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Adventure Title
BMG-DRWEP-OD-01 The Enemy of My Enemy
BMG-DRWEP-OD-01 The Enemy of My Enemy
Session
Date DMed
2024-06-16 19:00
2024-06-16 19:00
Session Length (Hours)
20
20
Avg Party Level
Location DMed
XP Gained
GP +/-
Downtime +/-
Renown
Missions
Date Assigned
Character to Apply Rewards
Notes
# Teilnehmer: **Tisch 1** DM: @Boerns2010 Players: @thebaconing | Simon @Talak | Matthias @Brennjie Shinigami @Dixer Link: https://app.roll20.net/join/17304809/GKTmcw **Tisch 2** DM: @Bramymond Players: @Arikatzi @Claudia N. @Madlech @Oliver F. @Raimundo_O Link: https://app.roll20.net/join/17304812/rilApA **Tisch 3** DM: @Echo Players: @Marcelinho700 @kiri @WasabiPrime @JinxedBear @Ka'Narlist Link: https://app.roll20.net/join/17304815/3hF1KA **Tisch 4** DM: @Robert K. Players: @Linus K. @C0ldW0lf | Florian @Manfred Hase @Folk2K @Rudi Link: https://app.roll20.net/join/17304819/tCI_Qw **Tisch 5** DM: @MalukuSeito Players: @Smokycloud @Lamianyu (Alina) @happy @Flammenklinge Link: https://app.roll20.net/join/17304820/yVquJw # Playtime: geleitet 4h +2h Safety Tools +14h DM Preparation # Loot: **5000gp/Table** **Spell scroll: Revivify** **Potions: Heroism, Greater Healing** **...** **Earring of message** *Wondrous Item, Common* The blue crystal of this earring is wrapped with delicate copper wire. The earring has 5 charges. While wearing it, you can use an action to expend 1 charge and cast the message spell. The earring regains 1d4 + 1 expended charges daily at dawn. **Moon Sickle, +2** *Weapon (sickle), rare (requires attunement by a druid or ranger)* This silver-bladed sickle glimmers softly with moonlight. While holding this magic weapon, you gain a +2 bonus to attack and damage rolls made with it, and you gain a bonus to spell attack rolls and the saving throw DCs of your druid and ranger spells. In addition, you can use the sickle as a spellcasting focus for your druid and ranger spells. When you cast a spell that restores hit points, you can roll a d4 and add the number rolled to the amount of hit points restored, provided you are holding the sickle. **Wand of Fireballs** *Wand, rare (requires attunement by a spellcaster)* This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the fireball spell (save DC 15) from it. For 1 charge, you cast the 3rd-level version of the spell. You can increase the spell slot level by one for each additional charge you expend. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed. # Story Award: **Qualith Psi Crystal Retrieved.** You retrieved the Qualith psi crystal from the Suzail docks before it could be sent to Thay.
# Teilnehmer: **Tisch 1** DM: @Boerns2010 Players: @thebaconing | Simon @Talak | Matthias @Brennjie Shinigami @Dixer Link: https://app.roll20.net/join/17304809/GKTmcw **Tisch 2** DM: @Bramymond Players: @Arikatzi @Claudia N. @Madlech @Oliver F. @Raimundo_O Link: https://app.roll20.net/join/17304812/rilApA **Tisch 3** DM: @Echo Players: @Marcelinho700 @kiri @WasabiPrime @JinxedBear @Ka'Narlist Link: https://app.roll20.net/join/17304815/3hF1KA **Tisch 4** DM: @Robert K. Players: @Linus K. @C0ldW0lf | Florian @Manfred Hase @Folk2K @Rudi Link: https://app.roll20.net/join/17304819/tCI_Qw **Tisch 5** DM: @MalukuSeito Players: @Smokycloud @Lamianyu (Alina) @happy @Flammenklinge Link: https://app.roll20.net/join/17304820/yVquJw # Playtime: geleitet 4h +2h Safety Tools +14h DM Preparation # Loot: **5000gp/Table** **Spell scroll: Revivify** **Potions: Heroism, Greater Healing** **...** **Earring of message** *Wondrous Item, Common* The blue crystal of this earring is wrapped with delicate copper wire. The earring has 5 charges. While wearing it, you can use an action to expend 1 charge and cast the message spell. The earring regains 1d4 + 1 expended charges daily at dawn. **Moon Sickle, +2** *Weapon (sickle), rare (requires attunement by a druid or ranger)* This silver-bladed sickle glimmers softly with moonlight. While holding this magic weapon, you gain a +2 bonus to attack and damage rolls made with it, and you gain a bonus to spell attack rolls and the saving throw DCs of your druid and ranger spells. In addition, you can use the sickle as a spellcasting focus for your druid and ranger spells. When you cast a spell that restores hit points, you can roll a d4 and add the number rolled to the amount of hit points restored, provided you are holding the sickle. **Wand of Fireballs** *Wand, rare (requires attunement by a spellcaster)* This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the fireball spell (save DC 15) from it. For 1 charge, you cast the 3rd-level version of the spell. You can increase the spell slot level by one for each additional charge you expend. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed. # Story Award: **Qualith Psi Crystal Retrieved.** You retrieved the Qualith psi crystal from the Suzail docks before it could be sent to Thay.