Fargarth Steelshaper
Potion of Poison Resisitance,
Dwarven Plate,
Chronostat of Precision ,
shield +3,
potion of Superior Healing,
2 potions of Invulnerability,
Bolt of holding,
Bolt of Vapors,
Cape of King Snurre,
tome of Understanding,
Belt of storm giant strength,
Whelm,
Manual of Golems Iron,
Tome of Leadership and Influence,
Ring of Earth Elemental Command,
Amulet of the Devout,
Efreeti Chain,
Quaryl's Codex
Log Entries
| Date Played ▲ | Adventure Title | Session | Levels | GP | Downtime | Magic Items | ||
|---|---|---|---|---|---|---|---|---|
| 2019-12-14 20:18 | DDAL05-18 The Mysterious Isle | 1 | 1500 | +3 rod of the Pact Keeper | Show | |||
|
Aqcuired +3 rod of the Pact Keeper |
||||||||
| 2019-12-15 18:08 | DDAL08-17 The Tower of Ahghairon | 1 | 3750 | Cubic Gate | Show | |||
|
aqcuired cubic gate Ahghairon’s Secret:The characters are among a very small number of people who know that the wizard Ahghairon is still alive. They can use this knowledge to their advantage, for example by returning to ask a favor at a later point, or perhaps bartering or selling the knowledge to someone else in Waterdeep. |
||||||||
| 2019-12-15 18:13 | Trade Log | -15 | Cubic Gate > hammer of Thunderbolts | Show Trade Log | ||||
|
traded to keeb |
||||||||
| 2019-12-21 01:13 | Trade Log | -15 | hammer of Thunderbolts > Whelm | Show Trade Log | ||||
|
Whelm from tyrvoril |
||||||||
| 2019-12-21 01:24 | Trade Log | -15 | Gauntlets of Ogre Power > Periapt of Health | Show Trade Log | ||||
|
traded to nagos |
||||||||
| 2019-12-21 01:25 | Trade Log | Plate +2 > | Show Trade Log | |||||
|
snapped |
||||||||
| 2019-12-21 01:28 | Trade Log | Skeggox > | Show Trade Log | |||||
|
snapped |
||||||||
| 2019-12-21 01:31 | Trade Log | +3 rod of the Pact Keeper > Manual of Golems Iron | Show Trade Log | |||||
|
Traded to Jobe |
||||||||
| 2020-01-24 20:55 | DDAL00-03 Those That Came Before | 1 | 1500 | -120 | Grey Robe of the Archmagi | Show | ||
|
aqcuired grey robes of magi Favor of Candlekeep: Inkpot and the scribes of Candlekeep are extremely grateful for your stories and account of your time in Warlock’s Crypt. In return, they have offered to teach you ancient Netherese as an immersion course; if you would like to learn ancient Netherese, you must spend 120 downtime days at Candlekeep doing nothing other than working on your knowledge of this language. If you are not interested in learning ancient Netherese, you may instead choose three spell scrolls of up to 5th level (tier 3) or 7th level (tier 4) for free from an approved Adventurers League resource |
||||||||
| 2020-01-31 20:58 | DDAL07-18 Turn Backthe Endless Night | 1 | 3000 | Show | ||||
|
lost 1 hit die permenantly Friend of the Ageless: Through your efforts to thwart Dendar the Night Serpent, you inadvertently freed the lich Rhaugilath from his bondage to the archlich Larloch. While you have made one friend, another no doubt calls you an enemy. |
||||||||
| 2020-03-07 17:17 | Trade Log | -15 | Grey Robe of the Archmagi > Matalotok | Show Trade Log | ||||
|
Introverse #8713 |
||||||||
| 2020-03-07 17:19 | Trade Log | Cloak of Displacement > | Show Trade Log | |||||
|
snapped |
||||||||
| 2020-04-10 01:04 | twice as right for half the price | 1 | 3750 | Show | ||||
|
used potion of heroism and 2 shield charges |
||||||||
| 2020-06-15 20:28 | DDAL06-03 Crypt of the Death Giants | 1 | 2250 | -150 | Show | |||
|
Hall of Mirth. Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria. Hall of Omens. Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained. Hall of Honor. Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation. Death’s End. You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03 Hecatomb) |
||||||||
| 2020-06-28 17:57 | Trade Log | Matalotok > Belt of storm giant strength | Show Trade Log | |||||
|
traded in game 9248DCI:6318834574 |
||||||||
| 2020-06-28 17:59 | DDEP07-02 Drums of the Dead | 1 | 2250 | Tome of Leadership and Influence, Tome of Clear Thought | Show | |||
|
Aqcuired Tome of leadership and Influence Lich Slayer - Story Award |
||||||||
| 2020-06-28 18:01 | Trade Log | Periapt of Health > | Show Trade Log | |||||
|
snapped |
||||||||
| 2020-07-10 17:59 | DDAL07-17 Cauldron of Sapphire | 1 | 4500 | Show | ||||
|
Fargarth: “The sounds of the sea fill me with dread.” |
||||||||
| 2020-08-02 15:51 | Trade Log | -15 | Tome of Clear Thought > Half Plate +2 | Show Trade Log | ||||
|
Lexi ALittleBitAlexi 3459Character:Tobin Skillsplitter |
||||||||
| 2020-08-29 23:12 | ddep00-01 The Red War | 1 | 2250 | Show | ||||
|
used one use lucky Planes in Pockets in Planes. The Thayan mansion in Mulmaster was comprised of a series of nested demiplanes and pocket dimensions, and you survived the exploration – and brought back lingering traces of that magic. As a result, you always know what plane you are on, and if you find yourself away from your native plane you may excise this magic to return to the Prime Material plane immediately. If you do this, destroy this story award. Szass Tam’s Arcane Essence |
||||||||
| Date Played ▲ | Adventure Title | Tier | Session | ACP | TCP | Downtime | Renown | |
|---|---|---|---|---|---|---|---|---|
| 2019-12-14 20:18 | DDAL05-18 The Mysterious Isle | Show | ||||||
|
Aqcuired +3 rod of the Pact Keeper |
||||||||
| 2019-12-15 18:08 | DDAL08-17 The Tower of Ahghairon | Show | ||||||
|
aqcuired cubic gate Ahghairon’s Secret:The characters are among a very small number of people who know that the wizard Ahghairon is still alive. They can use this knowledge to their advantage, for example by returning to ask a favor at a later point, or perhaps bartering or selling the knowledge to someone else in Waterdeep. |
||||||||
| 2019-12-15 18:13 | Trade Log | -15 | Show Trade Log | |||||
|
traded to keeb |
||||||||
| 2019-12-21 01:13 | Trade Log | -15 | Show Trade Log | |||||
|
Whelm from tyrvoril |
||||||||
| 2019-12-21 01:24 | Trade Log | -15 | Show Trade Log | |||||
|
traded to nagos |
||||||||
| 2019-12-21 01:25 | Trade Log | Show Trade Log | ||||||
|
snapped |
||||||||
| 2019-12-21 01:28 | Trade Log | Show Trade Log | ||||||
|
snapped |
||||||||
| 2019-12-21 01:31 | Trade Log | Show Trade Log | ||||||
|
Traded to Jobe |
||||||||
| 2020-01-24 20:55 | DDAL00-03 Those That Came Before | -120 | Show | |||||
|
aqcuired grey robes of magi Favor of Candlekeep: Inkpot and the scribes of Candlekeep are extremely grateful for your stories and account of your time in Warlock’s Crypt. In return, they have offered to teach you ancient Netherese as an immersion course; if you would like to learn ancient Netherese, you must spend 120 downtime days at Candlekeep doing nothing other than working on your knowledge of this language. If you are not interested in learning ancient Netherese, you may instead choose three spell scrolls of up to 5th level (tier 3) or 7th level (tier 4) for free from an approved Adventurers League resource |
||||||||
| 2020-01-31 20:58 | DDAL07-18 Turn Backthe Endless Night | Show | ||||||
|
lost 1 hit die permenantly Friend of the Ageless: Through your efforts to thwart Dendar the Night Serpent, you inadvertently freed the lich Rhaugilath from his bondage to the archlich Larloch. While you have made one friend, another no doubt calls you an enemy. |
||||||||
| 2020-03-07 17:17 | Trade Log | -15 | Show Trade Log | |||||
|
Introverse #8713 |
||||||||
| 2020-03-07 17:19 | Trade Log | Show Trade Log | ||||||
|
snapped |
||||||||
| 2020-04-10 01:04 | twice as right for half the price | Show | ||||||
|
used potion of heroism and 2 shield charges |
||||||||
| 2020-06-15 20:28 | DDAL06-03 Crypt of the Death Giants | -150 | Show | |||||
|
Hall of Mirth. Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria. Hall of Omens. Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained. Hall of Honor. Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation. Death’s End. You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03 Hecatomb) |
||||||||
| 2020-06-28 17:57 | Trade Log | Show Trade Log | ||||||
|
traded in game 9248DCI:6318834574 |
||||||||
| 2020-06-28 17:59 | DDEP07-02 Drums of the Dead | Show | ||||||
|
Aqcuired Tome of leadership and Influence Lich Slayer - Story Award |
||||||||
| 2020-06-28 18:01 | Trade Log | Show Trade Log | ||||||
|
snapped |
||||||||
| 2020-07-10 17:59 | DDAL07-17 Cauldron of Sapphire | Show | ||||||
|
Fargarth: “The sounds of the sea fill me with dread.” |
||||||||
| 2020-08-02 15:51 | Trade Log | -15 | Show Trade Log | |||||
|
Lexi ALittleBitAlexi 3459Character:Tobin Skillsplitter |
||||||||
| 2020-08-29 23:12 | ddep00-01 The Red War | Show | ||||||
|
used one use lucky Planes in Pockets in Planes. The Thayan mansion in Mulmaster was comprised of a series of nested demiplanes and pocket dimensions, and you survived the exploration – and brought back lingering traces of that magic. As a result, you always know what plane you are on, and if you find yourself away from your native plane you may excise this magic to return to the Prime Material plane immediately. If you do this, destroy this story award. Szass Tam’s Arcane Essence |
||||||||
| Date Played ▲ | Adventure Title | Session | XP | GP | Downtime | Renown | Magic Items | |
|---|---|---|---|---|---|---|---|---|
| 2019-12-14 20:18 | DDAL05-18 The Mysterious Isle | 1500 | +3 rod of the Pact Keeper | Show | ||||
|
Aqcuired +3 rod of the Pact Keeper |
||||||||
| 2019-12-15 18:08 | DDAL08-17 The Tower of Ahghairon | 3750 | Cubic Gate | Show | ||||
|
aqcuired cubic gate Ahghairon’s Secret:The characters are among a very small number of people who know that the wizard Ahghairon is still alive. They can use this knowledge to their advantage, for example by returning to ask a favor at a later point, or perhaps bartering or selling the knowledge to someone else in Waterdeep. |
||||||||
| 2019-12-15 18:13 | Trade Log | -15 | Cubic Gate > hammer of Thunderbolts | Show Trade Log | ||||
|
traded to keeb |
||||||||
| 2019-12-21 01:13 | Trade Log | -15 | hammer of Thunderbolts > Whelm | Show Trade Log | ||||
|
Whelm from tyrvoril |
||||||||
| 2019-12-21 01:24 | Trade Log | -15 | Gauntlets of Ogre Power > Periapt of Health | Show Trade Log | ||||
|
traded to nagos |
||||||||
| 2019-12-21 01:25 | Trade Log | Plate +2 > | Show Trade Log | |||||
|
snapped |
||||||||
| 2019-12-21 01:28 | Trade Log | Skeggox > | Show Trade Log | |||||
|
snapped |
||||||||
| 2019-12-21 01:31 | Trade Log | +3 rod of the Pact Keeper > Manual of Golems Iron | Show Trade Log | |||||
|
Traded to Jobe |
||||||||
| 2020-01-24 20:55 | DDAL00-03 Those That Came Before | 1500 | -120 | Grey Robe of the Archmagi | Show | |||
|
aqcuired grey robes of magi Favor of Candlekeep: Inkpot and the scribes of Candlekeep are extremely grateful for your stories and account of your time in Warlock’s Crypt. In return, they have offered to teach you ancient Netherese as an immersion course; if you would like to learn ancient Netherese, you must spend 120 downtime days at Candlekeep doing nothing other than working on your knowledge of this language. If you are not interested in learning ancient Netherese, you may instead choose three spell scrolls of up to 5th level (tier 3) or 7th level (tier 4) for free from an approved Adventurers League resource |
||||||||
| 2020-01-31 20:58 | DDAL07-18 Turn Backthe Endless Night | 3000 | Show | |||||
|
lost 1 hit die permenantly Friend of the Ageless: Through your efforts to thwart Dendar the Night Serpent, you inadvertently freed the lich Rhaugilath from his bondage to the archlich Larloch. While you have made one friend, another no doubt calls you an enemy. |
||||||||
| 2020-03-07 17:17 | Trade Log | -15 | Grey Robe of the Archmagi > Matalotok | Show Trade Log | ||||
|
Introverse #8713 |
||||||||
| 2020-03-07 17:19 | Trade Log | Cloak of Displacement > | Show Trade Log | |||||
|
snapped |
||||||||
| 2020-04-10 01:04 | twice as right for half the price | 3750 | Show | |||||
|
used potion of heroism and 2 shield charges |
||||||||
| 2020-06-15 20:28 | DDAL06-03 Crypt of the Death Giants | 2250 | -150 | Show | ||||
|
Hall of Mirth. Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria. Hall of Omens. Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained. Hall of Honor. Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation. Death’s End. You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03 Hecatomb) |
||||||||
| 2020-06-28 17:57 | Trade Log | Matalotok > Belt of storm giant strength | Show Trade Log | |||||
|
traded in game 9248DCI:6318834574 |
||||||||
| 2020-06-28 17:59 | DDEP07-02 Drums of the Dead | 2250 | Tome of Leadership and Influence, Tome of Clear Thought | Show | ||||
|
Aqcuired Tome of leadership and Influence Lich Slayer - Story Award |
||||||||
| 2020-06-28 18:01 | Trade Log | Periapt of Health > | Show Trade Log | |||||
|
snapped |
||||||||
| 2020-07-10 17:59 | DDAL07-17 Cauldron of Sapphire | 4500 | Show | |||||
|
Fargarth: “The sounds of the sea fill me with dread.” |
||||||||
| 2020-08-02 15:51 | Trade Log | -15 | Tome of Clear Thought > Half Plate +2 | Show Trade Log | ||||
|
Lexi ALittleBitAlexi 3459Character:Tobin Skillsplitter |
||||||||
| 2020-08-29 23:12 | ddep00-01 The Red War | 2250 | Show | |||||
|
used one use lucky Planes in Pockets in Planes. The Thayan mansion in Mulmaster was comprised of a series of nested demiplanes and pocket dimensions, and you survived the exploration – and brought back lingering traces of that magic. As a result, you always know what plane you are on, and if you find yourself away from your native plane you may excise this magic to return to the Prime Material plane immediately. If you do this, destroy this story award. Szass Tam’s Arcane Essence |
||||||||