DM Log Entries

Total Hours:
280

Total GP:
149210
Unused GP:
0

Total Downtime:
0
Unused Downtime:
0
Total Renown:
0
Unused Renown:
0
Campaign Rewards:
0
Unused CR:
0
Date ▼ Adventure Title Session Reward Magic Items Character
[Bramymond]-[DDHC-RotF] Rime of the Frostmaiden 28 none Show

Teilnehmer:

Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian
Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin
C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger
Frederick - Elric - Human - Wizard
Echo - Osric Littleberry -Halfling - Cleric

Playtime:

Ongoing +200h in playtime and preparation

Campaign-Log:

Icewind Dale: Rime of the Frostmaiden
https://www.adventurersleaguelog.com/users/41558/campaigns/5471

2025-03-01 16:30 DM Reward advancement Aster Grünzweig Show

Reward:

Price: 5 hours
...
250gp
Insignia of Claws
Source: Tyranny of Dragons
Wondrous item, uncommon
The jewels in this insignia of the Cult of the Dragon flare with purple light when you enter combat, empowering your natural fists or natural weapons.
While wearing the insignia, you gain a +1 bonus to the attack rolls and the damage rolls you make with unarmed strikes and natural weapons. Such attacks are considered to be magical.

2025-02-27 19:30 Keys from the Golden Vault - Fire and Darkness advancement Prof. Alastor Jones Show

Teilnehmer:

(12) Karrakasz - Nemos Ladis - Earth Genasi - Oath of Glory Paladin 12 - none
(16) JinxedBear - Carlos Martínez - Human - Draconic Sorcerer 16 - Harpers
(13) Raimundo_O - Elenara of the Yellow Angels - High Elf - Twilight Domain Cleric 10 / Stars Druid 3 - Order of the Gauntlet
(16) Echo - Hiro Mareo und natürlich Pebble - Tabaxi (Kitsune) - Battlesmith (Golemancer) Artificer 16 - Samsara
(11) C0ldW0lf - Sophurr Ri'ing - Orc - Life Cleric 11 - Order of the Gauntlet

Playtime:

No Time
Rewarded: As if you were a Player

Loot:

48.730gp
1x Potion of Fire Resistance
...
Rope of Entanglement
Wondrous item, rare
This rope is 30 feet long and weighs 3 pounds. If you hold one end of the rope and use an action to speak its command word, the other end darts forward to entangle a creature you can see within 20 feet of you. The target must succeed on a DC 15 Dexterity saving throw or become restrained.
You can release the creature by using a bonus action to speak a second command word. A target restrained by the rope can use an action to make a DC 15 Strength or Dexterity check (target’s choice). On a success, the creature is no longer restrained by the rope.
The rope has AC 20 and 20 hit points. It regains 1 hit point every 5 minutes as long as it has at least 1 hit point. If the rope drops to 0 hit points, it is destroyed.
Brazier of Commanding Fire Elementals
Wondrous item, rare
While a fire burns in this brass brazier, you can use an action to speak the brazier’s command word and summon a fire elemental, as if you had cast the conjure elemental spell. The brazier can’t be used this way again until the next dawn. The brazier weighs 5 pounds.
Mace of Terror
Weapon (mace), rare (requires attunement)
This magic weapon has 3 charges. While holding it, you can use an action and expend 1 charge to release a wave of terror. Each creature of your choice in a 30-foot radius extending from you must succeed on a DC 15 Wisdom saving throw or become frightened of you for 1 minute. While it is frightened in this way, a creature must spend its turns trying to move as far away from you as it can, and it can’t willingly move to a space within 30 feet of you. It also can’t take reactions. For its action, it can use only the Dash action or try to escape from an effect that prevents it from moving. If it has nowhere it can move, the creature can use the Dodge action. At the end of each of its turns, a creature can repeat the saving throw, ending the effect on itself on a success.
The mace regains 1d3 expended charges daily at dawn.
Bronze Griffon Figurine of Wondrous Power
Wondrous item, rare
A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn’t enough space for the creature, the figurine doesn’t become a creature.
The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.
The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can’t be used again until a certain amount of time has passed, as specified in the figurine’s description.
Bronze Griffon (Rare). This bronze statuette is of a griffon rampant. It can become a griffon for up to 6 hours. Once it has been used, it can’t be used again until 5 days have passed.
Instrument of the Bards (Cli Lyre)
Wondrous item, rare (requires attunement by a bard)
An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. The following table lists the spells common to all instruments, as well as the spells specific to each one and its rarity. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take 2d4 psychic damage.
You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can’t be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.
You can play the instrument while casting a spell that causes any of its targets to be charmed on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell has a somatic or a material component.
Spells: Fly, invisibility, levitate, protection from evil and good, stone shape, wall of fire, wind wall

Adventure Rewards:

For the Golden Vault
Arcane Grimoir, +3
Source: Tasha's Cauldron of Everything
Wondrous item, uncommon (+1), rare (+2), very rare (+3) (requires attunement by a wizard)
While you are holding this leather-bound book, you can use it as a spellcasting focus for your wizard spells, and you gain a bonus to spell attack rolls and to the saving throw DCs of your wizard spells. The bonus is determined by the book's rarity.
You can use this book as a spellbook. In addition, when you use your Arcane Recovery feature, you can increase the number of spell slot levels you regain by 1.

2025-01-25 16:30 DM Reward advancement Sasha Seawind Show

Reward:

Price: 30 hours
...
7.500gp
Belt of Hill Giant Strength
(Wondrous Item, rare, requires attunement)
While wearing this belt, your Strength score changes to a score granted by the belt. The item has no effect on you if your Strength without the belt is equal to or greater than the belt’s score. Six varieties of this belt exist, corresponding with and having rarity according to the six kinds of true giants. The belt of stone giant strength and the belt of frost giant strength look different, but they have the same effect.
Amulet of Health
(Wonderous Item, Rare, Requires Attunement)
Your Constitution score is 19 while you wear this amulet. It has no effect on you if your Constitution score is already 19 or higher.
Bracers of Defense
Wondrous Item, Rare (Requires Attunement)
These leather bracers are ribbed with metal and trimmed with an iridescent ribbon-like material that shimmers in starlight.
While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no shield.

Charakter Changes:

Level up - Monk Level 8
Level 6: Empowered Strikes
Whenever you deal damage with your Unarmed Strike, it can deal your choice of Force damage or its normal damage type.
Level 6: Wholeness of Body
You gain the ability to heal yourself. As a Bonus Action, you can roll your Martial Arts die. You regain a number of Hit Points equal to the number rolled plus your Wisdom modifier (minimum of 1 Hit Point regained).
You can use this feature a number of times equal to your Wisdom modifier (minimum of once), and you regain all expended uses when you finish a Long Rest.
Level 7: Evasion
When you’re subjected to an effect that allows you to make a Dexterity saving throw to take only half damage, you instead take no damage if you succeed on the saving throw and only half damage if you fail.
You don’t benefit from this feature if you have the Incapacitated condition.
ASI Level 8: Dexterity +2

2025-01-02 19:00 DDHC-CM-15 The Scrivener’s Tale none Show

Teilnehmer:

(16) Flammenklinge - Quedania Ebrathir - Shadar kai - Warlock: The Fiedn 16/Fighter 1
(16) - Manfred - Anarath - Wood Elf - Assassin 10 / Shadow Monk 6 - Zhents
(12) Eike - Rasna - Orc - Devotion Paladin 6 / Sorcerer 6 - none
(16) Marcelinho700 - Pan - Half Orc - Wildheart Barbarian 12 / Rune Knight Fighter 4
(15) Sparetime Gamer - Rohon - Gold Dragonborn - Eldritch Knight 14 - Monk 1 - Darkvision 60 Feet

Playtime:

geleitet 4h
+1h DM Preparation

2025-01-01 19:00 DDHC-CM-15 The Scrivener’s Tale none Show

Teilnehmer:

(16) Echo - Nathaniel Windweaver - 2024 Human - 14 Eldritch Knight/ 2 Warlock - Lords Alliance
(10) Raimundo_O- Shi'ndiira Despana- Shadar-Kai - Phantom Rogue 14 / Barbarian 2 - Harpers
(16) Trava - Eleanore Hicks - Haregon - Druid 11, Ranger 5
(16) Arikatzi020 - Raya Lightshield - Aasimar - Paladin of the Crown lvl 16 - OotG
(16) Eisenbrei - Amara The Tiger - Woodelf - Monk Astral Self 14, Warlock 2

Playtime:

geleitet 5h
+3h DM Preparation

2024-11-26 15:39 CCC-GHC-BK1-01 Into the Border Kingdoms none Show

Teilnehmer:

Einsteiger-Runde
Kein Anmeldung erforderlich, einfach erscheinen! (7)

Playtime:

geleitet 4h
+2h DM Preparation
+2h New-Player Guidance
+2h Safety Cards

2024-11-19 19:00 DDHC-CM-12 The Curious Tale of Wisteria Vale none Show

Teilnehmer:

Morti16 - Larrel - High Elf - Abjuration Wizard 15
C0ldW0lf - Corellius - Custom Lineage (Aasimar/Tiefling) - Paladin 6/Warlock 10
(13) Echo - Ori Keendream - Halfling (Ghostwise) - Archfey Warlock 13 - Emerald Enclave
(12) - Stephan - Tonk - Half-Ork - Fighter (Battle Master) 12 - none

Playtime:

geleitet 5h
+2h DM Preparation

2024-11-04 19:00 DDHC-CM-14 The Canopic Being none Show

Teilnehmer:

(16)Eisenbrei - Amara "The Tiger" - Woodelf - Monk 14, Warlock 2
(16) KaNarlist - Valdani - Tiefling Warlock 10 / Sorcerer 5 / Fighter 1 - Lord's Alliance
(14) Morti16 - Larrel - High Elf - Abjuration Wizard 14 - None
(16) Echo - Daros Umbermane - Satyr - Dance Bard 16 - None

Playtime:

geleitet 4h
+1h DM Preparation

2024-10-29 19:00 DDHC-CM-05 Shemshime's Bedtime Rhyme none Show

Teilnehmer:

(4) Raimundo_O - Hajana Al-ashhadi - Human PHB'24 - Fighter 1 Swords Bard 3 - Harpers
(4) Jarlsson - Haldir Rehauge - Firbolg - Circle of Stars Druid 4 - none
(4) Kiri - Justin "Justiciar" Ambershield - Human - Light Domain Cleric 4
(4) Echo - Joshua Windweaver - Standard Human 2024 - 4 Illusion Wizard - Harpers
(4) C0ldW0lf - Corellius - Aasimar(/Tiefling) - Vengeance Paladin 4

Playtime:

geleitet 4h
+1h DM Preparation

2024-10-22 19:00 DDHC-LMoP-02 Phandalin none Show

Teilnehmer:

(2) C0ldW0lf - Yatuk - Orc - Ranger 2 - Emerald Enclave
(4) Echo - Joshua Windweaver - Human (2024 Standard) - Illusion Wizard 4 - Harpers
(2) - Dixer - Onth - Githzerai - Divine Soul Sorcerer 2 - none (2014)
(1) Fischmaul - Norros Meireak - Half Elf - Rogue 1 - none

Playtime:

geleitet 4h
+1h DM Preparation

2024-10-21 19:00 DDHC-CM-07 Book of Cylinders none Show

Teilnehmer:

(10)Echo - Nat Mudnose - Hobgoblin - Thief Rogue 4 / Champion Fighter 6 - None
(8)SirWolf00 - Korrash der Verdorbene - Drachengeborener - Oath of Vengeance Paladin lv.8
(10) JinxedBear - William "The Judge" Blackstone - Aasimar - Order Domain Cleric 10 - Order of the Gauntlet
(5) Flammenklinge - Erannis Maerfete – Eladrin – Wildfire Druide 5
(10) Brennjie - Spriggan - Eladrin - Ranger Horizon Walker 10 - 60ft Darkvision - none

Playtime:

geleitet 4h
+1h DM Preparation

2024-10-19 19:00 DDHC-LMoP-03 The Spider's Web none Show

Teilnehmer:

(3) Flammenklinge Erannis Maerfete – Eladrin – Wildfire Druide – 3
(4) Marcelinho700 - Aziss - Aaracokra - Way of Mercy Monk 4 - none
(4) Arikatzi020 - Iris Laevigata - Fairy - Life Domain Cleric lvl 2, Stars Druid lvl 2 - EE
SirWolf00 - Thaldrin Der Drachenschild - Dragonborn - Paladin Oath of Conquest lv.3
(3)Kiri - Dieblinde - Wood Elf - Soulknife rogue 3

Playtime:

geleitet 5h
+2h DM Preparation

2024-10-13 20:00 DDHC-LMoP-02 Phandalin none Show

Teilnehmer:

(3) Echo - Falace Fernwood - Halfling - Hunter Ranger 3
(3)Kiri - I'rikk - Shifter - Alchemist Artificer 3
SirWolf00 - Thaldrin Der Drachenschild - Dragonborn - Paladin lv.2
(1) Raimundo_O - Hajana Al-ashhadi - Human PHB'24 - Fighter 1 - none
(2) Sparetime Gamer - Rohon - Human - Fighter 1 Cleric 1

Playtime:

geleitet 5h
+2h DM Preparation

2024-10-06 18:00 CCC-GHC-BK2-09 Breath of Fire none Show

Teilnehmer:

(16) Echo - Yoshi - Tabaxi - Samurai Fighter 12 / Hexblade Warlock 4 - Lords Alliance
(16) KaNarlist- Valdani - Tiefling - Warlock 10 / Sorcerer 5 / Fighter 1 - Lord's Alliance
(15) C0ldW0lf - Faelyn - Shadar-Kai - DS Sorcerer 1/Arcana Cleric 14 - none
(16) Marcelinho700 - Ignia - Chromatic Dragonborn - Battle Smith Artificer 15 / Fighter 1
(14)Eisenbrei - Serra - Aasimar - Cleric 1, Druid 13

Playtime:

geleitet 4h
+1h DM Preparation

2024-10-05 19:00 DDHC-LMoP-01 Goblin Arrows none Show

Teilnehmer:

(1) Echo - Falace Fernwood - Halfling - Ranger 1
Mepiaro - Andros Menegarm - Tiefling - Bard 1
(1) C0ldW0lf - Yatuk - Orc - Ranger 1
(1) Frederic T. - Sir Treavyn Haelbroke - Aasimar - Fighter 1
(1) Flammenklinge Erannis Maerfete - Eladrin - Druid- 1
(1)Kiri - I'rikk - Shifter - Artificer 1

Playtime:

geleitet 4h
+2h DM Preparation

2024-09-23 20:00 CCC-GHC-BK2-09 Breath of Fire none Show

Teilnehmer:

Eisenbrei - Amara - Elf - Monk 14, Warlock 2
(16) Marcelinho700 - Pan - Half Orc -Path of the Totem Barbarian 12 / Champion Fighter 4 - 60ft Darkvision
(16) Echo - Libra - Tashas Custom Lineage - Clockwork Soul Sorcerer 16 - 60ft Darkvision - Judges of Mechanus
(16) Frederic T. - Cana - Elf - Monk 14/Wizard2 - Harper
(16) Trava - Eleanore Hicks - Haregon - Rogue 11 Rager 5

Playtime:

geleitet 4h
+4h DM Preparation

2024-09-02 18:00 DDHC-CM-11 Zikran's Xephyrean Tome none Show

Teilnehmer:

(9) PetKola - Sinvallas Faeoldur - High-Elf - Artificer 1 / Abjuration Wizard 8 - None - 60ft Darkvision
(10) C0ldW0lf - Trixleth - Half-Illithid - Aberrant Mind Sorc 9/Peace Cleric 1 - none
(10) Raimundo
O- Llanfair Pwllgwyngyll- Eladrin- Artificer 3 War Wizard 7 - none Import bitte! Echo - Tharkum Mountainbuster - Mountain Dwarf - Hexblade 4 / Psi Warrior 6 - 60ft Darkvision - None
(10) Marcelinho700 - Pan - Half Orc - Path of the Totem Barbarian 8 / Fighter 2 - 60ft Darkvision - none

Playtime:

geleitet 5h
+2h DM Preparation

2024-08-13 19:00 DDHC-KftGV-08 Vidorant's Vault advancement Prof. Alastor Jones Show

Teilnehmer:

(10) Echo - Flyneon Stargazer - Ghostwise Halfling - Druid: Circle of Stars 10 - Emerald Enclave/GV
(8) WasabiPrime - Silk - Changeling - Rogue: Arcane Trickster 8
(10) Jannis D. - Sir Taki - Human - Bard: College of Lore 10
(7) Jarlsson – Hohepriester Balin – Hill Dwarf – Cleric: Forge Domain 5 / Artificer 2 – Golden Vault
(10) Ineverexist - Sam - Amethyst Dragonborn - Ranger: The Drakewarden 10
...
DM Reward "as if you were a player"
Asigned to Prof. Alastor https://www.adventurersleaguelog.com/users/41558/characters/104818

Loot:

22.400gp (4.480gp/Person)
Spell Scrolls: Charm person, Cure wounds, Detect magic, Dispel magic, False life, Identify, Invisibility, Lesser restoration and Nondetection
Spell Scroll of Sequester
Scroll, very rare
Save DC 18, Attack Bonus +10
5x Acid Vials
1x Potion of Water breathing
1x Potion of Animal Friendship
1x Potions of Greater Healing (4d4+4)
2x Potions of Resistance (Fire & Poison)
...
Scale Mail +1
Armor (medium), rare
You have a +1 bonus to AC while wearing this armor.
Shortsword +1
Weapon (shortsword), uncommon
You have a +1 bonus to attack and damage rolls made with this magic weapon.
Battleaxe +1
Weapon (battleaxe), uncommon
You have a +1 bonus to attack and damage rolls made with this magic weapon.
Ring of Evasion
Ring, rare (requires attunement)
This ring has 3 charges, and it regains 1d3 expended charges daily at dawn. When you fail a Dexterity saving throw while wearing it, you can use your reaction to expend 1 of its charges to succeed on that saving throw instead.
Gloves of Thievery
Wondrous item, uncommon
These gloves are invisible while worn. While wearing them, you gain a +5 bonus to Dexterity (Sleight of Hand) checks and Dexterity checks made to pick locks.

Golden Vault Reward:

Atlas of Endless Horizons
Source: Tasha's Cauldron of Everything
Wondrous item, rare (requires attunement by a wizard)
This thick book is bound in dark leather, crisscrossed with inlaid silver lines suggesting a map or chart. When found, the book contains the following spells, which are wizard spells for you while you are attuned to the book: Arcane Gate, Dimension Door, Gate, Misty Step, Plane Shift, Teleportation Circle, and Word of Recall. It functions as a spell book for you.
While you are holding the book, you can use it as a spellcasting focus for your wizard spells.
The book has 3 charges, and it regains 1d3 expended charges daily at dawn. You can use the charges in the following ways while holding it:
* If you spend 1 minute studying the book, you can expend 1 charge to replace one of your prepared wizard spells with a different spell in the book. The new spell must be of the conjuration school.
* When you are hit by an attack, you can use your reaction to expend 1 charge to teleport up to 10 feet to an unoccupied space you can see. If your new position is out of range of the attack, it misses you.

2024-07-23 20:00 DDHC-CM-10 Kandlekeep Dekonstruction none Show

Teilnehmer:

(9) Arikatzi020 - Rashaa "Forgotten One" - Aasimar - The Genie Warlock lvl 9 - none
(10) thebaconing - Jimmy Plane - Yuan Ti - Bard 10
(10) JinxedBear - Alexander Tucker - Astral Elf - Battle Smith Artificer 4, School of Bladesinging Wizard 6 - none
(9) Marcelinho700 - Pan - Half-Orc - Path of the Beast Barbarian 7 Fighter 2 - none
(10) Raimundo_O- Llanfair Pwllgwyngyll- Eladrin- Artificer 3 Wizard 7 - Wychlaran + Friend of Candlekeep

Playtime:

geleitet 3h
+2h DM Preparation

Loot:

1755gp
Ring of Telekinesis
Ring, very rare (requires attunement)
While wearing this ring, you can cast the telekinesis spell at will, but you can target only objects that aren’t being worn or carried.
Stonky Noptopper’s Spells o’ Plenty. Stonky’s fat little spellbook contains the following wizard spells: alarm, animate objects, arcane lock, banishment, chain lightning, clairvoyance, detect magic, dispel magic, fabricate, fireball, flesh to stone, fly, globe of invulnerability, glyph of warding, grease, knock, legend lore, levitate, locate creature, locate object, mage armor, planar binding, polymorph, programmed illusion, protection from evil and good, scrying, see invisibility, sending, shield, telekinesis, and true seeing.
Heroes’ Feast: A Cookbook. This richly illustrated book of recipes was written by a trio of culinary enthusiasts named Wyk Nenmael, Nojen Eptros, and Imrit Welachwe. Any creature that spends a short rest poring over the book’s recipes gains a supernatural charm called the charm of the heroes’ feast. This charm allows you to cast the heroes’ feast spell as an action, no components required. Once used, this charm goes away. The book teleports to a secret vault in Candlekeep after bestowing its charm on a creature.

Date ▼ Adventure Title Session ACP TCP Downtime Renown GP Character Rewarded
[Bramymond]-[DDHC-RotF] Rime of the Frostmaiden 28 Show

Teilnehmer:

Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian
Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin
C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger
Frederick - Elric - Human - Wizard
Echo - Osric Littleberry -Halfling - Cleric

Playtime:

Ongoing +200h in playtime and preparation

Campaign-Log:

Icewind Dale: Rime of the Frostmaiden
https://www.adventurersleaguelog.com/users/41558/campaigns/5471

2025-03-01 16:30 DM Reward 250 Aster Grünzweig Show

Reward:

Price: 5 hours
...
250gp
Insignia of Claws
Source: Tyranny of Dragons
Wondrous item, uncommon
The jewels in this insignia of the Cult of the Dragon flare with purple light when you enter combat, empowering your natural fists or natural weapons.
While wearing the insignia, you gain a +1 bonus to the attack rolls and the damage rolls you make with unarmed strikes and natural weapons. Such attacks are considered to be magical.

2025-02-27 19:30 Keys from the Golden Vault - Fire and Darkness 48730 Prof. Alastor Jones Show

Teilnehmer:

(12) Karrakasz - Nemos Ladis - Earth Genasi - Oath of Glory Paladin 12 - none
(16) JinxedBear - Carlos Martínez - Human - Draconic Sorcerer 16 - Harpers
(13) Raimundo_O - Elenara of the Yellow Angels - High Elf - Twilight Domain Cleric 10 / Stars Druid 3 - Order of the Gauntlet
(16) Echo - Hiro Mareo und natürlich Pebble - Tabaxi (Kitsune) - Battlesmith (Golemancer) Artificer 16 - Samsara
(11) C0ldW0lf - Sophurr Ri'ing - Orc - Life Cleric 11 - Order of the Gauntlet

Playtime:

No Time
Rewarded: As if you were a Player

Loot:

48.730gp
1x Potion of Fire Resistance
...
Rope of Entanglement
Wondrous item, rare
This rope is 30 feet long and weighs 3 pounds. If you hold one end of the rope and use an action to speak its command word, the other end darts forward to entangle a creature you can see within 20 feet of you. The target must succeed on a DC 15 Dexterity saving throw or become restrained.
You can release the creature by using a bonus action to speak a second command word. A target restrained by the rope can use an action to make a DC 15 Strength or Dexterity check (target’s choice). On a success, the creature is no longer restrained by the rope.
The rope has AC 20 and 20 hit points. It regains 1 hit point every 5 minutes as long as it has at least 1 hit point. If the rope drops to 0 hit points, it is destroyed.
Brazier of Commanding Fire Elementals
Wondrous item, rare
While a fire burns in this brass brazier, you can use an action to speak the brazier’s command word and summon a fire elemental, as if you had cast the conjure elemental spell. The brazier can’t be used this way again until the next dawn. The brazier weighs 5 pounds.
Mace of Terror
Weapon (mace), rare (requires attunement)
This magic weapon has 3 charges. While holding it, you can use an action and expend 1 charge to release a wave of terror. Each creature of your choice in a 30-foot radius extending from you must succeed on a DC 15 Wisdom saving throw or become frightened of you for 1 minute. While it is frightened in this way, a creature must spend its turns trying to move as far away from you as it can, and it can’t willingly move to a space within 30 feet of you. It also can’t take reactions. For its action, it can use only the Dash action or try to escape from an effect that prevents it from moving. If it has nowhere it can move, the creature can use the Dodge action. At the end of each of its turns, a creature can repeat the saving throw, ending the effect on itself on a success.
The mace regains 1d3 expended charges daily at dawn.
Bronze Griffon Figurine of Wondrous Power
Wondrous item, rare
A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn’t enough space for the creature, the figurine doesn’t become a creature.
The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.
The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can’t be used again until a certain amount of time has passed, as specified in the figurine’s description.
Bronze Griffon (Rare). This bronze statuette is of a griffon rampant. It can become a griffon for up to 6 hours. Once it has been used, it can’t be used again until 5 days have passed.
Instrument of the Bards (Cli Lyre)
Wondrous item, rare (requires attunement by a bard)
An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. The following table lists the spells common to all instruments, as well as the spells specific to each one and its rarity. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take 2d4 psychic damage.
You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can’t be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.
You can play the instrument while casting a spell that causes any of its targets to be charmed on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell has a somatic or a material component.
Spells: Fly, invisibility, levitate, protection from evil and good, stone shape, wall of fire, wind wall

Adventure Rewards:

For the Golden Vault
Arcane Grimoir, +3
Source: Tasha's Cauldron of Everything
Wondrous item, uncommon (+1), rare (+2), very rare (+3) (requires attunement by a wizard)
While you are holding this leather-bound book, you can use it as a spellcasting focus for your wizard spells, and you gain a bonus to spell attack rolls and to the saving throw DCs of your wizard spells. The bonus is determined by the book's rarity.
You can use this book as a spellbook. In addition, when you use your Arcane Recovery feature, you can increase the number of spell slot levels you regain by 1.

2025-01-25 16:30 DM Reward 7500 Sasha Seawind Show

Reward:

Price: 30 hours
...
7.500gp
Belt of Hill Giant Strength
(Wondrous Item, rare, requires attunement)
While wearing this belt, your Strength score changes to a score granted by the belt. The item has no effect on you if your Strength without the belt is equal to or greater than the belt’s score. Six varieties of this belt exist, corresponding with and having rarity according to the six kinds of true giants. The belt of stone giant strength and the belt of frost giant strength look different, but they have the same effect.
Amulet of Health
(Wonderous Item, Rare, Requires Attunement)
Your Constitution score is 19 while you wear this amulet. It has no effect on you if your Constitution score is already 19 or higher.
Bracers of Defense
Wondrous Item, Rare (Requires Attunement)
These leather bracers are ribbed with metal and trimmed with an iridescent ribbon-like material that shimmers in starlight.
While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no shield.

Charakter Changes:

Level up - Monk Level 8
Level 6: Empowered Strikes
Whenever you deal damage with your Unarmed Strike, it can deal your choice of Force damage or its normal damage type.
Level 6: Wholeness of Body
You gain the ability to heal yourself. As a Bonus Action, you can roll your Martial Arts die. You regain a number of Hit Points equal to the number rolled plus your Wisdom modifier (minimum of 1 Hit Point regained).
You can use this feature a number of times equal to your Wisdom modifier (minimum of once), and you regain all expended uses when you finish a Long Rest.
Level 7: Evasion
When you’re subjected to an effect that allows you to make a Dexterity saving throw to take only half damage, you instead take no damage if you succeed on the saving throw and only half damage if you fail.
You don’t benefit from this feature if you have the Incapacitated condition.
ASI Level 8: Dexterity +2

2025-01-02 19:00 DDHC-CM-15 The Scrivener’s Tale Show

Teilnehmer:

(16) Flammenklinge - Quedania Ebrathir - Shadar kai - Warlock: The Fiedn 16/Fighter 1
(16) - Manfred - Anarath - Wood Elf - Assassin 10 / Shadow Monk 6 - Zhents
(12) Eike - Rasna - Orc - Devotion Paladin 6 / Sorcerer 6 - none
(16) Marcelinho700 - Pan - Half Orc - Wildheart Barbarian 12 / Rune Knight Fighter 4
(15) Sparetime Gamer - Rohon - Gold Dragonborn - Eldritch Knight 14 - Monk 1 - Darkvision 60 Feet

Playtime:

geleitet 4h
+1h DM Preparation

2025-01-01 19:00 DDHC-CM-15 The Scrivener’s Tale Show

Teilnehmer:

(16) Echo - Nathaniel Windweaver - 2024 Human - 14 Eldritch Knight/ 2 Warlock - Lords Alliance
(10) Raimundo_O- Shi'ndiira Despana- Shadar-Kai - Phantom Rogue 14 / Barbarian 2 - Harpers
(16) Trava - Eleanore Hicks - Haregon - Druid 11, Ranger 5
(16) Arikatzi020 - Raya Lightshield - Aasimar - Paladin of the Crown lvl 16 - OotG
(16) Eisenbrei - Amara The Tiger - Woodelf - Monk Astral Self 14, Warlock 2

Playtime:

geleitet 5h
+3h DM Preparation

2024-11-26 15:39 CCC-GHC-BK1-01 Into the Border Kingdoms Show

Teilnehmer:

Einsteiger-Runde
Kein Anmeldung erforderlich, einfach erscheinen! (7)

Playtime:

geleitet 4h
+2h DM Preparation
+2h New-Player Guidance
+2h Safety Cards

2024-11-19 19:00 DDHC-CM-12 The Curious Tale of Wisteria Vale Show

Teilnehmer:

Morti16 - Larrel - High Elf - Abjuration Wizard 15
C0ldW0lf - Corellius - Custom Lineage (Aasimar/Tiefling) - Paladin 6/Warlock 10
(13) Echo - Ori Keendream - Halfling (Ghostwise) - Archfey Warlock 13 - Emerald Enclave
(12) - Stephan - Tonk - Half-Ork - Fighter (Battle Master) 12 - none

Playtime:

geleitet 5h
+2h DM Preparation

2024-11-04 19:00 DDHC-CM-14 The Canopic Being Show

Teilnehmer:

(16)Eisenbrei - Amara "The Tiger" - Woodelf - Monk 14, Warlock 2
(16) KaNarlist - Valdani - Tiefling Warlock 10 / Sorcerer 5 / Fighter 1 - Lord's Alliance
(14) Morti16 - Larrel - High Elf - Abjuration Wizard 14 - None
(16) Echo - Daros Umbermane - Satyr - Dance Bard 16 - None

Playtime:

geleitet 4h
+1h DM Preparation

2024-10-29 19:00 DDHC-CM-05 Shemshime's Bedtime Rhyme Show

Teilnehmer:

(4) Raimundo_O - Hajana Al-ashhadi - Human PHB'24 - Fighter 1 Swords Bard 3 - Harpers
(4) Jarlsson - Haldir Rehauge - Firbolg - Circle of Stars Druid 4 - none
(4) Kiri - Justin "Justiciar" Ambershield - Human - Light Domain Cleric 4
(4) Echo - Joshua Windweaver - Standard Human 2024 - 4 Illusion Wizard - Harpers
(4) C0ldW0lf - Corellius - Aasimar(/Tiefling) - Vengeance Paladin 4

Playtime:

geleitet 4h
+1h DM Preparation

2024-10-22 19:00 DDHC-LMoP-02 Phandalin Show

Teilnehmer:

(2) C0ldW0lf - Yatuk - Orc - Ranger 2 - Emerald Enclave
(4) Echo - Joshua Windweaver - Human (2024 Standard) - Illusion Wizard 4 - Harpers
(2) - Dixer - Onth - Githzerai - Divine Soul Sorcerer 2 - none (2014)
(1) Fischmaul - Norros Meireak - Half Elf - Rogue 1 - none

Playtime:

geleitet 4h
+1h DM Preparation

2024-10-21 19:00 DDHC-CM-07 Book of Cylinders Show

Teilnehmer:

(10)Echo - Nat Mudnose - Hobgoblin - Thief Rogue 4 / Champion Fighter 6 - None
(8)SirWolf00 - Korrash der Verdorbene - Drachengeborener - Oath of Vengeance Paladin lv.8
(10) JinxedBear - William "The Judge" Blackstone - Aasimar - Order Domain Cleric 10 - Order of the Gauntlet
(5) Flammenklinge - Erannis Maerfete – Eladrin – Wildfire Druide 5
(10) Brennjie - Spriggan - Eladrin - Ranger Horizon Walker 10 - 60ft Darkvision - none

Playtime:

geleitet 4h
+1h DM Preparation

2024-10-19 19:00 DDHC-LMoP-03 The Spider's Web Show

Teilnehmer:

(3) Flammenklinge Erannis Maerfete – Eladrin – Wildfire Druide – 3
(4) Marcelinho700 - Aziss - Aaracokra - Way of Mercy Monk 4 - none
(4) Arikatzi020 - Iris Laevigata - Fairy - Life Domain Cleric lvl 2, Stars Druid lvl 2 - EE
SirWolf00 - Thaldrin Der Drachenschild - Dragonborn - Paladin Oath of Conquest lv.3
(3)Kiri - Dieblinde - Wood Elf - Soulknife rogue 3

Playtime:

geleitet 5h
+2h DM Preparation

2024-10-13 20:00 DDHC-LMoP-02 Phandalin Show

Teilnehmer:

(3) Echo - Falace Fernwood - Halfling - Hunter Ranger 3
(3)Kiri - I'rikk - Shifter - Alchemist Artificer 3
SirWolf00 - Thaldrin Der Drachenschild - Dragonborn - Paladin lv.2
(1) Raimundo_O - Hajana Al-ashhadi - Human PHB'24 - Fighter 1 - none
(2) Sparetime Gamer - Rohon - Human - Fighter 1 Cleric 1

Playtime:

geleitet 5h
+2h DM Preparation

2024-10-06 18:00 CCC-GHC-BK2-09 Breath of Fire Show

Teilnehmer:

(16) Echo - Yoshi - Tabaxi - Samurai Fighter 12 / Hexblade Warlock 4 - Lords Alliance
(16) KaNarlist- Valdani - Tiefling - Warlock 10 / Sorcerer 5 / Fighter 1 - Lord's Alliance
(15) C0ldW0lf - Faelyn - Shadar-Kai - DS Sorcerer 1/Arcana Cleric 14 - none
(16) Marcelinho700 - Ignia - Chromatic Dragonborn - Battle Smith Artificer 15 / Fighter 1
(14)Eisenbrei - Serra - Aasimar - Cleric 1, Druid 13

Playtime:

geleitet 4h
+1h DM Preparation

2024-10-05 19:00 DDHC-LMoP-01 Goblin Arrows Show

Teilnehmer:

(1) Echo - Falace Fernwood - Halfling - Ranger 1
Mepiaro - Andros Menegarm - Tiefling - Bard 1
(1) C0ldW0lf - Yatuk - Orc - Ranger 1
(1) Frederic T. - Sir Treavyn Haelbroke - Aasimar - Fighter 1
(1) Flammenklinge Erannis Maerfete - Eladrin - Druid- 1
(1)Kiri - I'rikk - Shifter - Artificer 1

Playtime:

geleitet 4h
+2h DM Preparation

2024-09-23 20:00 CCC-GHC-BK2-09 Breath of Fire Show

Teilnehmer:

Eisenbrei - Amara - Elf - Monk 14, Warlock 2
(16) Marcelinho700 - Pan - Half Orc -Path of the Totem Barbarian 12 / Champion Fighter 4 - 60ft Darkvision
(16) Echo - Libra - Tashas Custom Lineage - Clockwork Soul Sorcerer 16 - 60ft Darkvision - Judges of Mechanus
(16) Frederic T. - Cana - Elf - Monk 14/Wizard2 - Harper
(16) Trava - Eleanore Hicks - Haregon - Rogue 11 Rager 5

Playtime:

geleitet 4h
+4h DM Preparation

2024-09-02 18:00 DDHC-CM-11 Zikran's Xephyrean Tome Show

Teilnehmer:

(9) PetKola - Sinvallas Faeoldur - High-Elf - Artificer 1 / Abjuration Wizard 8 - None - 60ft Darkvision
(10) C0ldW0lf - Trixleth - Half-Illithid - Aberrant Mind Sorc 9/Peace Cleric 1 - none
(10) Raimundo
O- Llanfair Pwllgwyngyll- Eladrin- Artificer 3 War Wizard 7 - none Import bitte! Echo - Tharkum Mountainbuster - Mountain Dwarf - Hexblade 4 / Psi Warrior 6 - 60ft Darkvision - None
(10) Marcelinho700 - Pan - Half Orc - Path of the Totem Barbarian 8 / Fighter 2 - 60ft Darkvision - none

Playtime:

geleitet 5h
+2h DM Preparation

2024-08-13 19:00 DDHC-KftGV-08 Vidorant's Vault 4480 Prof. Alastor Jones Show

Teilnehmer:

(10) Echo - Flyneon Stargazer - Ghostwise Halfling - Druid: Circle of Stars 10 - Emerald Enclave/GV
(8) WasabiPrime - Silk - Changeling - Rogue: Arcane Trickster 8
(10) Jannis D. - Sir Taki - Human - Bard: College of Lore 10
(7) Jarlsson – Hohepriester Balin – Hill Dwarf – Cleric: Forge Domain 5 / Artificer 2 – Golden Vault
(10) Ineverexist - Sam - Amethyst Dragonborn - Ranger: The Drakewarden 10
...
DM Reward "as if you were a player"
Asigned to Prof. Alastor https://www.adventurersleaguelog.com/users/41558/characters/104818

Loot:

22.400gp (4.480gp/Person)
Spell Scrolls: Charm person, Cure wounds, Detect magic, Dispel magic, False life, Identify, Invisibility, Lesser restoration and Nondetection
Spell Scroll of Sequester
Scroll, very rare
Save DC 18, Attack Bonus +10
5x Acid Vials
1x Potion of Water breathing
1x Potion of Animal Friendship
1x Potions of Greater Healing (4d4+4)
2x Potions of Resistance (Fire & Poison)
...
Scale Mail +1
Armor (medium), rare
You have a +1 bonus to AC while wearing this armor.
Shortsword +1
Weapon (shortsword), uncommon
You have a +1 bonus to attack and damage rolls made with this magic weapon.
Battleaxe +1
Weapon (battleaxe), uncommon
You have a +1 bonus to attack and damage rolls made with this magic weapon.
Ring of Evasion
Ring, rare (requires attunement)
This ring has 3 charges, and it regains 1d3 expended charges daily at dawn. When you fail a Dexterity saving throw while wearing it, you can use your reaction to expend 1 of its charges to succeed on that saving throw instead.
Gloves of Thievery
Wondrous item, uncommon
These gloves are invisible while worn. While wearing them, you gain a +5 bonus to Dexterity (Sleight of Hand) checks and Dexterity checks made to pick locks.

Golden Vault Reward:

Atlas of Endless Horizons
Source: Tasha's Cauldron of Everything
Wondrous item, rare (requires attunement by a wizard)
This thick book is bound in dark leather, crisscrossed with inlaid silver lines suggesting a map or chart. When found, the book contains the following spells, which are wizard spells for you while you are attuned to the book: Arcane Gate, Dimension Door, Gate, Misty Step, Plane Shift, Teleportation Circle, and Word of Recall. It functions as a spell book for you.
While you are holding the book, you can use it as a spellcasting focus for your wizard spells.
The book has 3 charges, and it regains 1d3 expended charges daily at dawn. You can use the charges in the following ways while holding it:
* If you spend 1 minute studying the book, you can expend 1 charge to replace one of your prepared wizard spells with a different spell in the book. The new spell must be of the conjuration school.
* When you are hit by an attack, you can use your reaction to expend 1 charge to teleport up to 10 feet to an unoccupied space you can see. If your new position is out of range of the attack, it misses you.

2024-07-23 20:00 DDHC-CM-10 Kandlekeep Dekonstruction Show

Teilnehmer:

(9) Arikatzi020 - Rashaa "Forgotten One" - Aasimar - The Genie Warlock lvl 9 - none
(10) thebaconing - Jimmy Plane - Yuan Ti - Bard 10
(10) JinxedBear - Alexander Tucker - Astral Elf - Battle Smith Artificer 4, School of Bladesinging Wizard 6 - none
(9) Marcelinho700 - Pan - Half-Orc - Path of the Beast Barbarian 7 Fighter 2 - none
(10) Raimundo_O- Llanfair Pwllgwyngyll- Eladrin- Artificer 3 Wizard 7 - Wychlaran + Friend of Candlekeep

Playtime:

geleitet 3h
+2h DM Preparation

Loot:

1755gp
Ring of Telekinesis
Ring, very rare (requires attunement)
While wearing this ring, you can cast the telekinesis spell at will, but you can target only objects that aren’t being worn or carried.
Stonky Noptopper’s Spells o’ Plenty. Stonky’s fat little spellbook contains the following wizard spells: alarm, animate objects, arcane lock, banishment, chain lightning, clairvoyance, detect magic, dispel magic, fabricate, fireball, flesh to stone, fly, globe of invulnerability, glyph of warding, grease, knock, legend lore, levitate, locate creature, locate object, mage armor, planar binding, polymorph, programmed illusion, protection from evil and good, scrying, see invisibility, sending, shield, telekinesis, and true seeing.
Heroes’ Feast: A Cookbook. This richly illustrated book of recipes was written by a trio of culinary enthusiasts named Wyk Nenmael, Nojen Eptros, and Imrit Welachwe. Any creature that spends a short rest poring over the book’s recipes gains a supernatural charm called the charm of the heroes’ feast. This charm allows you to cast the heroes’ feast spell as an action, no components required. Once used, this charm goes away. The book teleports to a secret vault in Candlekeep after bestowing its charm on a creature.

Date ▼ Adventure Title Session XP GP Downtime Renown Missions Hours Character Rewarded
[Bramymond]-[DDHC-RotF] Rime of the Frostmaiden 28 200 Show

Teilnehmer:

Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian
Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin
C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger
Frederick - Elric - Human - Wizard
Echo - Osric Littleberry -Halfling - Cleric

Playtime:

Ongoing +200h in playtime and preparation

Campaign-Log:

Icewind Dale: Rime of the Frostmaiden
https://www.adventurersleaguelog.com/users/41558/campaigns/5471

2025-03-01 16:30 DM Reward 250 -5 Aster Grünzweig Show

Reward:

Price: 5 hours
...
250gp
Insignia of Claws
Source: Tyranny of Dragons
Wondrous item, uncommon
The jewels in this insignia of the Cult of the Dragon flare with purple light when you enter combat, empowering your natural fists or natural weapons.
While wearing the insignia, you gain a +1 bonus to the attack rolls and the damage rolls you make with unarmed strikes and natural weapons. Such attacks are considered to be magical.

2025-02-27 19:30 Keys from the Golden Vault - Fire and Darkness 48730 Prof. Alastor Jones Show

Teilnehmer:

(12) Karrakasz - Nemos Ladis - Earth Genasi - Oath of Glory Paladin 12 - none
(16) JinxedBear - Carlos Martínez - Human - Draconic Sorcerer 16 - Harpers
(13) Raimundo_O - Elenara of the Yellow Angels - High Elf - Twilight Domain Cleric 10 / Stars Druid 3 - Order of the Gauntlet
(16) Echo - Hiro Mareo und natürlich Pebble - Tabaxi (Kitsune) - Battlesmith (Golemancer) Artificer 16 - Samsara
(11) C0ldW0lf - Sophurr Ri'ing - Orc - Life Cleric 11 - Order of the Gauntlet

Playtime:

No Time
Rewarded: As if you were a Player

Loot:

48.730gp
1x Potion of Fire Resistance
...
Rope of Entanglement
Wondrous item, rare
This rope is 30 feet long and weighs 3 pounds. If you hold one end of the rope and use an action to speak its command word, the other end darts forward to entangle a creature you can see within 20 feet of you. The target must succeed on a DC 15 Dexterity saving throw or become restrained.
You can release the creature by using a bonus action to speak a second command word. A target restrained by the rope can use an action to make a DC 15 Strength or Dexterity check (target’s choice). On a success, the creature is no longer restrained by the rope.
The rope has AC 20 and 20 hit points. It regains 1 hit point every 5 minutes as long as it has at least 1 hit point. If the rope drops to 0 hit points, it is destroyed.
Brazier of Commanding Fire Elementals
Wondrous item, rare
While a fire burns in this brass brazier, you can use an action to speak the brazier’s command word and summon a fire elemental, as if you had cast the conjure elemental spell. The brazier can’t be used this way again until the next dawn. The brazier weighs 5 pounds.
Mace of Terror
Weapon (mace), rare (requires attunement)
This magic weapon has 3 charges. While holding it, you can use an action and expend 1 charge to release a wave of terror. Each creature of your choice in a 30-foot radius extending from you must succeed on a DC 15 Wisdom saving throw or become frightened of you for 1 minute. While it is frightened in this way, a creature must spend its turns trying to move as far away from you as it can, and it can’t willingly move to a space within 30 feet of you. It also can’t take reactions. For its action, it can use only the Dash action or try to escape from an effect that prevents it from moving. If it has nowhere it can move, the creature can use the Dodge action. At the end of each of its turns, a creature can repeat the saving throw, ending the effect on itself on a success.
The mace regains 1d3 expended charges daily at dawn.
Bronze Griffon Figurine of Wondrous Power
Wondrous item, rare
A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn’t enough space for the creature, the figurine doesn’t become a creature.
The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.
The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can’t be used again until a certain amount of time has passed, as specified in the figurine’s description.
Bronze Griffon (Rare). This bronze statuette is of a griffon rampant. It can become a griffon for up to 6 hours. Once it has been used, it can’t be used again until 5 days have passed.
Instrument of the Bards (Cli Lyre)
Wondrous item, rare (requires attunement by a bard)
An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. The following table lists the spells common to all instruments, as well as the spells specific to each one and its rarity. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take 2d4 psychic damage.
You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can’t be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.
You can play the instrument while casting a spell that causes any of its targets to be charmed on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell has a somatic or a material component.
Spells: Fly, invisibility, levitate, protection from evil and good, stone shape, wall of fire, wind wall

Adventure Rewards:

For the Golden Vault
Arcane Grimoir, +3
Source: Tasha's Cauldron of Everything
Wondrous item, uncommon (+1), rare (+2), very rare (+3) (requires attunement by a wizard)
While you are holding this leather-bound book, you can use it as a spellcasting focus for your wizard spells, and you gain a bonus to spell attack rolls and to the saving throw DCs of your wizard spells. The bonus is determined by the book's rarity.
You can use this book as a spellbook. In addition, when you use your Arcane Recovery feature, you can increase the number of spell slot levels you regain by 1.

2025-01-25 16:30 DM Reward 7500 -30 Sasha Seawind Show

Reward:

Price: 30 hours
...
7.500gp
Belt of Hill Giant Strength
(Wondrous Item, rare, requires attunement)
While wearing this belt, your Strength score changes to a score granted by the belt. The item has no effect on you if your Strength without the belt is equal to or greater than the belt’s score. Six varieties of this belt exist, corresponding with and having rarity according to the six kinds of true giants. The belt of stone giant strength and the belt of frost giant strength look different, but they have the same effect.
Amulet of Health
(Wonderous Item, Rare, Requires Attunement)
Your Constitution score is 19 while you wear this amulet. It has no effect on you if your Constitution score is already 19 or higher.
Bracers of Defense
Wondrous Item, Rare (Requires Attunement)
These leather bracers are ribbed with metal and trimmed with an iridescent ribbon-like material that shimmers in starlight.
While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no shield.

Charakter Changes:

Level up - Monk Level 8
Level 6: Empowered Strikes
Whenever you deal damage with your Unarmed Strike, it can deal your choice of Force damage or its normal damage type.
Level 6: Wholeness of Body
You gain the ability to heal yourself. As a Bonus Action, you can roll your Martial Arts die. You regain a number of Hit Points equal to the number rolled plus your Wisdom modifier (minimum of 1 Hit Point regained).
You can use this feature a number of times equal to your Wisdom modifier (minimum of once), and you regain all expended uses when you finish a Long Rest.
Level 7: Evasion
When you’re subjected to an effect that allows you to make a Dexterity saving throw to take only half damage, you instead take no damage if you succeed on the saving throw and only half damage if you fail.
You don’t benefit from this feature if you have the Incapacitated condition.
ASI Level 8: Dexterity +2

2025-01-02 19:00 DDHC-CM-15 The Scrivener’s Tale 5 Show

Teilnehmer:

(16) Flammenklinge - Quedania Ebrathir - Shadar kai - Warlock: The Fiedn 16/Fighter 1
(16) - Manfred - Anarath - Wood Elf - Assassin 10 / Shadow Monk 6 - Zhents
(12) Eike - Rasna - Orc - Devotion Paladin 6 / Sorcerer 6 - none
(16) Marcelinho700 - Pan - Half Orc - Wildheart Barbarian 12 / Rune Knight Fighter 4
(15) Sparetime Gamer - Rohon - Gold Dragonborn - Eldritch Knight 14 - Monk 1 - Darkvision 60 Feet

Playtime:

geleitet 4h
+1h DM Preparation

2025-01-01 19:00 DDHC-CM-15 The Scrivener’s Tale 8 Show

Teilnehmer:

(16) Echo - Nathaniel Windweaver - 2024 Human - 14 Eldritch Knight/ 2 Warlock - Lords Alliance
(10) Raimundo_O- Shi'ndiira Despana- Shadar-Kai - Phantom Rogue 14 / Barbarian 2 - Harpers
(16) Trava - Eleanore Hicks - Haregon - Druid 11, Ranger 5
(16) Arikatzi020 - Raya Lightshield - Aasimar - Paladin of the Crown lvl 16 - OotG
(16) Eisenbrei - Amara The Tiger - Woodelf - Monk Astral Self 14, Warlock 2

Playtime:

geleitet 5h
+3h DM Preparation

2024-11-26 15:39 CCC-GHC-BK1-01 Into the Border Kingdoms 10 Show

Teilnehmer:

Einsteiger-Runde
Kein Anmeldung erforderlich, einfach erscheinen! (7)

Playtime:

geleitet 4h
+2h DM Preparation
+2h New-Player Guidance
+2h Safety Cards

2024-11-19 19:00 DDHC-CM-12 The Curious Tale of Wisteria Vale 7 Show

Teilnehmer:

Morti16 - Larrel - High Elf - Abjuration Wizard 15
C0ldW0lf - Corellius - Custom Lineage (Aasimar/Tiefling) - Paladin 6/Warlock 10
(13) Echo - Ori Keendream - Halfling (Ghostwise) - Archfey Warlock 13 - Emerald Enclave
(12) - Stephan - Tonk - Half-Ork - Fighter (Battle Master) 12 - none

Playtime:

geleitet 5h
+2h DM Preparation

2024-11-04 19:00 DDHC-CM-14 The Canopic Being 5 Show

Teilnehmer:

(16)Eisenbrei - Amara "The Tiger" - Woodelf - Monk 14, Warlock 2
(16) KaNarlist - Valdani - Tiefling Warlock 10 / Sorcerer 5 / Fighter 1 - Lord's Alliance
(14) Morti16 - Larrel - High Elf - Abjuration Wizard 14 - None
(16) Echo - Daros Umbermane - Satyr - Dance Bard 16 - None

Playtime:

geleitet 4h
+1h DM Preparation

2024-10-29 19:00 DDHC-CM-05 Shemshime's Bedtime Rhyme 5 Show

Teilnehmer:

(4) Raimundo_O - Hajana Al-ashhadi - Human PHB'24 - Fighter 1 Swords Bard 3 - Harpers
(4) Jarlsson - Haldir Rehauge - Firbolg - Circle of Stars Druid 4 - none
(4) Kiri - Justin "Justiciar" Ambershield - Human - Light Domain Cleric 4
(4) Echo - Joshua Windweaver - Standard Human 2024 - 4 Illusion Wizard - Harpers
(4) C0ldW0lf - Corellius - Aasimar(/Tiefling) - Vengeance Paladin 4

Playtime:

geleitet 4h
+1h DM Preparation

2024-10-22 19:00 DDHC-LMoP-02 Phandalin 5 Show

Teilnehmer:

(2) C0ldW0lf - Yatuk - Orc - Ranger 2 - Emerald Enclave
(4) Echo - Joshua Windweaver - Human (2024 Standard) - Illusion Wizard 4 - Harpers
(2) - Dixer - Onth - Githzerai - Divine Soul Sorcerer 2 - none (2014)
(1) Fischmaul - Norros Meireak - Half Elf - Rogue 1 - none

Playtime:

geleitet 4h
+1h DM Preparation

2024-10-21 19:00 DDHC-CM-07 Book of Cylinders 5 Show

Teilnehmer:

(10)Echo - Nat Mudnose - Hobgoblin - Thief Rogue 4 / Champion Fighter 6 - None
(8)SirWolf00 - Korrash der Verdorbene - Drachengeborener - Oath of Vengeance Paladin lv.8
(10) JinxedBear - William "The Judge" Blackstone - Aasimar - Order Domain Cleric 10 - Order of the Gauntlet
(5) Flammenklinge - Erannis Maerfete – Eladrin – Wildfire Druide 5
(10) Brennjie - Spriggan - Eladrin - Ranger Horizon Walker 10 - 60ft Darkvision - none

Playtime:

geleitet 4h
+1h DM Preparation

2024-10-19 19:00 DDHC-LMoP-03 The Spider's Web 7 Show

Teilnehmer:

(3) Flammenklinge Erannis Maerfete – Eladrin – Wildfire Druide – 3
(4) Marcelinho700 - Aziss - Aaracokra - Way of Mercy Monk 4 - none
(4) Arikatzi020 - Iris Laevigata - Fairy - Life Domain Cleric lvl 2, Stars Druid lvl 2 - EE
SirWolf00 - Thaldrin Der Drachenschild - Dragonborn - Paladin Oath of Conquest lv.3
(3)Kiri - Dieblinde - Wood Elf - Soulknife rogue 3

Playtime:

geleitet 5h
+2h DM Preparation

2024-10-13 20:00 DDHC-LMoP-02 Phandalin 7 Show

Teilnehmer:

(3) Echo - Falace Fernwood - Halfling - Hunter Ranger 3
(3)Kiri - I'rikk - Shifter - Alchemist Artificer 3
SirWolf00 - Thaldrin Der Drachenschild - Dragonborn - Paladin lv.2
(1) Raimundo_O - Hajana Al-ashhadi - Human PHB'24 - Fighter 1 - none
(2) Sparetime Gamer - Rohon - Human - Fighter 1 Cleric 1

Playtime:

geleitet 5h
+2h DM Preparation

2024-10-06 18:00 CCC-GHC-BK2-09 Breath of Fire 5 Show

Teilnehmer:

(16) Echo - Yoshi - Tabaxi - Samurai Fighter 12 / Hexblade Warlock 4 - Lords Alliance
(16) KaNarlist- Valdani - Tiefling - Warlock 10 / Sorcerer 5 / Fighter 1 - Lord's Alliance
(15) C0ldW0lf - Faelyn - Shadar-Kai - DS Sorcerer 1/Arcana Cleric 14 - none
(16) Marcelinho700 - Ignia - Chromatic Dragonborn - Battle Smith Artificer 15 / Fighter 1
(14)Eisenbrei - Serra - Aasimar - Cleric 1, Druid 13

Playtime:

geleitet 4h
+1h DM Preparation

2024-10-05 19:00 DDHC-LMoP-01 Goblin Arrows 6 Show

Teilnehmer:

(1) Echo - Falace Fernwood - Halfling - Ranger 1
Mepiaro - Andros Menegarm - Tiefling - Bard 1
(1) C0ldW0lf - Yatuk - Orc - Ranger 1
(1) Frederic T. - Sir Treavyn Haelbroke - Aasimar - Fighter 1
(1) Flammenklinge Erannis Maerfete - Eladrin - Druid- 1
(1)Kiri - I'rikk - Shifter - Artificer 1

Playtime:

geleitet 4h
+2h DM Preparation

2024-09-23 20:00 CCC-GHC-BK2-09 Breath of Fire 8 Show

Teilnehmer:

Eisenbrei - Amara - Elf - Monk 14, Warlock 2
(16) Marcelinho700 - Pan - Half Orc -Path of the Totem Barbarian 12 / Champion Fighter 4 - 60ft Darkvision
(16) Echo - Libra - Tashas Custom Lineage - Clockwork Soul Sorcerer 16 - 60ft Darkvision - Judges of Mechanus
(16) Frederic T. - Cana - Elf - Monk 14/Wizard2 - Harper
(16) Trava - Eleanore Hicks - Haregon - Rogue 11 Rager 5

Playtime:

geleitet 4h
+4h DM Preparation

2024-09-02 18:00 DDHC-CM-11 Zikran's Xephyrean Tome 7 Show

Teilnehmer:

(9) PetKola - Sinvallas Faeoldur - High-Elf - Artificer 1 / Abjuration Wizard 8 - None - 60ft Darkvision
(10) C0ldW0lf - Trixleth - Half-Illithid - Aberrant Mind Sorc 9/Peace Cleric 1 - none
(10) Raimundo
O- Llanfair Pwllgwyngyll- Eladrin- Artificer 3 War Wizard 7 - none Import bitte! Echo - Tharkum Mountainbuster - Mountain Dwarf - Hexblade 4 / Psi Warrior 6 - 60ft Darkvision - None
(10) Marcelinho700 - Pan - Half Orc - Path of the Totem Barbarian 8 / Fighter 2 - 60ft Darkvision - none

Playtime:

geleitet 5h
+2h DM Preparation

2024-08-13 19:00 DDHC-KftGV-08 Vidorant's Vault 4480 0 Prof. Alastor Jones Show

Teilnehmer:

(10) Echo - Flyneon Stargazer - Ghostwise Halfling - Druid: Circle of Stars 10 - Emerald Enclave/GV
(8) WasabiPrime - Silk - Changeling - Rogue: Arcane Trickster 8
(10) Jannis D. - Sir Taki - Human - Bard: College of Lore 10
(7) Jarlsson – Hohepriester Balin – Hill Dwarf – Cleric: Forge Domain 5 / Artificer 2 – Golden Vault
(10) Ineverexist - Sam - Amethyst Dragonborn - Ranger: The Drakewarden 10
...
DM Reward "as if you were a player"
Asigned to Prof. Alastor https://www.adventurersleaguelog.com/users/41558/characters/104818

Loot:

22.400gp (4.480gp/Person)
Spell Scrolls: Charm person, Cure wounds, Detect magic, Dispel magic, False life, Identify, Invisibility, Lesser restoration and Nondetection
Spell Scroll of Sequester
Scroll, very rare
Save DC 18, Attack Bonus +10
5x Acid Vials
1x Potion of Water breathing
1x Potion of Animal Friendship
1x Potions of Greater Healing (4d4+4)
2x Potions of Resistance (Fire & Poison)
...
Scale Mail +1
Armor (medium), rare
You have a +1 bonus to AC while wearing this armor.
Shortsword +1
Weapon (shortsword), uncommon
You have a +1 bonus to attack and damage rolls made with this magic weapon.
Battleaxe +1
Weapon (battleaxe), uncommon
You have a +1 bonus to attack and damage rolls made with this magic weapon.
Ring of Evasion
Ring, rare (requires attunement)
This ring has 3 charges, and it regains 1d3 expended charges daily at dawn. When you fail a Dexterity saving throw while wearing it, you can use your reaction to expend 1 of its charges to succeed on that saving throw instead.
Gloves of Thievery
Wondrous item, uncommon
These gloves are invisible while worn. While wearing them, you gain a +5 bonus to Dexterity (Sleight of Hand) checks and Dexterity checks made to pick locks.

Golden Vault Reward:

Atlas of Endless Horizons
Source: Tasha's Cauldron of Everything
Wondrous item, rare (requires attunement by a wizard)
This thick book is bound in dark leather, crisscrossed with inlaid silver lines suggesting a map or chart. When found, the book contains the following spells, which are wizard spells for you while you are attuned to the book: Arcane Gate, Dimension Door, Gate, Misty Step, Plane Shift, Teleportation Circle, and Word of Recall. It functions as a spell book for you.
While you are holding the book, you can use it as a spellcasting focus for your wizard spells.
The book has 3 charges, and it regains 1d3 expended charges daily at dawn. You can use the charges in the following ways while holding it:
* If you spend 1 minute studying the book, you can expend 1 charge to replace one of your prepared wizard spells with a different spell in the book. The new spell must be of the conjuration school.
* When you are hit by an attack, you can use your reaction to expend 1 charge to teleport up to 10 feet to an unoccupied space you can see. If your new position is out of range of the attack, it misses you.

2024-07-23 20:00 DDHC-CM-10 Kandlekeep Dekonstruction 5 Show

Teilnehmer:

(9) Arikatzi020 - Rashaa "Forgotten One" - Aasimar - The Genie Warlock lvl 9 - none
(10) thebaconing - Jimmy Plane - Yuan Ti - Bard 10
(10) JinxedBear - Alexander Tucker - Astral Elf - Battle Smith Artificer 4, School of Bladesinging Wizard 6 - none
(9) Marcelinho700 - Pan - Half-Orc - Path of the Beast Barbarian 7 Fighter 2 - none
(10) Raimundo_O- Llanfair Pwllgwyngyll- Eladrin- Artificer 3 Wizard 7 - Wychlaran + Friend of Candlekeep

Playtime:

geleitet 3h
+2h DM Preparation

Loot:

1755gp
Ring of Telekinesis
Ring, very rare (requires attunement)
While wearing this ring, you can cast the telekinesis spell at will, but you can target only objects that aren’t being worn or carried.
Stonky Noptopper’s Spells o’ Plenty. Stonky’s fat little spellbook contains the following wizard spells: alarm, animate objects, arcane lock, banishment, chain lightning, clairvoyance, detect magic, dispel magic, fabricate, fireball, flesh to stone, fly, globe of invulnerability, glyph of warding, grease, knock, legend lore, levitate, locate creature, locate object, mage armor, planar binding, polymorph, programmed illusion, protection from evil and good, scrying, see invisibility, sending, shield, telekinesis, and true seeing.
Heroes’ Feast: A Cookbook. This richly illustrated book of recipes was written by a trio of culinary enthusiasts named Wyk Nenmael, Nojen Eptros, and Imrit Welachwe. Any creature that spends a short rest poring over the book’s recipes gains a supernatural charm called the charm of the heroes’ feast. This charm allows you to cast the heroes’ feast spell as an action, no components required. Once used, this charm goes away. The book teleports to a secret vault in Candlekeep after bestowing its charm on a creature.