to name directly. SEER is willing to provide a character that has this story award with one spell scroll of second level or lower. If the character is a member of the Lords’ Alliance, they can instead choose a spell scroll of up to third level. If the character is a member of the Lords’ Alliance and is rank four or higher, they may instead choose a spell scroll of level 3 or lower and also receive a potion of heroism. Any spell chosen for this reward must be on the wizard spell list and cannot be a ritual. Once a reward is chosen, strike out this story award.

2020-01-24 20:55 DDAL00-03 Those That Came Before 1500 -120 Grey Robe of the Archmagi Show

aqcuired grey robes of magi

Favor of Candlekeep: Inkpot and the scribes of Candlekeep are extremely grateful for your stories and account of your time in Warlock’s Crypt. In return, they have offered to teach you ancient Netherese as an immersion course; if you would like to learn ancient Netherese, you must spend 120 downtime days at Candlekeep doing nothing other than working on your knowledge of this language. If you are not interested in learning ancient Netherese, you may instead choose three spell scrolls of up to 5th level (tier 3) or 7th level (tier 4) for free from an approved Adventurers League resource

2020-06-15 20:28 DDAL06-03 Crypt of the Death Giants 2250 -150 Show

Hall of Mirth. Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria.

Hall of Omens. Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained.

Hall of Honor. Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation.

Death’s End. You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03 Hecatomb)