Adventure Logsheet
Sold chain mail and bought Smith's Tool's, room, and 2 meals for modest price. Got 10 gold for returning supplies.
Scroll of Augury
Made Climber's Kit
Acquired: Potion of poison Resisitance
Acquired: Gauntlets of Ogre Power
, potion of firebreathing obtained spell scroll of lesser restoration, unlocked staff of the woodlands “Home Sweet Home”. Reward them with Player Handout 3. This character has been given a plot of land in Elmwood by the Elmwood Council to use as their permanent residence. This plot of land can be either sized for a comfortably large house in the main area of the town of Elmwood OR about an acre of bare land out in the farmlands for some crops or a ranch, a barn, and a farmhouse. Future Elmwood adventures will have more information about how to upgrade this residence.
Unlocked Cloak of Displacement Frontier Friend: If the characters free Burleigh by convincing Scarn Mikel to let him go peacefully, the Blood Riders gain a new respect for the Frontier Scouts. As a result, the riders stop bullying the scouts and they stay out of one another’s way. As long as you possess this story award, you have advantage on Charisma (Intimidation) and (Persuasion) checks made to influence any member of the Frontier Scouts.
used potion of healing Take care of her:Because of his failure to protect her, Martek Leer has entrusted Achis Atracta to your care—as her new bearer or companion—and tearfully wishes you a wonderful future together. His love-filled well-wishes bear a special kind of luck. Once for each adventure played in Hillsfar, you can invoke that luck to add 1d4 to any d20 roll you make. You can apply this Story Award after you make the roll, but before the results are known. Youve got a friend in me:The Zulkir remembers his debts and debtors and spreads through the Red Wizard channels that you are a friend of Thay. Each Hillsfar Trilogy 2 adventure has this Story Award, and if a character receives three ranks of this, the effect (advantage on social skill checks) is permanent in any dealings with the Red Wizards of Thay. A favor of Rogues:For saving Isthana Ro, the Rogue’s Guild of Hillsfar owes the characters a favor. If the characters ever need a hand while in Hillsfar, or anytime Isthana Ro or a member of the Rogue’s Guild of Hillsfar is around and can be asked for help, they gain advantage on a check as if they used the aid action or can provide information they would know as if they rolled a 20 on the Knowledge check. After this has been used once it goes away.
unlocked wand of secrets
unlocked rod of rulership Sold Into slavery:The character is sold into slavery, : and branded with a small triangular face tattoo to mark this. Gains a trait of a strong dislike for slavery and empathy for those enslaved.
unlocked wings of flying Clipped Wings. In the face of the Teshwave Sibling’s pleading, you have stayed the course, either killing them or allowing the government of Melvaunt to exact the same due. The funny thing with warlocks is that their patrons tend to not allow them to lie dead for long . . A Mermaid’s Request. By chance and skill, you have saved the mermaid Almeta from merrow attackers. She is forever grateful for this, and has extended an open invitation to her underwater village for the foreseeable future.
acquired potion of heroism, unlocked wand of lightnign bolts
unlocked mace of smiting Mace of Smiting You gain a +1 bonus to attack and damage rolls made with this magic weapon. The bonus increases to +3 when you use the mace to attack a construct. When you roll a 20 on an attack roll made with this weapon, the target takes an extra 7 bludgeoning damage, or any extra 14 bludgeoning damage if it’s a construct. If a construct has 25 hit points or fewer after taking this damage, it is destroyed. This item is found on Magic Item Table G in the Dungeon Master’s Guide. This head of the mace of smiting features an angry dwarven face. The ghost of Reizzlerum Caskview still maintains a connection to the weapon, causing the owner to gain an unending thirst for good ale. As the owner becomes intoxicated, the face on the mace shifts to appear more drunkenly joyful. The longer the owner goes without a drink, the angrier the face appears.
Unlocked Ring of Fire resistance
bought alabaster mask and An enormous scale, perhaps from a dragon sold splint armor, shield, and magnifying glass bought 750 worth of raw materials and casted fabricate for plate unlocked amulet of healthRequires Attunement Your Constitution score is 19 while you wear this amulet. It has no effect on you if your Constitution score is already 19 or higher. An electrum pendant in the shape of an eye surrounded by a grasping tentacle hangs from a mithril chain. You have the feeling you are being watched whenever you were this amulet
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Traded with keeb
Solina's Blessing - In the event that you come acrposs Vornjolnir's machinations or the Harrowed King's relics, know that Solina's blessing is upon you. unlocked dawnfire sunblade acquired 2 spell scroll of daylight Dawnfire (Sun Blade) longsword, rare (requires attunement): This item appears to be a longsword hilt. While grasping the hilt, you can use a bonus action to cause a blade of pure radiance to spring into existence, or make the blade disappear. While the blade exists, this magic longsword has the finesse property. If you are proficient with shortswords or longswords, you are proficient with the sun blade. You gain a +2 bonus to attack and damage rolls made with this weapon, which deals radiant damage instead of slashing damage. When you hit an undead with it, that target takes an extra 1d8 radiant damage. The sword's luminous blade emits bright light in a 15-foot radius and dim light for an additional 15 feet. The light is sunlight. While the blade persists, you can use an action to expand or reduce its radius of bright and dim light by 5 feet each, to a maximum of 30 feet each or a minimum of 10 feet each. The ruby in Dawnfire’s pommel sheds dim light for 10 feet when within 60 feet of undead.
bought masons tools, unlocked cloak of displacement Friend of Rashemen: You have earned the respect and regard of the Rashemi people by rescuing the Vremyonni and returning the wychlaran mask. You have advantage on all social checks with the people of Rashemen if they know your name and what you did.
collected bullette scales unlocked +2 longbow used health pottion
unlocked handy haversack This backpack is stained nearly black with soot that seems to be impossible to wash off. It has a central pouch and a multitude of side pouches, each of which is an extra dimensional space. Story Award: Friend of the Fallen: You have earned favor among the sewer refugees, which act as a loosely knit communications network and potential information source in later modules
used scroll of revivify unlocked berserer flail
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used holy aura scroll
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Grant Johnson, DCI 7115358558, Danric Modulo, source: Prior Trade with Joshua Patterson, DCI 2103901786, character Fenric, source DDEP 4
used spell scroll of holy aura Ally of Thay: You are known to be an ally of the Thayan Plateau, whether you want to be or not. You have advantage on Charisma based checks when dealing with the Red Wizards or non-slaves from Thay, and (DM discretion) disadvantage on Charisma checks when dealing with Harpers or enemies of Thay. Enmity of Thay: You have wronged Zulkir Dar’lon Ma and he has made his displeasure known. Every time you complete an adventure and for each day of downtime you spend, roll a d20. On a roll of 20, you are accosted by agents of the Thay – typically three Red Wizards and two Assassins. Once you die to these agents you may cross this story award off; alternately, you can sacrifice one rare or better permanent magic item and 10,000 GP to pay off your debt of dishonor to the Zulkir. Your DM may choose to make you check if Thayans attack you during long rests.
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used
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Traded to Thom
used all health potions, suceeded on divine intervention and burned all giant corruption from the flying ship
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traded to silth
gained 10 candy from cat beholder moved family to house and temple in elmwood, casted hallow and forbiddance on land aqcuired dwarven plate and stored ring of invisibility
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aqcuired wooden shield of missle Attraction, scroll of true seeing, and 20 +1 arrows didnt gain any candy corn
bought 5 potions of healing and 1000 gold scripture aqcuired Chronostat of Precision (Clockwork Amulet) Wondrous item, common This copper amulet contains tiny interlocking gears and is powered by magic from Mechanus, a plane of clockwork predictability. A creature that puts an ear to the amulet can hear faint ticking and whirring noises coming from within. When you make an attack roll while wearing the amulet, you can forgo rolling the d20 to get a 10 on the die. Once used, this property can’t be used again until the next dawn. This item can be purchased with 2 Treasure Checkpoints of any tier. This feat of Mechanus engineering will help you calculate your aim with pinpoint accuracy, so you can avoid the chaos of everyday life. It even comes with seventeen multi tool combinations for your everyday needs.
bought 3 health potions aquired large chunk of malacite Vergadain's Firespirits- Vergadain, a dwarven deity of wealth and trickery, was known for his favored drink; as clear as water and smelled of honey and cane sugar, but was in truth an incredibly potent liquor that put standard dwarven spirits to shame. He would sometimes challenge unknowing humans and elves to drinking contents, where he would slyly swap in sweetened water while his opponent would down drink after drink of this highly-flammable liquid. It rarely ended well for them. And now you have the recipe! You may spend 60 downtime days to craft one barrel of firespirits. Each batch requires special sweet herbs from Bitter-root’s copse near Durlag’s Tower and 100 gp worth of other materials, including aged dwarven spirits blessed by a dwarven priest. If you find yourself in possession of campaign documentation that bestows ownership of a distillery, this time and gold cost is reduced by half. Each barrel contains approximately 30 gallons of firespirits, and can be sold for 1,000 gp. Alternately, as this is a rare elixir; it may be worth a significant amount to Fai Chen, certain high-ranking lords, or other purveyors of such fineries. Additionally, if you give a nip of firespirits (just a wee one) to a dwarf, all Charisma (Persuasion) checks made with them are made with advantage for the next hour. Favor of Seer- If the characters choose to not sell the jade dagger, they may instead turn it over to SEER. If they do, they all earn her admiration, as this very dagger was lost during an expedition that, in her words; “went poorly”. The blade is a family heritage item and all that remains of her long-lost uncle, whom she refuses to name directly. SEER is willing to provide a character that has this story award with one spell scroll of second level or lower. If the character is a member of the Lords’ Alliance, they can instead choose a spell scroll of up to third level. If the character is a member of the Lords’ Alliance and is rank four or higher, they may instead choose a spell scroll of level 3 or lower and also receive a potion of heroism. Any spell chosen for this reward must be on the wizard spell list and cannot be a ritual. Once a reward is chosen, strike out this story award.
aqcuired potion of superior healing and another skeggox
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Traded to thom
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traded to keeb for ring of spell storing with find greater steed and find familiar. casted both
bought 20 spell scrolls of shield and 2 of tongues. used all accept 15 shield
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Character: Lymme Talio Item: Glamoured Studded Leather(No Flavour) Source: Previous Trade Traded For: Sunblade Player Name: K. Holt (@Lore Keeper Haos 5904) Date: 11/27/2019 Character Name: Auros Melancholia "Mel" Atlante Item: Ring of Radiant Resistance Source: Unlock (S8) Traded For: Ring of Fire Resistance Player Name: K. Holt (@Lore Keeper Haos 5904) Date: 11/27/2019
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traded to Suundai
aqcuired 20 +1 arrows and arrow of gaint slaying for wife aqcuired boots and cloak of elven kind made plate barding with fabricate
acquired 2 scrolls of true seeing, potion of superior healing, 2 potions of invulnerability, bolt of holding brazer of commanding fire elementals, Cape of King Snurre bought gate materials bolt of holding which casts hold person on a target hit with the bolt, as well as up to two other targets within 30 feet of that target bolt of vapors, which casts stinking cloud centered on the point it hits Each of these effects has a spell save DC of 15 and a duration of 1 minute. learned true name of empyrion. THE ALL MIGHTY Sir Escanor
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tradded with thom
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aqcuired potion of speed and vorpal scimitar sold plate barding made plate barding with fabricate You captured part of the Soulmonger’s energy within a magical opal pendant taken from a Red Wizard of Thay. At some point in the future, you and your allies will need to deal with this nefarious device permanently. Perhaps this will aid you when you do
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traded with Norbert
Aqcuired +3 rod of the Pact Keeper
aqcuired cubic gate Ahghairon’s Secret:The characters are among a very small number of people who know that the wizard Ahghairon is still alive. They can use this knowledge to their advantage, for example by returning to ask a favor at a later point, or perhaps bartering or selling the knowledge to someone else in Waterdeep.
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traded to keeb
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Whelm from tyrvoril Player name is corey character name is tyrvoril dci-3102839015 and was in wpm
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traded to nagos
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Traded to Jobe
aqcuired grey robes of magi Favor of Candlekeep: Inkpot and the scribes of Candlekeep are extremely grateful for your stories and account of your time in Warlock’s Crypt. In return, they have offered to teach you ancient Netherese as an immersion course; if you would like to learn ancient Netherese, you must spend 120 downtime days at Candlekeep doing nothing other than working on your knowledge of this language. If you are not interested in learning ancient Netherese, you may instead choose three spell scrolls of up to 5th level (tier 3) or 7th level (tier 4) for free from an approved Adventurers League resource
lost 1 hit die permenantly used 2 +1 arrows Friend of the Ageless: Through your efforts to thwart Dendar the Night Serpent, you inadvertently freed the lich Rhaugilath from his bondage to the archlich Larloch. While you have made one friend, another no doubt calls you an enemy.
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Introverse #8713 DCI 5107-305-636 Character is Mortimer Thaddeus Graves Matalotok Source is decent into Avernus Escape from avernus
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used potion of heroism and 2 shield charges aqcuired potion of invisibility+health ring now has 2 shields and counterspell
Hall of Mirth. Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria. Hall of Omens. Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained. Hall of Honor. Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation. Death’s End. You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03 Hecatomb)
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traded in game MikeArrow 9248 DCI:6318834574 Player: MikeArrow Character: Sunang Item Location: DM Reward from DDAL06-03 Crypt of the Death Giants
Aqcuired Tome of leadership and Influence Acquired Tome of Clear Thought\ Lich Slayer - Story Award You helped an alliance of heroes stop Szass Tam and Valindra Shadowmantle from destroying Port Nyanzaru and conquering Chult. Your names spread throughout the necromantic orders, where they are feared forevermore. You have advantage on saving throws made to resist spells cast by necromancers and other undead creatures.
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Fargarth: “The sounds of the sea fill me with dread.” down to 1 potion of superior healing used potion of speed refilled ring of spell storing with 2 shields and counterspell
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Lexi ALittleBitAlexi 3459 Character:Tobin Skillsplitter item:Half Plate+2 From: Drums of the Dead
used one use lucky Planes in Pockets in Planes. The Thayan mansion in Mulmaster was comprised of a series of nested demiplanes and pocket dimensions, and you survived the exploration – and brought back lingering traces of that magic. As a result, you always know what plane you are on, and if you find yourself away from your native plane you may excise this magic to return to the Prime Material plane immediately. If you do this, destroy this story award. Szass Tam’s Arcane Essence Epic boon, unique You have wrested away part of Szass Tam’s essence. Specifically, this spark of energy was originally wrested from the vile lich himself, and grants one additional 9th level spell slot, provided that you already have one. This item can be found in the Dungeon Master’s Guide under the entry for Boon of High Magic.
aqcuired Your Personal Menu - When you look at a menu through these spectacles, it always has your favorite meal available, and magically supplies the cook with ingredients for preparing it. Deep Delver - Your successes in the dungeons of Undermountain have brought you glory in the city above. You earn an additional point of renown. Whenever you return to Waterdeep following a successful expedition into the dungeons of Undermountain, you gain a free healing potion.
went to masters, rebuilt stats, replaced observant with chef, bought cooks utensils, replaced handaxe and battleaxe prof with leatherworker and tinkerers tools
USED BOLT OF HOLDING traded ring of spell storing for rooster then replaced with ring of elemental command
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wandering monster +10 candy corn
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94 in total. 34 after fritter purchase
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played with bird
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96 in total. 0 with witches hat and fritters purchase
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traded in game to:Player: Ian O'Donnell DCI: 5317866663 Character: Lerrys Item: Wand of Wonder (Rooster) From: DDAL00-03, Those That Came Before Rooster (Wand of Wonder) Wand, rare (requires attunement by a spellcaster) Rhaugilath’s efforts to record the history of the Netherese Empire sometimes incorporated some unsavory elements… such as the transmogrification of a chaos sorcerer into this elegant wand. Covered in swirls, whorls, dizzying patterns, knobs, and clicky bits, it thrums and hums in your hand. This item can be found in the Dungeon Master’s Guide.
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casted gate and killed elemental Knight of the Giant Queen. You have sworn allegiance to Serissa, the storm giant queen, and have joined her court at Maelstrom. The vow you have sworn to her supersedes all other oaths. aquired potion of vitality
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used
Aqcuired Amulet of the Devout
used all spell scrolls of True seeing bought triceratops, 5 potions of growth and 5 potions of Hill Giant Strength from merchant princes, sold Plate barding Aqcuired Scroll of Resurrection Scroll of Regenerate Potion of Flying
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Traded to Nagos
Larloch’s Unblinking Gaze - Story Award “The warlock”—in truth, the Netherese lich Larloch—has taken an interest in you. You have already discovered that he can control undead creatures with but a thought and that he has a significant understanding of the way that the Weave works. This may work for or against you in future encounters with Larloch and his agents. Myth Drannor Explorer - Story Award You have entered the ruins of Myth Drannor and survived to tell the tale. While this is still considered a holy place for elves across Faerûn, others may be keenly interested in hearing of your exploits. When you stay at a tavern in a large city (such as the Yawning Portal in Water-deep), you may make a DC 18 Charisma (Persuasion) check; if successful your drinks and lodging are paid for by the other patrons. If unsuccessful, you are stuck with the bar tab for everyone that night. High-ranking elves may have a dim view of your unsanctioned activities in Myth Drannor. At your DM’s discretion, your Charisma-based skill checks are made with disadvantage when dealing with elf nobles and very strong spellcasters. Lore of the Ages - Story Award The corrupted lorenorn Quaryl Tellasarim had amassed a wealth of arcane knowledge over the years. The tomes are worth a fair amount to collectors, but as they are first-hand accounts of direct interactions with the Weave the scholars and acolytes of Candlekeep would give a counter offer: a tenday of access to the great library’s vast resources in exchange for a full set of 6 tomes of a given school of magic. Alternately, you can turn in 3 sets of tomes in to Candlekeep in exchange for a 7th-level spell scroll of your choosing from an Adventurers League-approved source. If you attempt to surrender forgeries or duplicate copies to the acolytes at Candlekeep they will quickly discover your ruse. You will be ejected from Candlekeep until such time as you make a 10,000 gp donation or discover another campaign-approved method of removing this penalty.