Lucius Memento

Season:
50th Anniversary Season
Race:
Netherese Human
Class:
10 Valor Bard, 2 Warlock, 4 Draconic Sorcerer
Background:
Netherese Noble (Sage)
Lifestyle:
Wealthy
Current Level:
14
ACP to Level:
4.0
Total GP:
309043.6
Total Downtime:
420
Tag:
Faction:
Netheril
Renown Rank:
Novice (rank 1)
Total Renown:
0
Treasure CPs:
0/0/0/0
Pipe of Smoke Monsters,
Enspelled (Steel Wind Strike) Rapier (Harmonious),
Anstruth Harp (Harmonious),
Robe of Useful Items,
Headband of Intellect Harmonious,
Amethyst Lodestone (Harmonious)

Log Entries

Date Played Adventure Title Session ▼ Levels GP Downtime Magic Items
2025-04-22 19:18 FR-DC-BOUNTY-01 So you want to be a Bounty Hunter? 10 Headband of Intellect Harmonious Show

2 Doses of Keoghthom's Ointment (5 Uses each)

2024-10-18 12:51 DDHC-RotF 02 Icewind Dale 1 10 Show
2025-09-15 03:55 FR-DC-SaM-01 Smoke and Mirrors -2500 10 Anstruth Harp (Harmonious), Robe of Useful Items Show

Anstruth Harp (Harmonious)
Charm of the Fates
Robe of Useful Items
Moon Touched Greatsword

2025-05-30 19:34 DDHC-CM-Alkazards Apendix 10 Show

10855 each
-Charm of Nine Lives
When you drop to 0 hit points as a result of taking damage, you can choose to drop to 1 hit point instead. Once used nine times, the charm goes away.

  • Charm of the Moon

Magic Items
1x Animated Shield
1x Dwarven Plate
1x Ring of Acid Resistance
1x Tome of Leadership
1x Manual of Health
1x Manual of Quickness
1x Amulet of Health
1x Vicious Halberd
1x Keoghtoms Ointment 5 Doses
1x Wand of Polymorph
1x Spell Scroll (Wish)
1x Staff of Withering
1x Longbow +2

2025-11-21 00:01 Purchase Log -200000 Show Purchase

Bought 20 potions of longevity

2025-02-19 14:21 PS-DC-SF-01 The last Voyage of the Solar Flare 8000 10 Amethyst Lodestone (Harmonious) Show

Charm of the Moon

2026-04-28 09:55 DM Reward Show

Used DM hours from DDHC-Heroes of the Borderlands (250 hours) for 5 repeatable DM Rewards 25 Potions of Invulnerability + 25 Potions of Longevity (bought from the gold)
Used DM hours (100) from various adventures for 2 repeatable Rewards 10 Oil of Slipperiness + 10 potions of longevity bought from the gold

2025-11-04 00:52 Purchase Log -500000 Show Purchase

Bought 39 Potions of Longevity

2024-06-19 18:04 Service Reward Pipe of Smoke Monsters Show DM Log

Wand of Scowls + 10 Downtime
Pipe of Smoke Monsters + 250gp from Voermstrand's Scroll

2025-11-20 23:59 Service Reward (Repeatable Rewards) 200000 Show

Spent 200 DM hours (Sessions + Prep Time + New Players + safety tools) for 4 repeatable rewards 200k gp + 20 potions of invulnerability

2024-06-19 18:06 Service Reward (2 Levels + 1 Catching Up 1 130 Show

Wand of Scowls + 10 Downtime (Used for Catching Up)
Pipe of Smoke Monsters + 250gp from Voermstrand's Scroll

Dragon Log Show

Silver Dragon Wyrmling from DDHC-RotFM.

Age:
Starting Age: 1
04.11.25: Used 27 potions of Longevity (First 10 wasted) (Rolled 162 on the aging)
New Age: 163
04.11.25: Used 14 Potions of longevity (Rolled 128 on the aging)
New Age: 291
21.11.25: Used 20 Potions of Longevity (Rolled 192 on the Aging)
New Age: 483
28.06.26: Used 25 Potions of Longevity (Rolled 237 on the Aging)
New Age: 720
28.06.26: Used 10 Potions of Longevity (Rolled 96 on the Aging)
New Age: 816

2025-11-04 00:48 Service Reward 700000 Show

Used the hours from DDHC-CM Campaign (450 hours) for repeatable Rewards. 45 Potions of Heroism. 450k gp.
Used the hours from DDHC-VEoR Campaign (250hours) for repeatable Reward. 25 Potions of Heroism.

2026-01-16 03:30 FR-DC-CS-01 Chasing Shadows 5000 10 Enspelled (Steel Wind Strike) Rapier (Harmonious) Show

Enspelled (Steel Wind Strike) Rapier (Harmonious)
Pipe of Smoke Monsters (Guardian)
2 Potions of Superior Healing
Charm of the Skull
Supernatural Gift (Charm)

As a bonus action, you can transform into a deathly apparition. Your game statistics are replaced by those of a wraith, except for your alignment and personality; your Intelligence, Wisdom, and Charisma scores; and your passive Wisdom (Perception) score and languages. You don’t have the wraith’s Create Specter ability. Your equipment vanishes when you transform but returns when the transformation ends. The transformation lasts for 1 minute, until your wraith form is reduced to 0 hit points, or until you use a bonus action to end it. If the wraith form is reduced to 0 hit points and there is still damage left over, the remaining damage applies to your normal hit points. Once used three times, the charm vanishes from you.

2024-06-21 05:03 Purchase Log -110 Show Purchase

3 Holy water for 75gp
Mastiff for 25gp
20 Rations 10gp carried by Mastiff

2025-08-13 19:30 DDHC-TYP Tomb of Horrors (As if you were a Player) 2 96788 Show

Bag of Devouring, Nolzur's Marvelous Pigments, Staff of Power, +3 Rod of the Pact Keeper, Ring of Psychic Resistance, Manual of Quickness of Action, Berserker Greataxe, Defender Dagger, Gem of Seeing, Ring of Protection, Spear of Backbiting, Glaive of Vengeance, +1 Flail
.
4x Potion of Speed
4x Potion of Greater Invisibility
2x Potion of Longevity
2x Potion of Vitality
1x Potion of Diminuition
Spell Scrolls
7x Misty Step, 1x Inervation, 1x Far Step, 2x Legend Lore, 2x Modify Memory

2024-06-19 17:56 Character Build Show

Name: Osric Whisperwoods
.

Race: Stout Halfling
.

Background: Faction Agent
.

Level: 4 Twillight Cleric
.

HP (Class/Con): 23 + 12 + 8
.

AB Scores:
.

STR: 10
DEX: 14
CON: 15 (+1 from Race)
INT: 8
WIS: 15 (+2 from Race) (+1 from Shadow Touched)
CHA: 8
.

Feats: Shadow Touched
.

Proficiencies: Insight, Medicine, Survival, Perception
.

Languages: Common, Dwarvish, Goblin, Halfling
.

AL Feat and AL Magic Item at lvl 5: Tough / Amulet of the Devout +1 ab LVL 5
.

Starter Equipment (Standard Equipment):
.

Magic Items:

2025-03-14 19:40 DDHC-RotF 05 - Auril's Abode -1060 Show

Loot:
1,350 gp, 4,400 sp, and 7,800 cp
Four gold rings sized for giants (150 gp each)
A giant-sized shield made of white dragon scales (impressive but worthless)
A 2-foot-tall, 50-pound, chipped statuette of Thrym (the evil frost giant god) made of ice that doesn't melt (50 gp)
- An alchemy jug
An electrum chain with a bloodstone pendant (250 gp)
A carved harp of exotic wood with ivory inlay and zircon gemstones (750 gp)
A 5-foot-tall, 150-pound silvery dragon egg that will hatch in 17 (3d10) days, giving birth to a silver dragon wyrmling

Vassavicken's Greataxe (Berserker Axe)
Weapon (greataxe), rare (requires attunement)

You gain a +1 bonus to attack and damage rolls made with this magic weapon. In addition, while you are attuned to this weapon, your hit point maximum increases by 1 for each level you have attained.

Curse. This weapon is cursed, and becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the weapon, keeping it within reach at all times. You also have Disadvantage on attack rolls with weapons other than this one.

Whenever another creature damages you while the weapon is in your possession, you must succeed on a DC 15 Wisdom saving throw or go berserk. This berserk state ends when you start your turn and there are no creatures within 60 feet of you that you can see or hear.

While berserk, you regard the creature nearest to you that you can see or hear as your enemy. If there are multiple possible creatures, choose one at random. On each of your turns, you must move as close to the creature as possible and take the Attack action, targeting the creature. If you’re unable to get close enough to the creature to attack it with the weapon, your turn ends after you’ve used up all your available movement. If the creature dies or can no longer be seen or heard by you, the next nearest creature that you can see or hear becomes your new target.

Trident +2
Weapon (trident), rare

You have a +2 bonus to attack and damage rolls made with this magic weapon.

3x Antitoxin
1x Holy Water
Mithral Armor
Armor (chain mail), uncommen
Mithral: Mithral is a light, flexible metal. A mithral chain shirt or breastplate can be worn under normal clothes. If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn’t.
Quiver of Ehlonna
Wondrous item, uncommon
Each of the quiver’s three compartments connects to an extradimensional space that allows the quiver to hold numerous items while never weighing more than 2 pounds. The shortest compartment can hold up to sixty arrows, bolts, or similar objects. The midsize compartment holds up to eighteen javelins or similar objects. The longest compartment holds up to six long objects, such as bows, quarterstaffs, or spears.
You can draw any item the quiver contains as if doing so from a regular quiver or scabbard.
Gray Bag of Tricks (again...)
Wondrous Item, Uncommon
This bag made from gray cloth appears empty. Reaching inside the bag, however, reveals the presence of a small, fuzzy object.
You can take a Magic action to pull the fuzzy object from the bag and throw it up to 20 feet. When the object lands, it transforms into a creature you determine by rolling on the table below. See the Monster Manual for the creature’s stat block. The creature vanishes at the next dawn or when it is reduced to 0 Hit Points.
The creature is Friendly to you and your allies, and it acts immediately after you on your Initiative count. You can take a Bonus Action to command how the creature moves and what action it takes on its next turn, such as attacking an enemy. In the absence of such orders, the creature acts in a fashion appropriate to its nature.
Once three fuzzy objects have been pulled from the bag, the bag can’t be used again until the next dawn.

  • Onyx Schale für 1000gp gekauft
  • Gruppen Diamant gekauft 60gp
2025-06-10 20:06 DDHC-RotF Chapter 7: Doom of Ythryn 41 2 30 Show

Teilnehmer:
(10) Arikatzi020 - Skalli "Frostgaze" - Shifter - Circel of the Moon Druid - none
(10) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(10) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(10) Frederick - Elric - Human - Wizard - none
(10) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Info:
Cadavix, ein Erzmagier der Necromanti der erschlagen wurde von seinen Turm.
(Er wurde von Beru zur ruhe gebettet, und Vilyn hat sich einen kleinen Knochen für das Ritual mitgenommen)
Obelisk der im Norden steht. Kann die Zeit zurückdrehen.
„Siebtens, ziehe einen Kreis mit der Asche der Toten.“
Inscription. The chunk of wall from the Tower of Divination (area Y11) bears the following inscription in Draconic: “Third, a burnt palm loosens the tongue. Shed a secret about yourself for all to hear.” This is a passage from the Rite of the Arcane Octad.
Wir haben den Körper des Golemkopfes gefunden und ihn wieder zusammen gefügt. (Defekte Eisemgolem kompanion)
Historisches Wissen:
Many of the city’s residents owned strange chimeric pets, with winged hares and venomous baboons being particularly popular.
Ythryn’s mages could extend their lives indefinitely by preserving their brains inside jars.
The wizards of Ythryn were entertained by a competitive sport called Chain Lightning.
Apprentice mages would graduate from the House of the Arcane and join one of eight arcane towers, each one dedicated to a different school of magic.

In the center of the interior, crystal mannequins draped in finery encircle an empty pedestal. If a creature steps onto the pedestal, an illusion of a magnificently dressed human flickers to life before them and introduces itself as Silksmith Mixyll. The illusion welcomes the guest to its emporium and explains the robe-making process. As it speaks, the phase spiders descend silently and use their legs to take the creature’s measurements before spinning the creature a tailor-made robe. As the robe is being fashioned, Mixyll urges its guest to “imagine any image your heart desires.” The spiders can, in the 10 minutes it takes to create the robe, spin any illusory design or effect into the garment. On completion, they drape the robe over the creature’s shoulders and ascend back to their lair. Each guest can gain this benefit only once.

Loot:
1x Treasure. A silk robe spun by the spiders is worth 250 gp.

Necklace of Fireballs (6xBeads)
Wondrous item, rare

This necklace has 6 beads hanging from it. You can use an action to detach a bead and throw it up to 60 feet away. When it reaches the end of its trajectory, the bead detonates as a 3rd-level fireball spell (save DC 15).

You can hurl multiple beads, or even the whole necklace, as one action. When you do so, increase the level of the fireball by 1 for each bead beyond the first.

2025-05-30 20:13 DDHC-RotF Chapter 7: Doom of Ythryn 40 10 Show

Teilnehmer:
(10) Arikatzi020 - Skalli "Frostgaze" - Shifter - Circel of the Moon Druid - none
(10) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(10) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(10) Frederick - Elric - Human - Wizard - none
(10) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Info:
Durch einen Detect Magic hat Vilin herrausgefunden das das Weave (verzerrt) in Ythryn ihrgenwie seltsam ist und das beeinträchtigt Zauberwirker.
https://www.dndbeyond.com/attachments/2/708/conjuration.png Das zeichen des Towers of Conjuration.
"Second, summon a flame in the palm of your hand."
History: Meditation in the Hall of Weightless Wonder was an invaluable pursuit for the city’s elite.
Thufeus, der Libirian hat den sturz von Ythryn überlebt. (Sein Tagebuch gefunden)
Books of Keeping - 4 Bücher die alle Namen von Jogolofs die erschaffen worden sind.
Kingsport’s ein erwachter Pinguin wurde
History: In times of trouble, the wizards raised a force field around the enclave’s central spire that only they could pass through.
History: An ancient obelisk stands in the shadow of the Spire of Iriolarthas. Using this obelisk and a staff of power, one can turn back time.
History: Ythryn was held aloft by the magic of an arcane sphere known as a mythallar. The mythallar also had the power to recharge magic items and control the weather.
History: The wizards imbued certain spells with their own life force, turning them into living entities.
Commune with Nature im Garten
- Im Turm über Nythalar ist einer Mächtiger Untoter.
- Y28 Hat einen Mächtigen Fient und andere spürbar familiar Creaturen.
- Y19 Ein Portal im Turm des Untoten über Nythalar.

History: The wizards of Ythryn were on a mission to find relics and ruins of Ostoria, a 40,000-year-old empire of spellcasting giants.

Dieser Ort scheint an Elrics ganzem "Sein" zu zehren, er wirkt alt und erschöpft. Dardurch das er ein Clon ist.

Loot:
1x Potion of Longevity
1x Potion of Invisibility
1x spell scrolls Leomund's tiny
1x spell scrolls plane shift
1x spell scrolls wall of ice

Charm of the Illusionist. This charm allows you to cast the minor illusion cantrip as an action at will. After 24 hours, this charm vanishes from you.
Secret Effect: When this charm vanishes from you, illusory music accompanies you for the next 24 hours. It can be heard out to a range of 60 feet. Casting dispel magic on you ends the music.

Chime of Opening
Wondrous item, rare

This item has a single use remaining.

This hollow metal tube measures about 1 foot long and weighs 1 pound. You can strike it as an action, pointing it at an object within 120 feet of you that can be opened, such as a door, lid, or lock. The chime issues a clear tone, and one lock or latch on the object opens unless the sound can’t reach the object. If no locks or latches remain, the object itself opens.

The chime can be used ten times. After the tenth time, it cracks and becomes useless.

Date Played Adventure Title Tier Session ▼ ACP TCP Downtime Renown
2025-04-22 19:18 FR-DC-BOUNTY-01 So you want to be a Bounty Hunter? 10 Show

2 Doses of Keoghthom's Ointment (5 Uses each)

2024-10-18 12:51 DDHC-RotF 02 Icewind Dale 10 Show
2025-09-15 03:55 FR-DC-SaM-01 Smoke and Mirrors 10 Show

Anstruth Harp (Harmonious)
Charm of the Fates
Robe of Useful Items
Moon Touched Greatsword

2025-05-30 19:34 DDHC-CM-Alkazards Apendix 10 Show

10855 each
-Charm of Nine Lives
When you drop to 0 hit points as a result of taking damage, you can choose to drop to 1 hit point instead. Once used nine times, the charm goes away.

  • Charm of the Moon

Magic Items
1x Animated Shield
1x Dwarven Plate
1x Ring of Acid Resistance
1x Tome of Leadership
1x Manual of Health
1x Manual of Quickness
1x Amulet of Health
1x Vicious Halberd
1x Keoghtoms Ointment 5 Doses
1x Wand of Polymorph
1x Spell Scroll (Wish)
1x Staff of Withering
1x Longbow +2

2025-11-21 00:01 Purchase Log Show Purchase

Bought 20 potions of longevity

2025-02-19 14:21 PS-DC-SF-01 The last Voyage of the Solar Flare 10 Show

Charm of the Moon

2026-04-28 09:55 DM Reward Show

Used DM hours from DDHC-Heroes of the Borderlands (250 hours) for 5 repeatable DM Rewards 25 Potions of Invulnerability + 25 Potions of Longevity (bought from the gold)
Used DM hours (100) from various adventures for 2 repeatable Rewards 10 Oil of Slipperiness + 10 potions of longevity bought from the gold

2025-11-04 00:52 Purchase Log Show Purchase

Bought 39 Potions of Longevity

2024-06-19 18:04 Service Reward Show DM Log

Wand of Scowls + 10 Downtime
Pipe of Smoke Monsters + 250gp from Voermstrand's Scroll

2025-11-20 23:59 Service Reward (Repeatable Rewards) Show

Spent 200 DM hours (Sessions + Prep Time + New Players + safety tools) for 4 repeatable rewards 200k gp + 20 potions of invulnerability

2024-06-19 18:06 Service Reward (2 Levels + 1 Catching Up Show

Wand of Scowls + 10 Downtime (Used for Catching Up)
Pipe of Smoke Monsters + 250gp from Voermstrand's Scroll

Dragon Log Show

Silver Dragon Wyrmling from DDHC-RotFM.

Age:
Starting Age: 1
04.11.25: Used 27 potions of Longevity (First 10 wasted) (Rolled 162 on the aging)
New Age: 163
04.11.25: Used 14 Potions of longevity (Rolled 128 on the aging)
New Age: 291
21.11.25: Used 20 Potions of Longevity (Rolled 192 on the Aging)
New Age: 483
28.06.26: Used 25 Potions of Longevity (Rolled 237 on the Aging)
New Age: 720
28.06.26: Used 10 Potions of Longevity (Rolled 96 on the Aging)
New Age: 816

2025-11-04 00:48 Service Reward Show

Used the hours from DDHC-CM Campaign (450 hours) for repeatable Rewards. 45 Potions of Heroism. 450k gp.
Used the hours from DDHC-VEoR Campaign (250hours) for repeatable Reward. 25 Potions of Heroism.

2026-01-16 03:30 FR-DC-CS-01 Chasing Shadows 10 Show

Enspelled (Steel Wind Strike) Rapier (Harmonious)
Pipe of Smoke Monsters (Guardian)
2 Potions of Superior Healing
Charm of the Skull
Supernatural Gift (Charm)

As a bonus action, you can transform into a deathly apparition. Your game statistics are replaced by those of a wraith, except for your alignment and personality; your Intelligence, Wisdom, and Charisma scores; and your passive Wisdom (Perception) score and languages. You don’t have the wraith’s Create Specter ability. Your equipment vanishes when you transform but returns when the transformation ends. The transformation lasts for 1 minute, until your wraith form is reduced to 0 hit points, or until you use a bonus action to end it. If the wraith form is reduced to 0 hit points and there is still damage left over, the remaining damage applies to your normal hit points. Once used three times, the charm vanishes from you.

2024-06-21 05:03 Purchase Log Show Purchase

3 Holy water for 75gp
Mastiff for 25gp
20 Rations 10gp carried by Mastiff

2025-08-13 19:30 DDHC-TYP Tomb of Horrors (As if you were a Player) Show

Bag of Devouring, Nolzur's Marvelous Pigments, Staff of Power, +3 Rod of the Pact Keeper, Ring of Psychic Resistance, Manual of Quickness of Action, Berserker Greataxe, Defender Dagger, Gem of Seeing, Ring of Protection, Spear of Backbiting, Glaive of Vengeance, +1 Flail
.
4x Potion of Speed
4x Potion of Greater Invisibility
2x Potion of Longevity
2x Potion of Vitality
1x Potion of Diminuition
Spell Scrolls
7x Misty Step, 1x Inervation, 1x Far Step, 2x Legend Lore, 2x Modify Memory

2024-06-19 17:56 Character Build Show

Name: Osric Whisperwoods
.

Race: Stout Halfling
.

Background: Faction Agent
.

Level: 4 Twillight Cleric
.

HP (Class/Con): 23 + 12 + 8
.

AB Scores:
.

STR: 10
DEX: 14
CON: 15 (+1 from Race)
INT: 8
WIS: 15 (+2 from Race) (+1 from Shadow Touched)
CHA: 8
.

Feats: Shadow Touched
.

Proficiencies: Insight, Medicine, Survival, Perception
.

Languages: Common, Dwarvish, Goblin, Halfling
.

AL Feat and AL Magic Item at lvl 5: Tough / Amulet of the Devout +1 ab LVL 5
.

Starter Equipment (Standard Equipment):
.

Magic Items:

2025-03-14 19:40 DDHC-RotF 05 - Auril's Abode Show

Loot:
1,350 gp, 4,400 sp, and 7,800 cp
Four gold rings sized for giants (150 gp each)
A giant-sized shield made of white dragon scales (impressive but worthless)
A 2-foot-tall, 50-pound, chipped statuette of Thrym (the evil frost giant god) made of ice that doesn't melt (50 gp)
- An alchemy jug
An electrum chain with a bloodstone pendant (250 gp)
A carved harp of exotic wood with ivory inlay and zircon gemstones (750 gp)
A 5-foot-tall, 150-pound silvery dragon egg that will hatch in 17 (3d10) days, giving birth to a silver dragon wyrmling

Vassavicken's Greataxe (Berserker Axe)
Weapon (greataxe), rare (requires attunement)

You gain a +1 bonus to attack and damage rolls made with this magic weapon. In addition, while you are attuned to this weapon, your hit point maximum increases by 1 for each level you have attained.

Curse. This weapon is cursed, and becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the weapon, keeping it within reach at all times. You also have Disadvantage on attack rolls with weapons other than this one.

Whenever another creature damages you while the weapon is in your possession, you must succeed on a DC 15 Wisdom saving throw or go berserk. This berserk state ends when you start your turn and there are no creatures within 60 feet of you that you can see or hear.

While berserk, you regard the creature nearest to you that you can see or hear as your enemy. If there are multiple possible creatures, choose one at random. On each of your turns, you must move as close to the creature as possible and take the Attack action, targeting the creature. If you’re unable to get close enough to the creature to attack it with the weapon, your turn ends after you’ve used up all your available movement. If the creature dies or can no longer be seen or heard by you, the next nearest creature that you can see or hear becomes your new target.

Trident +2
Weapon (trident), rare

You have a +2 bonus to attack and damage rolls made with this magic weapon.

3x Antitoxin
1x Holy Water
Mithral Armor
Armor (chain mail), uncommen
Mithral: Mithral is a light, flexible metal. A mithral chain shirt or breastplate can be worn under normal clothes. If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn’t.
Quiver of Ehlonna
Wondrous item, uncommon
Each of the quiver’s three compartments connects to an extradimensional space that allows the quiver to hold numerous items while never weighing more than 2 pounds. The shortest compartment can hold up to sixty arrows, bolts, or similar objects. The midsize compartment holds up to eighteen javelins or similar objects. The longest compartment holds up to six long objects, such as bows, quarterstaffs, or spears.
You can draw any item the quiver contains as if doing so from a regular quiver or scabbard.
Gray Bag of Tricks (again...)
Wondrous Item, Uncommon
This bag made from gray cloth appears empty. Reaching inside the bag, however, reveals the presence of a small, fuzzy object.
You can take a Magic action to pull the fuzzy object from the bag and throw it up to 20 feet. When the object lands, it transforms into a creature you determine by rolling on the table below. See the Monster Manual for the creature’s stat block. The creature vanishes at the next dawn or when it is reduced to 0 Hit Points.
The creature is Friendly to you and your allies, and it acts immediately after you on your Initiative count. You can take a Bonus Action to command how the creature moves and what action it takes on its next turn, such as attacking an enemy. In the absence of such orders, the creature acts in a fashion appropriate to its nature.
Once three fuzzy objects have been pulled from the bag, the bag can’t be used again until the next dawn.

  • Onyx Schale für 1000gp gekauft
  • Gruppen Diamant gekauft 60gp
2025-06-10 20:06 DDHC-RotF Chapter 7: Doom of Ythryn 41 30 Show

Teilnehmer:
(10) Arikatzi020 - Skalli "Frostgaze" - Shifter - Circel of the Moon Druid - none
(10) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(10) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(10) Frederick - Elric - Human - Wizard - none
(10) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Info:
Cadavix, ein Erzmagier der Necromanti der erschlagen wurde von seinen Turm.
(Er wurde von Beru zur ruhe gebettet, und Vilyn hat sich einen kleinen Knochen für das Ritual mitgenommen)
Obelisk der im Norden steht. Kann die Zeit zurückdrehen.
„Siebtens, ziehe einen Kreis mit der Asche der Toten.“
Inscription. The chunk of wall from the Tower of Divination (area Y11) bears the following inscription in Draconic: “Third, a burnt palm loosens the tongue. Shed a secret about yourself for all to hear.” This is a passage from the Rite of the Arcane Octad.
Wir haben den Körper des Golemkopfes gefunden und ihn wieder zusammen gefügt. (Defekte Eisemgolem kompanion)
Historisches Wissen:
Many of the city’s residents owned strange chimeric pets, with winged hares and venomous baboons being particularly popular.
Ythryn’s mages could extend their lives indefinitely by preserving their brains inside jars.
The wizards of Ythryn were entertained by a competitive sport called Chain Lightning.
Apprentice mages would graduate from the House of the Arcane and join one of eight arcane towers, each one dedicated to a different school of magic.

In the center of the interior, crystal mannequins draped in finery encircle an empty pedestal. If a creature steps onto the pedestal, an illusion of a magnificently dressed human flickers to life before them and introduces itself as Silksmith Mixyll. The illusion welcomes the guest to its emporium and explains the robe-making process. As it speaks, the phase spiders descend silently and use their legs to take the creature’s measurements before spinning the creature a tailor-made robe. As the robe is being fashioned, Mixyll urges its guest to “imagine any image your heart desires.” The spiders can, in the 10 minutes it takes to create the robe, spin any illusory design or effect into the garment. On completion, they drape the robe over the creature’s shoulders and ascend back to their lair. Each guest can gain this benefit only once.

Loot:
1x Treasure. A silk robe spun by the spiders is worth 250 gp.

Necklace of Fireballs (6xBeads)
Wondrous item, rare

This necklace has 6 beads hanging from it. You can use an action to detach a bead and throw it up to 60 feet away. When it reaches the end of its trajectory, the bead detonates as a 3rd-level fireball spell (save DC 15).

You can hurl multiple beads, or even the whole necklace, as one action. When you do so, increase the level of the fireball by 1 for each bead beyond the first.

2025-05-30 20:13 DDHC-RotF Chapter 7: Doom of Ythryn 40 10 Show

Teilnehmer:
(10) Arikatzi020 - Skalli "Frostgaze" - Shifter - Circel of the Moon Druid - none
(10) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(10) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(10) Frederick - Elric - Human - Wizard - none
(10) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Info:
Durch einen Detect Magic hat Vilin herrausgefunden das das Weave (verzerrt) in Ythryn ihrgenwie seltsam ist und das beeinträchtigt Zauberwirker.
https://www.dndbeyond.com/attachments/2/708/conjuration.png Das zeichen des Towers of Conjuration.
"Second, summon a flame in the palm of your hand."
History: Meditation in the Hall of Weightless Wonder was an invaluable pursuit for the city’s elite.
Thufeus, der Libirian hat den sturz von Ythryn überlebt. (Sein Tagebuch gefunden)
Books of Keeping - 4 Bücher die alle Namen von Jogolofs die erschaffen worden sind.
Kingsport’s ein erwachter Pinguin wurde
History: In times of trouble, the wizards raised a force field around the enclave’s central spire that only they could pass through.
History: An ancient obelisk stands in the shadow of the Spire of Iriolarthas. Using this obelisk and a staff of power, one can turn back time.
History: Ythryn was held aloft by the magic of an arcane sphere known as a mythallar. The mythallar also had the power to recharge magic items and control the weather.
History: The wizards imbued certain spells with their own life force, turning them into living entities.
Commune with Nature im Garten
- Im Turm über Nythalar ist einer Mächtiger Untoter.
- Y28 Hat einen Mächtigen Fient und andere spürbar familiar Creaturen.
- Y19 Ein Portal im Turm des Untoten über Nythalar.

History: The wizards of Ythryn were on a mission to find relics and ruins of Ostoria, a 40,000-year-old empire of spellcasting giants.

Dieser Ort scheint an Elrics ganzem "Sein" zu zehren, er wirkt alt und erschöpft. Dardurch das er ein Clon ist.

Loot:
1x Potion of Longevity
1x Potion of Invisibility
1x spell scrolls Leomund's tiny
1x spell scrolls plane shift
1x spell scrolls wall of ice

Charm of the Illusionist. This charm allows you to cast the minor illusion cantrip as an action at will. After 24 hours, this charm vanishes from you.
Secret Effect: When this charm vanishes from you, illusory music accompanies you for the next 24 hours. It can be heard out to a range of 60 feet. Casting dispel magic on you ends the music.

Chime of Opening
Wondrous item, rare

This item has a single use remaining.

This hollow metal tube measures about 1 foot long and weighs 1 pound. You can strike it as an action, pointing it at an object within 120 feet of you that can be opened, such as a door, lid, or lock. The chime issues a clear tone, and one lock or latch on the object opens unless the sound can’t reach the object. If no locks or latches remain, the object itself opens.

The chime can be used ten times. After the tenth time, it cracks and becomes useless.

Date Played Adventure Title Session ▼ XP GP Downtime Renown Magic Items
2025-04-22 19:18 FR-DC-BOUNTY-01 So you want to be a Bounty Hunter? 10 Headband of Intellect Harmonious Show

2 Doses of Keoghthom's Ointment (5 Uses each)

2024-10-18 12:51 DDHC-RotF 02 Icewind Dale 10 Show
2025-09-15 03:55 FR-DC-SaM-01 Smoke and Mirrors -2500 10 Anstruth Harp (Harmonious), Robe of Useful Items Show

Anstruth Harp (Harmonious)
Charm of the Fates
Robe of Useful Items
Moon Touched Greatsword

2025-05-30 19:34 DDHC-CM-Alkazards Apendix 10 Show

10855 each
-Charm of Nine Lives
When you drop to 0 hit points as a result of taking damage, you can choose to drop to 1 hit point instead. Once used nine times, the charm goes away.

  • Charm of the Moon

Magic Items
1x Animated Shield
1x Dwarven Plate
1x Ring of Acid Resistance
1x Tome of Leadership
1x Manual of Health
1x Manual of Quickness
1x Amulet of Health
1x Vicious Halberd
1x Keoghtoms Ointment 5 Doses
1x Wand of Polymorph
1x Spell Scroll (Wish)
1x Staff of Withering
1x Longbow +2

2025-11-21 00:01 Purchase Log -200000 Show Purchase

Bought 20 potions of longevity

2025-02-19 14:21 PS-DC-SF-01 The last Voyage of the Solar Flare 8000 10 Amethyst Lodestone (Harmonious) Show

Charm of the Moon

2026-04-28 09:55 DM Reward Show

Used DM hours from DDHC-Heroes of the Borderlands (250 hours) for 5 repeatable DM Rewards 25 Potions of Invulnerability + 25 Potions of Longevity (bought from the gold)
Used DM hours (100) from various adventures for 2 repeatable Rewards 10 Oil of Slipperiness + 10 potions of longevity bought from the gold

2025-11-04 00:52 Purchase Log -500000 Show Purchase

Bought 39 Potions of Longevity

2024-06-19 18:04 Service Reward Pipe of Smoke Monsters Show DM Log

Wand of Scowls + 10 Downtime
Pipe of Smoke Monsters + 250gp from Voermstrand's Scroll

2025-11-20 23:59 Service Reward (Repeatable Rewards) 200000 Show

Spent 200 DM hours (Sessions + Prep Time + New Players + safety tools) for 4 repeatable rewards 200k gp + 20 potions of invulnerability

2024-06-19 18:06 Service Reward (2 Levels + 1 Catching Up 130 Show

Wand of Scowls + 10 Downtime (Used for Catching Up)
Pipe of Smoke Monsters + 250gp from Voermstrand's Scroll

Dragon Log Show

Silver Dragon Wyrmling from DDHC-RotFM.

Age:
Starting Age: 1
04.11.25: Used 27 potions of Longevity (First 10 wasted) (Rolled 162 on the aging)
New Age: 163
04.11.25: Used 14 Potions of longevity (Rolled 128 on the aging)
New Age: 291
21.11.25: Used 20 Potions of Longevity (Rolled 192 on the Aging)
New Age: 483
28.06.26: Used 25 Potions of Longevity (Rolled 237 on the Aging)
New Age: 720
28.06.26: Used 10 Potions of Longevity (Rolled 96 on the Aging)
New Age: 816

2025-11-04 00:48 Service Reward 700000 Show

Used the hours from DDHC-CM Campaign (450 hours) for repeatable Rewards. 45 Potions of Heroism. 450k gp.
Used the hours from DDHC-VEoR Campaign (250hours) for repeatable Reward. 25 Potions of Heroism.

2026-01-16 03:30 FR-DC-CS-01 Chasing Shadows 5000 10 Enspelled (Steel Wind Strike) Rapier (Harmonious) Show

Enspelled (Steel Wind Strike) Rapier (Harmonious)
Pipe of Smoke Monsters (Guardian)
2 Potions of Superior Healing
Charm of the Skull
Supernatural Gift (Charm)

As a bonus action, you can transform into a deathly apparition. Your game statistics are replaced by those of a wraith, except for your alignment and personality; your Intelligence, Wisdom, and Charisma scores; and your passive Wisdom (Perception) score and languages. You don’t have the wraith’s Create Specter ability. Your equipment vanishes when you transform but returns when the transformation ends. The transformation lasts for 1 minute, until your wraith form is reduced to 0 hit points, or until you use a bonus action to end it. If the wraith form is reduced to 0 hit points and there is still damage left over, the remaining damage applies to your normal hit points. Once used three times, the charm vanishes from you.

2024-06-21 05:03 Purchase Log -110 Show Purchase

3 Holy water for 75gp
Mastiff for 25gp
20 Rations 10gp carried by Mastiff

2025-08-13 19:30 DDHC-TYP Tomb of Horrors (As if you were a Player) 96788 Show

Bag of Devouring, Nolzur's Marvelous Pigments, Staff of Power, +3 Rod of the Pact Keeper, Ring of Psychic Resistance, Manual of Quickness of Action, Berserker Greataxe, Defender Dagger, Gem of Seeing, Ring of Protection, Spear of Backbiting, Glaive of Vengeance, +1 Flail
.
4x Potion of Speed
4x Potion of Greater Invisibility
2x Potion of Longevity
2x Potion of Vitality
1x Potion of Diminuition
Spell Scrolls
7x Misty Step, 1x Inervation, 1x Far Step, 2x Legend Lore, 2x Modify Memory

2024-06-19 17:56 Character Build Show

Name: Osric Whisperwoods
.

Race: Stout Halfling
.

Background: Faction Agent
.

Level: 4 Twillight Cleric
.

HP (Class/Con): 23 + 12 + 8
.

AB Scores:
.

STR: 10
DEX: 14
CON: 15 (+1 from Race)
INT: 8
WIS: 15 (+2 from Race) (+1 from Shadow Touched)
CHA: 8
.

Feats: Shadow Touched
.

Proficiencies: Insight, Medicine, Survival, Perception
.

Languages: Common, Dwarvish, Goblin, Halfling
.

AL Feat and AL Magic Item at lvl 5: Tough / Amulet of the Devout +1 ab LVL 5
.

Starter Equipment (Standard Equipment):
.

Magic Items:

2025-03-14 19:40 DDHC-RotF 05 - Auril's Abode -1060 Show

Loot:
1,350 gp, 4,400 sp, and 7,800 cp
Four gold rings sized for giants (150 gp each)
A giant-sized shield made of white dragon scales (impressive but worthless)
A 2-foot-tall, 50-pound, chipped statuette of Thrym (the evil frost giant god) made of ice that doesn't melt (50 gp)
- An alchemy jug
An electrum chain with a bloodstone pendant (250 gp)
A carved harp of exotic wood with ivory inlay and zircon gemstones (750 gp)
A 5-foot-tall, 150-pound silvery dragon egg that will hatch in 17 (3d10) days, giving birth to a silver dragon wyrmling

Vassavicken's Greataxe (Berserker Axe)
Weapon (greataxe), rare (requires attunement)

You gain a +1 bonus to attack and damage rolls made with this magic weapon. In addition, while you are attuned to this weapon, your hit point maximum increases by 1 for each level you have attained.

Curse. This weapon is cursed, and becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the weapon, keeping it within reach at all times. You also have Disadvantage on attack rolls with weapons other than this one.

Whenever another creature damages you while the weapon is in your possession, you must succeed on a DC 15 Wisdom saving throw or go berserk. This berserk state ends when you start your turn and there are no creatures within 60 feet of you that you can see or hear.

While berserk, you regard the creature nearest to you that you can see or hear as your enemy. If there are multiple possible creatures, choose one at random. On each of your turns, you must move as close to the creature as possible and take the Attack action, targeting the creature. If you’re unable to get close enough to the creature to attack it with the weapon, your turn ends after you’ve used up all your available movement. If the creature dies or can no longer be seen or heard by you, the next nearest creature that you can see or hear becomes your new target.

Trident +2
Weapon (trident), rare

You have a +2 bonus to attack and damage rolls made with this magic weapon.

3x Antitoxin
1x Holy Water
Mithral Armor
Armor (chain mail), uncommen
Mithral: Mithral is a light, flexible metal. A mithral chain shirt or breastplate can be worn under normal clothes. If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn’t.
Quiver of Ehlonna
Wondrous item, uncommon
Each of the quiver’s three compartments connects to an extradimensional space that allows the quiver to hold numerous items while never weighing more than 2 pounds. The shortest compartment can hold up to sixty arrows, bolts, or similar objects. The midsize compartment holds up to eighteen javelins or similar objects. The longest compartment holds up to six long objects, such as bows, quarterstaffs, or spears.
You can draw any item the quiver contains as if doing so from a regular quiver or scabbard.
Gray Bag of Tricks (again...)
Wondrous Item, Uncommon
This bag made from gray cloth appears empty. Reaching inside the bag, however, reveals the presence of a small, fuzzy object.
You can take a Magic action to pull the fuzzy object from the bag and throw it up to 20 feet. When the object lands, it transforms into a creature you determine by rolling on the table below. See the Monster Manual for the creature’s stat block. The creature vanishes at the next dawn or when it is reduced to 0 Hit Points.
The creature is Friendly to you and your allies, and it acts immediately after you on your Initiative count. You can take a Bonus Action to command how the creature moves and what action it takes on its next turn, such as attacking an enemy. In the absence of such orders, the creature acts in a fashion appropriate to its nature.
Once three fuzzy objects have been pulled from the bag, the bag can’t be used again until the next dawn.

  • Onyx Schale für 1000gp gekauft
  • Gruppen Diamant gekauft 60gp
2025-06-10 20:06 DDHC-RotF Chapter 7: Doom of Ythryn 41 30 Show

Teilnehmer:
(10) Arikatzi020 - Skalli "Frostgaze" - Shifter - Circel of the Moon Druid - none
(10) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(10) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(10) Frederick - Elric - Human - Wizard - none
(10) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Info:
Cadavix, ein Erzmagier der Necromanti der erschlagen wurde von seinen Turm.
(Er wurde von Beru zur ruhe gebettet, und Vilyn hat sich einen kleinen Knochen für das Ritual mitgenommen)
Obelisk der im Norden steht. Kann die Zeit zurückdrehen.
„Siebtens, ziehe einen Kreis mit der Asche der Toten.“
Inscription. The chunk of wall from the Tower of Divination (area Y11) bears the following inscription in Draconic: “Third, a burnt palm loosens the tongue. Shed a secret about yourself for all to hear.” This is a passage from the Rite of the Arcane Octad.
Wir haben den Körper des Golemkopfes gefunden und ihn wieder zusammen gefügt. (Defekte Eisemgolem kompanion)
Historisches Wissen:
Many of the city’s residents owned strange chimeric pets, with winged hares and venomous baboons being particularly popular.
Ythryn’s mages could extend their lives indefinitely by preserving their brains inside jars.
The wizards of Ythryn were entertained by a competitive sport called Chain Lightning.
Apprentice mages would graduate from the House of the Arcane and join one of eight arcane towers, each one dedicated to a different school of magic.

In the center of the interior, crystal mannequins draped in finery encircle an empty pedestal. If a creature steps onto the pedestal, an illusion of a magnificently dressed human flickers to life before them and introduces itself as Silksmith Mixyll. The illusion welcomes the guest to its emporium and explains the robe-making process. As it speaks, the phase spiders descend silently and use their legs to take the creature’s measurements before spinning the creature a tailor-made robe. As the robe is being fashioned, Mixyll urges its guest to “imagine any image your heart desires.” The spiders can, in the 10 minutes it takes to create the robe, spin any illusory design or effect into the garment. On completion, they drape the robe over the creature’s shoulders and ascend back to their lair. Each guest can gain this benefit only once.

Loot:
1x Treasure. A silk robe spun by the spiders is worth 250 gp.

Necklace of Fireballs (6xBeads)
Wondrous item, rare

This necklace has 6 beads hanging from it. You can use an action to detach a bead and throw it up to 60 feet away. When it reaches the end of its trajectory, the bead detonates as a 3rd-level fireball spell (save DC 15).

You can hurl multiple beads, or even the whole necklace, as one action. When you do so, increase the level of the fireball by 1 for each bead beyond the first.

2025-05-30 20:13 DDHC-RotF Chapter 7: Doom of Ythryn 40 10 Show

Teilnehmer:
(10) Arikatzi020 - Skalli "Frostgaze" - Shifter - Circel of the Moon Druid - none
(10) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(10) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(10) Frederick - Elric - Human - Wizard - none
(10) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Info:
Durch einen Detect Magic hat Vilin herrausgefunden das das Weave (verzerrt) in Ythryn ihrgenwie seltsam ist und das beeinträchtigt Zauberwirker.
https://www.dndbeyond.com/attachments/2/708/conjuration.png Das zeichen des Towers of Conjuration.
"Second, summon a flame in the palm of your hand."
History: Meditation in the Hall of Weightless Wonder was an invaluable pursuit for the city’s elite.
Thufeus, der Libirian hat den sturz von Ythryn überlebt. (Sein Tagebuch gefunden)
Books of Keeping - 4 Bücher die alle Namen von Jogolofs die erschaffen worden sind.
Kingsport’s ein erwachter Pinguin wurde
History: In times of trouble, the wizards raised a force field around the enclave’s central spire that only they could pass through.
History: An ancient obelisk stands in the shadow of the Spire of Iriolarthas. Using this obelisk and a staff of power, one can turn back time.
History: Ythryn was held aloft by the magic of an arcane sphere known as a mythallar. The mythallar also had the power to recharge magic items and control the weather.
History: The wizards imbued certain spells with their own life force, turning them into living entities.
Commune with Nature im Garten
- Im Turm über Nythalar ist einer Mächtiger Untoter.
- Y28 Hat einen Mächtigen Fient und andere spürbar familiar Creaturen.
- Y19 Ein Portal im Turm des Untoten über Nythalar.

History: The wizards of Ythryn were on a mission to find relics and ruins of Ostoria, a 40,000-year-old empire of spellcasting giants.

Dieser Ort scheint an Elrics ganzem "Sein" zu zehren, er wirkt alt und erschöpft. Dardurch das er ein Clon ist.

Loot:
1x Potion of Longevity
1x Potion of Invisibility
1x spell scrolls Leomund's tiny
1x spell scrolls plane shift
1x spell scrolls wall of ice

Charm of the Illusionist. This charm allows you to cast the minor illusion cantrip as an action at will. After 24 hours, this charm vanishes from you.
Secret Effect: When this charm vanishes from you, illusory music accompanies you for the next 24 hours. It can be heard out to a range of 60 feet. Casting dispel magic on you ends the music.

Chime of Opening
Wondrous item, rare

This item has a single use remaining.

This hollow metal tube measures about 1 foot long and weighs 1 pound. You can strike it as an action, pointing it at an object within 120 feet of you that can be opened, such as a door, lid, or lock. The chime issues a clear tone, and one lock or latch on the object opens unless the sound can’t reach the object. If no locks or latches remain, the object itself opens.

The chime can be used ten times. After the tenth time, it cracks and becomes useless.