Hiro Mareo
Cube of Force,
Robe of Useful Items,
Headband of Intellect,
Lyre of Building,
Manual of Gainful Exercise,
Tome of Intellect,
Scaled Ornament (Very Rare),
Ring of Amity,
Forebreaker Warhammer,
Shard of the Ise Rune,
Barrier Tattoo (VR),
Staff of Fate,
Wraps of Unarmed Power, +3,
Candle of Invocation (Ysgard),
Staff of Power,
sending stones,
Ring of Invisibility
Log Entries
Date Played | Adventure Title | Session ▲ | Levels | GP | Downtime | Magic Items | ||
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2025-05-24 13:26 | Service Reward: Very Rare | 20000 | Staff of Power | Show | ||||
Staff of Power from Icewind Dale: Rime of the Frostmaiden Chapter 7: Doom of Ythryn for 20DM hours + 20k gp |
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2025-05-31 19:20 | Giants of the Starforge DDHC-GOG-01 | 3000 | 10 | Armor of Weightlessness | Show | |||
Used Items: This armor has 5 charges. While you wear it, you can use a bonus action to expend 1 or more charges to cast one of the following spells from the armor, targeting yourself: Jump (1 charge) or Levitate (2 charges). This armor regains 1d4 + 1 expended charges daily at dawn. 2 Potions of Fire Giant Strength |
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2025-06-04 10:49 | Trade Log | -5 | Armor of Weightlessness > sending stones | Show Trade Log | ||||
Traded plate armor of weightlessness against sending stones with https://www.adventurersleaguelog.com/users/42333/characters/180561 |
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Trade Log | Talisman of Pure Good > Ring of Invisibility | Show Trade Log | ||||||
Traded with https://www.adventurersleaguelog.com/users/42333/characters/109489?q=%7B%22s%22%3D%3E%22date_played+desc%22%7D |
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2024-12-29 19:30 | As if you were a player Reward (WBW-DC-ZODIAC-01 The piper and the Rat King) | 1 | 81.6 | 10 | Show | |||
Teilnehmer: Info: There once was a Rat of the Fey. Loot: Fortune Points: 15 (-1 Für Aoras Wunschstein ausgegeben) and Magical Gift (AKA Story Award) You must be proficient with wind instruments to use these pipes. While you are attuned to the pipes, ordinary rats and giant rats are indifferent toward you and will not attack you unless you threaten or harm them. The pipes have 3 charges. If you play the pipes as an action, you can use a bonus action to expend 1 to 3 charges, calling forth one swarm of rats with each expended charge, provided that enough rats are within half a mile of you to be called in this fashion (as determined by the DM). If there aren't enough rats to form a swarm, the charge is wasted. Called swarms move toward the music by the shortest available route but aren't under your control otherwise. The pipes regain 1d3 expended charges daily at dawn. Language. The bearer can speak and understand the Sylvan language while the item is on the bearer’s person. The bearer can also understand the language of rats and mice. This magic item can only be used in the Domain of Delight Samsara and ZODIAC adventures. Story Award: Shadow Rat Hat of Vermin "Piper´s Hat" This hat has 3 charges. While holding the hat, you can take a Magic action to expend 1 charge and summon your choice of a Bat, a Frog, or a Rat. The summoned creature magically appears in the hat and tries to get away from you as quickly as possible. The creature is Indifferent toward you and other creatures, and it isn’t under your control. It behaves as an ordinary creature of its kind and disappears after 1 hour or when it drops to 0 Hit Points. The hat regains all expended charges daily at dawn. “The dark blue wizard’s hat, decorated with silvery moons and stars, has two adorable round black mouse ears. Using the command word ‘Fantasia’ summons a non-combatant shadow of rats.” Guardian. The item whispers and squeaks warnings to its bearer, granting a +2 bonus to initiative if the bearer isn’t incapacitated. Doss Lute of the Bards An Instrument of the Bards is superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a bard college. The Instruments of the Bards table lists the spells common to all instruments, as well as the spells specific to this one. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take 2d4 Psychic damage. You can play the instrument to cast one of its spells. Once the instrument has been used to cast a spell, it can’t be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC. Instruments of the Bards “The pipa is engraved with moons, stars, and musical notes; the rosette is heart-shaped.” Language. The bearer can speak and understand Sylvan as well as understand the language of rats and other rodents while the item is on the bearer’s person. Story Award: Pakt of the Piper |
Date Played | Adventure Title | Tier | Session ▲ | ACP | TCP | Downtime | Renown | |
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2025-05-24 13:26 | Service Reward: Very Rare | Show | ||||||
Staff of Power from Icewind Dale: Rime of the Frostmaiden Chapter 7: Doom of Ythryn for 20DM hours + 20k gp |
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2025-05-31 19:20 | Giants of the Starforge DDHC-GOG-01 | 10 | Show | |||||
Used Items: This armor has 5 charges. While you wear it, you can use a bonus action to expend 1 or more charges to cast one of the following spells from the armor, targeting yourself: Jump (1 charge) or Levitate (2 charges). This armor regains 1d4 + 1 expended charges daily at dawn. 2 Potions of Fire Giant Strength |
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2025-06-04 10:49 | Trade Log | -5 | Show Trade Log | |||||
Traded plate armor of weightlessness against sending stones with https://www.adventurersleaguelog.com/users/42333/characters/180561 |
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Trade Log | Show Trade Log | |||||||
Traded with https://www.adventurersleaguelog.com/users/42333/characters/109489?q=%7B%22s%22%3D%3E%22date_played+desc%22%7D |
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2024-12-29 19:30 | As if you were a player Reward (WBW-DC-ZODIAC-01 The piper and the Rat King) | 10 | Show | |||||
Teilnehmer: Info: There once was a Rat of the Fey. Loot: Fortune Points: 15 (-1 Für Aoras Wunschstein ausgegeben) and Magical Gift (AKA Story Award) You must be proficient with wind instruments to use these pipes. While you are attuned to the pipes, ordinary rats and giant rats are indifferent toward you and will not attack you unless you threaten or harm them. The pipes have 3 charges. If you play the pipes as an action, you can use a bonus action to expend 1 to 3 charges, calling forth one swarm of rats with each expended charge, provided that enough rats are within half a mile of you to be called in this fashion (as determined by the DM). If there aren't enough rats to form a swarm, the charge is wasted. Called swarms move toward the music by the shortest available route but aren't under your control otherwise. The pipes regain 1d3 expended charges daily at dawn. Language. The bearer can speak and understand the Sylvan language while the item is on the bearer’s person. The bearer can also understand the language of rats and mice. This magic item can only be used in the Domain of Delight Samsara and ZODIAC adventures. Story Award: Shadow Rat Hat of Vermin "Piper´s Hat" This hat has 3 charges. While holding the hat, you can take a Magic action to expend 1 charge and summon your choice of a Bat, a Frog, or a Rat. The summoned creature magically appears in the hat and tries to get away from you as quickly as possible. The creature is Indifferent toward you and other creatures, and it isn’t under your control. It behaves as an ordinary creature of its kind and disappears after 1 hour or when it drops to 0 Hit Points. The hat regains all expended charges daily at dawn. “The dark blue wizard’s hat, decorated with silvery moons and stars, has two adorable round black mouse ears. Using the command word ‘Fantasia’ summons a non-combatant shadow of rats.” Guardian. The item whispers and squeaks warnings to its bearer, granting a +2 bonus to initiative if the bearer isn’t incapacitated. Doss Lute of the Bards An Instrument of the Bards is superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a bard college. The Instruments of the Bards table lists the spells common to all instruments, as well as the spells specific to this one. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take 2d4 Psychic damage. You can play the instrument to cast one of its spells. Once the instrument has been used to cast a spell, it can’t be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC. Instruments of the Bards “The pipa is engraved with moons, stars, and musical notes; the rosette is heart-shaped.” Language. The bearer can speak and understand Sylvan as well as understand the language of rats and other rodents while the item is on the bearer’s person. Story Award: Pakt of the Piper |
Date Played | Adventure Title | Session ▲ | XP | GP | Downtime | Renown | Magic Items | |
---|---|---|---|---|---|---|---|---|
2025-05-24 13:26 | Service Reward: Very Rare | 20000 | Staff of Power | Show | ||||
Staff of Power from Icewind Dale: Rime of the Frostmaiden Chapter 7: Doom of Ythryn for 20DM hours + 20k gp |
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2025-05-31 19:20 | Giants of the Starforge DDHC-GOG-01 | 3000 | 10 | Armor of Weightlessness | Show | |||
Used Items: This armor has 5 charges. While you wear it, you can use a bonus action to expend 1 or more charges to cast one of the following spells from the armor, targeting yourself: Jump (1 charge) or Levitate (2 charges). This armor regains 1d4 + 1 expended charges daily at dawn. 2 Potions of Fire Giant Strength |
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2025-06-04 10:49 | Trade Log | -5 | Armor of Weightlessness > sending stones | Show Trade Log | ||||
Traded plate armor of weightlessness against sending stones with https://www.adventurersleaguelog.com/users/42333/characters/180561 |
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Trade Log | Talisman of Pure Good > Ring of Invisibility | Show Trade Log | ||||||
Traded with https://www.adventurersleaguelog.com/users/42333/characters/109489?q=%7B%22s%22%3D%3E%22date_played+desc%22%7D |
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2024-12-29 19:30 | As if you were a player Reward (WBW-DC-ZODIAC-01 The piper and the Rat King) | 81.6 | 10 | Show | ||||
Teilnehmer: Info: There once was a Rat of the Fey. Loot: Fortune Points: 15 (-1 Für Aoras Wunschstein ausgegeben) and Magical Gift (AKA Story Award) You must be proficient with wind instruments to use these pipes. While you are attuned to the pipes, ordinary rats and giant rats are indifferent toward you and will not attack you unless you threaten or harm them. The pipes have 3 charges. If you play the pipes as an action, you can use a bonus action to expend 1 to 3 charges, calling forth one swarm of rats with each expended charge, provided that enough rats are within half a mile of you to be called in this fashion (as determined by the DM). If there aren't enough rats to form a swarm, the charge is wasted. Called swarms move toward the music by the shortest available route but aren't under your control otherwise. The pipes regain 1d3 expended charges daily at dawn. Language. The bearer can speak and understand the Sylvan language while the item is on the bearer’s person. The bearer can also understand the language of rats and mice. This magic item can only be used in the Domain of Delight Samsara and ZODIAC adventures. Story Award: Shadow Rat Hat of Vermin "Piper´s Hat" This hat has 3 charges. While holding the hat, you can take a Magic action to expend 1 charge and summon your choice of a Bat, a Frog, or a Rat. The summoned creature magically appears in the hat and tries to get away from you as quickly as possible. The creature is Indifferent toward you and other creatures, and it isn’t under your control. It behaves as an ordinary creature of its kind and disappears after 1 hour or when it drops to 0 Hit Points. The hat regains all expended charges daily at dawn. “The dark blue wizard’s hat, decorated with silvery moons and stars, has two adorable round black mouse ears. Using the command word ‘Fantasia’ summons a non-combatant shadow of rats.” Guardian. The item whispers and squeaks warnings to its bearer, granting a +2 bonus to initiative if the bearer isn’t incapacitated. Doss Lute of the Bards An Instrument of the Bards is superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a bard college. The Instruments of the Bards table lists the spells common to all instruments, as well as the spells specific to this one. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take 2d4 Psychic damage. You can play the instrument to cast one of its spells. Once the instrument has been used to cast a spell, it can’t be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC. Instruments of the Bards “The pipa is engraved with moons, stars, and musical notes; the rosette is heart-shaped.” Language. The bearer can speak and understand Sylvan as well as understand the language of rats and other rodents while the item is on the bearer’s person. Story Award: Pakt of the Piper |